Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thom Lee
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1,291
Portugal
Portugal
Sorry guys, I created a GT3 Championship via CM but where I need to go to modify it or to edit it. It also don't give me the possibility to create a new one championship. Thanks in advance

On the upper right of this page, click over rounds or cars, and you'll be able to change/add/remove whatever you want.

w0l1.png


To create new championships, just click over this 'plus' circle.

pla6.png
 
114
Algeria
Algeria
yes that is still the case, until Ilja gets it written into SOL, so you turn off rainfx in cm in its menu before the race if you do not intend to need rain. View attachment 958433
hi sir please if you can post a donwload link for your csp 0.1.65 preview 1 just for a short period of time cause i m not able to access the patreon website for months now so i can t subscribe for him and i really want to get the rainFX...thank you so much if possible
 
552
Italy
Italy
Because he originally made the track that is being edited here?

As GutBomb said, Gatorboy is the name in the original track file, so i've used it because all the thanks goes to who made every step which brings the original track to everyone before my edit. ;)
 
38
Finland
Finland
Well,back to vanilla game, tested a lot of different sp-version but digitals are so bad, no problem with vanilla version :-(
 
3,858
Canada
Ottawa
Because he originally made the track that is being edited here?

Thank you, I was looking at the name and was thinking: Is this a real track? Gaterboy?

I understand now, it is the real Palm Beach International Raceway, made by a modder named Gaterboy.
All good.:D
 
4,930
Iceland
Iceland
Hi everybody,
Today, two nissan's updated,
Nissan Pulsar, author: Brucektrain, huge thank you

50339479976_e03220f6af_b.jpg


Data's from:
https://www.automobile-catalog.com/car/1992/2247320/nissan_pulsar_gti-r.html

Download:
http://www.mediafire.com/file/l36fhtrgou222lv/bk_nissan_pulsar_gtir_1990.7z/file

And an iconic one, only 4 months of production,
author: forcefulodin, many thanks to him
Nissan Skyline GTR KPGC110:


50347697116_4ab7f07382_b.jpg


Data's from:
https://www.automobile-catalog.com/car/1973/138785/nissan_skyline_hardtop_2000_gt-r.html

Download:
http://www.mediafire.com/file/5nlni5zn9xcyp2x/nissan_kpgc110.7z/file

Have fun, Mike
Hey Mike, I added @DBag's LODs and shifting animation fixes to your 'Phantom GT-R' and added my own adjustment to the driver position (he holds the wheel now), a few cockpit shader tweaks, and a UI update. Hope this is cool with you. Feel free to rehost it if you want. Version is upped to 1.2 but it'll overwrite the original car.

Nissan Skyline 2000 'Phantom GT-R' KPGC110
The fourth-generation Skyline, the C110 (nickname: Ken & Mary), was launched in November 1972, but the GT-R version was launched in January of the following year so production only lasted four months. With its 6-cylinder in line DOHC 24-valve S20 engine, it was the first domestic car to have disc brakes front and rear. This advanced engineering made it very popular, but production was halted at 197 units after stricter exhaust emission regulations were introduced.
The fact that it didn’t participate in touring car races coupled with its very limited production run led this model being known as the “Phantom GT-R.” Intake air duct, disc brakes for four wheels, mesh front grille, over fenders on wheels, and the rear spoiler as standard equipment also attracted attention. But it was very rare even in those days for people to see this model running.
Engine - S20 (6-cyl. in line 4-valve DOHC) 1,989cc
Data: https://www.automobile-catalog.com/car/1973/138785/nissan_skyline_hardtop_2000_gt-r.html
v1.2
- Data corrections by Mike173
- LODs added by DBag
- Shifting animation fixed by DBag
- Driver position adjusted (so he holds the steering wheel) by Mascot
- Minor cockpit shader tweaks (white key fixed etc) by Mascot
- Additional detail added to UI by Mascot

http://www.mediafire.com/file/okp0clrnv81fzci/nissan_kpgc110.7z/file

edit: oops, called it the Skylinen in the UI.
Fixed.
New link above.
 
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1,291
Portugal
Portugal
If we join a Golf with a Skyline, what do we get? A Golfline or a Skyolf.

Here is a mixed one. Front Skyline and rear Golf.
119465442_3650545938289523_1504512254979231192_o.jpg


Credits
Lucas Macedo
Ben Frieden
Forza Motorsport 4
Car Front Swaps

https://www.lucas-mods.com/2020/09/ac-golf-nissan-r32-mix.html

Do not remove credits
http://www.mediafire.com/file/yzdmb5sup4iptby/lm_skyolf_r64.rar/file


Updated
Volkswagen Gol CL v2

Screenshot_lm_golcl_interlagos_12-8-120-21-54-48.png

Screenshot_lm_golcl_interlagos_12-8-120-22-3-32.png

https://www.lucas-mods.com/2020/09/ac-volkswagen-gol-cl-v2.html

Credits
Aleff Nascimento (3D)
Lucas Macedo ( Conversão )
Henrique Cataldo (Fisica)

Notas:

*É necessario o Custom Shaders Patch 0.1.62
(only works with)
*Animações funcionam Dentro do Showroom (car animations work in showroom) (and on track)
*Animações Funcionam na pista (Botoes Extra do Custom Shaders Patch)
*Compativel com o Patch da chuva (compatibility with rain patch)
*Turbo ajustavel em pista (working turbo selection on track)
*Mais 1 tipo de pneu adicionado (one more tire type)
*Lanterna continua queimada (some light still not working) - Don't know what light, didn't try the mod yet.
--------------------
Portas/capô e tampão traseiro abrem (doors, hood and trunk are animated, aswell some engine features)
Motor tem animação nas polias e turbina
Novo modelo geral do 3D

Pra quem tem o V1 é necessario Substituir a pasta (who have V1, need to delete and install V2)


Não remover os creditos
Compativel com a Versão 1.63 do Customs Shaders Patch

*Add some lines translated.*



http://www.mediafire.com/file/12lvlk93hdo70mj/lm_golCL_v2_final.rar/file

 
150
France
Bonnes
Hey Mike, I added @DBag's LODs and shifting animation fixes to your 'Phantom GT-R' and added my own adjustment to the driver position (he holds the wheel now), a few cockpit shader tweaks, and a UI update. Hope this is cool with you. Feel free to rehost it if you want. Version is upped to 1.2 but it'll overwrite the original car.

Nissan Skyline 2000 'Phantom GT-R' KPGC110
The fourth-generation Skyline, the C110 (nickname: Ken & Mary), was launched in November 1972, but the GT-R version was launched in January of the following year so production only lasted four months. With its 6-cylinder in line DOHC 24-valve S20 engine, it was the first domestic car to have disc brakes front and rear. This advanced engineering made it very popular, but production was halted at 197 units after stricter exhaust emission regulations were introduced.
The fact that it didn’t participate in touring car races coupled with its very limited production run led this model being known as the “Phantom GT-R.” Intake air duct, disc brakes for four wheels, mesh front grille, over fenders on wheels, and the rear spoiler as standard equipment also attracted attention. But it was very rare even in those days for people to see this model running.
Engine - S20 (6-cyl. in line 4-valve DOHC) 1,989cc
Data: https://www.automobile-catalog.com/car/1973/138785/nissan_skyline_hardtop_2000_gt-r.html
v1.2
- Data corrections by Mike173
- LODs added by DBag
- Shifting animation fixed by DBag
- Driver position adjusted (so he holds the steering wheel) by Mascot
- Minor cockpit shader tweaks (white key fixed etc) by Mascot
- Additional detail added to UI by Mascot

http://www.mediafire.com/file/okp0clrnv81fzci/nissan_kpgc110.7z/file

edit: oops, called it the Skylinen in the UI.
Fixed.
New link above.
Thank you so much guys, great improvements!!!
Mike.
 
1,338
Finland
Helsinki
Track: Zwickau v0.70 (updated Oct 3,2020)
Converted from: rFactor by RMI_wood for Assetto Corsa

original track date: Sept 07, 2011
original author: ZEDster
track origin: Scratch
https://www.rfactorcentral.com/detail.cfm?ID=Zwickau
Location = Zwickau, Germany
Length = 2.43 km
TrackType = Temporary Road Course

permission to use this work for any purpose granted, please credit the Original author, ZEDster and RMi in any release.

:: DOWNLOAD ::

note:
Enjoy a royalty free, guilt free track for improvement.
This was NOT converted by someone charging $$ (you can buy me a beer)
This is the first in a series of "Guy-Ills" opensource revolt releases.

- This is the first track I ever released for AC, it took me 2 hours, I did not do any texture work.
- There is ksGrass and ksTrees shaders.
- contributions welcomed

enjoy
 
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