Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thread starter daan
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Sorry to keep bringing you trouble, but you missed this one on the picture. It's the second Horsehoe.

The offtrack parts are there but they're not getting detected by AC. I think it's because you didn't set the value on BLACK_FLAG_TIME with OUT surface in surfaces.ini. When you set it to 10 it actually works and it cancels your current lap time.

View attachment 987830
The upload was messed up, 1.2.2 is up now :O. The track up to the barriers is still valid but the barriers now stop you.

Sorry for the quick updates guys, Daytona 1.2.2 should now all be good 👍

https://www.gtplanet.net/forum/thre...ral-discussion.307899/page-2176#post-13338577
 
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GRASS FX / NO SPECTATORS* for Symmons Plains:

* works only if it has been activated in CM

upload_2021-1-28_12-10-14.png


Put these lines into ext_config.ini:

[GRASS_FX]
GRASS_MATERIALS = GRASS, GRASS_OUTFIELD
OCCLUDING_MATERIALS = ROAD_TRACKMAIN_W, SAND_01, CURB_F_WET, SIGN_STYRA_SPON, TWALL_BANK, ROAD_TRACKSKID_WET, ARMCO_02, PITWALL, CURB_S_WET, CONCRETE_01, WALL_CONC_BASE, STRP_WLINE, GRASS_TWALL, SIGN_MARKERS
OCCLUDING_MATERIALS_ALPHA =
ORIGINAL_GRASS_MATERIALS = symmons_grass

; blurring for mask

MASK_BLUR = 1 ; from 0 to 3, 0 to disable blur
; base settings
SHAPE_SIZE = 1.7
SHAPE_TIDY = 0.5
SHAPE_CUT = 0.5
[INCLUDE: common/grass_fx.ini]


[SPECTATORS]
MESHES = CROWD?
 
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@Caddy_DPi has done a physics swap of the rollovers with the GTP cars so if you have the rollovers, download the physics swap that caddy has done then you'll be alright.
i have found it but.......i have little prob with the sound of cadillac i dont like it but now the car its fast yeah
 
Updated Rain FX for symmons_plains circuit by (bigchook)
https://www.racedepartment.com/downloads/symmons-plains.8932/
Also works with Terra21 updated version
https://mega.nz/file/nDgn3ZxJ#qdVVhXeCYBTi-5O-LA4XSFlrbdWd4ecNZhfOvA3R3PU
symmons_plains_rainfx track bg.jpg

This track does have a config file - Add this on the end of the; YourPC:\SteamLibrary\steamapps\common\assettocorsa\extension\config\tracks\loaded\
symmons_plains.ini


[ABOUT]
AUTHOR = Cozy61
VERSION = 0.9 beta
DATE_RELEASE = 28th January 2021
NOTES = v0.9beta by Cozy61, Request for a rainfx version - Basic config of RainFX

[RAIN_FX]
PUDDLES_MATERIALS = ?ROAD?, ?CURB?, CONCRETE_01
SOAKING_MATERIALS = ?ROAD?,STRP_WLINE, ?CURB?, CONCRETE_01
SMOOTH_MATERIALS = ?ARMCO?, PITWALL, ?SPONSOR?, WALL_CONC_BASE, VEH_AMB, TWALL_COVER, ?SIGN?, GARAGE_TOP_ROOF, START_GANTRY_GLASS, START_LIGHT, MARSHAL_STRUT
ROUGH_MATERIALS = ?GRASS?, ?SAND?, BRIDGE, TWALL_BANK, START_GANTRY, STARTER_MESH_ROOF
LINES_MATERIALS = STRP_WLINE, ?CURB?,
STREAM_EDGE_... = 171.98, 6.66, 88.07, 155.27, 6.56, 104.97
STREAM_EDGE_... = -23.81, 5, -220.81, -16.31, 5.44, -177.47
STREAM_EDGE_... = 145.18, 4.8, 94.45, 143.42, 4.8, 91.99
STREAM_POINT_... = 5.25, 5.81, -144.7
STREAM_POINT_... = 2.97, 2.14, -144.76

Installation Help
If you want to move/copy the track config from the loaded tracks folder you can;
1. Create and extension folder (all lowercase) in the track folder
2. Place or create an ext_config.ini file using Notepad or similar text editor
3. To create a save as *.ini file you need to switch the files from *.txt to *.* all files
4. Copy the rain FX text for your track and paste at the end of the existing or newly created ext_config.ini
5. Sometimes there will be other KN5 files that need to be in the extension folder for track lights etc.
6. Copy these from the yourPC:\SteamLibrary\steamapps\common\assettocorsa\extension\config\tracks\loaded folder and paste in the tracks extesion folder
7. To stop AC from getting confused. You can add the following to the beginning of the ext_config.ini file for each track;
Please Note: from time to time, configs in the tracks/loaded folder get updated so you may prefer to just have the rainfx as an ext_config in the track extension folder if you are not worried about a self-contained track or don't remember to check the track config on a regular basis
[BASIC]
IGNORE_OTHER_CONFIGS = 1

Hope that helps
Cozy61
Jan 2021
 

Attachments

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Are there working on a new version of Circuito de Jerez? The one that is already there is old and also has big faults in the heightmap of several curves. Could you make the AMS2 or MotoGP20 version? Thanks
 
@Cozy61 I´ve deleted my RainFX (yours is better) and only left the grassfx and spectators. Don´t want to gain too much confusion. Thx mate.
Yeah sorry was in the middle of it and noticed yours after posting - apologies again
 
without having tried physics .... I said to change the final radio and the result was that the car did not move and then cut walks on its own. then I put the default settings and I did the best around with the cadillac dpi.... but the sound does not sound good to me is it normal?
 
As soon as I try to use rain in RainFX debug in ks_nurburgring, the game crashes. Only with that track as far as I know. Is there a solution for this?
Same for me. I activated a test weatherplan and then suddenly the errors
 
i have found it but.......i have little prob with the sound of cadillac i dont like it but now the car its fast yeah
double post but sod it, Do a sound swap with the corvette DP for the caddie. You should be ok. It's in the txt on the link for recommendations on sounds.
Caddie: Corvette DP
Nissan: SCG 003
Acura: Honda NSX GT3 ACC (GTP version)
Mazda: Praga T1

Dunno if anyone can confirm that for me
 
are these based on the rollovers ones?

Actually, the Gladbecker/GTP DPi's were released before the Rollovers. Personally, I liked them better at the time. The Rollover models came out just a bit later. There was a lot of debate in some circles about which cars performed more accurately. My money was on the GTP models, I always found the Rollover models too slow by a wide margin - that was fixed when the physics update was released. Today I use the set from ACFSK.
 
Same for me. I activated a test weatherplan and then suddenly the errors

So nothing wrong with my installed track.

This is the error if it serves:

Error might have something to do with:
AC\camerashadowmapped.cpp (317): CameraShadowMapped::renderPass
AC\cameraforwardyebis.cpp (1266): CameraForwardYebis::renderApplyEffect
AC\cameraforwardyebis.cpp (1182): CameraForwardYebis::render
AC\sim.cpp (2564): Sim::renderScene
AC\game.cpp (275): Game::render
AC\game.cpp (275): Game::render
AC\game.cpp (275): Game::render
AC\game.cpp (126): Game::onIdle
AC\game.cpp (210): Game::run
AC\acs.cpp (477): wWinMain
f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c (618): __tmainCRTStartup
 
Well, I need a Csp, but whichever version of the Costum shader patch I set up, the car is Always look like that on showroom in the game but when I want to get into the game when loading car meta data it reports a mistake and turns off the car completly. Continue without it after you click on that error report. In the Cm show Room, the car looks perfectly normal
 
Same for me. I activated a test weatherplan and then suddenly the errors

Fine on my end, must be something with your installation. I run latest sol 2.1alpha9 / CSP 0.17.2p1
Checked with various weather settings and weather plans.

upload_2021-1-28_13-27-52.png
 
Quick & Dirty RainFX by request for Zolder 2017 circuit by (Reboot Project)
Zolder 2017 (Reboot Project)

http://assettomods.com/zolder-2017-reboot-project/
View attachment 987730

This track does have a config file - Add this on the end of the; YourPC:\SteamLibrary\steamapps\common\assettocorsa\content\tracks\nrms_zolder\extension\ext_config

As said, quick and dirty until its refined :D


[ABOUT]
AUTHOR = Cozy61
VERSION = 0.9 beta
DATE_RELEASE = 27th January 2021
NOTES = v0.9beta by Cozy61, Request for a rainfx version - Very Basic RainFX config

[RAIN_FX]
PUDDLES_MATERIALS = ?grid?, startgrid, ?Default?, ?road?, ?rmbl?
SOAKING_MATERIALS = startgrid, ?Default?, ?road?
SMOOTH_MATERIALS = ?rmbl?
ROUGH_MATERIALS = ?grass?, ?grvl?
LINES_MATERIALS = ?rmbl?

Installation Help
If you want to move/copy the track config from the loaded tracks folder you can;
1. Create and extension folder (all lowercase) in the track folder
2. Place or create an ext_config.ini file using Notepad or similar text editor
3. To create a save as *.ini file you need to switch the files from *.txt to *.* all files
4. Copy the rain FX text for your track and paste at the end of the existing or newly created ext_config.ini
5. Sometimes there will be other KN5 files that need to be in the extension folder for track lights etc.
6. Copy these from the yourPC:\SteamLibrary\steamapps\common\assettocorsa\extension\config\tracks\loaded folder and paste in the tracks extesion folder
7. To stop AC from getting confused. You can add the following to the beginning of the ext_config.ini file for each track;
Please Note: from time to time, configs in the tracks/loaded folder get updated so you may prefer to just have the rainfx as an ext_config in the track extension folder if you are not worried about a self-contained track or don't remember to check the track config on a regular basis
[BASIC]
IGNORE_OTHER_CONFIGS = 1

Hope that helps
Cozy61
Jan 2021


Guys a question if it was possible.
Why do you use Sol 2.0.1 and not Sol 2.0.2?
 
I asked on the Custom Shader Pacth discord it's not possible to adjust the rain volume, the 2 functions in the Cutom Shader Patch menu (in CM) do not work "news sounds volume"
You have to delete the sound bank manually but I don't know how to do it !

View attachment 987831

Maybe as a small fix, open up your guids.txt located in \extension\sfx and delete these 2 marked lines:

upload_2021-1-28_14-3-51.png


Then you won´t hear the rain sounds which are quite unbalanced atm.
 
By chance did you try downloading and installing the patch for the Toyota on their download page?
I found out about the patch when I went to copy the upload link for the cars when I shared my power rework
 
Fine on my end, must be something with your installation. I run latest sol 2.1alpha9 / CSP 0.17.2p1
Checked with various weather settings and weather plans.

View attachment 987843
I think a 'mess up' somewhere with the orginal KS Nurburg and the recent add-on which I placed in the same folder. Probably my own mistake...(what's new ;) ) @VaiHalen may be the same?
 
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@damone13x Thanks so much for all your tracks. Just thought it was worth mentioning I just tried Olavarria in the RSS Hybrid 2020 and theres a bump on the start finish line that killed it instantly. Is it possible to fix please? :)
 
If there will be future updated can you add the motorcycle course like the one in Real Racing 3 please?
Not sure if this is in the plans at all but I will pass it onto the team.
 
I think a 'mess up' somewhere with the orginal KS Nurburg and the recent add-on which I placed in the same folder. Probably my own mistake...(what's new ;) ) @VaiHalen may be the same?

Sorry, what recent addon? Maybe I installed it too but I don't remember.

Edit: Yes, I have a ks_nurburgring.7z file in my track downloads folder so I installed it.

Could anybody upload the ks_nurburgring original? Thanks
 
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