Little mod for zandvoort2020 to change the interior and exterior terrain texture from the blurry\out of focus original. It could be done better, but I think it fits in with everything else better than the original. I'll try and work on the mask file to make it better. Will work with
@Pyyer 2021 and 2022 F1 mods with the two included files for his mods. If you don't like it, you can easily disable it in the Grass Replacement section of the ext_config. Set the ACTIVE state to ACTIVE = 0 and you'll be back to stock.
Zandvoort2020 Terrain Change
Since I couldn't make up my mind, there are two ways you can have it look with a little config edit. The difference is in how sandy\barren the terrain will look. It will need to be done as well in the two updated
@Pyyer mod files as well. Just open the ext_config and go to the bottom in the Grass Replacement section. Change this line:
RESOURCE_FILE_1 = textures/top_mask.dds
to
RESOURCE_FILE_1 = textures/top_mask2.dds
top_mask look:
View attachment 1277840
top_maks2 look:
View attachment 1277841
EDIT: Attached alternative versions of the two mask files and the green grass texture. The new grass texture has a bit more saturation than what's in the mod originally. The two masks have a little more green rendered on the terrain, but mask1 is still more barren than mask2.