- 333
- Bryne, Norway
- Saxxon76
- SaXXXon
Has anyone experienced a problem with new Tsukuba track and 911 gt3 2019? I get black/grey screen and low fuel icon.![]()
everything is like that here except my old replays.
Has anyone experienced a problem with new Tsukuba track and 911 gt3 2019? I get black/grey screen and low fuel icon.![]()
Sorry that this reply is wildly outdated but I just finally ordered a PC and am acquiring all the mods I can...
Does anyone have a working link for the Rollovers Huracan Super Trofeo Evo? I can't get to their site and there was a link posted here but it said the content no longer existed. A friend of mine raced in Super Trofeo NA and I saw a skin for her car and I thought it would be really cool to have.
Hi All, well here you go, V1.5 of the Radical SR3.
Change Log
V1.5
3d Model update,fixes,Optimisations - Norms
LODS Optimisation (10-15% FPS improvemnt) Norms
Skins by Xedrox / MRBOO
New AIM and Dash with new data and embossed logos - Norms
Changes to rear brake lights - Shaun Clarke / Norms
Shader and texture improvements - Norms
New 4K templates with skinable rear wing - Norms
VR Checking - Masscot
Increase starting fuel load (as tested 30L will not get you far)
Adjusted Dash Cam
Hope you all enjoy
https://shaunclarke35.wixsite.com/website
Can you give me a username or something and they'll sort it for youeven I in the same situation, I wonder why they make you register and then it’s a month waiting for validation
Thank you for all your advice, I had it to work. It is not for me, I still prefer LTH, maybe just because I am use to it. RHM felt weird to me, even a little uncomfortable, even though I am a seasoned VR user.Ignore all that ACC stuff. Just put it in a folder somewhere and point CM app integration at the executable.
Hi All, well here you go, V1.5 of the Radical SR3.
Change Log
V1.5
3d Model update,fixes,Optimisations - Norms
LODS Optimisation (10-15% FPS improvemnt) Norms
Skins by Xedrox / MRBOO
New AIM and Dash with new data and embossed logos - Norms
Changes to rear brake lights - Shaun Clarke / Norms
Shader and texture improvements - Norms
New 4K templates with skinable rear wing - Norms
VR Checking - Masscot
Increase starting fuel load (as tested 30L will not get you far)
Adjusted Dash Cam
Hope you all enjoy
https://shaunclarke35.wixsite.com/website
I asked for you also, but I haven't had confirmation yet, just Teddie. Also for luca959 I'm waiting to hear
Really nice, this Monaco Rallycross, but...please can someone post a good AI? Cars crash on the sides all over the place.
Aah, Bahia Blanca.
Hi All, well here you go, V1.5 of the Radical SR3.
Change Log
V1.5
3d Model update,fixes,Optimisations - Norms
LODS Optimisation (10-15% FPS improvemnt) Norms
Skins by Xedrox / MRBOO
New AIM and Dash with new data and embossed logos - Norms
Changes to rear brake lights - Shaun Clarke / Norms
Shader and texture improvements - Norms
New 4K templates with skinable rear wing - Norms
VR Checking - Masscot
Increase starting fuel load (as tested 30L will not get you far)
Adjusted Dash Cam
Hope you all enjoy
https://shaunclarke35.wixsite.com/website
hello cool look gt4 2020 Michelin Pilot Challenge skin I really want them I can not wait and tcr I can deal with them I made several skins for gtr2
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You should be okay also now Paulo
This track was converted from the Automobilista 1 track, where they’re held down by ropes. I guess the ropes didn’t make the conversion cut, so it looks weird to have them floating there.Could some good soul(s) make some changes to the recently resurrected Jacarepagua Historic track ?
Some ads/billboards look a bit squashed or have the wrong ratios, but the most annoying is this mirrored Olivetti:
View attachment 932817
And maybe a balloon expert could join too ?
I kinda like the balloon basket model that is used:
View attachment 932815
But the ads are the same, they all flock together, are very low above ground and don't move at all (or it must be VERY slow)
A bit disturbing after a while.
If it's not possible to have them moving it may be better to remove them imo...
View attachment 932816
Was just going to comment on that. It looks nice, but I get 54 fps AVG alone on track and slight stuttering (triple screen setup) during daytime.I'm getting uplayable framerates at that Chicago track in the daytime with one car (BAC Mono) hot-lapping in VR... 34fps.
I'm not even going to bother trying it at night. Hopefully the optimisation is still left to do.
Chicago (GRiD 2) Beta v0.6 download by CHiQuiFReaKy.
Download link is in the video description.
Yes, my home town! Looking forward to testing it in a few hours when I’m home. Selfishly, I hope the frame rate issue is only for VR.I'm getting uplayable framerates at that Chicago track in the daytime with one car (BAC Mono) hot-lapping in VR... 34fps.
I'm not even going to bother trying it at night. Hopefully the optimisation is still left to do.
I'm getting uplayable framerates at that Chicago track in the daytime with one car (BAC Mono) hot-lapping in VR... 34fps.
I'm not even going to bother trying it at night. Hopefully the optimisation is still left to do.
His video shows around 20 cars and a solid 60fps though. At night.He says in a comment on you tube that work still needs - optimize - to be done. He gets 50fps with 1 car.
His video shows around 20 cars and a solid 60fps though. At night.
He must have a monster PC.
His video shows around 20 cars and a solid 60fps though. At night.
He must have a monster PC.
Just tried a race with 10 identical cars (Abarth AC) and got 34.3 fps AVG (30.3 fps MIN) but seemingly less stutter than when I was driving on my own.Sweet spot for me on his track is 8 cars (including me). I wonder what GRiD 2's grid sizes are like in the game for that track. Do they run small grids on Chicago in that game's career mode?
I don't see any animated stuff other than a few flags that faintly wave. Ferris wheel is not moving, trains are not moving. Am I missing something ?.../...Graphics on this track is awesome - allot of animated stuff - great night lights. I really like this track. take care.