Thank you!In lights.ini, color being set by RGB scale
At this pace, it will be in the Guiness book of record for the most skinned car EVER
Thank you!In lights.ini, color being set by RGB scale
At this pace, it will be in the Guiness book of record for the most skinned car EVER
I'll give that a try, but i'm not a blender expert. Hopefully it's easy to figure out. If I can make it work, I might have a serviceable version of the AI for Spa 1934. It will at least be good enough to use until I can improve it and won't hold up releasing the track.@leBluem's blender addon looks like it might allow tweaking ai lines inside blender and re-export, haven't tried it myself yet, though...
Blender addon: Import/Export .ai/.csv/.ini files
Edit2 Jan 2024: If you have problems installing, remove those folders and try again: c:\Blender\3.1\scripts\addons\io_import_accsv\ c:\Users\yourUser\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\io_import_accsv\ (replace 3.1 with...www.racedepartment.com
Import the ai file:
View attachment 1215872
Select the spline, [TAB] into edit mode, enable proportional editing, select a vertex and press [G] to move it, scroll the mouse wheel down to increase the proportional editing radius, then move the points as needed.
View attachment 1215871
could not find the whole pack but I can give you the MG EX257. Warning though the cars may not have sound.Have you any plans to do the Lola MG EX257. Cheers.
that's my ringtone!!! so hyped up manHi and good evening y'all
For my AC Racing Game remakes series, i was gonna remake Mobil 1 Rally Championship, this is what it looks like:
View attachment 1215896
I only had these mods: Evo 6 WRC, STi 22B WRC, Cordoba WRC, Proton Wira (Evo 3), 206 WRC, Evo 5, Golf KitCar, Megane KitCar, Escort Maxi, Escort Cosworth GrA (as replacement of Escort KitCar), Ibiza KitCar, Saxo KitCar, 106/306 Maxi, Micra KitCar and Puma KitCar (And yes, all of them are in rally modfications).
And including the secret cars that are part of the game:
Peugeot 309 (Bernie's Dicemobile), Toyota Corolla WRC (MF Hothatch) and Renault Clio V6 (Stock rally, but listed as secret car according to IGCD).
but what i needed some AC rally mods to exist is the Coupe/Tiburon KitCar, Almera KitCar, Astra KitCar, Octavia WRC and Felicia KitCar (Octavia WRC and Felicia KitCar mod for AC existed, but unfortunately, it's private so i can't download and will not be remaked until i downloaded them), Proton Compact, Civic VTi Rally and Puma 4WD Evolution (Fictional as MF Turbo), these are the last rally car mods i needed to remake and call it: "Assetto Corsa 2000 Rally Championship" (replaced the word "Mobil 1" to "Assetto Corsa")
And wouldn't be cool if the rally version of Civic EK9 mod exists?View attachment 1215897
See here: https://www.gtplanet.net/forum/threads/assetto-corsa-pc-mods-general-discussion.307899/post-13894955Hi all,
How do I fix this numberplate error please?
View attachment 1215873
I've been away from AC for months and seem to have forgotten most of what I had learnt!
Edit: I use Content manager BTW...
have a look toThanks for the info. I already knew about Hint and Brakehint, but I never heard of Maxspeed before. That could come in handy. I was able to make Malmedy manageable by using a Danger hint. So that's four hints I know about now. Are there any more or a list of them somewhere?
I also didn't know that speed didn't matter when recording. That might allow me to make a more consistent recording if I can drive slower. That's always my problem doing AI lines. Lace of ability at full speed. And yes, the sidelines are a nice way to keep the AI in check so that they don't stray too far from the ideal racing line.
Would you happen to know one other thing. Is there any way to re-record just a part of the racing line? The one I have now is good except I took one turn too wide. Would love to fix just that one spot without having to re-record the whole thing.
Thanks. I am already using the app.have a look to
AI Line Helper by Esotic
AI Line Helper
Demo Video: AI Lines Extended Tutorial: Partial Side Lines Demo: Extended Tutorial Corrections/Additions/Clarifications 9:30 I should have said “I like the FX17 for recording side lines” 15:50 You don’t need to start recording a fast_lane...www.racedepartment.com
I played so much Mobil 1 growing upHi and good evening y'all
For my AC Racing Game remakes series, i was gonna remake Mobil 1 Rally Championship, this is what it looks like:
View attachment 1215896
I only had these mods: Evo 6 WRC, STi 22B WRC, Cordoba WRC, Proton Wira (Evo 3), 206 WRC, Evo 5, Golf KitCar, Megane KitCar, Escort Maxi, Escort Cosworth GrA (as replacement of Escort KitCar), Ibiza KitCar, Saxo KitCar, 106/306 Maxi, Micra KitCar and Puma KitCar (And yes, all of them are in rally modfications).
And including the secret cars that are part of the game:
Peugeot 309 (Bernie's Dicemobile), Toyota Corolla WRC (MF Hothatch) and Renault Clio V6 (Stock rally, but listed as secret car according to IGCD).
but what i needed some AC rally mods to exist is the Coupe/Tiburon KitCar, Almera KitCar, Astra KitCar, Octavia WRC and Felicia KitCar (Octavia WRC and Felicia KitCar mod for AC existed, but unfortunately, it's private so i can't download and will not be remaked until i downloaded them), Proton Compact, Civic VTi Rally and Puma 4WD Evolution (Fictional as MF Turbo), these are the last rally car mods i needed to remake and call it: "Assetto Corsa 2000 Rally Championship" (replaced the word "Mobil 1" to "Assetto Corsa")
And wouldn't be cool if the rally version of Civic EK9 mod exists?View attachment 1215897
CoolI played so much Mobil 1 growing up
What ringtone are you talking about?that's my ringtone!!! so hyped up man
Had a go with '34 GP cars and '67 F1s. Malmedy is not a huge pile-up. The 34's often end up in the bales, but one by, one by, and I think it has to do with the steering. The 67's mostly make it through, couple of spins. As you say, the braking is all over the place.Thanks. I am already using the app.
If someone would like to test something for me, could you give this ai a try on THR's Spa 34 layout. I think this should work with that track.
I'm mostly interested in how they handle Malmedy on your end. So far i'm having good results. The first lap can be odd because they run up underneath each other, but they don't seem to cause the huge pileup I was having with past efforts because I have them entering the turn in a straight line instead of side by side. Just be aware, they might brake funny, but it has to be that way to get it to work.
The rest of the track works ok, but needs a lot of hint help. Some odd braking places for no reason and they take one turn too wide. I'm hoping to fix it using @El Locho Blender suggestion because I don't want to have to record new lines. I'm afraid if I tried to make new lines, I'd mess up how Malmedy is working right now.
Thanks...
Sliven v1.10Sliven v1.10
View attachment 1167634
View attachment 1167635
View attachment 1167637
View attachment 1167636
about:
"The Sliven International Circuit was meant to be built in the early 80s parallel to the Hungaroring (for F1),
but for various reasons, it never saw the light of day." - nikolov71
features:
- full CSP features
- reverb sounds
- 20 pit/grid
credits:
- original model by @nikolov71
- converted with permission by @RMi_wood
- optimizations by @norms
- rainFx by @twobegreen
- cameras by @DaBaeda
:: DOWNLOAD ::
What's wrong?
Chatham Hills Raceway v1.3
View attachment 1216062
A fictional circuit in USA.
Conversion from GTR2.
-CSP recommended
-26 pit/start
-AI, cam
Credits & Thanks;
Original track made by ISI for Sportscar GT
Conversion to rFactor by Bud Lucas
Almost completely rebuild by @Zwiss for GTR2
-Thank you for giving me permission (Zwiss)
AC Converted by @shi (shin956)
Cams and ext_config by @CrisT86
logo.png and sections.ini by @Fanapryde
some textures by kunos
Test and Feedback by @Masscot
Download (mediafire)
Enjoy.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
v1.3 changelog;
-Fixed many of the normals.
-Spectators are now supported for camera_facting.
-The model of the cars has been changed.
-Fixed billboard mapping.
-Added groove/skidmark.
-Updated flag and Billboard textures.
-Updated VAO-patch.
-Updated preview.
-Smoothed road surface.
-Added cams by CrisT86.
-New ext_config by CrisT86. (Edited by me)
1.) Where do I find the 34 GP cars?Had a go with '34 GP cars and '67 F1s. Malmedy is not a huge pile-up. The 34's often end up in the bales, but one by, one by, and I think it has to do with the steering. The 67's mostly make it through, couple of spins. As you say, the braking is all over the place.
Point: Jake (GPLaps) was quite specific that the car that you use to record the line, should be representative, else bad stuff. I think the 34 layout needs a line with a 34 car. I've never done this so it might be rubbish, but I'll give it a shot.
Edit: Wow! Hats off to the guys who do this on the regular. This is HARD.
Why don't you use the vintage version that is available on the Legion´s website (Spa Faux vintage)?Had a go with '34 GP cars and '67 F1s. Malmedy is not a huge pile-up. The 34's often end up in the bales, but one by, one by, and I think it has to do with the steering. The 67's mostly make it through, couple of spins. As you say, the braking is all over the place.
Point: Jake (GPLaps) was quite specific that the car that you use to record the line, should be representative, else bad stuff. I think the 34 layout needs a line with a 34 car. I've never done this so it might be rubbish, but I'll give it a shot.
Edit: Wow! Hats off to the guys who do this on the regular. This is HARD.
Since all these older Spa versions seem to be based off the same original model. A lot of my ext_config\CSP\object\skins additions will carry over seemlessly. I may do some wok on this version as well since it lacks some nice new things that CSP can do.Why don't you use the vintage version that is available on the Legion´s website (Spa Faux vintage)?
It has a better layout, better graphics and a better Al (well, at least when I race cars from the 20s and 30s in this version, I don't have any problems)
Thank you very much for playable memoriesvery cool thanx :-)
I'm subbed to the Historic Sim Studios Patreon.1.) Where do I find the 34 GP cars?
Those look cool.I'm subbed to the Historic Sim Studios Patreon.
They have a Mercedes W25, an Alfa Romeo P3, a Bugatti T59 and an Auto Union Type A, in early access.Get more from Historic Sim Studios on Patreon
Assetto Corsa historic cars, tracks, and online server.www.patreon.com
View attachment 1216151
hi guys,
i just love the TVR Tuscan Challenge (from Assettogarage/ACTK), esp after a sound swap i did...
There is just one big thorn in the eye which I don't know how to fix:
the body part under the front windshield reflects (unrealistically) the track surface.
Is there a way to fix? (so there's no reflections at all or preferably only realisticly possible ones)
View attachment 1216144
I don't see the car on Assetto Garage anymore, but a copy (w the nice sound replacement of mine) can be found here
Guess I need to change one or more of these values (for the quick fix of having no reflections at all)?
View attachment 1216147
Chatham Hills Raceway v1.3
View attachment 1216062
A fictional circuit in USA.
Conversion from GTR2.
-CSP recommended
-26 pit/start
-AI, cam
Credits & Thanks;
Original track made by ISI for Sportscar GT
Conversion to rFactor by Bud Lucas
Almost completely rebuild by @Zwiss for GTR2
-Thank you for giving me permission (Zwiss)
AC Converted by @shi (shin956)
Cams and ext_config by @CrisT86
logo.png and sections.ini by @Fanapryde
some textures by kunos
Test and Feedback by @Masscot
Download (mediafire)
Enjoy.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
v1.3 changelog;
-Fixed many of the normals.
-Spectators are now supported for camera_facting.
-The model of the cars has been changed.
-Fixed billboard mapping.
-Added groove/skidmark.
-Updated flag and Billboard textures.
-Updated VAO-patch.
-Updated preview.
-Smoothed road surface.
-Added cams by CrisT86.
-New ext_config by CrisT86. (Edited by me)