Assetto Corsa PC Mods General DiscussionPC 

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Correct, Post Processing Filters (PPF) very much work in VR. Within CSP all of the “ExtraFX” are not able to be used in VR, so even if they are enabled or disabled it will not have an effect on FPS. What I have noticed is some modders use PPFs with excessive bloom and so turn down the effect of the taillights and brake lights, which then makes it difficult to see for other users who use more toned down PPFs or no PPF at all.

One question for the group, does anyone know which setting adjusts the distance for which track details get blurry in front of the driver? Is it LOD Bias? For instance on every track the white lines at the edge of the track surface get very blurry very quickly around 20m in front of the car. Not a deal breaker but if I can improve it it would just be one less annoying nitpick. Cheers!
yes must be something like that... anyways I think I will as a workaround switch PP effects on , and go from 80Hz to 72Hz to keep the needed headroom to not have any hickups. (but then again w the headache of which PP filter to use... )

i started noticing the same artifacts with grass on the road sides. They get abruptly blurry at 20meters range for some reason. Apparently on specific tracks, not everwhere. The LODS sliders in Graphic adjustments do not solve it, i'm still randomly looking for some settings to tweak
some say better turn off Anisotropic filtering in AC/CM , and turn it on in NVIDIA control panel instead...

But what works best for me to get rid of blurry lines as of +- 20m is setting Mip LOD bias to a negative value (-1.5 I have it set to).

(Assetto Corsa - VIDEO - System)
1722706178494.png
 
yes must be something like that... anyways I think I will as a workaround switch PP effects on , and go from 80Hz to 72Hz to keep the needed headroom to not have any hickups. (but then again w the headache of which PP filter to use... )


some say better turn off Anisotropic filtering in AC/CM , and turn it on in NVIDIA control panel instead...

But what works best for me to get rid of blurry lines as of +- 20m is setting Mip LOD bias to a negative value (-1.5 I have it set to).

(Assetto Corsa - VIDEO - System)
View attachment 1377937
Ahh yes I think it is the Mip LOD Bias! I've always had mine set at -0.75 so I'll do some experimentation, thank you!

As for PPFs I always end up going back to "Natural Mod", as it gives a really good natural look with minimal FPS impact from what I've found.

Edit: Mip LOAD Bias was indeed the culprit, thank you @jac0!
 
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Ahh yes I think it is the Mip LOD Bias! I've always had mine set at -0.75 so I'll do some experimentation, thank you!

As for PPFs I always end up going back to "Natural Mod", as it gives a really good natural look with minimal FPS impact from what I've found.
Oh, i 've done a few variations for a suscriber of the Natural mod ppfilter. There's barely anything left of the original script nor color grading of the original, guy said they were awesome (and i still use them on a daily basis) but never got me more feedback. Since i've been fecking around with ppfilters for a while maybe you would tell me how they compare?

Here's the link to copy directly in your assetto folder, there are color grading LUTS that CM won't pick :

The "Tetri Baron 3" is the one i use the most, Baron 2 is a variation with less light/a bit more sadly realistic for Reshade.

To-do list left on it : adjusting the greens (it's always the greens), maybe install a "glaring" slider, and a few minor twitchs with sunbinding, fog adaptation etc. Same with night settings, haven't played with those yet.

I always use Reshade on final coat but if you could tell me if they work well just like this (you can tell me that they suck on your side as well) or if you find a fundamental flaw out of the box (too bright/contrasty/saturated etc) i would appreciate, never got feedback on those.
 
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Ahh yes I think it is the Mip LOD Bias! I've always had mine set at -0.75 so I'll do some experimentation, thank you!

As for PPFs I always end up going back to "Natural Mod", as it gives a really good natural look with minimal FPS impact from what I've found.

Edit: Mip LOAD Bias was indeed the culprit, thank you @jac0!
You're welcome!

ps:
I also just now found this Assetto Corsa TAA thing , but haven't tried it yet...
1722713901673.png

Anyone here did and can recommend?
 
Installing it, but the "Reshade" option is kiiling me. I'm reading the instructions veeeeeery slooooooowly
from little I read , that Reshade option is just that (an option) and so not mandatory...
I would try it without first. (when I have time)

Good luck and be sure to share your experiences/conclusions with us! :cheers:
 
from little I read , that Reshade option is just that (an option) and so not mandatory...
I would try it without first. (when I have time)

Good luck and be sure to share your experiences/conclusions with us! :cheers:
Tried it. Not as pretty as my top notch settings, and i have to see how Reshade can get the results better once i manage to make it work along (i've been using Reshade for the last year, not dropping it now lol).

Buuuuut. Damn. I knew ExtraFX was costly, but i get 30fps more using this. That could be a game changer.

I'll make a small vid comparition on the laptop to actually witness if it's worth it or not.
 
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from little I read , that Reshade option is just that (an option) and so not mandatory...
I would try it without first. (when I have time)

Good luck and be sure to share your experiences/conclusions with us! :cheers:

Tried it. Not as pretty as my top notch settings, and i have to see how Reshade can get the results better once i manage to make it work along (i've been using Reshade for the last year, not dropping it now lol).

Buuuuut. Damn. I knew ExtraFX was costly, but i get 30fps more using this. That could be a game changer.

I'll make a small vid comparition on the laptop to actually witness if it's worth it or not.
I would not recommend using it, because it forces you to disable FXAA. If you do this, all the CSP stuff is no longer working since custom shaders patch needs FXAA as an injector. Just my 2 cents...
 
can someone please help me finding a spefic skinpack for the rss 2022? i dont know the name of it anymore but still have some files of it laying around but i also sadly lost some of them and thats why i need it again. its not the 2022 community skinpack up on overtake, but maybe someone here has it. the detail it has that on top of the livery it said "f1 2022" just like the attacted one
 

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I would not recommend using it, because it forces you to disable FXAA. If you do this, all the CSP stuff is no longer working since custom shaders patch needs FXAA as an injector. Just my 2 cents..
Was made for it, and i' m always curious about new stuffs. I'll see if it interfeers with some CSP features (smoke, ambient occlusion, ldos etc)
 
I would not recommend using it, because it forces you to disable FXAA. If you do this, all the CSP stuff is no longer working since custom shaders patch needs FXAA as an injector. Just my 2 cents...
It does actually force FXAA for CSP to work, like that option in Graphic Adjustments. it does have few bugs still.
You're welcome!

ps:
I also just now found this Assetto Corsa TAA thing , but haven't tried it yet...
View attachment 1377965
Anyone here did and can recommend?
There goes my 2 cents.



When it works it's awesome. Graphics are sharp and precise,and for the extra 15%-20% perfs i absolutly accept to compromise.

BUT

-i had tracks and mods with disapearing shadows under the cars (can be seen at the end of the video
-the far scene is glitchy? I don't care cause i have a DOF in Reshade, but for the average enthusiast it can be an issue.
-As soon as the framerate drops below 50 fps you get all the artifacts : flickering, weird lines, sharpening shennanighans.
-was thinking i would get the same improvments everywhere, but i 've got weird resuts on recent mods. Rainmaker's Snetterton background had framed trees and terrible framerate. CSP did better on those.

It's gonna be a wait and see for me. STill cool, but i' m not dropping the CSP options until this works all the time and everywhere

Finally, knowing Snowy a little from its past glorious moments, i suspect he'll just get some traction in AC and go for a rented version. Not paid, rented : with drm and ****. That went pretty bad with ETS2 community...

Still that made me thinking, that might be the time to drop the heavy Extrafx and just go for 100 fps
 
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Goodnight friends
I have a problem with bonny's Huracan GT3 Evo mod. The car/skin changes color, becoming opaque and black, over a short distance.
On a racing grid, I understand, when the mod is driven by AI.
I tried an answer on this forum, something related perhaps by the lods, but without success. Would it be possible for someone to generously test it? (no screenshots, as I'm on my cell phone, sorry for the translator)... hugs

Edit: I solve, put more values in lods
 
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That’s strange. Tried it on my pc and iPad and phone. Don’t know why it’s not working for me.
Happened to me too. turned out they've banned me for being a member on another discord they did not like it seems like. No answer from their "support"
Made a different account just to keep tabs on them.
 
Hi guys, I have a problem.
Spa, with spa_2022 and Pyyer F1 2024 addon. My asphalt, in clear or slightly cloudy weather, is absolutely too bright, while, in other people's videos, I see that it is much darker. What can it be? It only happens on this track, making it undriveable...can someone help me please? Thanks.
Someone can help me please? 😓😓
 
Goodnight friends
I have a problem with bonny's Huracan GT3 Evo mod. The car/skin changes color, becoming opaque and black, over a short distance.
On a racing grid, I understand, when the mod is driven by AI.
I tried an answer on this forum, something related perhaps by the lods, but without success. Would it be possible for someone to generously test it? (no screenshots, as I'm on my cell phone, sorry for the translator)... hugs

Edit: I solve, put more values in lods
it's a leaked mod....
 
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