Hi Team,
I'm looking for your help. Virtually I can penetrate any part of the track if the impact speed is big enough, virtually with any part of the car and also with other cars with pointy collision model.
Mods:
Original Kunos Monza + Pyyer 6.2 Monza 2024 extension
VRC Formula Alpha 2024 non csp v1.1 car
CSP 0.2.5-preview1
Observations:
RSS Formula Hybrid 2020 acts the same
collider normals seem to be good direction
track physics barriers 1WALL stuff normals seems to be ok
Pyyer extension covers 1WALL guardrail with non collider sponsor graphics placed relatively close to collision wall, however pure guardrail and sponsor logo covered guardrail acts the same
could reproduce offline and online both
original Kunos track without Pyyer 2024 extension behaves normally
I'm not convinced this is only a track issue. Or a car collider only issue.
Maybe a collider + track + csp track extension in use issue ?
I could replicate this issue on other tracks also. I'm stuck where to look for the fix.
VIDEOS:
crash1.mp4
crash2.mp4