Major Battlefield 3 Patch Planned For Spring, Will Include New Features – Possible DLC Announcement at GDC
http://mp1st.com/2012/03/02/major-b...ew-features-possible-dlc-announcement-at-gdc/
Karl Magnus Troedsson, General Manager at DICE, talks about the upcoming Battlefield 3 patch and hints at some new features to be revealed shortly.
According to an early, German version of the new series, Inside DICE, the upcoming Battlefield 3 patch (which will be released across all platforms) will include some brand new features on top of the already announced fixes and updates. Details of these special features will be unveiled at the upcoming Game Developers Conference as well as in the next instalment of Inside DICE.
Troedsson promises the next patch to be a major update. Many are still wondering, however, when will Battlefield players finally get to add it to their download queue? Troedsson couldn’t reveal a date but was able to give some reasons for the long wait, the first and most obvious being the content which should include these new, aforementioned features. In fact, he admits that the patch was originally planned for a February release. However, due to the addition of further content, it had to be pushed back. DICE is now planning for a Spring release. Second were issues on the technical side as well as with console manufacture regulations. Troedsson also claims these to be the reasons DICE’s has decided to release larger, spaced-out patches rather than smaller, more frequent patches. He did, however, mention that quick updates are more appropriate for immediate fixes, like the recent PS3 VoIP issues for example.
If announcements during the GDC and in the next Inside DICE instalments are anything like Troedsson make them out to be, fans should find out why 2012 will be a great year for Battlefield. Troedsson stated that he had some great news in store for Battlefield fans and it is quite likely that we will be hearing something of DLC. According to him, February was also supposed to be the month in which DICE made an announcement of their DLC plans. Unfortunately, due to quickly changing circumstances, this became impossible. He also reflected that this, unfortunately, led to many disappointed Battlefield 3 fans when these hinted announcements did not arrive. Troedsson stated with hope that the upcoming GDC should mark the next milestone in terms of new Battlefield 3 information.
Stay tuned to MP1st for more details and updates as we investigate and translate further. Make sure to follow us on Twitter and Facebook.
Let us know in the comments below, what new features do you think might be included in the next patch? Could it have anything to do with the recently talked about spectator mode and private servers? Do you think we’ll be hearing of DLC at the GDC?
Credit to David Veselka
BF3 Devs Tease a “Rewarding Week” Ahead, Reveal Most Popular Map and Weapon Balance Secrets
Developers over at Digital Illusions CE reveal the most played and most popular map in Battlefield 3, give some insight to weapon and vehicle balance and teases an interesting week for Battlefield 3 fans.
http://mp1st.com/2012/03/02/bf3-dev...-most-popular-map-and-weapon-balance-secrets/
When asked which Battlefield 3 map has been most played so far, Senior Gameplay Designer, Alan Kertz, revealed, “Op Metro.” This doesn’t come as too much of a surprise given the controversy that surrounds this unique map. Unique, because it oddly doesn’t quite seem to fit what Battlefield 3 has become known for, given it’s extreme linearity and numerous choke points. For every player that despises it’s limited space of movement and the utter chaos that it can often encourage, other players will take any chance they can get to roam the underground halls, light machine gun in hand, racking up the kills.
Kertz was also recently asked about weapon balance and how the DICE team went about its construction. Kertz answered surprisingly, “with 1 gun. The game was built around the M16 as a base.” The M16 assault rifle seems to be quite popular among assault class aficionados given the all-round, work horse that it is. Kertz’s statement seems to explain this. “Vehicle balance generally starts with the speed and handling of the vehicle, and then builds in a rock paper scissors way,” he added.
Meanwhile, other members of DICE tease some upcoming surprises for Battlefield 3 fans. Daniel Matros, Global Community Manager, mentioned that there are some “good playtests going on in the Studio today,” while Senior Designer, Tim Kjell has “a ‘slight feeling’ next week will be a very, very… shall we say, rewarding, week?” Could he be referring to the recently announced Inside DICE feature? Or something completely different?
What do you think DICE has in store for Battlefield fans next week? Also, let us know what your favorite Battlefield 3 weapon is and whether you love or hate Operation Metro and why in the comments below!
Update: According to Kertz, map popularity is measured by ”rounds completed per player. So 64 ppl would mean 64 points. Next is Caspian, Firestorm and Kharg.”
Credit to David Veselka