I love the silencer and put it on almost every gun but the Scar-L cannot have it. It kills its stopping power (no pun intended).
The best setup for the SCAR-L is to choose another weapon.![]()
SlashfanI love the silencer and put it on almost every gun but the Scar-L cannot have it. It kills its stopping power (no pun intended).
BrettThe best setup for the SCAR-L is to choose another weapon.![]()
GTPorscheSCAR-L is a medium-long range AR.
Team THRT DriftI've used it for medium ranges, besides, you dont often see a person far away from you on a console...
Had the worst comeback to BF3 today.I joined an SQDM room on CQ maps. As soon as I join a squad, one of them TK's me. I respawn, TK him back, and revive him; at this point, his friend, also a medic, kills me, revives and keeps killing me. Now, I figure, they came together as friends IRL, so I decide to get both of then kicked. I spawn, but no need to anger them, as they are hell bent on killing me, so they keep shooting.. I spawn again, and get TK'd. This keeps happening until they are banned (5 TK's=Banned from server).
I send them a PM on PSN saying : "Haha, you idiots!"
Now, before you jump at me saying, : "why did you continue the TK?" or "why didn't you ignore them?!" Ill say this; when someone is running after you with a SPAS hell-bent on killing you, and his friend, the medic doesn't revive you, you know for certain that that TK was not an accident...
Terronium-12THRT, use the derogatory term "faggot" again in any post on the entirely of GTP and you'll be taking a vacation.
Simple as.
roach2010I would have murdered them and blown them up with c4
Right.... AUP. Won't happen again; and it's 'entirety'....
Terronium-12Given the context, you're in no position to correct anyone.
Dig yourself deeper.
Ok, you win....
Aaaaanyways
Does anyone know the most succesful shooting position with an AS VAL? I usually crouch, but because my head is lower and an easy target the gun has failed me in numerous situations....
gogatrsDo different positions have different advantages?
Terronium-12Given the context, you're in no position to correct anyone.
Dig yourself deeper.
GTPorscheNow this is a game I'm happy with.
http://battlelog.battlefield.com/bf3/battlereport/show/4/89773551/175770618/
Weren't winning until 35 tickets left. Started the round with an 8 kill streak. A streak that took me all the way across the map.
Nice. Low ticket round I assume.
Had a VERY weird game on Wake Island conquest the other day.
My squad went around tearing it up. Capped all the objectives. Score was around 500 to 200, us winning. Then the enemy ticket count started dropping RIDICULOUSLY fast. By 30 tickets a second. Within ten seconds, we won.
Glitch? Hackers?
Now this is a game I'm happy with.
http://battlelog.battlefield.com/bf3/battlereport/show/4/89773551/175770618/
Weren't winning until 35 tickets left. Started the round with an 8 kill streak. A streak that took me all the way across the map.
Close game. Nail-biters like that which go back and forth make victory oh so satisfying. I see you were using the QBB Carbine. What do you think of it? I've got Master dog tags on almost all carbines except that one and find I really like it or can't stand it. What attachments do you use?
You were playing Conquest Assault. When the team captures all the flags from the enemies, the ticket count drops much faster until they hit 0 or you eliminate all remaining soldiers that are alive from that team. Since you were playing Wake Island, that means you were the US team.
Speedy SamuraiClose game. Nail-biters like that which go back and forth make victory oh so satisfying. I see you were using the QBB Carbine. What do you think of it? I've got Master dog tags on almost all carbines except that one and find I really like it or can't stand it. What attachments do you use?
I'm not sure squad members play a part in it. I think once the death occurs, you're stuck on the spawn screen. I've never been on that end of the battle so I'm not sure.
Plus the tickets drain fast enough that it wouldn't make a difference.
DragonisticAs far as I know it's when no enemy player is left alive and none can spawn. Even with 1 player you can continue the fight, I've been that guy and capped a flag to keep the round going without the massive ticket drain. In other words the tickets crumble as soon as one team is put in a guaranteed victory/defeat situation.
Wake Island has a particularly reliable way of keeping your team in a CQA game, swim right across from A to E or similar (or vice versa). Once you only hold one flag you know the entire enemy team is coming so break off and slip by in plain sight, nobody expects someone to have the patience or stupidity to swim such a gap. If you get away from the coast before the real mayhem kicks off you can buy your team precious time or a flag.