BarbarianGoth
(Banned)
- 184
- Canada
- Baptized_Soviet
- Baptized Soviet
What made previous Gran Turismos great, was the whole sandbox collection building aspect, couple with realistic physics FOR THE TIME. Gran Turismo was in its prime long before they introduced online play in GT5 prologue.
Fast forward to 2017. Besides the Sport Mode aspect, which gets boring after a while due to the same races being run for days on end, what we have left? 160 cars, most of them duplicates of each other or fantasy cars. Tracks? Only six real world tracks, three mediocre ovals and three mediocre dirt tracks. Realistic physics? The consoles now have top notch Sims such as Assetto Corsa and Project Cars 2 which far surpass Gran Turismo imo. The physics just feel dated and not a whole lot improved since Gran Turismo 5.
So what does this game really have going for it? The Sport Mode, which has its own set of problems, can't carry the game all by itself. And with no true GT7 in the works supposedly, I think Kaz and Polyphony have killed Gran Turismo. 1997-2017 RIP
Fast forward to 2017. Besides the Sport Mode aspect, which gets boring after a while due to the same races being run for days on end, what we have left? 160 cars, most of them duplicates of each other or fantasy cars. Tracks? Only six real world tracks, three mediocre ovals and three mediocre dirt tracks. Realistic physics? The consoles now have top notch Sims such as Assetto Corsa and Project Cars 2 which far surpass Gran Turismo imo. The physics just feel dated and not a whole lot improved since Gran Turismo 5.
So what does this game really have going for it? The Sport Mode, which has its own set of problems, can't carry the game all by itself. And with no true GT7 in the works supposedly, I think Kaz and Polyphony have killed Gran Turismo. 1997-2017 RIP