Boost - Do you use it online or no?

  • Thread starter Thread starter NeoXenzaka
  • 71 comments
  • 11,410 views

What setting do you prefer "boost" during online sessions?

  • Boost High

    Votes: 19 10.2%
  • Boost Low

    Votes: 16 8.6%
  • Boost Off

    Votes: 151 81.2%

  • Total voters
    186
I personally enjoy boost.

Mostly during longer races online or endurance races online.

I feel it is mighty boring racing by myself.

In my opinion, it's about 150x more exciting to "race in a pack" where cars are passing each other and blocking/cornering becomes very essential.

In addition, while rare, this in combination with "heavy damage" and the perfect type of players can sometimes create the most realistic online session featuring an actual sense of risk.

There is nothing better than a sense of risk in an online race, a risk to lose it all due to a foolish attempt to pass, or crash due to not slowing down properly.

I feel racing together in a group, many laps where risk is involved creates a more genuine experience.

Rare, but genuine.
 
Off, it's too unrealistic.

Boost is an option to make slower cars compatible with faster cars on track.

This way you can drive "that one car that never seems to keep up", and STILL enjoy the technicalities and competition found in a race (versus driving by yourself, which can be boring).
 
There is nothing better than a sense of risk in an online race, a risk to lose it all due to a foolish attempt to pass, or crash due to not slowing down properly.

Doesn't boost diminish this feeling though? I would assume having boost on would mean that you could attempt and fail at a pass and just catch up since you'll get a boost.

When I have a race with identical performance points and well matched cars, if you make one mistake, that's it. That's a sense of risk to me.
 
My frustrations lie in the fact that there seems to be a severe lack of "pack racing".

Or lack of "should I pass? or follow his line for now" situations.

I suppose it's more exciting when you're placed in situations you constantly have to think yourself out of. Rather than "yep, I have the fastest car...nothing to it, corner well hit the throttle!".
 
Doesn't boost diminish this feeling though? I would assume having boost on would mean that you could attempt and fail at a pass and just catch up since you'll get a boost.

When I have a race with identical performance points and well matched cars, if you make one mistake, that's it. That's a sense of risk to me.

Actually!

I would agree big time, HOWEVER that's with boot HIGH.

Boot low doesn't seem to cause as many problems.

I will admit, when set on high seems to be very unrealistic.

I have heard reports of drivers being drafted and LOSING speed due to boost on high. (as if you barely were touching the brakes, barely)
 
I just can never tell what feels the most appropriate. I like the realistic experience of no boost. On the other hand, I like that "in the moment" scenarios that seem to pop up more...passing, blocking, drafting, late braking, etc...that stuff IMHO is very fun in a race and really makes up for the feel. IMO
 
I vary my Boost use; when it's a full room and we're Shuffle Racing, I'll bump it to Strong, because there's something endlessly entertaining about having a pack of 8 or more cars all within a handful of seconds, constantly changing positions. The fact of running an open room is that sometimes, unknowns enter in, and they can cause problems with dirty racing or general slowness. Boost minimizes these problems. Plus, even within the group I normally race with, there are people who are just slower racers than others. It's for fun, so why not keep it competitive with an easy ticked option box?

When we do run-what-you-brung races, I'll keep it off, though, since those are more about each of us enjoying our particular cars at the 'Ring, and there's usually at least one other person you can kind of partner off with (or more) having a little rivalry around the track. Fun times!
 
I vary my Boost use; when it's a full room and we're Shuffle Racing, I'll bump it to Strong, because there's something endlessly entertaining about having a pack of 8 or more cars all within a handful of seconds, constantly changing positions. The fact of running an open room is that sometimes, unknowns enter in, and they can cause problems with dirty racing or general slowness. Boost minimizes these problems. Plus, even within the group I normally race with, there are people who are just slower racers than others. It's for fun, so why not keep it competitive with an easy ticked option box?

When we do run-what-you-brung races, I'll keep it off, though, since those are more about each of us enjoying our particular cars at the 'Ring, and there's usually at least one other person you can kind of partner off with (or more) having a little rivalry around the track. Fun times!

This, as the group I race with has a mixed bag of driving abilities and it depends on what kind of cars we are running. When I am racing online in random rooms, I try to take into account what everyone is running and what the boost setting is at to determine what my car will be.

On a side note, the group I usually run with has it set up most of the time so that the winner of each race chooses the next track and the last place finisher chooses what restrictions we will run. The winner of one race about a month ago chose Eiger Nordwand Short Track Reverse and I happened to finish last, so I set the restriction to NASCAR only, with high boost because i knew there would be a massive spread of lap times just to throw everyone for a loop. There was one other in the room that had a stock car tuned for the 'Ring, so naturally, we were the top two cars. If you guys ever have the chance, I highly recommend doing this, as it was the first time I took my JPM car to this track and have to say, it was one of the most fun races I have ever had, as I only lost because I forgot that the line was on a different straight than the normal direction of the course.
 
It really depends on the type of race.
For kart races which I usually do online, I like boost off because the karts are guaranteed to be even.
However, I like boost on low when driving on the ring, just because it keeps things even and keeps people from backing out mid race.
 
It seems like this boost concept sort of cancels out the difference in cars, so why have races with different cars?
 
All depends why you are racing.

Serious racing it has to be off, but when you are more in 'arcade' mode, stick it on low and enjoy the fun and carnage.

GT5 is not just a simulator, it's quite a good arcade game too. There is nothing 'sim' about the art morrison.
 
I vary my Boost use; when it's a full room and we're Shuffle Racing, I'll bump it to Strong, because there's something endlessly entertaining about having a pack of 8 or more cars all within a handful of seconds, constantly changing positions. The fact of running an open room is that sometimes, unknowns enter in, and they can cause problems with dirty racing or general slowness. Boost minimizes these problems. Plus, even within the group I normally race with, there are people who are just slower racers than others. It's for fun, so why not keep it competitive with an easy ticked option box?

When we do run-what-you-brung races, I'll keep it off, though, since those are more about each of us enjoying our particular cars at the 'Ring, and there's usually at least one other person you can kind of partner off with (or more) having a little rivalry around the track. Fun times!

Nailed it!
 
For me racing has always been about who's the fastest. Boost corrupts this. You can have what you call "pack racing" or great battles even without boost if your cars are balanced and it'll certainly feel better when you know you can't catch up in 10 seconds if you lose it.
 
We have been doing 50 lap dirty races on daytona with any car as long as it wasn't an x1, boost on high, its not realistic but its the most fun I've ever had, especially when we have 16 in the room. Boost also depends on the slowest car.
 
Yes and yes, it keeps the racing close and exciting. The driver who wins, is the driver who can keep the lone and defend, and be able to re-overtake when passed, boost is great, because i hate how sometimes(when against mediocre racers) i have a massive gap, and i have to slow down, for the other drivers to catch up, so we can have some fun.
 
gambleboyen
It seems like this boost concept sort of cancels out the difference in cars, so why have races with different cars?

Because different cars have different handling characteristics. A FF drives different to a FR regardless of boost being on or not.

Seems a lot of you guys do the same as I do; No boost for serious racing and track days and boost on for close pack racing. When everyone is constantly jostling for position, the racing is great fun with a bunch of clean racers. I find just setting it to low is normally enough to ensure good pack racing if the drivers are fast enough.
 
I personally enjoy boost.

Mostly during longer races online or endurance races online.

Really? The thing about endurances is that you could be 5 laps down and still win in the end. That's what makes them special, and I really wish there were more of them online so I could experience it more often.

Boost removes the whole aspect and essentially makes endurances long sprint races like they are offline.

i hate how sometimes(when against mediocre racers) i have a massive gap, and i have to slow down, for the other drivers to catch up, so we can have some fun.

Ever since ballast, I've been giving myself rewards weight for winning a race. 2-3 wins later, the race suddenlt gets really close.
 
I vary my Boost use; when it's a full room and we're Shuffle Racing, I'll bump it to Strong, because there's something endlessly entertaining about having a pack of 8 or more cars all within a handful of seconds, constantly changing positions. The fact of running an open room is that sometimes, unknowns enter in, and they can cause problems with dirty racing or general slowness. Boost minimizes these problems. Plus, even within the group I normally race with, there are people who are just slower racers than others. It's for fun, so why not keep it competitive with an easy ticked option box?

When we do run-what-you-brung races, I'll keep it off, though, since those are more about each of us enjoying our particular cars at the 'Ring, and there's usually at least one other person you can kind of partner off with (or more) having a little rivalry around the track. Fun times!

You bring up excellent points, but at least like to start with Boost Off. Plus, if there is dirty racers going on, it's easy to kick the person!!
 
Say no to Boost! I didn't care at first because I didn't notice the effect of Boost, but One NASCAR race online I crash and fall to last and within a lap I was leading again. Crash again, fall to Last, something back in first within a lap. Ugggh
 
OFF. If I open up a room, I always have it off. I don't join rooms that have boost on; that's usually a guarantee half the time that the driver who opened the room hasn't got much talent, and is relying on boost to make up for this lack of talent.

If someone (myself included) spins out or wrecks into somebody else, it doesn't make sense that there's still a chance of catching up to the leaders.

I understand why people use boost, though. It's a different form of challenge because it means that the leader(s) are never truely safe from the laggers, which means the leading drivers are forced to concentrate and drive more perfectly. But boost is too arcadey in my opinion.
 
Isn't boost just another word for the infamous "rubberband" effect in Prologue?
I at least assumed that it was and therefor always turn it off instinctively as I hated it in Prologue when crap drivers and crash test dummies overtook me a few seconds (slight exaggeration) after I saw them crash into the barriers.
But I guess there are some pro's to using it as mentioned in this thread, I merely focussed on the con's thusfar.
Although I'm still not persuaded to actually turn it on, too many bad memories of being beaten when normally I should've won easily. ;)
 

Latest Posts

Back