I'm not fond of zombie mode, and not good at it either. I think I got to level 6 and that was about it...
It's funny how the kids that talk themselves up are always underage (read: 14) and can't actually legally own the game
(sorry Legendary)
Yeah, the last patch took out that wobble that would occur when you scoped up. You can actually quick scope in it now which they said they would make it to where you couldn't, but now they have made it to where you can. Confused at what they are doing.
Hmm yeah that's true people always QS from close now.I think the sniping is fixed now and as it should stay. You can quick scope for up close but you can't from far away, that is how it should be 👍.
If you're seeing it like MW2, you're playing MW2 still I think, the scope still has that tendency to not centre, ultimately 'true' quick scoping in most peoples eyes is zoom and fire the split second the scope comes up. During this period on Black Ops when the scope won't be settled or centred (as it would in MW2) the bullet was completely random as if fired from the hip not even in relation to where the crosshair pointed on the scope until it had settled.
Some people on youtube claimed to find a method but it was very complicated and involved messing with the zoom of the variable as you scope in, click it twice or something and all this inpractical rubbish which was no use for actual gameplay. There's a difference between possible and actually applying it in practice, I got the odd lucky shot before any of these patches but it was exactly that, luck. The way it is now still seems quite quick compared to other games but it's still more awkward then all the others in the series to properly 'quick scope' though you do still have a reasonably short period between zoom and kill. I suppose you'd call it of-reasonable-pace scoping now. Keep in mind that in COD everything is on a very high pace already, if they added a tenth of a second to the zoom time it would be noticable even though it's a tiny fraction of a second and it could literally change the outcome between life or death.
@Crazed, I think it's more dodgy hit detection then auto-aimsometimes the detection is all over the place with the snipers particularly on a poor 3 bar or worse connection. I hope they don't tweak it much more from here in terms of the way snipers work though, sure you can quick scope to some extent but more as a tool rather then a primary play style.
Now Ghost is a bit more balanced IMO since it doesn't render most killstreaks useless until you get Ghost Pro. So people are more inclined to use other perks in that slot.
Agree with this, plus all the perks are much more competitive with one another. Flak Jacket, which is a massively underestimated perk by many, for example is so useful in all objective games where people pile 'nades on the objective, and you'll never get RCed again. When I wear Flak Jacket if I see an RC car, I jump on it to save a team mate. I used to think Ghost is the only way to go but I've since realised it's just overall most useful over all game modes, but not the best for everything.
I can't believe you Phil! What has happened? When you started getting serious in MW2 you were ALL about being ninja, there was no other way to play and that is that. I love the fact you have stepped out and tried something new/ adapted to the way CoD nearly forces you to play (out there and owning).
I thought there was no counter except counter spy plane to a blackbird? So, does ghost pro keep you from showing up when a blackbird is up?
The money thing makes things complicated. I like the feature, but it's confusing.
i personally find that statement confusing. Unlock stuff, earn money, buy stuff, how much simpler could it be?