Can a car brake into a corner with ABS like in the game in real life?

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Come on, guys it's not that complicated. In theory it is possible to outbrake ABS. On practice, it is not. At least not consistently and on varying grip situations. Maybe you can do it in a highly familiar car with good pedal feel and familiar grip situation, but still ABS will perform better generally.

I think we can safely say that generally, ABS is well represented in the game in terms of effect on handling. That said, IRL ABS interventions feel different, because it is a much more phisical affair (hehe) - you can feel the brake impulses and the pedal pulsations. It is much smoother in the game due to obvious reasons.

We must also say that IRL ABS varyies much more between the cars. It's not only a matter of how new the car or the system is. It is also a matter of fine tuning the ABS and the pedal feel ( yeah, they do this). In the game, the cars seem much more similar (again logically and inevitably). Hope this helps.
 
ABS off in this game is broken anyway, cars which will have crap brakes running with racing tyres will lock the brakes if even a small amount of pressure is applied to the pedal. This simply isn't true, I drive a car without ABS in RL and it takes a lot of effort to lock up the brakes even under heavy braking in pouring rain conditions.

The whole braking system in GT is wrong, ABS is exaggerated to a silly level of precision that's not possible in the real world and ABS off is exaggerated to be woefully bad when it isn't.

Oh and that ABS vs non ABS is incredibly biased, for example look at the wheel angle on the non-abs swerve test on a wet surface, the driver has the brakes fully applied with the wheels pointing nearly 90 degrees over, no one drives like that.
 
I have to agree with Tiddy. The ABS in GT5 is exceedingly good when enabled, and trying to not lock tires when disabled (after setting a proper brake bias and not leaving the stock 5/5. I assume you have done so, didn't you?) takes more effort than in real life (I have to say however, that with comfort tires it appears to be easier to manage that), but I think this has more to do with model/physics realism, which is faulty as well in GT5.

Yet, overall after some practice I find that driving without the ABS enabled is more rewarding than with it, and promotes the use of more realistic driving techniques.
 
I have to agree with Tiddy. The ABS in GT5 is exceedingly good when enabled, and trying to not lock tires when disabled (after setting a proper brake bias and not leaving the stock 5/5. I assume you have done so, didn't you?) takes more effort than in real life (I have to say however, that with comfort tires it appears to be easier to manage that), but I think this has more to do with model/physics realism, which is faulty as well in GT5.

Yet, overall after some practice I find that driving without the ABS enabled is more rewarding than with it, and promotes the use of more realistic driving techniques.

Yes I did adjust the brake bias to better values but even then it was still locking up way too easily with small amounts of pedal pressure.

It's sort of fun to drive with ABS off but for racing online you lose too much time during the braking zones, mainly because for some corners it's impossible to brake in a straight line.
 
During winter here in sweden ABS lets me turn my car while skidding, in game it has that same exact feeling.

Lock your wheels (no ABS) & the car will go straight no matter how much you turn your wheel.

edit: rephrase

ABS is designed to avoid skidding; you can turn your car on ice in Sweden because the system does not let the tyre skid.

As you know without ABS, when trying to stop on ice you need to tap the brake pedal and you can only steer when the car is not sliding/skidding-human ABS as it were.

And sometimes to avoid the guardrail; it is better to skid (on pavement) as you stop faster than with ABS; the rubber left on the road from the tyres is evidence of the increased friction a braking ability.
 
SHIRAKAWA Akira
I have to agree with Tiddy. The ABS in GT5 is exceedingly good when enabled, and trying to not lock tires when disabled (after setting a proper brake bias and not leaving the stock 5/5. I assume you have done so, didn't you?) takes more effort than in real life (I have to say however, that with comfort tires it appears to be easier to manage that), but I think this has more to do with model/physics realism, which is faulty as well in GT5.

Yet, overall after some practice I find that driving without the ABS enabled is more rewarding than with it, and promotes the use of more realistic driving techniques.

I think that it's more difficult with abs off in gt5 because you don't have the feel of the pedal or the feel of the car slowing down. IRL it's fairly easy to manage lockup but in gt5 there's no "seat of the pants" feel to go by
 
One thing to keep inmind is how irl different cars have different abs systems and brake systems. I did a true emergency stop in my fa5 civic si and plenty of braking over bad road so that eventually I came to know the abs system on the car and when it would engage. On the other hand, my sti has a much more track oriented system that will rarely engage abs for anything but a true emergency stop. This comes from the difference in the abs systems more than anything else.
So with that said, how a car acts under abs inducing conditions is very difficult to judge withOut knowing the car and flat impossible to judge as blanket statements would be applied.
 
ABS off in this game is broken anyway, cars which will have crap brakes running with racing tyres will lock the brakes if even a small amount of pressure is applied to the pedal. This simply isn't true, I drive a car without ABS in RL and it takes a lot of effort to lock up the brakes even under heavy braking in pouring rain conditions.
.....
This is true in all sims not just Gt5. Even when using a load cell it's a lot easier to lock up your brakes in sims than IRL. This doesn't have as much to do with Gt5 as much as the limitations of sim pedals.
 
This is true in all sims not just Gt5. Even when using a load cell it's a lot easier to lock up your brakes in sims than IRL. This doesn't have as much to do with Gt5 as much as the limitations of sim pedals.
That the ABS in GT5 is too much efficient to the point of being unrealistic, however, is not.
Live for Speed (PC) for example had a more realistic implementation of it:

[youtubehd]AtnT8PpazvU[/youtubehd]

See how even with the ABS enabled tires can lock up for brief amounts of time (as in real life).
 
I don't mean to drag a thread from nowhere guys, it's not my style but I didn't want to make yet another new topic on something we basically already have one for. Anyway:

What's the most realistic brake bias for cars? I've got 2:1 and you can go about 85% maybe 90% full on the brakes but anymore and you'll shake and go straight.

On 3:2 I'd say 70% to 75% on the brakes and then you've cooked it. What sounds more like it? I'm driving an Enzo and make no mistake braking is much easier at 2:1 but you can still over do it.

I know weight comes into it but...I'd have to trial and error there.

It varies from car to car. Most are comfortable at 3:1 or 2:1, but on the odd mid-engined car, a 2:2 balance (Elise, I think) or even a rearward bias (Ford GT) works.

----

Tire locking up under ABS... Sigh... Maybe in GT6....
 
It varies from car to car. Most are comfortable at 3:1 or 2:1, but on the odd mid-engined car, a 2:2 balance (Elise, I think) or even a rearward bias (Ford GT) works.
I just tried (of course with the ABS off) on a stock premium '96 Lotus Elise and with a 2:2 bias and comfort soft tires the car is barely able to lock its rear tires when braking fully, while front ones are nowhere close to being able to exhert their maximum braking potential. The car also spins as soon as some steering is applied when braking. This doesn't seem to be the optimal brake bias for this car.

7:4 seems way more balanced and efficient for this car in my opinion (maybe still a tad too much oversteery). Again, this will cause lockup with comfort tires on a flat road and no downforce at about 65% of the total braking input. Those with less sensitive feet (or digits in the case of the DS3) might prefer lower values, but the ratio between the two values should definitely be greater than 1.

Honestly I can't see how could any car in GT5 brake better with a rear biased braking distribution than with a front biased one. Maybe if it had 75-80% of its weight on its rear wheels.
 
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That the ABS in GT5 is too much efficient to the point of being unrealistic, however, is not.
Live for Speed (PC) for example had a more realistic implementation of it:

[youtubehd]AtnT8PpazvU[/youtubehd]

See how even with the ABS enabled tires can lock up for brief amounts of time (as in real life).
It's the same with Game Stock Car. With ABS on you can't lock up the wheels. Even though the real stock cars doesn't have ABS some stock car drivers have stated that ABS on is more realistic than ABS off in the game as it's very hard to lock up the brakes. The amount of force required to lock up the brakes IRL would likely damage the load cell on the CSP.
 
Zoom!Zoom!
It's the same with Game Stock Car. With ABS on you can't lock up the wheels. Even though the real stock cars doesn't have ABS some stock car drivers have stated that ABS on is more realistic than ABS off in the game as it's very hard to lock up the brakes. The amount of force required to lock up the brakes IRL would likely damage the load cell on the CSP.

It's impossible for any wheel to really simulate a brake pedal,especially track cars' pedals as most need ridiculous amounts of force to achieve full braking let alone lockup. I believe that it is more of a problem of hardware than it is software.
 
I just tried (of course with the ABS off) on a stock premium '96 Lotus Elise and with a 2:2 bias and comfort soft tires the car is barely able to lock its rear tires when braking fully, while front ones are nowhere close to being able to exhert their maximum braking potential. The car also spins as soon as some steering is applied when braking. This doesn't seem to be the optimal brake bias for this car.

7:4 seems way more balanced and efficient for this car in my opinion (maybe still a tad too much oversteery). Again, this will cause lockup with comfort tires on a flat road and no downforce at about 65% of the total braking input. Those with less sensitive feet (or digits in the case of the DS3) might prefer lower values, but the ratio between the two values should definitely be greater than 1.

Honestly I can't see how could any car in GT5 brake better with a rear biased braking distribution than with a front biased one. Maybe if it had 75-80% of its weight on its rear wheels.

Of course, I play with a controller, so it's a bit different for me. The Elise, that's with ABS off, twitchy, yes, but good for tight tracks.

I recall running higher rear brakes on the Ford GT with ABS on simply because the balance feels woefully off. The fronts heat up and lock way too fast, which compounds the natural feeling of understeer the car has.

Mind you, it's been a while. Haven't had time to play recently. Too much real life driving to do... :lol:
 
I don't use ABS because not having it turned on adds to the challenge.

Yeah, the car will stop in a straight line if you're fairly skilled with the brake but it will show no mercy if you turn in on the brake with more than an ounce of pressure.

The most noticeable things for me using ABS 0 -

1. It only affects braking when the brakes are slammed on. Any skilled racer will probably not be hammering the brake at most corners any way.

2. If the brake is trailed into the corner the lateral grip tends to suffer reduction and the car can slide out.

3. I find my driving style becomes more conservative. I don't go haring into a bend knowing that the ABS will recover the grip for me because it isn't there to do so.

I don't touch the brake balances I just leave them as they come.

To see what challenge ABS 0 adds try the GT500 seasonal event with all aides off in the Nurb GP circuit in one of the lesser powered GT500 cars.

And, for the record, I only use the stock tyres the car comes with.
 
It's impossible for any wheel to really simulate a brake pedal,especially track cars' pedals as most need ridiculous amounts of force to achieve full braking let alone lockup. I believe that it is more of a problem of hardware than it is software.
I agree, I have to push with at least 50lbs of force on my car to expect any lock-up at all on a dry road, and that's with CM tires at best.

I don't use ABS because not having it turned on adds to the challenge.
Sounds good, but I dislike the way it adds challenge.

Yeah, the car will stop in a straight line if you're fairly skilled with the brake but it will show no mercy if you turn in on the brake with more than an ounce of pressure.
Right, and that's not really realistic, obviously it will lock easier when turning, but in the game there's no surefire way (feedback) to have a clue when it will lock.

The most noticeable things for me using ABS 0 -

1. It only affects braking when the brakes are slammed on. Any skilled racer will probably not be hammering the brake at most corners any way.
Around 70% from what I've seen, for straight line pressure, unknown until you do in corners though. Just memorization of where to put your foot, no feedback whatsoever.

2. If the brake is trailed into the corner the lateral grip tends to suffer reduction and the car can slide out.
This happens with or without abs on.


3. I find my driving style becomes more conservative. I don't go haring into a bend knowing that the ABS will recover the grip for me because it isn't there to do so.
If you go haring into bends with abs you'll still slide off the track, I fail to see the difference.

I don't touch the brake balances I just leave them as they come.
Ok. Do you also not increase to full aero or something else that "adds to the challenge"? I'm not sure what the point is here, unless to just brag about how hard you play the game.

To see what challenge ABS 0 adds try the GT500 seasonal event with all aides off in the Nurb GP circuit in one of the lesser powered GT500 cars.

And, for the record, I only use the stock tyres the car comes with.
Like I said, I'm not sure what you're getting at aside from telling everyone how difficult you like to set the game.

If you like to go without abs that's fine, but it isn't automatically "more realistic" or even necessarily "harder" just "different".
Remember, fine braking can be done with or without abs, changing brake bias, stock equipped tires, or anything else you can take off. Hell fine driving can take place with SRF on.
 
Right, and that's not really realistic

It may not be but it's the way I like it.

Ok. Do you also not increase to full aero or something else that "adds to the challenge"? I'm not sure what the point is here, unless to just brag about how hard you play the game.

No, I leave the aero as is. I'm not bragging (a lot) but I get a feeling someone will come into this thread and state what all threads end up with which is "GT is too easy, there's no challenge" or something of the kind. Anyway, just saying.

If you go haring into bends with abs you'll still slide off the track, I fail to see the difference.

Very true. I, personally, find a car more manageable in a corner while on the brakes, if it's necessary to do so, with ABS on than it is without.

I didn't mean showing complete disregard for the fact there is a corner coming, but there are times when the brakes are applied too late and to save going off the track the brakes need the ABS to help them deal with the increase in sideways momentum that the car picks up.
 
I believe shem is referring to this ability: (Notice both drivers went in too fast for the disproportionately damp surface there at Breidscheid.)



So yeah, it definitely does add to the challenge in real life, and my experiences online in GT5 echo this. It really is harder, and you'll have people running into you on corner entry because they can trail brake more effectively, and they won't be expecting your necessarily early braking.
Have you actually tried this properly, CSLACR? You seem pre-occupied with defending the use of ABS, which in GT5 isn't realistic either. It is a hell of a lot easier, since you don't need to worry so much about how hard you're braking, which as you said, is difficult without the physical feedback from the chassis.

I'm not saying people who use ABS are noobs, to each their own, but racing without ABS takes a different level of concentration and consistency, which is harder to achieve for any mere mortal / non-alien. I find myself having to revert back to using ABS at times, or indeed switching to sequential controls, because it's more chilled as there's less to worry about, so I make fewer mistakes.
 
I used to have a 2002 Porsche Boxster. While that car had ABS when you have a panic braking situation and you push the pedal as hard as you can, I found you could find the limit of adhesion to get the rear tires to actually lock up on the street without setting off ABS (a slight push harder on the brakes would result in ABS turning on). It reminded me of driving a go-kart. I am sure there are karting tracks close to where you live so go buy yourself some lap times. You can lock up the tires if you brake too hard. If you do this in real life, it will wear out your tires quickly on normal tires. On racing slicks, locking up the tires under braking will cause the tires to have a flat spot. I've read you can remove this with a heat cycle, but I've never had slicks on a car before. A flat spot on slicks would definitely make the handling more unpredictable which is not what you want when you are cornering a car on the track at the limit (just before understeer or oversteer).

I always set ABS to zero and brake bias to 7-4 because I can't believe it is that easy to brake into a corner with ABS. I could be wrong though and would like to hear from anyone with real life experience.
 
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I've been back and forrh while on a DS3. It was hard but doable. Since picking up a DFGT, I keeps it at 0 unless I'm tired or the car is just insaine without it, I then try to tune the car to drive well without it if possible.

Crushing fast laps ABS free feels so much more rewarding IMO.

What would be cool is if they added controled resistance to the brake pedal to simulate the feedback you get IRL undder braking conditions through the pedal.

Introducing "Fade"...

GT5 requires a lot of concentration to drive without driving aids, but it is more rewarding. And most sports cars have a button to disengage electronic stability control/program whatever your manufacturer calls it. I have also noticed that there is no brake overheating or fade in GT5, but I do love how the tires "overheat" which can disrupt the handling when you drift too much. Not to say that I've tried this in real life in the mountains or on a cold road before the tires were properly warmed up...:)

If they do introduce brake fade (to the point where pads start smoking), they should include the option to turn it off just like damage. There are times when I want GT5 to feel just as real as cars I've driven myself in real life. But other times, I just want to play a game and have fun at less than 100% realism.
 
you havent watched top gear have you jeremy clarkson race a honda nsx on laguna seca for real and on gt4 and said what the differences where :)
 
In game ABS is nothing like ABS in real life... ABS=0 is like real life.

Why? because if the ABS come on while driving in real your doing something wrong. If you brake while turning or are on a track and the ABS comes on you will understeer and possibly crash...

ABS in the game is NOT ABS, its simply a setting to allow for NO tire slip during braking, ABS will always make tires slip just for small constant durations.

ABS=0 is far more realistic and i recommend it.
 
It may not be but it's the way I like it.



No, I leave the aero as is. I'm not bragging (a lot) but I get a feeling someone will come into this thread and state what all threads end up with which is "GT is too easy, there's no challenge" or something of the kind. Anyway, just saying.



Very true. I, personally, find a car more manageable in a corner while on the brakes, if it's necessary to do so, with ABS on than it is without.

I didn't mean showing complete disregard for the fact there is a corner coming, but there are times when the brakes are applied too late and to save going off the track the brakes need the ABS to help them deal with the increase in sideways momentum that the car picks up.
True, I'm not saying ABS is just as hard as without, after all.

So yeah, it definitely does add to the challenge in real life, and my experiences online in GT5 echo this. It really is harder, and you'll have people running into you on corner entry because they can trail brake more effectively, and they won't be expecting your necessarily early braking.
Have you actually tried this properly, CSLACR? You seem pre-occupied with defending the use of ABS, which in GT5 isn't realistic either. It is a hell of a lot easier, since you don't need to worry so much about how hard you're braking, which as you said, is difficult without the physical feedback from the chassis.

I'm not saying people who use ABS are noobs, to each their own, but racing without ABS takes a different level of concentration and consistency, which is harder to achieve for any mere mortal / non-alien. I find myself having to revert back to using ABS at times, or indeed switching to sequential controls, because it's more chilled as there's less to worry about, so I make fewer mistakes.
I have used 0 ABS in GT5, I just can't stand it without any feedback at all. I find "learning" to drive without abs in GT5 just function of memory, on how far you can push the pedal at what turning angles in each turn, etc.
Basically re-learn each track, so you know where/when/how hard you can push your foot down, yes it's "harder" but not in a realistic way.
I may try it out even more in the future, but it'll never add "realism" for me.

In game ABS is nothing like ABS in real life... ABS=0 is like real life.

Why? because if the ABS come on while driving in real your doing something wrong. If you brake while turning or are on a track and the ABS comes on you will understeer and possibly crash...

ABS in the game is NOT ABS, its simply a setting to allow for NO tire slip during braking, ABS will always make tires slip just for small constant durations.

ABS=0 is far more realistic and i recommend it.
The tires do lock with ABS on, you can hear it and "feel" the effects going into turns, I do every time I drive.
I'm not saying it's perfect, but this common exaggeration is hogwash.

FYI - many cars will spin if turning hard under full braking power(IRL), not under-steer, another common misconception.
IMO, this is what GT5 fails to simulate, as most any FF car is impossible to spin under brakes(in GT5), but after you've had it happen (IRL) with 3500lbs under you starting to spin, and had to correct it to stop an accident, it's not something you dismiss.

Remember, ABS was invented to allow you to turn, not make you slide straight into barriers.
 
I've been driving cars with ABS for about 20 years.

One of my current motorcycles even has ABS.

Driving without ABS is silly...real life or in the game.

Hmmmm. This is true but...I'm currently deleting the ABS on my track car because I believe the brake feel will be better(I am silly though, it's just too juddery for me).

On the other hand I've tried having no ABS on GT5 and the car feels like its on ice. The same way the throttle has no bog down/progression either.
 
ABS IRL is a safety feature since you can get kill. ABS in games in most case is an aid.
@CSLACR
I fail to see how ABS allows you to turn. It helps keep your car straight from heavy braking.
 
ABS IRL is a safety feature since you can get kill. ABS in games in most case is an aid.
@CSLACR
I fail to see how ABS allows you to turn. It helps keep your car straight from heavy braking.

The main safety idea of ABS is that it prevents the wheels from locking, thereby keeping the traction you need in order to make steering corrections under braking. That way when you are slowing down and the car/deer/pedestrian moves out in front of you anyway you can turn and the car won't lock a wheel and go out of control.

ABS also enables you to stop from speed in a straight line much faster, although from low speeds of 25mph-ish or below the extra friction when locking will actually let you come to a complete stop in a straight line faster(well, not in GT5 but that's another issue, I love that 5 second locked-up slide from 5mph... love to see that happen in the real world). At higher speeds locking will just make you slide, almost like hydroplaning but less drastic, and you won't stop nearly as fast. But ABS's biggest purpose is being able to steer around potential accidents while under heavy braking, not coming to a dead stop faster.

So that's why ABS helps you turn faster in racing -- the front wheels won't lock up as you turn the wheel and can still grip to turn the car... much more simple than my explanation really. In the game, it mostly manifests as letting the people who always brake too late turn around the corner while still mashing the brake(without locking either the rears or the fronts)... so they can get away with it and get used to that timing and then ram into the people who brake at the right time.
 
FYI - many cars will spin if turning hard under full braking power(IRL), not under-steer, another common misconception.
IMO, this is what GT5 fails to simulate, as most any FF car is impossible to spin under brakes(in GT5), but after you've had it happen (IRL) with 3500lbs under you starting to spin, and had to correct it to stop an accident, it's not something you dismiss.

Remember, ABS was invented to allow you to turn, not make you slide straight into barriers.

This is a good point and something I also thought was off with GT5, considering my wife spun her Honda Insight doing just that--braking hard and turning. In GT5, doing the same thing results in morbid understeer.
 
This is a good point and something I also thought was off with GT5, considering my wife spun her Honda Insight doing just that--braking hard and turning. In GT5, doing the same thing results in morbid understeer.

ABS or not in the game? Did your wife lock the wheels? There is this other misconception that ABS prevents crashes. Only DSC would stop a spin, even then only if it were initiated mildly. I'm not saying your wife was driving irresponsibly, and I hope nothing bad came of the spin - I don't know the circumstances.

However, this mentality (again, not accusing anyone here) I sometimes see of "oh I can do what I want, the car has these safety features" is one that can **** right off, for me. Nothing more dangerous than nonchalantly, ignorantly piloting a deadly weapon. ABS, DSC, traction control etc. will not cover all your mistakes, you still have to drive properly.


I have no bother spinning a FF car on the brakes in GT5, but that's without ABS. The trick is not to lock the front wheels, and is the effect I take advantage of in slow, tight corners for quicker direction change. It's an effect that is also scarily present in the DC2 Type R in real life; a car with ABS, I might add. This is why I dislike the ABS in GT5, it doesn't work like any real ABS system.
 
This is a good point and something I also thought was off with GT5, considering my wife spun her Honda Insight doing just that--braking hard and turning. In GT5, doing the same thing results in morbid understeer.
Exactly.

ABS IRL is a safety feature since you can get kill. ABS in games in most case is an aid.
@CSLACR
I fail to see how ABS allows you to turn. It helps keep your car straight from heavy braking.
Then you fail to see how ABS works.
ABS was designed, with the sole function of allowing you to turn under full braking power. That is why ABS was created, to allow us to do just that, turn while slamming the brake pedal to the floor. (see: panic stop)

ABS or not in the game? Did your wife lock the wheels? There is this other misconception that ABS prevents crashes. Only DSC would stop a spin, even then only if it were initiated mildly. I'm not saying your wife was driving irresponsibly, and I hope nothing bad came of the spin - I don't know the circumstances.
Obviously he means ABS in the game, and his point is that in GT5, cars under-steer to much while braking with ABS on, many real life cars will spin with full brake power and hard turning, the rest of this section I quoted is irrelevant.

However, this mentality (again, not accusing anyone here) I sometimes see of "oh I can do what I want, the car has these safety features" is one that can **** right off, for me. Nothing more dangerous than nonchalantly, ignorantly piloting a deadly weapon. ABS, DSC, traction control etc. will not cover all your mistakes, you still have to drive properly.
But we're just talking about GT5, and how the cars should react using ABS vs how they do react in the game. :confused:


I have no bother spinning a FF car on the brakes in GT5, but that's without ABS. The trick is not to lock the front wheels, and is the effect I take advantage of in slow, tight corners for quicker direction change. It's an effect that is also scarily present in the DC2 Type R in real life; a car with ABS, I might add. This is why I dislike the ABS in GT5, it doesn't work like any real ABS system.
I agree, but the catch is many people think the car should go straight with ABS, when the reality is it should turn, and if anything, spin easier for most drivers then without ABS.
And trust me, it's not just the DC5, it's most FF cars from what I've seen. (haven't owned another drive train type yet.)

And yes, if anyone is wondering, I always find a safe off road place to test cars I buy out, 'tis better to know what your car will do before an emergency situation then to "learn" in the middle of one.
 
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