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Raikkonen is a perfect example for the exact reason that he's an open wheel driver. I'm trying to point out that it's not meant to be easy, if it's a simulator then average joe NASCAR fan is not going to be able to run a lap around Daytona at racing speeds. Even a world class Formula 1 driver had issues, if you watched his races then the team rated him very highly, but he had difficulties with it and found the cars were not easy to drive, he had a couple of scary moments where he almost lost it.
The guy thinks it's broken because he can't drive properly, why should an average gamer find it easy when some of the best drivers in the world find it difficult? NASCAR drivers are some of the highest skilled drivers in the world and these cars are big fat boats of racing cars with little downforce and no brakes. The guy is suggesting changing them back to GT5 where the Stock Cars were as I've said almost competitive with LMP1 cars in laptimes. If you know anything about these LMP1 cars they are pure high downforce racing machines, absolute grip monsters. A Stock car is not a fast car on a road circuit.
Concerning the draft, hell it even happens in a road car if you for example follow a lorry too closely and then move out into clean air it affects the balance of the car. When you're up at 200mph and there are cars all around you, sitting in a little pocket behind another car when you move out it effects the balance of the car and if you're not ready for it or the car isn't placed right it can cause the rear end to snap out on you, that doesn't mean you can't catch it. Like I said I only watch a couple per year and I try to catch Daytona and Charlotte, and I've seen it happen a few times.
To be honest though most of my perspective comes from racing iRacing stock cars, which gives you a far better perspective or viewpoint than you could ever get from watching a race. GT6 NASCAR is no more realistic than the Rallying or the Formula 1. GT5 NASCAR was a complete joke though.
The guy thinks it's broken because he can't drive properly, why should an average gamer find it easy when some of the best drivers in the world find it difficult? NASCAR drivers are some of the highest skilled drivers in the world and these cars are big fat boats of racing cars with little downforce and no brakes. The guy is suggesting changing them back to GT5 where the Stock Cars were as I've said almost competitive with LMP1 cars in laptimes. If you know anything about these LMP1 cars they are pure high downforce racing machines, absolute grip monsters. A Stock car is not a fast car on a road circuit.
Concerning the draft, hell it even happens in a road car if you for example follow a lorry too closely and then move out into clean air it affects the balance of the car. When you're up at 200mph and there are cars all around you, sitting in a little pocket behind another car when you move out it effects the balance of the car and if you're not ready for it or the car isn't placed right it can cause the rear end to snap out on you, that doesn't mean you can't catch it. Like I said I only watch a couple per year and I try to catch Daytona and Charlotte, and I've seen it happen a few times.
To be honest though most of my perspective comes from racing iRacing stock cars, which gives you a far better perspective or viewpoint than you could ever get from watching a race. GT6 NASCAR is no more realistic than the Rallying or the Formula 1. GT5 NASCAR was a complete joke though.