Car prices

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High priced cars wouldn't be so bad in gt5 if it was easier to earn money.

I know special events can get you like what? 4 million? but 4 million doesnt = 15million.
It doesn't take long to earn 15 mil in the seasonal events and those cars should not be that easy to get.

I managed to get every car in GT5 before they changed the seasonals to allow repeat winning in them and boosted the prize money up. most of them before the seasonals were even online.

If you look at Forza you'll see they have several cars that cost several million as well, somehow it would just not seem right to be able to buy a 0 mile GT40 race car for 3 million when in real life it may be worth 10 times that
 
I'm sorry, but I completely disagree with those that think 10-20 million is too much for those super rare cars. Do you expect to walk in to a rare car auction, and walk away with a Miura for a few thousand? These cars are expensive because they are rare, perform incredibly well, or have some sort of nostalgia within the game. The game loses its appeal if we can go buy a rare, classic Ferrari or Lambo as soon as we start up the game for the first time.
 
It doesn't take long to earn 15 mil in the seasonal events and those cars should not be that easy to get.

That the Seasonal Events give you millions for barely any effort is a band aid to a problem with GT5 that they should have fixed properly so the Seasonals don't have to do that but never did, and it appears to have carried over to GT6 now.



So...


If you look at Forza you'll see they have several cars that cost several million as well, somehow it would just not seem right to be able to buy a 0 mile GT40 race car for 3 million when in real life it may be worth 10 times that

Less than 4 times that, as it turns out.


Do you expect to walk in to a rare car auction, and walk away with a Miura for a few thousand?










I'm with you but what if next week someone paid $12m for a miura P?

When half the people seem to be arguing that the prices are alright because they aren't supposed to correlate to real ones (even though that doesn't actually justify anything) while the other half are arguing that the prices are alright because they do correlate to real prices (when they in fact don't actually do so), I'm not sure what that would even change anymore.
 
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These one off, super expensive cars - should be prize cars, simple as that.
Rather than screwing up the game's economy with cars purchased at 20million credits and requiring stupidly high prize money to allow kiddies to purchase the car after 4 races so they do not get frustrated.
 
High priced cars wouldn't be so bad in gt5 if it was easier to earn money.

I know special events can get you like what? 4 million? but 4 million doesnt = 15million

And for anyone who wants to tell me an easy and fast way of earning money is seasonal events... what solution do you have for people like me who don't have online to do those said events?

Doing 5 laps around indy in a RM ZR1 grinding for money is not a fun way of earning 15million credits.

Hope pd will remember this for the players with no internet...i still remember gt5 before seasonals, it was too difficult to make money. 100.000 at the time, boring as hell.
 
so you want every car is as cheap as daihatsu midget? then what's the point in playing GT? win a race 1 time and then you can buy <insert super duper cool rare fast car here> then win every sunday cup with it and complaint in the forum that the AI in GT6 is still as dumb as GT5..

I'm sorry, but I completely disagree with those that think 10-20 million is too much for those super rare cars. Do you expect to walk in to a rare car auction, and walk away with a Miura for a few thousand? These cars are expensive because they are rare, perform incredibly well, or have some sort of nostalgia within the game. The game loses its appeal if we can go buy a rare, classic Ferrari or Lambo as soon as we start up the game for the first time.

Are we done jumping to ridiculous conclusions yet?
 
That the Seasonal Events give you millions for barely any effort is a band aid to a problem with GT5 that they should have fixed properly so the Seasonals don't have to do that but never did, and it appears to have carried over to GT6 now.



So...




Less than 4 times that, as it turns out.















When half the people seem to be arguing that the prices are alright because they aren't supposed to correlate to real ones (even though that doesn't actually justify anything) while the other half are arguing that the prices are alright because they do correlate to real prices (when they in fact don't actually do so), I'm not sure what that would even change anymore.




So what exactly is your stance on this? I see no center for your discussions rather than denying opinions others have stated. It's cool that you found numbers of prices and compared, but you just said that the fact they correlate with nothing means nothing, and the fact that they correlate with something means nothing?...

I see no point to your logic or whatever it is your are trying to get across. Pardon me if it seems as if I'm protruding your bubble, but I have just yet to see your logic clearly stated out as what the problem is, and what should be done.
 
I've read this entire thread and I still don't understand the argument against PD asking 20Mil credits for a car, that being said I think R.S has offered the most reasonable solution.

R.S
These one off, super expensive cars - should be prize cars, simple as that.
Rather than screwing up the game's economy with cars purchased at 20million credits and requiring stupidly high prize money to allow kiddies to purchase the car after 4 races so they do not get frustrated.
 
Again. 9 times higher than the current record-holding Lamborghini Miura; which was itself a prototype.




*sigh*
Its a Game... Were you can make that amount of money in seven hours before the seasonal.. The guy who bought it probably worked his ass of his entire life! Go figure for your dumbfounded logic!
 
I've read this entire thread and I still don't understand the argument against PD asking 20Mil credits for a car, that being said I think R.S has offered the most reasonable solution.

Or PD could just lower the prices of these cars a notch. Problem solved.

The issue with these absurd prices is that there is no balance and they upset the game's economy. As Johnnypenso pointed out, this forces PD to create a bunch of events (seasonals) that give out truck loads of credits, so we're not grinding forever to get these cars. The downside however, we have more money than we know what to do with, and as a result, even the lower priced cars can be bought it fleets.

The economy and game design was far more balanced in the first four games, so why PD felt the need to change it so dramatically is anyone's guess. Like I said, no cars in previous games have ever cost this much and there was no need to jack up prices. I don't know how to make it more clear than that.
 
Are we seriously complaining about the prices now? How on earth does comparing actual action prices (in USD for some reason?) to in game prices make any sense? GTPlanet: the epic whining and crying forum. Next week it will be "I'm so tired of GT using red and blue for the logo! Cancel pre-order, throw PS3 out window, sacrifice goat."
 
If anything, they should've made these cars prize cars for some type of hard event. The credit cap was stupid, unnecessary for PD to restrict how much one can have on tap.
 
it would seem some prices are based in reality and if they couldn't find a price, make one up. what makes me say this? mustang gt500 '13 in-game price is 60,000, real price is 55,000-65,000+ . focus st in game price is 24,500, real starting price is just under 24,000. toyota 86 gt in game is 30,000 real world is 26,000 for the base (sold as scion fr-s in the US). not saying they are using the US prices, just pointing out the correlation. my in-game prices are for the 15th anniversary edition.
 
And did it actually sell for that? I'm guessing no, but even if it did it's not particularly indicative of much when the average is about 3/5ths that.

But what condition is the average Countach in? A 0 mile Countach in mint condition would surely be a lot more expensive.

It just so happens that the record for a GT40 was set just last year. It was fully restored to the original spec, was a multiple race winner, was owned by Steve McQueen, and was used as the camera car for the movie Le Mans. It was even the sole remaining sister Mirage chassis to the one in all of the GT games. All told, a really good yardstick to measure the value of the car in the GT series.

It went for exactly half what the car in GT5 cost.

That would be a fair point, if you'd be willing to wait ten years for it to appear in the dealership.
 
Are we seriously complaining about the prices now? How on earth does comparing actual action prices (in USD for some reason?) to in game prices make any sense? GTPlanet: the epic whining and crying forum. Next week it will be "I'm so tired of GT using red and blue for the logo! Cancel pre-order, throw PS3 out window, sacrifice goat."

People still don't get it. Nice. :rolleyes:
 
So what exactly is your stance on this? I see no center for your discussions rather than denying opinions others have stated.

It's not really my problem that people keep repeating the exact same uninformed arguments and strawmen scenarios after the problems with them are already pointed out.

It's cool that you found numbers of prices and compared, but you just said that the fact they correlate with nothing means nothing, and the fact that they correlate with something means nothing?...

Here, I'll break it down. Some members are claiming that the car prices are justified because in real life those rare cars would be that much. That's not true, and if you need any more reason why simply look at the multiple auction prices that have been listed in this thread showing that it isn't true that people keep ignoring when they argue that point. The jumping off point of this is the claim that having zero mileage also goes towards justifying the price, when in real life for classic cars the mileage is tertiary (if that) to the provenance of the car and the quality/recentness of restoration. There are cars that sell for millions of dollars that have been completely destroyed and rebuilt from scratch using period parts, and it has no effect on the value of the car.


Other members are claiming that the car prices are justified because the in game credits don't correlate to real life money. Not only is this also not true for a good portion of the cars in the game where the attempt to reference a real price is clear; but just because PD made them that way on purpose even if all of their numbers are made up doesn't automatically mean it doesn't cause problems for the game or shouldn't be changed.

Some members have even attempted to make both arguments at once, somehow.

So what exactly is your stance on this?

And here I thought I said and alluded multiple times that they should have balanced the game economy so it was more like it was in pre-GT5 games rather than leaving things as they are and burying you in credits. In my very first post in this thread, no less:
And since all of those prices are identical to their GT5 values, I'm guessing we'll be able to see hundreds of mid-1990s Japanese cars being sold for the same price as their new equivalents; even though GT4 had much better pricing in that respect as well.


Its a Game... Were you can make that amount of money in seven hours before the seasonal.. The guy who bought it probably worked his ass of his entire life! Go figure for your dumbfounded logic!

Wow.

:lol:


But what condition is the average Countach in? A 0 mile Countach in mint condition would surely be a lot more expensive.

The average Countach is probably in pretty good condition, since it's pretty rare for junkers to be allowed into classic car auctions.


That would be a fair point, if you'd be willing to wait ten years for it to appear in the dealership.


More transparent than a pane of glass. Nice effort, though. Get back to me on that point when the imaginary cars aren't in the game anymore or they exist in real life.
 
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Maybe it's just me, but I want much expensive cars. C'mon 1 million for Reventón? How rare car is that and just 1 million? I could see the price either like 10 millions at least, or make it non purchaseable.

I remember buying Toyota GT One for 450 millions in GT4... Where are these times? :(
 
I think it's pointless to discuss in-game car prices, because they are in some way adjusted for the money you can earn doing races, and then compare them with real-life. It's perfectly normal for a super-rare, one-off model that never ran in, let's say a road, cost way more than a "regular" classic.
Also auction prices don't correspond to open market prices. If there is a bid war between two ultra whelthy men that can pay 52 million USD (and sometimes a lot more) for a car doesn't mean that the car is worth that much.
And one more thing, why complain about the prices of the cars if this is a racing (key word) game that can simulate (other key word) what many of us, mere mortals, can't drive (and another key word)
 
@Tornado

okay, I'm starting to feel your drift as to where your boat is going. But is this an issue though which should be fixed? IMO, I see that it is fit to see some cars at the maximum price cap (however, if the GT6 cap is raised to 9.99x10^45, it should stay back down to 20 mil). There are just some cars to where it should have a feeling of greatness attached to finally getting something you've been waiting for a while.

Now, having prejudice towards the OCD or UCD, should not be a factor to the price levels. As dumb of an idea i have found the CD's to be, the prices found in them should remain. Take this in. In 2001, Bentley placed 3rd (not first) at the 24 hours of Le Mans. In 2003, they won it. Here is the record from the auctioneers of the 2001 car (the 3rd place car)
http://www.rmauctions.com/CarDetails.cfm?SaleCode=MO12&CarID=r192
Had the 2003 car sold, Im sure it would be worth 5,750,000 Cr. However, that is an assumption based on the fact that only a 3rd place car sold for half its price, is pretty good i'd say. It's like picking favorites, it's not right but it didnt perform. Also, we can assume since Tom Kristensen also won it it, that is one of the 8 he has, it's a pretty good car to call a man Mr. Le Mans. Now that is all just assumption but it is fair to place those in a sentimental/heritage category when selling a car. Sure that those two things arent to be considered in production cars, but there are people who will buy it for that, because people have on GT.

However, that just being one car, I dont really have much to prove. I see where you are going. It is just some cars NEED to be that much. We can both say that we would both find cars to prove eachother wrong, until we actually run out of cars to choose. I understand that, but this is not as much of an important issue, rather than actual prices for parts and upgrades. Those are what need to be changed. I highly doubt it would cost as little as it does to upgrade a car to a LM spec race car whom could compete in a 24 hour race.
 
@Tornado

okay, I'm starting to feel your drift as to where your boat is going. But is this an issue though which should be fixed? IMO, I see that it is fit to see some cars at the maximum price cap (however, if the GT6 cap is raised to 9.99x10^45, it should stay back down to 20 mil). There are just some cars to where it should have a feeling of greatness attached to finally getting something you've been waiting for a while.

Now, having prejudice towards the OCD or UCD, should not be a factor to the price levels. As dumb of an idea i have found the CD's to be, the prices found in them should remain. Take this in. In 2001, Bentley placed 3rd (not first) at the 24 hours of Le Mans. In 2003, they won it. Here is the record from the auctioneers of the 2001 car (the 3rd place car)
http://www.rmauctions.com/CarDetails.cfm?SaleCode=MO12&CarID=r192
Had the 2003 car sold, Im sure it would be worth 5,750,000 Cr. However, that is an assumption based on the fact that only a 3rd place car sold for half its price, is pretty good i'd say. It's like picking favorites, it's not right but it didnt perform. Also, we can assume since Tom Kristensen also won it it, that is one of the 8 he has, it's a pretty good car to call a man Mr. Le Mans. Now that is all just assumption but it is fair to place those in a sentimental/heritage category when selling a car. Sure that those two things arent to be considered in production cars, but there are people who will buy it for that, because people have on GT.

However, that just being one car, I dont really have much to prove. I see where you are going. It is just some cars NEED to be that much. We can both say that we would both find cars to prove eachother wrong, until we actually run out of cars to choose. I understand that, but this is not as much of an important issue, rather than actual prices for parts and upgrades. Those are what need to be changed. I highly doubt it would cost as little as it does to upgrade a car to a LM spec race car whom could compete in a 24 hour race.
Where does this feeling of accomplishment come from? Here are two scenarios, is one different from the other.

Real Car Price - $20Mill
In Game Price - $20Mill
Seasonal Event Award - $2Mill
#of Races Won to buy said Car - 10

Real Car Price - $20Mill
In Game Price - $4Mill
Seasonal Event Award - $400K
#of Races Won to buy said Car - 10

Is there a difference in the sense of accomplishment in those two scenarios?
 
Where does this feeling of accomplishment come from? Here are two scenarios, is one different from the other.

Real Car Price - $20Mill
In Game Price - $20Mill
Seasonal Event Award - $2Mill
#of Races Won to buy said Car - 10

Real Car Price - $20Mill
In Game Price - $4Mill
Seasonal Event Award - $400K
#of Races Won to buy said Car - 10

Is there a difference in the sense of accomplishment in those two scenarios?

You might not take having some cars in life for granted as much as i do. Im one of those types who could write two forums woth of GTPlanet describing how i felt the first time i hopped in the R10 and did a lap at Le Mans. When I get in the R18, im probably going to make a live feed of it about me in a corner just in sheer over joy...
 
You might not take having some cars in life for granted as much as i do. Im one of those types who could write two forums woth of GTPlanet describing how i felt the first time i hopped in the R10 and did a lap at Le Mans. When I get in the R18, im probably going to make a live feed of it about me in a corner just in sheer over joy...
What does that have to do with my question?:confused:
 
People still don't get it. Nice. :rolleyes:

No, I just understand that outside of this thread car prices are little more than a minor inconvenience. Considering how much money you get for seasonal events and other things even the 20 million credit cars aren't that hard to get. But of course there can be no such thing as a "minor issue" on this site.
 
Given the relative ease of changing the pricing, my guess is they think it's ok...

You're assuming they went "The game economy is great, let's keep it", when I think the implication is they didn't even *bother to consider it* so they left it the same.
 
No, I just understand that outside of this thread car prices are little more than a minor inconvenience. Considering how much money you get for seasonal events and other things even the 20 million credit cars aren't that hard to get. But of course there can be no such thing as a "minor issue" on this site.

What's so ironic about that statement is that people in this thread who want these car prices to stay because otherwise it would make it too easy to obtain the expensive cars, are going to get exactly that.

By wanting these cars to stay at 10-20 million credits, people are asking for another economy just like GT5 where even cars under 1,000,000 Cr. can be obtained in no time thanks to seasonals. If PD doesn't do high paying seasonals, we'll find ourselves strapping rubber bands to our DS3s and grinding at Indy again. It will backfire regardless unless PD creates some balance in the game's economy and the easiest way to do that is to just lower the prices of these cars by several million credits and be done with it. That, and give us a good carrer mode with reasonable payouts (not too low OR high) out of the box instead of these seasonals to try to fix a poorly thought out economy.

PD got it right in GT1-4 for crying out loud. I can't stress that enough.
 
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