Cities: Skylines (the Sim City we deserve)

  • Thread starter Akira AC
  • 1,366 comments
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15,246
United Kingdom
United Kingdom
“Shopping Malls” includes:
4 unique buildings: Shopping Plaza, Large Grocery Store, Medium Grocery Store, Mall of Marvels
53 growable buildings added to the commercial zone (neighborhood malls, big box stores, modern luxury malls, and outdoor pedestrian malls)
Additional theme-related props

 

VXR

10,649
United Kingdom
Plymouth, UK
motorforum
Got my free next gen updates for the PS5. Hoping the more relaxed experience on a console will kick-start my PC building enthusiasm.

Still can't stand the forced highway at the start of a map...
 
8,928
Denmark
Denmark
What functionality do you want beyond what is already available?
Just convincing scale and customizability like we got with the parks, university and airports expansions. Those didn’t bring much in terms of functionality, but it allowed players to get lost building bespoke areas within cities. I’d say seaports are massively overlooked in this regard.

I’m on Playstation, so I cannot rely on mods to achieve something that comes remotely close.
 
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1,075
United Kingdom
Silverstone
VXR
Got my free next gen updates for the PS5. Hoping the more relaxed experience on a console will kick-start my PC building enthusiasm.

Still can't stand the forced highway at the start of a map...
How would you rate the next gen version compared to the original?

Does anything stand out apart from extra tiles?
 
15,246
United Kingdom
United Kingdom
Just convincing scale and customizability like we got with the parks, university and airports expansions. Those didn’t bring much in terms of functionality, but it allowed players to get lost building bespoke areas within cities. I’d say seaports are massively overlooked in this regard.

I’m on Playstation, so I cannot rely on mods to achieve something that comes remotely close.
Fair enough.
 
10,359
Sweden
Sweden
eran0004
I had a big deathwave occuring and decided to build a monumental cemetery in order to fix that. Turned out that the hill on the other side of the train tracks was a good location. I started with the road network, a mix of pedestrian streets from Plazas and promenades and a road version of the parklife paths from the Steam workshop. Then placed some monuments and deathcare facilities. Finally a bunch of trees and some decorative lights. In total this build gave me an additional 38 hearses.

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With the deathwave taken care of, the residential expansion may continue.
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15,246
United Kingdom
United Kingdom
Sweet. Glad I've got all the DLC! :D have to say though, with all the roads being, or that have been, added to the game recently, I'm loosing track of what I've used in maps that's vanilla and what's workshop.
 
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15,246
United Kingdom
United Kingdom
Well, after the update my games borked. Maybe more incompatible mods than normal.

edit, interestingly my game now has no mods listed as installed, despite still being subscribed to them all still. One interesting off shoot of that, is that the FPS counter says a new map runs at 180 FPS :D
 
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15,246
United Kingdom
United Kingdom
Further to the above, I can only access my Mod list by clicking the content manager link on the update pop-up. If I try going into it from the menu it's still blank. I've switched off everything that's not been updated for the latest update and I can at least start a blank map with some mods working, I can't however open any old save games, even one I started on Monday that was basically just on off-ramp.

Hmmm...

Given how much I was just restarting the same cities and never finishing anything, I'm not actually that bothered, though I am considering just shelving it until CS2 comes out.
 
10,359
Sweden
Sweden
eran0004
Further to the above, I can only access my Mod list by clicking the content manager link on the update pop-up. If I try going into it from the menu it's still blank. I've switched off everything that's not been updated for the latest update and I can at least start a blank map with some mods working, I can't however open any old save games, even one I started on Monday that was basically just on off-ramp.

Hmmm...

Given how much I was just restarting the same cities and never finishing anything, I'm not actually that bothered, though I am considering just shelving it until CS2 comes out.
That sounds strange, hope you can get it to work again. I just went through all my mods and checked their steam pages to see if some had been reported as broken. Most of the mods were fine, just had to change one or two to a "temporary fix" version and another one back to the original from a temporary fix version which was no longer needed. Fortunately the game loads well for me.

Speaking of mods, here's a CSL Map View map view of my current project.

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15,246
United Kingdom
United Kingdom
That sounds strange, hope you can get it to work again.
I've turned back on a bunch of mods and now it works again, so it was obviously a mod that wasn't compatible but has now been fixed. I didn't do it methodically though, so I'm not sure which one is a potential game breaker.

edit: still not working properly, no buildings appear when I place them! edit2: Plop the growables was still turned off. Works now.
 
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10,359
Sweden
Sweden
eran0004
Some more spaghetti. The coastline here is a little steep so i decided to try a stacked highway configuration. This led to an interesting interchange, made more complicated by the fact that it shares the space with a railway junction.

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