Course Maker in GT6?

Discussion in 'Gran Turismo 6' started by ffjjbb, May 10, 2012.

  1. snoopybg

    snoopybg

    Messages:
    543
    Well, they promised it, so they better deliver at some point before GT7.
     
    Nekoz likes this.
  2. GTP_Rex2000

    GTP_Rex2000

    Messages:
    70
    Location:
    United States
    Is there a course maker in GT6? Do you have to get to a certain point in the game to open it up or is it just not there in this game? :boggled:
     
    Nekoz likes this.
  3. R1600Turbo

    R1600Turbo Premium

    Messages:
    52,132
    Location:
    United States
  4. phil_75

    phil_75

    Messages:
    2,913
    Location:
    England
    No, we're just waiting for PD to wake up.
     
    Nekoz, Geoff, GTP_Rex2000 and 2 others like this.
  5. fredyellowone

    fredyellowone

    Messages:
    396
    Location:
    Canada
    They've been sleeping for a veryyyyyyy long time.
     
    Nekoz and phil_75 like this.
  6. Davoxx

    Davoxx

    Messages:
    618
    Location:
    United Kingdom
    Hello ,

    I am really crazy about drift but tracks on Gt6 are not the best to Tandem because to do it you need a little track with less than 2km.
    This is why I really hope to be able to create real tracks with the course maker as Ebisu with most of the details ( relief, walls, ect.... )
    Because in Gt5 options are poor in the course maker.

    Anybody know any details about it except the 20km to 20km of the area, I mean if we will able to build a track as Ebisu or others which look like the reality ?

    Best Regards.
     
    Nekoz likes this.
  7. SilverFire

    SilverFire (Banned)

    Messages:
    1,396
    Best I know about it is that it will give you more control over each section and the feature with the GPS. I think we're stuck with the tracks we have for now unless PD adds some content. All I know about it. :)
     
    Nekoz likes this.
  8. Davoxx

    Davoxx

    Messages:
    618
    Location:
    United Kingdom
    I hope it is not going to be another promise.
     
    Nekoz likes this.
  9. jeffreyw1

    jeffreyw1

    Messages:
    44
    Location:
    United States
    You mention a course being created with a DS3 . . . what is a DS3?
     
    Nekoz likes this.
  10. MatskiMonk

    MatskiMonk

    Messages:
    12,841
    Location:
    United Kingdom
    Seriously I want this course creator (massive assumption it'll be any good) more than anything else in a game ever... even if PD just released a trailer for it.. I NEED this.

    Give a man a course, and he plays for a day, give a man a course creator and he plays for a life-time.
     
    Nekoz likes this.
  11. 508920

    508920

    Messages:
    130
    DualShock 3 (the standard PS3 controller) ;)

    And no offence, but I really think some of you are a bit greedy. I mean you were all so excited about the new tracks and cars and afther a month you already want to have more and more. Just enjoy the game, coursemaker will come anyway.
     
    Last edited: Jan 17, 2014
    Nekoz and jeffreyw1 like this.
  12. Griffith500

    Griffith500

    Messages:
    8,633
    There should be ways around all of that. I plan to ride the routes on my bicycle for nice resolution - I could even get road width by riding in both directions (which you could do in a car, too, but with less precision, up to a point). It should be interesting to get some of my actual biking routes into the game, too, although tree cover will hamper data collection.

    If the altitude data is a bit dodgy, there are some decently accurate sources online. It might be a job converting it all to be able to pull out the numbers you need, though, but somebody must have done something like it already.

    As for the size of the areas and your commute, if 20x20 km is the limit, then as long as you don't live further than 20 km from work, as the crow flies, it'll fit in no bother - the diagonal is about 28 km, if you want to get creative. If you want to be a total smart-arse, you can start chopping it up to include the best bits only. :dopey:
     
    Nekoz and Terje like this.
  13. IneedSchool

    IneedSchool

    Messages:
    858
    I have a feeling the course maker is not gonna be as good as it sounds.
     
    Nekoz, ChrisFax4Ever and poumpoum like this.
  14. Griffith500

    Griffith500

    Messages:
    8,633
    That rather depends on how good it sounds. ;)
     
    Nekoz likes this.
  15. IneedSchool

    IneedSchool

    Messages:
    858
    Well to put it this way, a track editor is pretty difficult to put into a game like this. I know this might be a bad example but remember in Modnation Racers where you could create your own tracks? I though it was alright but take into account it was a "cartoonish" game and is much simpler as opposed to Gran Turismo's driving model. So I would expect that it would be either a simple course maker or even if it's decent we'll get A LOT of pop-in issues.
     
    Nekoz likes this.
  16. Griffith500

    Griffith500

    Messages:
    8,633
    Which doesn't sound "that good", does it? So if they manage to get around those issues somehow, it'll be better than it sounds.

    And if they do exactly what you've described, it'll be exactly as it sounds - they would have to try fairly hard to make it not as good as it sounds, given the way you've described how it sounds! :p

    Managing your expectations is always wise, but we can still cautiously hope (someone might take notice).
     
    Nekoz likes this.
  17. IneedSchool

    IneedSchool

    Messages:
    858
    Well, I hope that GPS app that's coming soon for the course maker is decent too. I don't care if the environment doesn't look like it would in real life, I just want to drive an X1 from home to work!
     
    Nekoz likes this.
  18. DBM

    DBM

    Messages:
    104
    Location:
    United Kingdom
    If they ran the GPS data though something like Google Earth, then you could then get elevation and road width, and basic surrounding images. so then you could make fairly good looking tracks.
     
    Nekoz likes this.
  19. R1600Turbo

    R1600Turbo Premium

    Messages:
    52,132
    Location:
    United States
    I think you're going to be really disappointed.
     
    Nekoz, vasiliflame and Master Weasel like this.
  20. jeffreyw1

    jeffreyw1

    Messages:
    44
    Location:
    United States
    Thanks for the info.
     
    Nekoz and 508920 like this.
  21. Davoxx

    Davoxx

    Messages:
    618
    Location:
    United Kingdom
    Noooooooo , plz PD
     
    Nekoz likes this.
  22. Terje

    Terje

    Messages:
    137
    Yeah, I've been thinking about making it in two sections, as my commute is about 35km long in driving distance.

    Does anyone know where I can measure the straight line distance?
     
    Nekoz likes this.
  23. Griffith500

    Griffith500

    Messages:
    8,633
    Google maps has such a tool buried in the "beta" somewhere; it's possibly exposed in Chrome.

    Mapometer is pretty good; it uses Google maps, but the drawing tool is most useful - assuming Google maps has the required data for your area!
     
    Nekoz likes this.
  24. 05XR8

    05XR8

    Messages:
    34,198
    Location:
    Australia
    I would love to recreate Mount Panorama with no elevation. keep the walls and trees and no run-off area at the start and middle. keep the grassy and gravel area down Conrod through The Chase. It would still be an awesome circuit.
     
    Nekoz likes this.
  25. Terje

    Terje

    Messages:
    137
    Thanks for the link, quite useful. :)

    Here's my commute, by the way:
    [​IMG]

    Nothing special, but I want it anyway. ;)
     
    research, Nekoz, HaerBev and 2 others like this.
  26. Terje

    Terje

    Messages:
    137
    I would like to see what kind of routes you guys are thinking about recreating, either from Google Maps/similar sites or from a dash cam.

    Think I'm going to film my commute, just to share it here. :)

    It would be awesome to compare the real routes to the virtual ones. :D
     
    Last edited: Jan 19, 2014
    Nekoz likes this.
  27. HaerBev

    HaerBev

    Messages:
    1,528
    Location:
    France
    My dream, create the Trans-Canada Highway with the editor :) Yes this will remain a dream. Bought the game for the photomode and the track editor, hope we won't have to wait many months...
     
    Nekoz likes this.
  28. Shirrako

    Shirrako

    Messages:
    1,391
    Location:
    United Kingdom
    GT6 Spec 2.0 is coming and it will include all the promised features from the GT website.

    Kaz's hints at a major update are such a deja vu, the same thing happened with GT5, and then we got Spec 2.0.

    I may be wrong, but it's very likely that I'm right at this point.
     
    Zlork, jontikis and Nekoz like this.
  29. Stylel_Code

    Stylel_Code (Banned)

    Messages:
    344
    Nope if no sources to back up. Kaz says "big updates" since months, the game is not complete yet so we'll have to wait more.. As for me, I don't care anymore. They made us wait way too much. I just play GT6 for what it is, but I have 0 hope in this company now.
     
    research, TimothyL and Nekoz like this.
  30. Zlork

    Zlork

    Messages:
    2,559
    Do you know when this update will come out ? :)

    October, November, December or before the end of the year?
     
    Nekoz likes this.