"Daily" Race Discussion [Archive]

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For once I saw another Mustang in Race C. He started on 7, I started on 11.
He finished at 4, I at 6. SR steady at 99, DR up again. There where both Ford GT's and a R8 in the race but both kinds seems to have some trouble with worn tires.
The Mustang drops about 1-1,5 seconds on the last 3 laps due to tire wear, but is still very solid.
 
Did Race C in the MPower M6. Was battling an RSR for the first 5 laps. More like an F1 battle where it's not nose to tail, but me gaining time, RSR gain time. That kind of back and forth about 1-1.5 seconds apart.

I was on it on lap 6 or 7, right at the entry to the Corkscrew. RSR was a bit wobbly and I got the shakes too. Tank slapper into the gravel, just before the underpass.

I took the chance to pit. That bit of a spin gave my tyres some serious red tops. Dropped from 10th to 13th.

Came out of the pits in 14th ahead of an RS01. Was able to hold it off first few turns.
Caught up to an AMG that had some trouble up ahead. Dispatched that in the next couple laps.
3 laps to go, caught a GT-R. It defended well. So, I had to find a way past. Couldn't pull off a run due to the sausage curbs don't let me get that extra bit for a tighter apex.

Run to the final turn, GT-R is hugging that inside. I park the car on its right corner. Dummy left and then faint right. GT-R was caught out, but parked it in the apex. I wasn't going to be stuck on the outside. I had fresher tyres, but just too short of a run to the finish line. Oh well.
 
Did Race C in the MPower M6. Was battling an RSR for the first 5 laps. More like an F1 battle where it's not nose to tail, but me gaining time, RSR gain time. That kind of back and forth about 1-1.5 seconds apart.

I was on it on lap 6 or 7, right at the entry to the Corkscrew. RSR was a bit wobbly and I got the shakes too. Tank slapper into the gravel, just before the underpass.

I took the chance to pit. That bit of a spin gave my tyres some serious red tops. Dropped from 10th to 13th.

Came out of the pits in 14th ahead of an RS01. Was able to hold it off first few turns.
Caught up to an AMG that had some trouble up ahead. Dispatched that in the next couple laps.
3 laps to go, caught a GT-R. It defended well. So, I had to find a way past. Couldn't pull off a run due to the sausage curbs don't let me get that extra bit for a tighter apex.

Run to the final turn, GT-R is hugging that inside. I park the car on its right corner. Dummy left and then faint right. GT-R was caught out, but parked it in the apex. I wasn't going to be stuck on the outside. I had fresher tyres, but just too short of a run to the finish line. Oh well.

I use the GT-R simply for 2 reasons, very fast on the straight, and keeps the tires driveable on the last laps..
 
So, I had to find a way past. Couldn't pull off a run due to the sausage curbs don't let me get that extra bit for a tighter apex
I have found many overtakes by moving the brake point just a few meters earlier, getting the apex later and get a better run out to the straight. Other than that I have most luck hugging the curb in t1 toget by or making the Rainey curve more straight.
But I realize that you are faster than me so these things might be what you do in every lap already.
 
FIA went well last night. :)

Nations was a pretty uneventful race, just trying to get my SR back up for Manu. :)


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Manu was an Awesome race!! Battled with a BMW for 11 straight laps and finished only .3 ahead of him, might be my best race all year! What a fun race. :)


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Holy ****, I suck at Laguna Seca.

There is an increasing probability of a controller getting smashed here. I find the quickest (MR) cars so ****ing hard to drive and I cannot find a way of making them work for me, especially the Renault. I had similar frustrations the other week when the Renault was the quickest car. Ghosts and replays are pointless because I can't get the car to behave in the same way. I cannot generate anything like the turn-in, the nose just washes wide and the ghosts, despite braking latter and travelling faster grip and turn and then get an amount of traction I cannot replicate. On throttle I've got understeer or oversteer, with a seemingly tiny margin in between. It's really ****ing weird. Back to pondering what the **** it is I'm missing, compounded by seeing over 400 people below 1:22.16, with over 200 from 1:21.9 to 1:22.16, which means it's something really obvious. I hate quitting but this is doing my head in.
 
There is an increasing probability of a controller getting smashed here. I find the quickest (MR) cars so ****ing hard to drive and I cannot find a way of making them work for me, especially the Renault. I had similar frustrations the other week when the Renault was the quickest car. Ghosts and replays are pointless because I can't get the car to behave in the same way. I cannot generate anything like the turn-in, the nose just washes wide and the ghosts, despite braking latter and travelling faster grip and turn and then get an amount of traction I cannot replicate. On throttle I've got understeer or oversteer, with a seemingly tiny margin in between. It's really ****ing weird. Back to pondering what the **** it is I'm missing, compounded by seeing over 400 people below 1:22.16, with over 200 from 1:21.9 to 1:22.16, which means it's something really obvious. I hate quitting but this is doing my head in.
I had similar problems, it was a seemingly ok controller. A new original has changed my feel of grip and steering drastically.
 
This Morning I had a good Daily Race C, just before the servers went down. :D

I started from P2 and the driver on Pole and myself were the two A+ drivers in the lobby (the rest were DR A and B).

Right from the start I was able to put pressure on the car in front of me and at the end of the first lap I knew, that I had to get past because the drivers from behind were getting close to us.

My only chance was in the braking point for Turn 1.
And I admit, that it was a hard move ut turned out really well.
The rest of the race was quite unspectacular and I finished with a 7 sec. gap to P2.



Long story short: The 0.5 sec. penalty was worth it. :D

I've seen a lot of that this week, people move over on the curved straights when you have an overlap knowing it's an automatic 0.5s pen for going off the road. It happens a lot on the hill up to the corkscrew.
 
There is an increasing probability of a controller getting smashed here. I find the quickest (MR) cars so ****ing hard to drive and I cannot find a way of making them work for me, especially the Renault. I had similar frustrations the other week when the Renault was the quickest car. Ghosts and replays are pointless because I can't get the car to behave in the same way. I cannot generate anything like the turn-in, the nose just washes wide and the ghosts, despite braking latter and travelling faster grip and turn and then get an amount of traction I cannot replicate. On throttle I've got understeer or oversteer, with a seemingly tiny margin in between. It's really ****ing weird. Back to pondering what the **** it is I'm missing, compounded by seeing over 400 people below 1:22.16, with over 200 from 1:21.9 to 1:22.16, which means it's something really obvious. I hate quitting but this is doing my head in.

Ya, I'm perplexed with the fast times. I am busting my hump trying to get into the 1:22's

As for the MR cars, I don't know what to say. I don't seem to have much trouble with them. I run both the Lamborghini and Renault with 0 brake bias and ABS weak. I find they are more forgiving and controllable on ABS weak.

I know people call BS, but I find they slide a lot more, and they are far more unruly in all conditions, when you are using ABS default, which leads me to believe ABS default dictates more than simply ABS.
 
I am having a good time in sport mode. One guy turned in on me in t1, he ran wide and I tucked in, deliberately trying to give me a penalty by turning off, but I got no penalty and he lost 2 places.
I have seen people get .5 for track limits and 2 or 3 second for colliding with another vehicle or forcing another vehicle off track but that's it. No bogus penalties in the races I have been in.

Edit: I saved 2 replays so feel free to check them out.
 
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Ya, I'm perplexed with the fast times. I am busting my hump trying to get into the 1:22's

As for the MR cars, I don't know what to say. I don't seem to have much trouble with them. I run both the Lamborghini and Renault with 0 brake bias and ABS weak. I find they are more forgiving and controllable on ABS weak.

I know people call BS, but I find they slide a lot more, and they are far more unruly in all conditions, when you are using ABS default, which leads me to believe ABS default dictates more than simply ABS.

I've not experimented with that yet but will take a look. I'm after a 1:21 but it's not going to come easily.
 
I've not experimented with that yet but will take a look. I'm after a 1:21 but it's not going to come easily.

No, it isn't. I got down to 1:22.7 and I doubt I can do better despite what the ideal time says,

I watch ghosts just pull out of corners so much more than I can. I THINK that it relies getting as close to the sausage curbs as possible without touching them and exiting the corkscrew just right....I don't know. It's a tough one for sure.
 
No, it isn't. I got down to 1:22.7 and I doubt I can do better despite what the ideal time says,

I watch ghosts just pull out of corners so much more than I can. I THINK that it relies getting as close to the sausage curbs as possible without touching them and exiting the corkscrew just right....I don't know. It's a tough one for sure.

They rocket out of the first hairpin and just pull away from there on. The steering on the DS4 doesn't seem accurate enough to get the exact lines needed and I'm clearly not trail braking enough. The Renault is so tricky.
 
Next weeks races are up

Tokyo Expressway - South Inner Loop
3 Laps 12 Players Car(s): N300 | Specially Provided Car BoP: On Settings: Fixed Tire: Sports: Hard DR Limit: None
Conditions
Fuel Cons.: None Tire Wear: None Damages: None Boost: Off Off-track Slowing: Low SlipStream: Weak Start: Grid Start
Pit Regulation
Mandatory Stop: None Mandatory Tires at Pit Stop: Sports: Hard Refueling at 0 L/s Fuel Tank Limit: None

Autódromo de Interlagos
5 Laps 16 Players Car(s): GR3 | Car from Garage BoP: On Settings: Fixed Tire: Racing: Hard DR Limit: None
Conditions
Fuel Cons.: None Tire Wear: None Damages: None Boost: Off Off-track Slowing: Real SlipStream: Real Start: Rolling Start
Pit Regulation
Mandatory Stop: None Mandatory Tires at Pit Stop: Racing: Hard Refueling at 0 L/s Fuel Tank Limit: None

Fuji International Speedway
13 Laps 20 Players Car(s): GR2 | Car from Garage BoP: On Settings: Fixed Tire: Racing: Medium DR Limit: None
Conditions
Fuel Cons.: x3 Tire Wear: x13 Damages: None Boost: Off Off-track Slowing: Real SlipStream: Real Start: Rolling Start
Pit Regulation
Mandatory Stop: None Mandatory Tires at Pit Stop: Racing: Hard Refueling at 10 L/s Fuel Tank Limit: None

Guy who picks the combos
giphy.gif
 
There is an increasing probability of a controller getting smashed here. I find the quickest (MR) cars so ****ing hard to drive and I cannot find a way of making them work for me, especially the Renault. I had similar frustrations the other week when the Renault was the quickest car. Ghosts and replays are pointless because I can't get the car to behave in the same way. I cannot generate anything like the turn-in, the nose just washes wide and the ghosts, despite braking latter and travelling faster grip and turn and then get an amount of traction I cannot replicate. On throttle I've got understeer or oversteer, with a seemingly tiny margin in between. It's really ****ing weird. Back to pondering what the **** it is I'm missing, compounded by seeing over 400 people below 1:22.16, with over 200 from 1:21.9 to 1:22.16, which means it's something really obvious. I hate quitting but this is doing my head in.

Lots of lifting helps in the renault with cornering. Don't accelerate until you're sure you don't have to lift again. The corkscrew is blind you're turning right, but not too far right before you can see the apex. Of course using all of the track helps a lot of well. If the nose is washing wide you're going too fast, brake earlier.
 
I don't know when I tried but had a bad time with the GT-86/FRS/BRZ
People being overly agressive and spinning out.
Some guy spun out and decided he should do it right in the middle of the track.
No time to react, guy was already sideways and he got right in front of me.
Bam! 5 second penalty.
That was it for me.
You either face the good players that are at the top of the leaderboard or you face the typical scum who drives dirty and tries to ram you off the road.
 

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I have found many overtakes by moving the brake point just a few meters earlier, getting the apex later and get a better run out to the straight. Other than that I have most luck hugging the curb in t1 toget by or making the Rainey curve more straight.
But I realize that you are faster than me so these things might be what you do in every lap already.
The other players, in my races, are fast(er) as well. I mainly use cars that are not the META and my qualy times are usually just one initial lap. Which puts me either mid-pack or down the end of the grid.

Next week Race C should be good. I'll use all three 2016 GT500 cars and just have fun.
 
They rocket out of the first hairpin and just pull away from there on. The steering on the DS4 doesn't seem accurate enough to get the exact lines needed and I'm clearly not trail braking enough. The Renault is so tricky.

I gave up on the Renault. I couldn't keep up the corner speed needed to make good time with it. I went with the Lambo.

You're right about the steering on the DS4. There's a setting to make it more "sensitive" but I don't find it does enough.
 
"Last qualifier in a room 2-3 seconds faster...and mostly Meganes. It's no secret that I'm not a fan of FWD. And these are so fast on the straight, and so forgiving of bad driving, that they can ruin the race for people that want to race real cars."
so,the Megane is not a real car because it handles well,is fast and is well suited to Bathurst-really???
 
So I did a bunch of testing at Mt Panorama. I learned I can do 13.2 to 13.4 in the Aston, Vette, Stang, and Mclaren. I did try the Lexus, but I don’t get on well with it coming downhil under braking. Way too loose do my taste, it does turn in nice though, but depending how you come off brake it can snap out a little turning in. I dunno...For some reason it doesn’t suit my style, which sucks because it’s pretty fast.
The Mclaren is a fun one that handles smooth if you like a handling type car, just short shift it. I shared that replay at 13.3 because it was nice and clean, although in that car I do run no tcs, which is unusual for me on the Mountain. Tcs 3 bb0 is what I ran on the others.
The Stang is nice and smooth, good car very stable, maybe hard to get the most out of it, but it’s steady, vette is same thing, but vette is such a momentum car, if you don’t hit the corners well it just seems slow, very very nice to drive, but lacks a bit of acceleration in my hands.
Of course I ran a 12.7 without too much trouble in the Megane. The key here is to go late brake, turn, and very smooth coming on throttle so as not to spin the tires up, once you stop overworking the front tires it’s just a rocket and very easy to drive.
Plus, it loves the inside line on that last corner onto Conrod which is a huge advantage.
I dunno, I put a lot of time in today on these. I just don’t see the point of using any car besides Megane, it has too many advantages on this track. You don’t wanna wind it out either it seems, I was getting best speed shifting at end of purple.
Both Mclaren and Megane identical speed in my hands at and of Conrod, 162...
Oh yeah, the Lexus IS not helped either by its cockpit view, I probably would have adjusted it so that I could see a dang apex, but meh. That car will be wiping out a lot coming down the mountain, since it’s all over the top ten.
I find the top ten almost irrelevant to actual racing laps really, on this track anyways. It’s getting harder and harder to to approach those times.
 
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Sorry for off topic..
I'm really surprised to read that so many people use TC at all. I turned it off for good when I beat the amateur races in campaign mode and never looked back. Am I doing it wrong?

Is it really faster to use tc? I thought it would make you lose grip in corners where you go flat out at grip limit as well as on slow corner exit.

Let me know if and when you deploy TC please
 
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