2 ok races followed by one spending 9 laps with a 🤬🤬🤬🤬🤬🤬 just driving me mental. Know I should have blasted them but trying to do it right.![]()
Did Race C in the MPower M6. Was battling an RSR for the first 5 laps. More like an F1 battle where it's not nose to tail, but me gaining time, RSR gain time. That kind of back and forth about 1-1.5 seconds apart.
I was on it on lap 6 or 7, right at the entry to the Corkscrew. RSR was a bit wobbly and I got the shakes too. Tank slapper into the gravel, just before the underpass.
I took the chance to pit. That bit of a spin gave my tyres some serious red tops. Dropped from 10th to 13th.
Came out of the pits in 14th ahead of an RS01. Was able to hold it off first few turns.
Caught up to an AMG that had some trouble up ahead. Dispatched that in the next couple laps.
3 laps to go, caught a GT-R. It defended well. So, I had to find a way past. Couldn't pull off a run due to the sausage curbs don't let me get that extra bit for a tighter apex.
Run to the final turn, GT-R is hugging that inside. I park the car on its right corner. Dummy left and then faint right. GT-R was caught out, but parked it in the apex. I wasn't going to be stuck on the outside. I had fresher tyres, but just too short of a run to the finish line. Oh well.
I have found many overtakes by moving the brake point just a few meters earlier, getting the apex later and get a better run out to the straight. Other than that I have most luck hugging the curb in t1 toget by or making the Rainey curve more straight.So, I had to find a way past. Couldn't pull off a run due to the sausage curbs don't let me get that extra bit for a tighter apex
Holy ****, I suck at Laguna Seca.
I had similar problems, it was a seemingly ok controller. A new original has changed my feel of grip and steering drastically.There is an increasing probability of a controller getting smashed here. I find the quickest (MR) cars so ****ing hard to drive and I cannot find a way of making them work for me, especially the Renault. I had similar frustrations the other week when the Renault was the quickest car. Ghosts and replays are pointless because I can't get the car to behave in the same way. I cannot generate anything like the turn-in, the nose just washes wide and the ghosts, despite braking latter and travelling faster grip and turn and then get an amount of traction I cannot replicate. On throttle I've got understeer or oversteer, with a seemingly tiny margin in between. It's really ****ing weird. Back to pondering what the **** it is I'm missing, compounded by seeing over 400 people below 1:22.16, with over 200 from 1:21.9 to 1:22.16, which means it's something really obvious. I hate quitting but this is doing my head in.
This Morning I had a good Daily Race C, just before the servers went down.
I started from P2 and the driver on Pole and myself were the two A+ drivers in the lobby (the rest were DR A and B).
Right from the start I was able to put pressure on the car in front of me and at the end of the first lap I knew, that I had to get past because the drivers from behind were getting close to us.
My only chance was in the braking point for Turn 1.
And I admit, that it was a hard move ut turned out really well.
The rest of the race was quite unspectacular and I finished with a 7 sec. gap to P2.
Long story short: The 0.5 sec. penalty was worth it.![]()
So this is teaching me that if you get hit don't control it, go off track to give the other person the penalty even if they don't deserve it because otherwise you'll get it.
There is an increasing probability of a controller getting smashed here. I find the quickest (MR) cars so ****ing hard to drive and I cannot find a way of making them work for me, especially the Renault. I had similar frustrations the other week when the Renault was the quickest car. Ghosts and replays are pointless because I can't get the car to behave in the same way. I cannot generate anything like the turn-in, the nose just washes wide and the ghosts, despite braking latter and travelling faster grip and turn and then get an amount of traction I cannot replicate. On throttle I've got understeer or oversteer, with a seemingly tiny margin in between. It's really ****ing weird. Back to pondering what the **** it is I'm missing, compounded by seeing over 400 people below 1:22.16, with over 200 from 1:21.9 to 1:22.16, which means it's something really obvious. I hate quitting but this is doing my head in.
Thank you. I really should have found that out before the race.Spa? Chicane before start/finish straight, take the right turn then hold the right hand kerb. Watch your speed, pit entry is a hard left turn.
Ya, I'm perplexed with the fast times. I am busting my hump trying to get into the 1:22's
As for the MR cars, I don't know what to say. I don't seem to have much trouble with them. I run both the Lamborghini and Renault with 0 brake bias and ABS weak. I find they are more forgiving and controllable on ABS weak.
I know people call BS, but I find they slide a lot more, and they are far more unruly in all conditions, when you are using ABS default, which leads me to believe ABS default dictates more than simply ABS.
I've not experimented with that yet but will take a look. I'm after a 1:21 but it's not going to come easily.
No, it isn't. I got down to 1:22.7 and I doubt I can do better despite what the ideal time says,
I watch ghosts just pull out of corners so much more than I can. I THINK that it relies getting as close to the sausage curbs as possible without touching them and exiting the corkscrew just right....I don't know. It's a tough one for sure.
Next weeks races are up
Tokyo Expressway - South Inner Loop
3 Laps 12 Players Car(s): N300 | Specially Provided Car BoP: On Settings: Fixed Tire: Sports: Hard DR Limit: None
Conditions
Fuel Cons.: None Tire Wear: None Damages: None Boost: Off Off-track Slowing: Low SlipStream: Weak Start: Grid Start
Pit Regulation
Mandatory Stop: None Mandatory Tires at Pit Stop: Sports: Hard Refueling at 0 L/s Fuel Tank Limit: None
Autódromo de Interlagos
5 Laps 16 Players Car(s): GR3 | Car from Garage BoP: On Settings: Fixed Tire: Racing: Hard DR Limit: None
Conditions
Fuel Cons.: None Tire Wear: None Damages: None Boost: Off Off-track Slowing: Real SlipStream: Real Start: Rolling Start
Pit Regulation
Mandatory Stop: None Mandatory Tires at Pit Stop: Racing: Hard Refueling at 0 L/s Fuel Tank Limit: None
Fuji International Speedway
13 Laps 20 Players Car(s): GR2 | Car from Garage BoP: On Settings: Fixed Tire: Racing: Medium DR Limit: None
Conditions
Fuel Cons.: x3 Tire Wear: x13 Damages: None Boost: Off Off-track Slowing: Real SlipStream: Real Start: Rolling Start
Pit Regulation
Mandatory Stop: None Mandatory Tires at Pit Stop: Racing: Hard Refueling at 10 L/s Fuel Tank Limit: None
There is an increasing probability of a controller getting smashed here. I find the quickest (MR) cars so ****ing hard to drive and I cannot find a way of making them work for me, especially the Renault. I had similar frustrations the other week when the Renault was the quickest car. Ghosts and replays are pointless because I can't get the car to behave in the same way. I cannot generate anything like the turn-in, the nose just washes wide and the ghosts, despite braking latter and travelling faster grip and turn and then get an amount of traction I cannot replicate. On throttle I've got understeer or oversteer, with a seemingly tiny margin in between. It's really ****ing weird. Back to pondering what the **** it is I'm missing, compounded by seeing over 400 people below 1:22.16, with over 200 from 1:21.9 to 1:22.16, which means it's something really obvious. I hate quitting but this is doing my head in.
The other players, in my races, are fast(er) as well. I mainly use cars that are not the META and my qualy times are usually just one initial lap. Which puts me either mid-pack or down the end of the grid.I have found many overtakes by moving the brake point just a few meters earlier, getting the apex later and get a better run out to the straight. Other than that I have most luck hugging the curb in t1 toget by or making the Rainey curve more straight.
But I realize that you are faster than me so these things might be what you do in every lap already.
They rocket out of the first hairpin and just pull away from there on. The steering on the DS4 doesn't seem accurate enough to get the exact lines needed and I'm clearly not trail braking enough. The Renault is so tricky.