"Daily" Race Discussion [Archive]

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I’m ran 3 race Cs on the alt today.

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1st and 3rd races. I think I finished 3rd or 4th in the middle race. I set a one lap qualifying time after the first race to get to the middle of the field.

This combo feels really nice for me. You can really attack the sweeping corners. 2h/3s/3s has been working for me. I’ve been able to keep up on the first couple of laps, and I’m still attacking on the last lap when the people who are on lap 4 on mediums are starting to struggle.

I’ll probably race this a bunch this week. Maybe I’ll get the alt to DR A for a little while. Hopefully it doesn’t distract me from FIA too much.
 
I was a bit skeptical about Race A this week, but it's become one of the best for me personally in a while, after 5 races I've gained 3000 DR, and that includes the one race where I completely bottled it on my own (twice) and came in last. I set BB to 3 to the rear and have been really getting in tune with the car and track, I've been on pole position every race. Only won once though, although I'm not too upset because 3/5 of the races I kept having this quick Brazilian starting 2nd that I had many good battles with (although one of the wins was stolen from me by being punted at the last corner on the last lap by another driver...). I wonder if it'll be like this all week though.

i can't seem to break 29.... any advice?
 
i can't seem to break 29.... any advice?
Not the one you're replying to, but I can give a few pointers.
- To help the car rotate more, move the brake balance to the back of the car. I personally have it at 4.
- This car is a Front wheel drive, so it will understeer if you turn in too much while accelerating.
- The only time you want to go to 2nd gear is at the hairpin near the end of the lap.
- Shift when the shift bar fills up. The car's peak power is at 6000 RPM, which is when the bar is about 90-95% full. Rev too much, and you'll lose power, hurting your time.
- On the Big Banky Boy, take it on 3rd gear. Try to stick to the inside of the turn as you approach the second half of the turn and slowly starts to flatten out.
- The chicane at the end is tricky, to say the least. This whole chicane should be taken on 3rd gear. Brake well before the tire structure. As you complete the right turn, you want to be on the right side of the track almost immediately when the turn ends. Then brake a bit for the left hander and turn in. Be patient on the throttle. You want try to not have to steer so much (after passing the apex) to avoid hitting the black and white barriers. The straighter you take that are between the final left turn and pit entry area, the faster you'll get the exit to end your lap.
 
So after practicing/qualifying for nearly and hour, felt brave enough to give Race B at Spa a try. I'm currently matched in B/S lobbies. First race was just fun and clean enough that it sucked me in to the inevitable black hole of idiots that seem more and more impossible to avoid.

First race: clean, started 3rd, finished 6th after just keeping my nose clean to gage how this race was going to play out for the week. It's actually really a fun setup, the car is a hoot and if you're smart and careful, you can make great progress moving through the field in the short 3-lap race.

Second race: started 4th... you do not want to be on the outside at the front of this standing start race between spec cars on sport/hard tires. Was rear-ended by some fellow who was in turn rear-ended first. The fun part is that ~I~ received a 2 sec penalty and SR reduction for being rear-ended... not the end of the world, but frustrating. I try to keep my momentum and just prepare to recover any inevitable spots that I'd lose on the penalty at the top of the hill.

Start and penalty:



Root cause: Player tries to win in the first turn, from 14th starting position:



But he was not satisfied to be the victim, no, he wanted to prove he was entitled to spots ahead now. So, he pressed on, dumping me in Eau Rouge, and ruining my race. Nice. Recover back onto the track, just to serve my penalty. I actually climbed back up to 7th, not a terrible recovery in the end, and worth some added DR points, which was the only real objective. May as well race one more time, seem manageable, if that is the worst of it, right?



By the way, the idiot that started the carnage at the start? He finished 4th... yeah, nice, right? Here's his 'sterling' SR history... a real class act! Why do people like me get paired with this type? It's a joke... that record is garbage and he doesn't belong in an S lobby.

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Third one: moron who had gone off at Stavelot, allowing me and one other past, seemed determined to recover the spots in the next two turns. Went off the track at Blanchimont, and then mashed his throttle until he blew past the braking point entering the bus stop chicanes. Destroyed my race, I ended up 11th and lost most of the points I'd earned in the first two races. Wasted nearly two hours, between practice and the three races, just to end up nearly where I was at the start of this week.



And this idiot: ID simply had this to say: "LOL almost had it". LOL, bud, sure. Players like him should be banned from online play, it's as simple as that. Shouldn't have to filter through them to enjoy the game.
 
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i can't seem to break 29.... any advice?

Not the one you're replying to, but I can give a few pointers.
- To help the car rotate more, move the brake balance to the back of the car. I personally have it at 4.
- This car is a Front wheel drive, so it will understeer if you turn in too much while accelerating.
- The only time you want to go to 2nd gear is at the hairpin near the end of the lap.
- Shift when the shift bar fills up. The car's peak power is at 6000 RPM, which is when the bar is about 90-95% full. Rev too much, and you'll lose power, hurting your time.
- On the Big Banky Boy, take it on 3rd gear. Try to stick to the inside of the turn as you approach the second half of the turn and slowly starts to flatten out.
- The chicane at the end is tricky, to say the least. This whole chicane should be taken on 3rd gear. Brake well before the tire structure. As you complete the right turn, you want to be on the right side of the track almost immediately when the turn ends. Then brake a bit for the left hander and turn in. Be patient on the throttle. You want try to not have to steer so much (after passing the apex) to avoid hitting the black and white barriers. The straighter you take that are between the final left turn and pit entry area, the faster you'll get the exit to end your lap.

First and foremost, watch the replays of the top people and note everything that they're doing: Where are they braking? How much braking force are they applying? Are they trail braking, and if so, how much, and for how long? Where are they turning in? Where are they apexing? Where are they getting back on the throttle? Where is there exit? You'll probably have to rewind multiple times per corner, but this really helped me figure out what I should be doing on the track. Then, load their ghost up and follow them for a bit, and once you're comfortable, try to do it yourself without relying on following them too much.

Everything Mistah_MCA is good advice I would give. I think the biggest thing is to remember the car is FF and low-powered, so your momentum, brake, and throttle control, as well as managing where the weight is, is especially critical.

Make sure when you're cornering, you're not steering too sharply. The tires won't like you trying to accelerate and turn at the same time. If you overdo it, you'll get a trip to Understeer City.

As I and Mistah_MCA said, moving the brake balance to the rear will help the car rotate some more on turn-in. Trail braking into a corner and not accelerating too early on turn-out is critical to prevent understeering through the corner.

Also, because it's so under-steer prone, remember that reducing throttle/getting off the throttle will help settle/rotate the car if needed.

- This is important to nail Turn 8 (I think that's the turn number, I think it's the Big Banky Boy mentioned above) as you can enter the corner flat-out, but you should lift to around 50% throttle for a moment to let the car rotate and turn slightly, then go back to full-throttle, to hit the late-apex and begin to straighten out. But this serves as a good example of throttle/momentum/weight shifting control.

A lot of the corners have banking- use them to your advantage. This means hitting your apexes are critical. I've found that it's ok to sacrifice turn-in speed to ensure I apex the corner correctly so I can get on the power earlier because it will mean I have a much better exit speed, which has also worked well in the races as the people behind me would always do the opposite and let me pull away when we get through the turn.

If you have any questions on specific corners, I can walk you through what I do through them. Of course, I'm also not the fastest person here by far, but I'm always willing to help.
 
Not the one you're replying to, but I can give a few pointers.
- To help the car rotate more, move the brake balance to the back of the car. I personally have it at 4.
- This car is a Front wheel drive, so it will understeer if you turn in too much while accelerating.
- The only time you want to go to 2nd gear is at the hairpin near the end of the lap.
- Shift when the shift bar fills up. The car's peak power is at 6000 RPM, which is when the bar is about 90-95% full. Rev too much, and you'll lose power, hurting your time.
- On the Big Banky Boy, take it on 3rd gear. Try to stick to the inside of the turn as you approach the second half of the turn and slowly starts to flatten out.
- The chicane at the end is tricky, to say the least. This whole chicane should be taken on 3rd gear. Brake well before the tire structure. As you complete the right turn, you want to be on the right side of the track almost immediately when the turn ends. Then brake a bit for the left hander and turn in. Be patient on the throttle. You want try to not have to steer so much (after passing the apex) to avoid hitting the black and white barriers. The straighter you take that are between the final left turn and pit entry area, the faster you'll get the exit to end your lap.

First and foremost, watch the replays of the top people and note everything that they're doing: Where are they braking? How much braking force are they applying? Are they trail braking, and if so, how much, and for how long? Where are they turning in? Where are they apexing? Where are they getting back on the throttle? Where is there exit? You'll probably have to rewind multiple times per corner, but this really helped me figure out what I should be doing on the track. Then, load their ghost up and follow them for a bit, and once you're comfortable, try to do it yourself without relying on following them too much.

Everything Mistah_MCA is good advice I would give. I think the biggest thing is to remember the car is FF and low-powered, so your momentum, brake, and throttle control, as well as managing where the weight is, is especially critical.

Make sure when you're cornering, you're not steering too sharply. The tires won't like you trying to accelerate and turn at the same time. If you overdo it, you'll get a trip to Understeer City.

As I and Mistah_MCA said, moving the brake balance to the rear will help the car rotate some more on turn-in. Trail braking into a corner and not accelerating too early on turn-out is critical to prevent understeering through the corner.

Also, because it's so under-steer prone, remember that reducing throttle/getting off the throttle will help settle/rotate the car if needed.

- This is important to nail Turn 8 (I think that's the turn number, I think it's the Big Banky Boy mentioned above) as you can enter the corner flat-out, but you should lift to around 50% throttle for a moment to let the car rotate and turn slightly, then go back to full-throttle, to hit the late-apex and begin to straighten out. But this serves as a good example of throttle/momentum/weight shifting control.

A lot of the corners have banking- use them to your advantage. This means hitting your apexes are critical. I've found that it's ok to sacrifice turn-in speed to ensure I apex the corner correctly so I can get on the power earlier because it will mean I have a much better exit speed, which has also worked well in the races as the people behind me would always do the opposite and let me pull away when we get through the turn.

If you have any questions on specific corners, I can walk you through what I do through them. Of course, I'm also not the fastest person here by far, but I'm always willing to help.

First and foremost, watch the replays of the top people and note everything that they're doing: Where are they braking? How much braking force are they applying? Are they trail braking, and if so, how much, and for how long? Where are they turning in? Where are they apexing? Where are they getting back on the throttle? Where is there exit? You'll probably have to rewind multiple times per corner, but this really helped me figure out what I should be doing on the track. Then, load their ghost up and follow them for a bit, and once you're comfortable, try to do it yourself without relying on following them too much.

Everything Mistah_MCA is good advice I would give. I think the biggest thing is to remember the car is FF and low-powered, so your momentum, brake, and throttle control, as well as managing where the weight is, is especially critical.

Make sure when you're cornering, you're not steering too sharply. The tires won't like you trying to accelerate and turn at the same time. If you overdo it, you'll get a trip to Understeer City.

As I and Mistah_MCA said, moving the brake balance to the rear will help the car rotate some more on turn-in. Trail braking into a corner and not accelerating too early on turn-out is critical to prevent understeering through the corner.

Also, because it's so under-steer prone, remember that reducing throttle/getting off the throttle will help settle/rotate the car if needed.

- This is important to nail Turn 8 (I think that's the turn number, I think it's the Big Banky Boy mentioned above) as you can enter the corner flat-out, but you should lift to around 50% throttle for a moment to let the car rotate and turn slightly, then go back to full-throttle, to hit the late-apex and begin to straighten out. But this serves as a good example of throttle/momentum/weight shifting control.

A lot of the corners have banking- use them to your advantage. This means hitting your apexes are critical. I've found that it's ok to sacrifice turn-in speed to ensure I apex the corner correctly so I can get on the power earlier because it will mean I have a much better exit speed, which has also worked well in the races as the people behind me would always do the opposite and let me pull away when we get through the turn.

If you have any questions on specific corners, I can walk you through what I do through them. Of course, I'm also not the fastest person here by far, but I'm always willing to help.

Thank you this is all phenomenal advice.. much appreciated

My settings are TCS 0 and bb 3-5, been experimenting. I had no idea the car had peak power at 6k.... i gotta figure out these shift bars and apply that knowledge

Also didn't know you could load someone else's ghost.. i do watch replays to study the things you mentioned like their apex and such but ghosts will help me pintpoint where they are pulling ahead (if not every corner) lol

question about the 2nd gear thing you mentioned.. is it advisable to use 2nd gear mid-turn to sharpen apex.. and then shifting back to third before exit? or am i losing too much speed at that point and may as well rev out 2nd?
 
question about the 2nd gear thing you mentioned.. is it advisable to use 2nd gear mid-turn to sharpen apex.. and then shifting back to third before exit? or am i losing too much speed at that point and may as well rev out 2nd?

I don't do this for this car and track combo because I'm pretty sure you lose too much time with the shifts. I also don't think it's necessary for this car and track combo since you can control the rotation through throttle/brake modulation, downshifting to rotate the car I would think would scrub too much speed to be useful, and if you need to rotate the car that much in this race, there's probably a better way to take the corner.
 
Imo, there is nothing wrong with using the engine to brake, in fact it is preferable if it means you trail brake a little lighter. But it's all about timing, many downshift too early which can cause snap oversteer, too late and it's only effect is slowing your momentum. Rally racing and drifting are all about weight transfer aided by engine braking. But in the end its really all about weight transfer. You can get away with being a gear higher and losing less momentum if you weight transfer is controlled.

All in all each is just another tool in your tool box, a hammer isnt better than a pair of linesmen pliers, which arent any more useful than a crescent wrench. It just depends on the job at hand.

Nothing beats the right tool for the job though.

NOTHING.
 
Spent quite a bit of time at the Kyoto circuit yesterday, I hadn't really gotten to know it before and it's actually very fun :dopey: I did some races starting from the back on my second account first, best result being a podium, and brought its DR back up to 45k after taking a hit at Fuji last week. The track, being so wide, really lends itself to some great racing and it's especially satisfying to pull off moves round the outside :D I've been running 4 laps on hards and 4 laps on mediums in the Yeetle, practicing how to look after tires on the mediums stint which I'm doing pretty decently surprisingly :dopey:

Then I went on my main to do time trial in the Supra and, after a long session, finally walked away with a 2:13.966. Also found out that driving on pad can be physically painful as well, who knew :scared:

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Question: Why don’t modern sports cars have more downforce?
Slightly old post but amateur unqualified auto engineer GO!

2 answers:

1) Wind tunnel development is super expensive and super arduous. Road car aerodynamics, especially these days, are far more focused on increasing fuel efficiency by reducing the effects of drag. Air resistance is one of, probably outright the most impactful factor of resistance on the efficiency of a vehicle.

Reducing the coefficient of drag and reducing the weight of a vehicle are the best ways to make it more efficient at everything it does, unfortunately the modern car customer demands a lot of comforts in the vehicle that add weight; think air-con, electric windows, apple car play, all this stuff.

Downforce-generating aero parts don't decrease drag, in fact more often they increase it by enlargening the frontal area (part of the formula that determines the coefficient of drag).

2) They do, but PD don't really model it. This answer is more aimed at cars like the LaFerrari, AM Vulcan etc. These cars do have downforce generating aero which can rival the capabilities even of a GT3 racecar. They were air tunnel developed for this purpose in the same way as racecars. However PD for whatever reason hasn't modelled them quite as such.

In GTS downforce is expressed as a unitless number which leads me to believe it is a simple grip modifier of sorts, that is also probably used in slipstream and dirty air calculations.

In real life downforce is a very fluid value, usually expressed as KG (of downforce) at X MPH. This is because the true downforce value is dependent on many factors at one time, such as the speed of travel, and probably the air density, wind speed and direction, and horribly complicated fluid dynamic turbulence calculations are involved in true downforce modelling (I'd imagine any developer/programmer wants to avoid doing fluid dynamics as much as any engineer groans at it, it's bastard stuff).

The interesting point here is that roadcar aerodynamics and hyper super racecar aerodynamics are almost opposite disciplines at this point, the former being very focused on low drag and the latter balancing low drag with high grip, and also trying to make it not completely undrivable through slow stuff with all this air twisting mega aero on it (see: Merc F1 in first gear at a hairpin)

Enjoy the way more info than you needed.
 
Hi all, first post.

I bought a PS4 solely for GT Sport earlier this year, used to play GT2/3/4 a lot as a child and into my teenage years, then fell away from gaming when I was 18. Briefly had a few months stint with GT5/6 too.

I am thoroughly enjoying the game so far, particularly the online aspect of the game. I like the challenge of the daily races and have started the FIA races last week and going to try and continue to do so.

The only disappointing aspect is people in the daily races, and even FIA races not racing fairly. Many time now I've had races ruined where I've been nudged hard mid corner or smashed from behind, and at times penalised for it! An example yesterday, following the 2H/3H/3H strategy on race C, I had a great race last lap and we battle to just before the finish line side by side where I was then driven hard, like a pit manouvre, just before we crossed the line and lost the position!

I can't seem to post a good qualifying lap on race C, managed a low 2'18 with the 458 but it was awful in the race, failed better with the Supra race car.

My main point is, I can't seem to finish well due to the idiots I am racing, its feels like 3/4 of the races I do are ruined by others. The first time I played online a lot and moved into a B ranking was playing the daily race C at Le Sarthe. I played using the old Group C cars and loved the challenge and 95% of races were clean.

My sportsman rating is still 'S', how can I get myself back into clean races, or is it just the luck of the draw? I race with a controller and use X and SQUARE like old times, which I know is not good as you can't modulate throttle and brakes, but it's fun (Iam sure those buttons were touch sensitive in years gone by!?)

PS. Any tips for today's FIA nations race in terms of car and strategy?

Thanks
 
Hi all, first post.

I bought a PS4 solely for GT Sport earlier this year, used to play GT2/3/4 a lot as a child and into my teenage years, then fell away from gaming when I was 18. Briefly had a few months stint with GT5/6 too.

I am thoroughly enjoying the game so far, particularly the online aspect of the game. I like the challenge of the daily races and have started the FIA races last week and going to try and continue to do so.

The only disappointing aspect is people in the daily races, and even FIA races not racing fairly. Many time now I've had races ruined where I've been nudged hard mid corner or smashed from behind, and at times penalised for it! An example yesterday, following the 2H/3H/3H strategy on race C, I had a great race last lap and we battle to just before the finish line side by side where I was then driven hard, like a pit manouvre, just before we crossed the line and lost the position!

I can't seem to post a good qualifying lap on race C, managed a low 2'18 with the 458 but it was awful in the race, failed better with the Supra race car.

My main point is, I can't seem to finish well due to the idiots I am racing, its feels like 3/4 of the races I do are ruined by others. The first time I played online a lot and moved into a B ranking was playing the daily race C at Le Sarthe. I played using the old Group C cars and loved the challenge and 95% of races were clean.

My sportsman rating is still 'S', how can I get myself back into clean races, or is it just the luck of the draw? I race with a controller and use X and SQUARE like old times, which I know is not good as you can't modulate throttle and brakes, but it's fun (Iam sure those buttons were touch sensitive in years gone by!?)

PS. Any tips for today's FIA nations race in terms of car and strategy?

Thanks
Aah feel your pain... Yesterday I did 3 race B, 3 times starting in top 5 to finish last every time:( Lost 3k DR and 24SR... Idiots everywhere, I think just cant do nothing with this, must get used to it;)
 
Hi all, first post.

I bought a PS4 solely for GT Sport earlier this year, used to play GT2/3/4 a lot as a child and into my teenage years, then fell away from gaming when I was 18. Briefly had a few months stint with GT5/6 too.

I am thoroughly enjoying the game so far, particularly the online aspect of the game. I like the challenge of the daily races and have started the FIA races last week and going to try and continue to do so.

The only disappointing aspect is people in the daily races, and even FIA races not racing fairly. Many time now I've had races ruined where I've been nudged hard mid corner or smashed from behind, and at times penalised for it! An example yesterday, following the 2H/3H/3H strategy on race C, I had a great race last lap and we battle to just before the finish line side by side where I was then driven hard, like a pit manouvre, just before we crossed the line and lost the position!

I can't seem to post a good qualifying lap on race C, managed a low 2'18 with the 458 but it was awful in the race, failed better with the Supra race car.

My main point is, I can't seem to finish well due to the idiots I am racing, its feels like 3/4 of the races I do are ruined by others. The first time I played online a lot and moved into a B ranking was playing the daily race C at Le Sarthe. I played using the old Group C cars and loved the challenge and 95% of races were clean.

My sportsman rating is still 'S', how can I get myself back into clean races, or is it just the luck of the draw? I race with a controller and use X and SQUARE like old times, which I know is not good as you can't modulate throttle and brakes, but it's fun (Iam sure those buttons were touch sensitive in years gone by!?)

PS. Any tips for today's FIA nations race in terms of car and strategy?

Thanks
I have similar experience to you but feel a slight improvement since the last update.
I am actively driving a safer way, as an adaptation to the quality of racińg. Most are clean, but you never know who.
So I use the Beetle because it's agile, has good brakes and is easy to control ( even though I do it mostly by modulating the throttle, you should really try to get used to L2-R2 as brake and throttle).
I protect my inside in curves when someone is behind me, I keep an eye in the mirror in the hard braking zones so I can delay my turn-in if a diver comes, I only go around the outside if I have better tires, I make later apex to undercut.
I use an aggressive tire strategy so I can push hard all the time, 2h/3m/3m.
If someone brakecheks me I hit him, gives him the penalty.
 
I have similar experience to you but feel a slight improvement since the last update.
I am actively driving a safer way, as an adaptation to the quality of racińg. Most are clean, but you never know who.
So I use the Beetle because it's agile, has good brakes and is easy to control ( even though I do it mostly by modulating the throttle, you should really try to get used to L2-R2 as brake and throttle).
I protect my inside in curves when someone is behind me, I keep an eye in the mirror in the hard braking zones so I can delay my turn-in if a diver comes, I only go around the outside if I have better tires, I make later apex to undercut.
I use an aggressive tire strategy so I can push hard all the time, 2h/3m/3m.
If someone brakecheks me I hit him, gives him the penalty.

I think I will need to try L2/R2 again, I just cant get used to it, it would save my thumb though, the skin is hard now.

That tyre strategy works for me, I tried 4 laps in RM and I couldn't control the car well (again probably down to using 'X'). I've avoided one dive bomber with the mirror but sometimes they seem to come out of nowhere unfortunately, or you are racing someone clean for a lap then they decide to ruin it by taking you out.

The penalty system is strange, I've accidentally hit someone before and they received a penalty which is awful, but then I've been ran off the track and ended up last with a penalty too, for doing nothing wrong at all.

It won't stop me playing though, Iam enjoying it all a lot more than I had expected.
 
I think I will need to try L2/R2 again, I just cant get used to it, it would save my thumb though, the skin is hard now.

That tyre strategy works for me, I tried 4 laps in RM and I couldn't control the car well (again probably down to using 'X'). I've avoided one dive bomber with the mirror but sometimes they seem to come out of nowhere unfortunately, or you are racing someone clean for a lap then they decide to ruin it by taking you out.

The penalty system is strange, I've accidentally hit someone before and they received a penalty which is awful, but then I've been ran off the track and ended up last with a penalty too, for doing nothing wrong at all.

It won't stop me playing though, Iam enjoying it all a lot more than I had expected.
If contact happens in a curve the outside car always gets the penalty.

Edit: if I am in a race where I feel un-safe, not trusting the cars around me I turn TCS on and up to 2. Makes my car much more safe if pushed by others.

Edit 2: a warm welcome to GTP. You have found a place where you can get help, advice and share your race stories. It's nice to have you here.
 
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Aah feel your pain... Yesterday I did 3 race B, 3 times starting in top 5 to finish last every time:( Lost 3k DR and 24SR... Idiots everywhere, I think just cant do nothing with this, must get used to it;)

How do you check changes in DR and SR?

If contact happens in a curve the outside car always gets the penalty.

Edit: if I am in a race where I feel un-safe, not trusting the cars around me I turn TCS on and up to 2. Makes my car much more safe if pushed by others.

Edit 2: a warm welcome to GTP. You have found a place where you can get help, advice and share your race stories. It's nice to have you here.

Interesting, not sure if I follow the logic... divebombers come up the inside, which explains some penalties I've been handed.

I am ahead of you there, I've already had to change the TC to 1 to help with stunts, but with higher power I think I'll change the setting to 2 and give it a try.

Thanks
 
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Interesting, not sure if I follow the logic
To me it looks like the system is designed to work with people who follow the rules of racińg. Where no one dive-bombs. The penalty is then to stop people from turning in on a car at apex, following the "corner rights" rules.
So in a dangerous corner, hug the curb and brake a little early, that way you won't get punted clear off and won't get a penalty.
 
Well that was ****e... Race A, P3 and doing okay then shoved and punted and pushed into a barrier - bounced backwards (ie reverse) down the track, SR down & a 5 second penalty - and dead last with the pack disappearing in the distance.

So I quit rather than wasting time coming last by 15 seconds... down 1000 DR and 24 SR, knocking me down to SR A!

FFS, should have stayed in the race I guess?

next lobby is a mix of SR A/B, I’m guessing it’ll be worse... so much for my rising DR yesterday!
 
FFS, should have stayed in the race I guess?

Yep. Quitting is an addition 5 SR down (I think), and you also lost out on the green sectors you might have gotten by finishing. It doesn't mean I don't succumb sometimes, especially when getting inane penalties (for example, getting punted into the chicane at Tokyo South, being completely stopped and taking a 5 second penalty).
 
Yep. Quitting is an addition 5 SR down (I think), and you also lost out on the green sectors you might have gotten by finishing. It doesn't mean I don't succumb sometimes, especially when getting inane penalties (for example, getting punted into the chicane at Tokyo South, being completely stopped and taking a 5 second penalty).

I don't think it's an automatic SR down for quitting, on the occasions I have quit if I was clean there was no SR down, when I've been involved in an incident then quit SR has gone down. Usually lose 1k DR each time.
 
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