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Not much probably. In the end to many people were complaining about the bad penalty system when if we could rewind the time the system was almost perfect when it first came out and adding that hit from the back thing. They had no idea what to do so they created this piece of unrealistic garbage ghosting.What's going to happen about this glitching bug in races where cars simply pass through each other due to being in close proximity to each other?
I am not sure I like your post, as much as I understand it. It was not an advantage, it was simple realism. I hate it that PD is killing more and more realism. The clutch and shifter “advantage” as you call it was just how it should be driving a car. If the car has a clutch and no paddles, using paddles should be disadvantage a bit against using the game/car as intended. This is realism, instead of arcade games. When using a controller you gain advantage because in real cars you have no controller. Going so fast easily with controllers is something you should call an advantage. So to me personally it was not nice to see that “advantage” going away. In reward I would like it to be a bit more difficult to use the controller. Dont see that happen though.I'm not sure if they patched the clutch + shifter advantage, but that's worth a few tenths as well.
Again: nothing wrong with using either thing. This is not a pro/contra discussion. But calling it an advantage whilst it is pure realism when at home you have a wheel and shifter and a clutch is just not something I find fair. And because of those people whining and complaining PD took away that last bit of realism and made it more arcade.
For all those people: enjoy the new arcade ghosting
@ARTAsean: I am not attacking you in any way. I understand where you come from and I am not shouting the messenger but the situation. For all I know you are also using the clutch etc.
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