"Daily" Race Discussion [Archive]

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I reckon the main issue that could easily be fixed by PD, is to record the podiums; or even, how many seconds and how many thirds a driver gets, as well as the wins. Remove the WIN OR FAIL mentality, and people will simply go for the podium rather than desperately try to get a win.

And Sven Jurgens, I've wondered if the South American issue is related to how well their server is performing?

Since the upgrade, the Australian players commence with 5 deep green server bars; then when you switch to the next screen that shows the server performance - the Aussies are typically on 3 yellow bars. And in the race, the car performs far worse with three yellow bars than with 5 green bars. Especially in traffic, which is where you do your driving.

In my real third race, I had an S driver from Japan in front of me at the start, in my new account. He ran wide in the S's at the start. It wasn't him I thought - its this dumb game that ran him wide. I built a slight lead and lost the race with a 0.623 second penalty for running onto the grass just before the finish. I reckon it was the game not my speed or line ... he beat me by 0.2 seconds. I could have had 2 out of 3 wins, and closed the account there, and left it it with a 66% win record. But the fact is that podiums are really just as good wins - the problem is that PD don't have the brains to recognise podiums. It would make the game a whole lot less like dodgem cars. OK if drivers are going for the 3rd spot, it might shift down to being rougher there - but it would be a heap better IMO. Easy to do for PD, maybe a bit tougher for Kudos. But worth it guys.

Finally the server performance of each car should be highlighted during the race above each car. Our draw a yellow circle around cars with less than 4 bars server performance. So other drivers would know that if a car is driving poorly, and their server connection is crap, then maybe the others should consider that the driver's behaviour may not be due to them, but rather the servers. Especially after this so called "upgrade".

It's two things. South Americans do suffer more from lag, simply because of the distance to the server. However they also tend to drive nose to bumper, door to door, which is no good with lag. Any little lag spike results in contact. There likely are those that take full advantage of their lag as a bump that only happens on one client doesn't get penalized. You can easily let the lag do the work for you, ie punt people off unpunished.
 
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It's two things. South Americans do suffer more from lag, simply because of the distance to the server. However they also tend to drive nose to bumper, door to door, which is no good with lag. Any little lag spike results in contact. There likely are those that take full advantage of their lag as a bump that only happens on one client doesn't get penalized. You can easily let the lag do the work for you, ie punt people off unpunished.

There's a way around that too - if the car that hits you has a poor server rating, ie lets say a yellow circle around it - then make it not be able to push into the car in front. So lit it go right through the car in front and likely run off the track. Simple.
 
I reckon the main issue that could easily be fixed by PD, is to record the podiums; or even, how many seconds and how many thirds a driver gets, as well as the wins. Remove the WIN OR FAIL mentality, and people will simply go for the podium rather than desperately try to get a win.
Along with that I think an overall total clean race stat would help. People might want to see that number climb.
 
Controller. Interestingly activating all stability assistants is of no help either.
Exactly, it's impossible. I've tried a thousand times in circuit experience to no avail. Only thing left is to pray they don't include this track too much in weeklies but that's exactly the opposite of what they're doing.
 
There's a way around that too - if the car that hits you has a poor server rating, ie lets say a yellow circle around it - then make it not be able to push into the car in front. So lit it go right through the car in front and likely run off the track. Simple.

Nope not simple. That happens in DR.D with lower SR and people take full advantage of it by overtaking through you. Ghosts can still blind you :/
 
Exactly, it's impossible. I've tried a thousand times in circuit experience to no avail. Only thing left is to pray they don't include this track too much in weeklies but that's exactly the opposite of what they're doing.

I promise its not impossible. I was braking too hard which was causing me my problems with the descent. Gentle consistent braking is the key to this tricky section.
 
5GMVig8_d.jpg


I have a feeling that matching algorithm has changed recently...now it gives a chance to win with a decent qualy time...
Edit: I'm about 4sec slower with MCL than with nissan gtr on the mountain, but F1 being my favourite car ever, I just need to practice alot :)
 
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Nope not simple. That happens in DR.D with lower SR and people take full advantage of it by overtaking through you. Ghosts can still blind you :/
But they'd be gambling on the internet connection. And also, which is worse - driving through you without a penalty, or hitting you off the track?

Of course, the game is too dumb to work out if its deliberate.

Another way could be that if you get within lets say a car length, for more than one second - you get a warning ... and if it hits two seconds - 5 seconds instant penalty.

Oh and if I'd been racing my proper account at the Nord, I'd have lost 5,000 DR by now. I beat in two races an S driver - and am now a C DR with an A SR - after 11 races, DR is 5825, SR 75.

The internet connection for Australians with this upgrade is disgusting. You see the log on window with the drivers - three Australians on 5 green bars. Malaysians, Hong Kong, Indonesia - 5 green bars. 3 Japanese - 4 yellow bars. Then the window changes, and then changes again - and its Japanese 5 green bars, all the rest 3 yellow. Except for the Australian S DR S SR driver - CaptainKirkard - he's on one red. Sorry Captain - but The Force runs weakly in you. That single red bar shows the Japanese are in fact of the Sith kind.. (OK wrong SC-Fi). How much damage to his account then? This game after the upgrade is not for Australians, its for Japanese players, the rest should simply do the honourable thing, and commit Seppuku.
 
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But they'd be gambling on the internet connection. And also, which is worse - driving through you without a penalty, or hitting you off the track?

Of course, the game is too dumb to work out if its deliberate.

Another way could be that if you get within lets say a car length, for more than one second - you get a warning ... and if it hits two seconds - 5 seconds instant penalty.

Oh and if I'd been racing my proper account at the Nord, I'd have lost 5,000 DR by now. I beat in two races an S driver - and am now a C DR with an A SR - after 11 races, DR is 5825, SR 75.

The internet connection for Australians with this upgrade is disgusting. You see the log on window with the drivers - three Australians on 5 green bars. Malaysians, Hong Kong, Indonesia - 5 grew bars. 3 Japanese - 4 yellow bars. Then the window changes, and then changes again - and its Japanese 5 green bars, all the rest 3 yellow. Except for the Australian S DR S SR driver - CaptainKirkard - he's on one red. Sorry Captain - but The Force runs weakly in you. That single red bar shows the Japanese are in fact Syths. (OK wrong SC-Fi). How much damage to his account then? This game after the upgrade is not for Australians, its for Japanese players, the rest should simply do the honourable thing, and commit Seppuku.

Driving through you is worse. You can't see anything when their ghosts overlaps your car, then they go solid right in front of you and you can't go anywhere. All without any problems or penalties for the diver. Yet if you hit the diver that just went right though you and is now full on the brakes trying to saving the corner, you get a penalty! The game should reset them when emergency ghosting has to kick in. That will stop it quickly.

It's dirty time here again, my clean streak of 4 is long gone. Down to 83 SR now, all from South Americans hitting me. One race without a Brazilian diver starting behind me would be appreciated. DR is still going up though. It's just a mess until the karoussel every race.

One more and I'm gonna check out what Bathurst looks like now.

Yep down to SR.A now, thanks to three rowdy SA, dunno why this track is so popular over there or perhaps the sane people have all run for the hills.
 
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nice job on the 8:10 pigems

i hit a 8:09 on my first attempt but to be fair, the amount of hours i have on the ring in gt5 / gt6 / gts is obscene. i think i can get it down to low 8s. the awd is pretty fool proof and let's you be stupidly aggressive. i'm not a fan of anything besides FR/MR/RR but it is what it is. i'm using -2 BB (to the front)
 
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By the way: is there a prefered way to negotiate the dipper at Mount Panorama? No matter what car I use or which line I take, the back of the car gets light and the car yaws to the left.

Same thing happens to me all the time. That's why I call it Mt. Doom and is now a big no-no for me on the weeklies.
Are you using a wheel or controller?

The preferred line through there starts at the top of the decent. There's a little indent on the left side of the track so you can attack the right hander a little more straight. On the left, two wheels on the curb is fine if you don't touch the grass (dirty tires). and when you come off the curb, brake straight before the next right and stay close to the right side wall. Then, you just drop over the dip on the left where the pylon is and you should be pointing the at the final right turn. It's best to go through here in 2nd gear but make sure you have all the gear changing done before you make the right turn before the dip.

If you change gears at the dip or go to 1st, the rear will lock a bit and you will lose the tail.
 
I managed a no stop on Mount Panorama. Pointless, although I still gained 6 positions somehow. Tire wear is no problem, the mediums lasted all race at my snails pace of 2:10 - 2:11 per lap at fuel map 3 while extreme short shifting. And I still got rammed off by a Brazilian idiotic track re-entry :banghead: Got the SR Down for it as well. It seems no fixes have been made to the penalty system, still the same nonsense occurring.

However, I have not been booted once back to the race select screen in 5 races. Maybe that's actually fixed now! No more restarting the game after every race would be nice.
 
Driving through you is worse. You can't see anything when their ghosts overlaps your car, then they go solid right in front of you and you can't go anywhere. All without any problems or penalties for the diver. Yet if you hit the diver that just went right though you and is now full on the brakes trying to saving the corner, you get a penalty! The game should reset them when emergency ghosting has to kick in. That will stop it quickly.

It's dirty time here again, my clean streak of 4 is long gone. Down to 83 SR now, all from South Americans hitting me. One race without a Brazilian diver starting behind me would be appreciated. DR is still going up though. It's just a mess until the karoussel every race.

One more and I'm gonna check out what Bathurst looks like now.

Yep down to SR.A now, thanks to three rowdy SA, dunno why this track is so popular over there or perhaps the sane people have all run for the hills.
I just looked at a world time zone map. Brazil has 3 time zones, but the zone that is, by far it's most populated is 3 hours ahead of you. Maybe on weekdays, they'll be going to sleep by about 7:00 or 8:00 pm your time.
 
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Also had a race where I got one orange arrow for someone tapping me from behind, the only incident I had in the whole race. I end up with a red S at the end, and a drop of 9 SR points!!!

The same thing happened to me. One orange flag all race for a slight bump into someone who happened to brake early on the first turn and red SR after which seems kind of absurd. Maybe penalties have been made stricter with this combination or green flag increments have been reduced for all I know. I'm pretty sure you could hit 2 orange flags and end with at least neutral SR the last time we had this race. That said, I'm not too concerned because I hadn't planned to play much of A (this combination got old the last 3 times of it being a Daily.)
 
Still studying... er, i mean working. Should be home in an hour and a half or so to see if i actually learned anything today about how to be faster around the ring.

@Pigems nice pic and livery work.
 
I just looked at a world time zone map. Brazil has 3 time zones, but the zone that is, by far it's most populated is 3 hours ahead of you. Maybe on weekdays, they'll be going to sleep by about 7:00 or 8:00 pm your time.

They're still there, back in SR.A playing Brazilian pinball. And the laggy instigator goes away with a blue S, it's gonna be street justice time soon.
 
Wow, the McLaren F1 GTR is a beast. It took me a little time but then I shattered my old record on the mountain in GR3 with several seconds!
Update on this: I slashed my time down with more than a second.
I have updated the video with the new lap of 2:04.380. I have BB as +3.

 
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I hope not

SR.B now, 2 more races of getting hit, brake checked, pushed off. It's only going to get worse from here so qualify time soon. I tried, had a couple of good races with the few clean drivers in the backfield. So much nicer when people respect each other on the track. None of that tonight, too many people have figured out the Lancer drivers great on the grass as well...

One last attempt, then either switch to Bathurst (at SR.B :scared:) or give in and qualify. The point of not qualifying is lost anyway, getting rammed in T minus three regardless while trying to avoid the mess cutting the grass and/or scraping the wall. The hardest part is not to lose concentration and laugh at the absurdity of what's happening :lol:
 
Hmmm. Race C. To run the tank or the torpedo?
I decided to drive the tank, my reasoning was stability is always nice on this track. I was correct.
That Mcclaren is faster than snot though.
Anyhow my time starts me 16. Off we go then where I am cleanly through until I’m dive bombed at Griffins losing 3 spots.
No worries fellas, go ahead...I guess there I was, dfl for a while until I began to catch the morons who took me out.
They were playing bumper cars, but the fast version. Anyways I fight the good fight and what not. Basically, there’s was some attrition including an alien in a Mcclaren who almost took me out at Mcphilamy luckily I kinda figured he wanted by so I was ready...
No matter on we went. Guess what? I stayed calm. I saved my mediums a bit then pressured the derelict who dove, and rear ended me, and almost lost control and sideswipes me...He was fast but dangerous.
Final lap, he messed up the exit onto Conrod, but I was so excited seeing him go in hot that I pushed to much and scraped the wall on exit. I still almost got by him, though I didn’t really want to. Figured he’d take me out under braking. So I feinted goin 2 wide then dropped in behind under braking.
I got a good run, and he’s planting his stupid car in the middle of the track so kills my run into the brakes zone on the final corner and yes I’m on his bumper.
Well I’ll let you figure out the rest given my new philosophy.

Stay thirsty my friends
 
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