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- Ontario
- SvennoJ
- SvenZ
I reckon the main issue that could easily be fixed by PD, is to record the podiums; or even, how many seconds and how many thirds a driver gets, as well as the wins. Remove the WIN OR FAIL mentality, and people will simply go for the podium rather than desperately try to get a win.
And Sven Jurgens, I've wondered if the South American issue is related to how well their server is performing?
Since the upgrade, the Australian players commence with 5 deep green server bars; then when you switch to the next screen that shows the server performance - the Aussies are typically on 3 yellow bars. And in the race, the car performs far worse with three yellow bars than with 5 green bars. Especially in traffic, which is where you do your driving.
In my real third race, I had an S driver from Japan in front of me at the start, in my new account. He ran wide in the S's at the start. It wasn't him I thought - its this dumb game that ran him wide. I built a slight lead and lost the race with a 0.623 second penalty for running onto the grass just before the finish. I reckon it was the game not my speed or line ... he beat me by 0.2 seconds. I could have had 2 out of 3 wins, and closed the account there, and left it it with a 66% win record. But the fact is that podiums are really just as good wins - the problem is that PD don't have the brains to recognise podiums. It would make the game a whole lot less like dodgem cars. OK if drivers are going for the 3rd spot, it might shift down to being rougher there - but it would be a heap better IMO. Easy to do for PD, maybe a bit tougher for Kudos. But worth it guys.
Finally the server performance of each car should be highlighted during the race above each car. Our draw a yellow circle around cars with less than 4 bars server performance. So other drivers would know that if a car is driving poorly, and their server connection is crap, then maybe the others should consider that the driver's behaviour may not be due to them, but rather the servers. Especially after this so called "upgrade".
It's two things. South Americans do suffer more from lag, simply because of the distance to the server. However they also tend to drive nose to bumper, door to door, which is no good with lag. Any little lag spike results in contact. There likely are those that take full advantage of their lag as a bump that only happens on one client doesn't get penalized. You can easily let the lag do the work for you, ie punt people off unpunished.
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