"Daily" Race Discussion [Archive]

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What a horrible selection of weeklies, yet again.

PD employee #1: So, what tracks should we use this week?
PD employee #2: Maybeee..St.Croix? People seemed to like that.
PD employee #1: No no no, we already used it last August. Can’t have repetition you know.
PD employee #2: Then, how about...Suzuka..and...Nürburgring?
PD employee #1: GENIUS!
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No stop. RH. Fuel 3. TCS 2. Short shift up the mountain. Full throttle after the big karussell. Fuel 1 with 3/4 lap to go. Finished with .2 laps in the tank.

Got a 4 second penalty, due to an impatient F1 that spun ahead. Caught up to me and an AMG GT and tried to muscle past. Or whatever, I was ahead of them both into the start of the climb uphill. Then, near the end of the lap, a different AMG GT ghosts in front of me and I hit it losing some time.
Edit: wrong pic. Wrong race. :lol:

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I do not believe the game encourages crashing. I may be surrounded by highly skilled drivers, but they do make errors, I certainly do! While they may be fast around a lap, only a handful know how to race and give racing room properly. The difference being is that none of them believe crashing gets you places.
Anyone who crashes regularly and deliberately do not end up at the sharp end of the field. It is one thing I learned straight away, and to get my DR up, I concentrated on finishing races as cleanly as possible. It wasn't until I was well into my hundreds of races that I picked up my first win, and that was largely due to the matchmaker dropping the competition. (Appears as though the matchmaker tries to run a mix from A+ DR downwards. When you hit A+, you may end up as the fastest driver in the field as you may only be matched by yourself or one other A+ driver. Before that, even in A rank, you will get matched with 2-3 A ranks, as well as 2-3 A+ ranks, so a lot more competition and most likely faster than you)

And the multiple account phenomenon is an interesting one. I consider myself a clean driver, I try my best to get home without a scratch or a dirty tire every time I head out to track. With A+ drivers as fast as myself, I know when they will brake and what line they will take. Therefore I know how to run side by side with them, or bumper to bumper, inches, without touching them.

But, put a B driver in front of me across the top of Mt Panorama, and I often can't help but tap them. Not trying to pass them, not doing any crazy moves, but just bump them all the time. The difference is they are braking in unpredictable places as that is their pace. So I imagine a fast driver coming through the field would find the same problem. Unintentional, but seems rude as they are 'the fast guy trying to barge on through'. Have learned now and sit around 1 second back until approaching a straight then close the gap for the draft and a clean pass. Costs me time? Sure, but if you can't pass cleanly, you shouldn't pass.

So I imagine if you put a couple of B or D rank drivers together, and they try to run close, they will bump each other, as one driver is faster on one corner and the other is faster in another, but overall, they lap at a very similar pace. Would seem like bedlam as they try to mimic close racing as seen on TV/Streaming/Life etc. May give the impression that crashing is the way to get ahead, where the drivers are stepping over their limit without realising.

The game does not encourage crashing, but the way the penalty system is made promotes and rewards dirty ugly behavior.
If you (let's imagine you're a regular dr b sr s player I meet) make a mistake at turn one in interlagos and I overtake you, but you are .5s faster than me, chances are you will push me off the track at turn 4 because : you get only 3s penalty while you're .5s faster per turn and while you make me lose 5-15s with the crash. You can peacefully get your penalty down while you driver faster than others and while I'm in the middle of the traffic getting my SR lower answer lower.
Did the game reward my clean overtake on you messing up the turn ? No. Did the game punish you appropriately for what you did to me ? No. Did the game helped me in preventing your dirty action from affecting my race ? No.

So it was obviously not you, but this kind of crap happened to me at least every 3 races I did in interlagos this previous week. I managed to keep my sr up until Saturday where in average only 1 in 10 drivers of SR S DR B were driving clean. There is no way I will ever reach DR A+ and there is no way normal people should expect to reach the top of DR to expect a clean race.
You can say all you want about "DRA drivers only bump DR B because they brake in weird places bs " but this represents barely 2% of all the incidents we see everyday; as shown in any of the videos.
 
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I hate this week's daily race A and C. Both of them make me feel uncomfortable. As a result, I'm never entering daily races C again!
 
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N24...time to see if the McLaren is any good there...

EDIT: Mr. P308R, there is the Multi Function Display in your HUD, which is the one in the middle of the tach and speedo gauges.
 
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Thank you for the compliment. Hardly would call myself elite though, I always look at it as, no matter how fast you are, there will always be someone out there faster. It's the race that never ends really...

Also, you may forget that we all start in the same place. I remember when I first got the game on launch, I was qualifying in the last 5 of the grid and considering a top 15 as a good result, while the likes of Brond (very fast Japanese driver) was setting record breaking times and I couldn't figure out how they were 5 seconds faster.

I do not believe the game encourages crashing. I may be surrounded by highly skilled drivers, but they do make errors, I certainly do! While they may be fast around a lap, only a handful know how to race and give racing room properly. The difference being is that none of them believe crashing gets you places.
Anyone who crashes regularly and deliberately do not end up at the sharp end of the field. It is one thing I learned straight away, and to get my DR up, I concentrated on finishing races as cleanly as possible. It wasn't until I was well into my hundreds of races that I picked up my first win, and that was largely due to the matchmaker dropping the competition. (Appears as though the matchmaker tries to run a mix from A+ DR downwards. When you hit A+, you may end up as the fastest driver in the field as you may only be matched by yourself or one other A+ driver. Before that, even in A rank, you will get matched with 2-3 A ranks, as well as 2-3 A+ ranks, so a lot more competition and most likely faster than you)

And the multiple account phenomenon is an interesting one. I consider myself a clean driver, I try my best to get home without a scratch or a dirty tire every time I head out to track. With A+ drivers as fast as myself, I know when they will brake and what line they will take. Therefore I know how to run side by side with them, or bumper to bumper, inches, without touching them.

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Well you are elite, you're been 75,000 more than once and you'e a few hundred from being there again! Also it was November 2017 when you got an all area #22 qualifying, and you're often in the top 10 in Asia, which would make you top 30 in the world I reckon, and quite often. 👍 :bowdown:

I too know much more since I started, 6 months ago I think. I have not had a DR re-set either, which IMO means I try to drive clean. But I have mostly done that by qualifying better than the rankings around me.

I post though regarding your view that the game does not encourage crashing. It does for several reasons.

Firstly, if your SR is high, you race against faster drivers/players. If your SR falls, you race against slower drivers. And your quote confirms this: "Anyone who crashes regularly and deliberately do not end up at the sharp end of the field.". Therefor lowering your SR improves your DR score, because with a lower SR, you race against slower drivers, and up goes your DR.

Secondly the punishments administered are in-equitable and do not resemble real race track rules.

Thirdly the punishments can be delayed ie the punishment is almost voluntary and should be at the next zone area for serving time penalties, a technology which the game has but does not apply for standard on line racing.

Fourthly the multiple accounts encourage players to muck around with other accounts. I'll give an example. I was at the Nurburgring Nordschliefe 17-02-2019 race, in the Mitsu Evo compulsory car. You raced there I presume because you qualified - 37th in Asia with a 02:04.275. I qualified over a second slower - in 287th with a 02:05.458. I made notes after every race at the Nord, and there was a lot of crashing going on. And I was up the front there. But what annoyed me a lot was two Japanese drivers, a B driver and a C driver. One crashed me off, the other did too ... and they were a lot faster than me. I was 1.2 seconds slower than you there, but they were a lot faster than that ... clearly top drivers who crashed me off and were having fun racing themselves. The net made it worse for me and that was when I quit racing. Its just gotten dirtier and dirtier in my 6 months.
 
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The game does not encourage crashing, but the way the penalty system is made promotes dirty ugly behavior.
If you (let's imagine you're a regular dr b sr s player I meet) make a mistake at turn one in interlagos and are .5s faster than me, chances are you will push me off the track at turn 4 because : you get only 3s penalty while you're .5s faster per turn and while you make me lose 5-15s. You can peacefully get your penalty down while you driver faster than others and while I'm in the middle of the traffic getting my SR lower answer lower.
Did the game reward my clean overtake on you messing up the turn ? No. Did the game punish you appropriately for what you did to me ? No. Did the game helped me in preventing your dirty action from affecting my race ? No.

So it was obviously not you, but this kind of crap happened to me at least every 3 races I did in interlagos this previous week. I managed to keep my sr up until Saturday where in average only 1 in 10 drivers of SR S DR B were driving clean. There is no way I will ever reach DR A+ and there is no way normal people should expect to reach the top of DR to expect a clean race.
You can say all you want about "DRA drivers only bump DR B because they brake in weird places bs " but this represents barely 2% of all the incidents we see everyday; as shown in any of the videos.

Agreed, Interlagos was terrible over the weekend, there was not a single race where people were driving clean. My Quali lap was good enough for top 5 in most races I entered, but where I finished was wholly dependent on the person behind me on the grid and their attitude into T1 and T4 or whether they in turn had someone worse behind them taking them out. Because as soon as you get hit and start falling backwards it happens again and again and again which makes the slow section just cars bouncing off each other and SR in the toilet. The only way you could avoid this at this point, is pull over, wait for the carnage to pass and then just pick off the stragglers from the back.

I managed 3 podiums and a win, out of about 10 races, but thats only after first laps where I didnt get hit from behind, the remainder were literally bumper cars and its clear to me that people are doing it cleverly, for example the last turn, give someone a nudge as they are getting on the power, they are in the grass, race ruined, you get a 3 second penalty, easy to scrub.

"yes but at least you got a win", ah yes, but how did I get that?? After trying to race cleanly and being smashed to bits I decided to experiment, I started third, took out second at T1 and the leader at T4 and then gapped the field and scrubbed my penalty. P1 woooohooo (sarcasm).

We arent all aliens, I havent got the talent or the equipment to be DR S, so I am going to be in races with lower quality opposition, the least we can expect is a game that is fair towards the people that are racing fair.
 
well after dipping my toe in Tokyo this week on my 2nd account after realising it was a penalty fest - it turns out this is one of the best weeks racing i've ever had. Got my 2nd account up from 16k to 24k (ok, so my SR dipped down from S to A to B to C and back to B) but that's easily reversible going forward) - QF at 2:07.9xx i found myself starting around 7th or higher in every race and felt i had a good chance of winning every time as i lapping 2:09 - 2:11 in race - obviously i didn't, but i won a few and had some real good battles.
I then gave it a go on my main account last night for a couple of races and came second to a very fast A+ guy who beat me by 10 seconds overall but my 2nd place beating a couple of other A drivers boosted my DR up to 26k from 23k just over a few races.
I also had one race with the glitched start where all the cars started hitting the walls and reversing on the grid - not seen that before - i just left it to sort itself out and eventually the race started - there were only 10 cars left after the others had quit and my original starting position of 7th was changed to 9th! Lap 1 was completed with a time of over 6 minutes :crazy: and I managed to get a 3rd place in the end. Farewell Tokyo:cheers:
 
Well you are elite, you're been 75,000 more than once and you'e a few hundred from being there again! Also it was November 2017 when you got an all area #22 qualifying, and you're often in the top 10 in Asia, which would make you top 30 in the world I reckon, and quite often. 👍 :bowdown:

Thank you, my memory isn't that good it seems. I remember that qualy as it was the first time at Bathurst and GR3. I drove the Toyota FT1 and for whatever reason I hooked it up and never looked back. I have never been a fan of Bathurst until this game. All the other games it lacked the fun, but GT Sport it flows so beautifully. But I remember that! And it was one of the first combos in the first FIA season, which I qualified 2nd for in amongst the fast japanese drivers, and I promptly ran off the track at turn 1!

I post though regarding your view that the game does not encourage crashing. It does for several reasons.

Firstly, if your SR is high, you race against faster drivers/players. If your SR falls, you race against slower drivers. Therefor lowering your SR improves your DR score.

Secondly the punishments administered are in-equitable and do not resemble real race track rules. (I also think the views should be wider ie 180 degrees would not hurt).

Thirdly the punishments can be delayed.

Fourthly the multiple accounts encourage players to muck around with other accounts. I'll give an example. I was at the Nurburgring Nordschliefe 17-02-2019 race, in the Mitsu Evo compulsory car. You raced there I presume because you qualified - 37th in Asia with a 02:04.275. I qualified over a second slower - in 287th with a 02:05.458. I made notes after every race at the Nord, and there was a lot of crashing going on. And I was up the front there. But what annoyed me a lot was two Japanese drivers, a B driver and a C driver. One crashed me off, the other did too ... and they were a lot faster than me. I was 1.2 seconds slower than you there, but they were a lot faster than that ... clearly top drivers who crashed me off and were having fun racing themselves. The net made it worse for me and that was when I quit racing. Its just gotten dirtier and dirtier in my 6 months.

First - You can only gain so much DR if the opposing drivers are slower. If you have a much higher DR than the opposition, then you won't gain much for winning. Where coming 5th in a race with high DR drivers will still gain you DR.

(Little tangent here) I got to A+ without a lot of wins. Getting to A was just a matter of top 10 finishes, often 7th-8th. Getting to A+ is consistent top 5 finishes. Getting to DR 75000 is top 3 or top 2 always. And falling outside that is a massive hit. Although it has been a long time since I've been DR C/B/A so wonder how that would hold up now. But I always went in with a goal of getting into the next bracket (top 15, top 10, top 5) each race. For example, if I qualied 8th, my goal was top 5.

Second - I agree. Punishments need to be harsher. They were too harsh at one stage, now they are too light and can be abused easily as seen. Players need to know if they are going to push their luck, they will get hit hard for stepping over the lines.

Thirdly - Yes but not a major deal? I will address @gtpierre here also. Yes a fast driver can hit you and you can lose multiple seconds while they get a 3 second penalty and burn it off later no problem. But assuming that driver wants to rank up, then they cannot do that consistently. If they knock 5 players, that's a lot of penalties and probably an SR down. Where you only got hit once, so it shouldn't make a dent in your SR. The idea being that rampagers get knocked down, while their victims, sure they lose out in terms of finishing position in that race, but one race of many? Shouldn't have a big affect in the long run.

Fourth - That is rubbish, and hopefully the exception, not the rule. But lower DR would see it a lot more as that's where new accounts start. Isn't ghosting on for that?

But maybe this is a perception thing between us. Maybe if I had experience in the lower ranks now I may understand where you are coming from. Obviously I'm arguing from my POV and how I approach each race. I don't judge any accident until I see a replay of it, and often it makes me aware of my mistakes more than my opponents. I have always tried to avoid getting in a melee by doing longer practice/qualy sessions to make sure I'm as far up the field as possible. And as I have ranked up, that has become more important to improve my DR. I have been tempted for a while to make a new account, start from the back and see how it all goes.
 
@05XR8 you can take mediums as they hold themselves pretty well on a pad for the 2 laps.

From my experience, on the GT-R at Race C, you can go RM, fuel Map 1, and just short shift at 2/4-3/4 of the red bar, to get over thge two laps. I did not qualify, so I started mid grid this morning. Had a slight bottling up problem from a slower driver that was always pushing me away whenever i tried to overtake, but past that, it was a clean drive to finish P2 by not pitting. was one of 2 persons that did not pit.
I'm still SR B due to last week super fest at Tokyo. I lost my calm with a dirty driver, and now I'm gaining up SR again.

Go medium, guys
 
Thank you, my memory isn't that good it seems. I remember that qualy as it was the first time at Bathurst and GR3. I drove the Toyota FT1 and for whatever reason I hooked it up and never looked back. I have never been a fan of Bathurst until this game. All the other games it lacked the fun, but GT Sport it flows so beautifully. But I remember that! And it was one of the first combos in the first FIA season, which I qualified 2nd for in amongst the fast japanese drivers, and I promptly ran off the track at turn 1!



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Fourth - That is rubbish, and hopefully the exception, not the rule. But lower DR would see it a lot more as that's where new accounts start. Isn't ghosting on for that?

But maybe this is a perception thing between us. Maybe if I had experience in the lower ranks now I may understand where you are coming from. Obviously I'm arguing from my POV and how I approach each race. I don't judge any accident until I see a replay of it, and often it makes me aware of my mistakes more than my opponents. I have always tried to avoid getting in a melee by doing longer practice/qualy sessions to make sure I'm as far up the field as possible. And as I have ranked up, that has become more important to improve my DR. I have been tempted for a while to make a new account, start from the back and see how it all goes.

Tomorrow I'll post the notes I made that week ... it might give you a taste of what its like.

The key issue for me, is that I can get more DR by lowering my SR. Because instead of being 5th on the grid, I'll be first or second in a lower SR. And I can drive away and get a win or a second. I can avoid the bashing because I am faster. If I have my 99 rating, I'll start in 7th to 5th in an all A field with some A+ and some S drivers - then I am vulnerable to being hit.

And yes - it really does happen. The worst is when the driver is using another of his accounts, and he just pushes you off the track somehow. Such drivers seem A+ drivers because they are well fasterer than me. And my speed is OK, my DR is over 40k in my main account, I was steadily improving, in technique. The main dips in my DR scores have been due to stopping using TC which slow me down for a while, and then I got faster after a while. Another improvement was better understanding of trail braking.

So with a high SR of 99, I'll be starting with high SR drivers too and they are faster. So I'll be 5th to 7th at the start. If a second account user is behind me and the driver is faster than me, plus the driver has a drafting advantage so its difficult to break away, plus if I do start to break away I'll end up behind the next car - and if I avoid hitting him by driving properly, then the car behind will be all over me ... and that behind car just wants to get by - if its a second account, off I will go. I've even often set the anti-spin setting on - because although its slower, it makes the car recover better after I get hit.

Add to that the poorer internet for Anzacs and its no longer fun for me to race.

Buy the way, if you setup another account, you'd get to A in a few days i reckon. I got to A in 6 days.
 
looking forward for race C - wondering if there will be a meta.
At the moment, the most common car in the top ten is the Mercedes-AMG GT3, but the top car is a GR Supra and there's also an FT-1, RC F, Corvette, McLaren F1 and VW VGT in there.
 
At the moment, the most common car in the top ten is the Mercedes-AMG GT3, but the top car is a GR Supra and there's also an FT-1, RC F, Corvette, McLaren F1 and VW VGT in there.

It seems I'm not the only one thinking both GT3 mercedes handle the nurburgring's bumps way better than any other Gr3 car

Where you only got hit once, so it shouldn't make a dent in your SR. The idea being that rampagers get knocked down, while their victims, sure they lose out in terms of finishing position in that race, but one race of many? Shouldn't have a big affect in the long run.

The big problem is that it's is impossible to keep your SR fine when you end up in the pack. And in SR S or A DR B, there is not 15s between the leading group and the pack, more like 4-5s. If you're fighting in the leading group and you get pushed out of the track, the time you get back on tracks you are either just in front of the pack (which inevitably sees you as an easy oportunity to get one spot) or in it. And unless you are 5s faster than the pack, you will not manage to avoid the diving, and the unfair blocking that causes DR drop.

If like what you describe, I was just losing a bit of DR because i finish badly when I get push out of the track, I would not complain. But the way it is, if I can't qualify first, I can not keep my SR up.

Bumps from the back with a significantly higher speed in braking zone need to be 10s of immediate penalty or more. And PD need to get their **** together and come up with a decent penalty system than can't be exploited so easily.


In GT sport it goes like in real life : Take a group of 6 cars (A, B,C D, E, F)
Only B is dirty, so lap 1, turn 1, he pushes A and take the lead. A ends up in the middle and is pretty pissed. B is making dirty blocks on C, so A is catching up on C. C is getting annoyed of being blocked and is affraid to be passed by A so he starts to defend more aggressively. A wants revenge on B so he needs to pass C fast, and does it a bit too aggressively. Now C is also pissed at A (...)
Reaching lap 5, everyone is pissed for a different reason, and everyone race more aggressively and dirtier than at the start.

The only way to prevent this is to penalize strongly dirty racers so that they don't contaminate everyone with their bad behavior, and that people feel like "OK I lost some positions, but at least this dirty racer is not a problem anymore, he did not gain advantage from pushing me, and he got penalized significantly more than me".
 
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Again a week in which I will not care about the META. Nürburgring needs to be driven with Porsche, Mercedes, BMW, Audi or a Viper (in this order) :cool:

Really the Audi? I mean, wont it fly in the air the kerbs? :-)

So for green hell a fast car should do well, so what about that new mclaren, the ford test car? - I mean, for race (they probably drink a lot)
 
At the moment, the most common car in the top ten is the Mercedes-AMG GT3, but the top car is a GR Supra and there's also an FT-1, RC F, Corvette, McLaren F1 and VW VGT in there.
No Audi? :odd: It's still early, but I hope this diversity persists. :) Nice to see that AMG up there, it's very enjoyable to drive thanks to that sound.

Okay so, let's talk about the F1 for a minute. I took it to Route X stock two weeks ago and it made it all the way to the rev limiter at 305 km/h. With circuit BoP, it topped out at 302. Let's dial that down to about 285ish for Döttinger Höhe because it's bumpy. The average Gr.3 car doesn't do much more than 270 there. The straight is 2.6km long, so the inevitable gain that the McLaren makes there is a bit more than 2 seconds :eek: Letting them past early and slipstreaming will merely allow you to keep up if Bathurst is anything to go by. Basically, if you're less than 2 seconds clear of a chasing McLaren F1 at Galgenkopf, you've lost your position. :scared: Getting Gr.1 vibes here.
 
Well, N100 and Suzuka East. Mini was used the last 4 - 5 times with this combination so I think there was no doubt. I like the car but would it really alter the balance of the universe to use a different track?
maybe the track/car combo uses the same algorithm as the daily car rig.
 
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