"Daily" Race Discussion [Archive]

  • Thread starter Thread starter LordDrift
  • 79,453 comments
  • 1,273,790 views
Status
Not open for further replies.
Yesterday's race C at Bathurst Mount Panorama was phenomenal for me.
Just wanted to share with you what I gained yesterday. I was very motivated to regain my Dr rating after a frustrating dr reset as it is my favourite racetrack / car Gr. combo and I succeeded!
In total I drove 1.431,8 km / 889.7 miles (new personal record) and gained 20.968 driver rating points :D
I had very nice races with @pumpunku , @kie25 and a special shoutout and thank you to @Aderrrm for racing very cleanly and fair. Real sportman! 👍 :gtpflag:
 
Last edited:
Please look at the penalty in the beginning and the one in the end and say if I deserve a 3 sec on each event.
I’m a victim of their dive bomb and they done even get a penalty ... I could not even see them

That's exactly like my race, that u-turn is an idiot magnet, really.

In there I started already being all the way in before braking point, yet 🤬 goes in over grass, pushes me off,I get 4s and orange sr, he gets nothing.

Suzuka on B is absolute disaster if not starting pole.
 
Please look at the penalty in the beginning and the one in the end and say if I deserve a 3 sec on each event.
I’m a victim of their dive bomb and they done even get a penalty ... I could not even see them

That is some pretty unfortunate stuff. That chicane is not a good place to pass. The hairpin driver was just being a dick. Whilst this stuff happens in Europe, it is not of this magnitude.
 
Please look at the penalty in the beginning and the one in the end and say if I deserve a 3 sec on each event.
I’m a victim of their dive bomb and they done even get a penalty ... I could not even see them



That will teach you to try to race clean. I am curious, were both other drivers lower DR than you? It seems like the higher DR always gets the penalty or more penalty when there is contact. PD really needs to fix these problems with the penalty system, the guy in the first incident did not even get a short cut penalty, he clearly had all 4 tires outside of the white boundary marker so at minimum he should have been awarded with a short cut penalty . I got to the point a couple weeks ago that I dont worry about my SR anymore, if I get guys racing me like that I will race them like they race me, it is actually much less aggravating with my new strategy. I raced 3 times at Suzuka this morning all without incident, everyone in my neighborhood was a clean driver.
 
Guy goes literally over grass at left turn after esses, I'm defending inside already from start, cuts the corner completely, shims the fence, rams me off, orange SR, he gets NOTHING:banghead::banghead:

Anywhere you can fit a car is part of the track... even if it's green! :lol:

That will teach you to try to race clean. I am curious, were both other drivers lower DR than you? It seems like the higher DR always gets the penalty or more penalty when there is contact.

Correct. In my races I've received 3s penalties for things I've seen higher ranked players receive 5 or 10s penalties for. Same with SR penalties. The higher you fly, the further you fall :odd:. I'm assuming they hold higher ranked players up to a higher standard. The flaw is that it's possible to be at fault , not get a penalty, and the victim ends up with the penalty. :dunce:
 
Don't know if it mentioned before but this new Megane is way to superior to the othr GR.4 cars.

I'm not good at Suzuka but with it I broke me pb with half a second to 2.08.053 and there was for me still 2 or 3 tenth yet possible.

It's for a non-4x4 car to stable at the turn-outcome acceleration.

Not that I bother, but I guess from now on every GR.4 event will be a Megane race (again)
 
You can actually view your sport mode records online now by going on your profile on the GT Sport website

This is quite awesome, however I can now sadly and easily see I lose an average of 4 or more places per race. So I guess enjoy if you see me and start a few places back, because on average by the end of the race you will be ahead of me.

It’s still fun though. DudeTuna SR S/ DR C :gtpflag: :cheers:r
 
Unfortunately I have to chime in again on the penalty system, it's worse yet again.

That's from just now on Bluemoon. In the first clip the driver that punts me already bumped me into the wall twice before without any penalties being handed out, this time he finally has to slow down yet me and another innocent bystander end up with penalties as well. Plus SR was still deducted every time he hit me despite no SR Down show, or how else can I get a red S for 1 sec penalty and no other SR Downs...
In the second clip I'm alongside another car, we've gone around the corner like that before without problems, however the car behind me bumps him first from behind pushing him forward, then bumps him again to the outside into me, I go into the wall and receive a 10 sec penalty. The instigator gets away free with the bump pass.
In the third clip, car on the outside dives to the inside despite 2 cars having the inside and gives me a 5 sec penalty. Watch out for him, he hit me 2 more times and again in another race.
The last one speaks for itself, fix your game, it's been 8 months now. I started in 17th, entered last lap in 5th, penalty free all race...

It's worse as less penalties are handed out DR.B has a free pass to bump DR.A into the wall whenever they see fit. Plus you can now easily lose penalties by lifting the gas a little early for T3.

Luckily I managed to avoid most dirty drivers and kept my SR above 90. I lost 2K DR though from the disconnect and due to the driver in the 3rd clip sending me over 10 sec penalty barrier forcing me to drop way back. Matchmaking kept putting crap rooms together as well.

There were still awesome racers around that knew how to handle the car and keep their lines. It's just a shame how easy one or 2 dirty or clueless ones can mess up a race. This was my best race, with the guy in 3rd the best driver of the day.
iINc.jpg

It was like we could read each others mind, going from switchback in T1 to side by side in other laps without any hesitation. He was bump drafting, pushing me (DR.B is allowed apparently, I dropped to 54 SR last time I did that) while we were trying to get away from the dirty driver in second. The guy in second bumped both of us into the wall several times yet since he's DR.B he only got small penalties, if any, which were easy to lose by lifting for T3.
 
Unfortunately I have to chime in again on the penalty system, it's worse yet again.

That's from just now on Bluemoon. In the first clip the driver that punts me already bumped me into the wall twice before without any penalties being handed out, this time he finally has to slow down yet me and another innocent bystander end up with penalties as well. Plus SR was still deducted every time he hit me despite no SR Down show, or how else can I get a red S for 1 sec penalty and no other SR Downs...
In the second clip I'm alongside another car, we've gone around the corner like that before without problems, however the car behind me bumps him first from behind pushing him forward, then bumps him again to the outside into me, I go into the wall and receive a 10 sec penalty. The instigator gets away free with the bump pass.
In the third clip, car on the outside dives to the inside despite 2 cars having the inside and gives me a 5 sec penalty. Watch out for him, he hit me 2 more times and again in another race.
The last one speaks for itself, fix your game, it's been 8 months now. I started in 17th, entered last lap in 5th, penalty free all race...

It's worse as less penalties are handed out DR.B has a free pass to bump DR.A into the wall whenever they see fit. Plus you can now easily lose penalties by lifting the gas a little early for T3.

Luckily I managed to avoid most dirty drivers and kept my SR above 90. I lost 2K DR though from the disconnect and due to the driver in the 3rd clip sending me over 10 sec penalty barrier forcing me to drop way back. Matchmaking kept putting crap rooms together as well.

There were still awesome racers around that knew how to handle the car and keep their lines. It's just a shame how easy one or 2 dirty or clueless ones can mess up a race. This was my best race, with the guy in 3rd the best driver of the day.
iINc.jpg

It was like we could read each others mind, going from switchback in T1 to side by side in other laps without any hesitation. He was bump drafting, pushing me (DR.B is allowed apparently, I dropped to 54 SR last time I did that) while we were trying to get away from the dirty driver in second. The guy in second bumped both of us into the wall several times yet since he's DR.B he only got small penalties, if any, which were easy to lose by lifting for T3.


The one or two being able to set the tone of the race must be addressed, and it’s respective everywhere. This track in particular probably displays it best, and I will state I do not concur with bump drafting in GTS.
 
The one or two being able to set the tone of the race must be addressed, and it’s respective everywhere. This track in particular probably displays it best, and I will state I do not concur with bump drafting in GTS.

Bump drafting puts some extra strategy in oval racing as well on Tokyo. It would be nice if PD could decide whether it is allowed or not. When you're DR.B it is fine, DR.A you can still push without penalties or SR Down yet risk SR loss regardless.

In my previous post I forgot to mention that in several races the collision detection turned off completely in a few races. In one race I was in a group of 5 in the second half. No flashing penalty signs yet cars kept clipping through each other and after a while we figured out we could all draft right through one another without any problems turning it into a hot lap race with drafting. In another race, also one where I had no penalty, some cars would ghost through me while another would bump me. All cars always appeared solid all the time. I also saw other groups drive though each other in the second half of a race. It's inconsistent, confusing and simply broken.
 
Anyone else notice its the 3rd time for that Miyabi/Mitsu combo, yesterday? :rolleyes:



Jerome
 
Bump drafting puts some extra strategy in oval racing as well on Tokyo. It would be nice if PD could decide whether it is allowed or not. When you're DR.B it is fine, DR.A you can still push without penalties or SR Down yet risk SR loss regardless.

In my previous post I forgot to mention that in several races the collision detection turned off completely in a few races. In one race I was in a group of 5 in the second half. No flashing penalty signs yet cars kept clipping through each other and after a while we figured out we could all draft right through one another without any problems turning it into a hot lap race with drafting. In another race, also one where I had no penalty, some cars would ghost through me while another would bump me. All cars always appeared solid all the time. I also saw other groups drive though each other in the second half of a race. It's inconsistent, confusing and simply broken.

This game has never addressed bump drafting well. It always makes my car broken when you push, sometimes I wish no push and feel you should drive better, and if you’re a few places back there is no chance to find the front without help. Perhaps it would work if we had teammates.

Edit: can you tell I’m not an oval dude? :)
 
This game has never addressed bump drafting well. It always makes my car broken when you push, sometimes I wish no push and feel you should drive better, and if you’re a few places back there is no chance to find the front without help. Perhaps it would work if we had teammates.

Edit: can you tell I’m not an oval dude? :)
I've gotten bumped off and the only way to get close, is to pick up a draft buddy.
Now, I've also run by myself and caught up with no help. All in part to the leaders using wall braking on the final turn. Just have to know who you can trust.
 
I've gotten bumped off and the only way to get close, is to pick up a draft buddy.
Now, I've also run by myself and caught up with no help. All in part to the leaders using wall braking on the final turn. Just have to know who you can trust.

It comes down to the drafting settings in game usually.

Strong, weak, real.

I prefer real without people bump drafting, but that’s me.
 
I've gotten bumped off and the only way to get close, is to pick up a draft buddy.
Now, I've also run by myself and caught up with no help. All in part to the leaders using wall braking on the final turn. Just have to know who you can trust.

You can catch up by yourself when the people in front are only interfering with each other. You can't catch up if someone is drafting you and is interfering with your lines. The correct way to do it is to slingshot past and swap places after each corner. No bump drafting needed, yet bump drafting is the safer way to close the gap.


It comes down to the drafting settings in game usually.

Strong, weak, real.

I prefer real without people bump drafting, but that’s me.

Bump drafting has it uses when you're with 3 or more cars. For example the 3rd car drafts and goes to the inside on the straight with the idea he can pass you both before the corner. That usually never works out and now all 3 are slowed down in the next corner to avoid each other or worse someone gets bumped into the wall. Now if the middle car that is boxed in pushes the first car, problem solved. The 3rd car will drop back as he has no one to draft and the line is restored for the next corner, all 3 go through fast and safe.

I rather have someone give a little push when there isn't enough room to over take instead of come halfway along side right before a corner which means you're both slower in the corner. The inside car is off the line to make a fast corner and the outside car has to chose whether to stay high or brake early and switch under the other car. With the bump you close the gap to the front, side by side increases the gap to the front.

It's awesome when you find someone that understands this and you can both make up time either with or without bump drafting. The race where I won had a bit of both, in the one where I went from 17th to 5th before getting disconnected it was all sling shots helped by the next cluster interfering with each other to make it easier to jump from one group to the next.

However with the inconsistent penalties and now also inconsistent collision detection you never know what to expect.
 
Please look at the penalty in the beginning and the one in the end and say if I deserve a 3 sec on each event.
I’m a victim of their dive bomb and they done even get a penalty ... I could not even see them


I'll bite, you deserved both of those penalties. Yes you were unfairly dive bombed in both instances but that doesn't give you permission to ram the inside car. I know you're probably thinking that you didn't ram them, but you blatantly turn in AFTER they are illegally side by side with you. Two wrongs don't make a right and you could have been more aware of the proximity of the car behind you and tried a more defensive line or go two wide through the apex.

The same thing happened to me but I didn't turn in. I watched the radar and switched to a two wide line and blocked the outside exit line. The guy exited onto my inside rear flank pitting me sideways and t boning me for several yards until I was dumped into the gravel. 0 penalty for me and he went from an S to an A by the end of the race.

Your villain's dive bomb penalty was clearly the cause of the events but the game doesn't currently have a way of penalizing a dive bomber unless the bomber laterally rams an outside car moving away from it. If the outside car moves in on the inside car, the outside car will always get the penalty no matter how the inside car got there.
 
  • Like
Reactions: Qyn
Penalties and racers looking to advance beyond your position, make it awkward . When this game has never delt well with racers in different positions bump drafting very well is a sign to not do that.

Maybe some day, there will be a version or option that’s good for you and others that do oval bump pushing. As of now I really don’t want or like bump drafting.
 
Has anyone else noticed that when you check your driver stats in the new Sport History, there is a box on the end that says 'Total Star Player Nominations' ? Wonder what this is all about. :odd:
 
Has anyone else noticed that when you check your driver stats in the new Sport History, there is a box on the end that says 'Total Star Player Nominations' ? Wonder what this is all about. :odd:
Top 25? As in the purple group.
 
You can catch up by yourself when the people in front are only interfering with each other. You can't catch up if someone is drafting you and is interfering with your lines. The correct way to do it is to slingshot past and swap places after each corner. No bump drafting needed, yet bump drafting is the safer way to close the gap.




Bump drafting has it uses when you're with 3 or more cars. For example the 3rd car drafts and goes to the inside on the straight with the idea he can pass you both before the corner. That usually never works out and now all 3 are slowed down in the next corner to avoid each other or worse someone gets bumped into the wall. Now if the middle car that is boxed in pushes the first car, problem solved. The 3rd car will drop back as he has no one to draft and the line is restored for the next corner, all 3 go through fast and safe.

I rather have someone give a little push when there isn't enough room to over take instead of come halfway along side right before a corner which means you're both slower in the corner. The inside car is off the line to make a fast corner and the outside car has to chose whether to stay high or brake early and switch under the other car. With the bump you close the gap to the front, side by side increases the gap to the front.

It's awesome when you find someone that understands this and you can both make up time either with or without bump drafting. The race where I won had a bit of both, in the one where I went from 17th to 5th before getting disconnected it was all sling shots helped by the next cluster interfering with each other to make it easier to jump from one group to the next.

However with the inconsistent penalties and now also inconsistent collision detection you never know what to expect.
DeqY_M5U0AALWL4

That's how I got this win. Started 3rd behind two Slowpras. Places were swapped each lap without bump drafting.

We all played nice by gapping the field, but one was too hot in the first and final turns. Bumped me into the wall. Me and the lead pulled away for majority of the race and I got the lead just when the other car served its penalty before the finish.
 
Status
Not open for further replies.
Back