"Daily" Race Discussion [Archive]

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My audition for the overtaking thread was not successful so I'll post here instead.



It's nice to race against people you can trust. Hard racing but a lot of respect, there was always a cars width on the outside, no being forced onto the grass. 👍


Err, in the thumbnail there is contact and you are half on the grass... I counted at least 2 significant contacts in that video. I'm not saying that you're part of it, yet when I hear people saying they still got a red S for a clean race, I imagine this is what's really going in. That was not contact free. Great driving though.

Lol, 6 am race, 7 entries.
 
Well back to Interlagos, I saw a Beetle in the American top 10 (don’t know about now). I love the beetle so right now I clocked 134.430. I race three races. First race I maintained position in 4th place Second race I screwed up and fell to the back.

The third race I started 5th. There was a lot of contact and track cutting in front of me. I was able to keep my cool and finished 4th. Here’s the video of that race.

 
6 am race, 7 entries, starting 6th, only 5 finished. I finished 3rd after getting bumped off in the hairpin. He didn't slow or anything, did say sorry at the end yet denied he had hit me twice already before bumping me off. The winner warned me about his claiming innocence, sneaky dirty driver, reported.

6::30 am, 4 entries after loading, starting 3rd. DR.D / SR.E on pole. This game is dead in off hours :/ That's odd, the D/E slowed down to let me pass in lap 2. Then he pitted in lap 3 and quit half a lap later. I lapped 3rd nearly twice, timed out second with over 1 minute 15 ahead (all DR.D drivers) and gained 15 DR :cheers:

7 am, 7 entries! Starting last. D/D is the lowest. Dodgy 2 bar S/S on pole, account from a different region perhaps. Pole crashed, then bumped me off in lap 3 and the car I was patiently following waiting for a safe pass opportunity, in lap 4. The typical, fast hot lapping, zero race craft type. Here's that super star player profile:
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Only finishes 65% of his races, yet does have 271 wins, 25% of finished races. He ran out of time to hit 1st out of the way and quit in the last lap, moving me up to a second place finish for 17 DR loss.
 
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frustrating at the moment for me... my projector bulb went on me and i have a rig set up and play on an HD projector for the full immersion! Now that i'm waiting for my replacement i have to play on the tv in the lounge and there's not a chance on earth the missus is allowing me sat there with a wheel :crazy:
So last night tried my hand back with the controller and auto gears (can't do manual with a controller) and i was like bambi on ice. Eventually started knitting a few laps together in the TT at Fuji, but still could only manage a 1:43.06 and not confident to race. Shudder to think the carnage i'd cause in the Gr2 :yuck::banghead:
 
Too bad player level low or could separate controller from wheel users. Im alright on the controller but with a wheel I'm always faster, living in an apartment building my PS3 wheel caused me issues playing GT6 couldnt play but on the weekend afternoons :/ my wheel eventually broke :( is what it is. Nowadays money goes into the real whip a 2k sweet rig to me 2k looks like a Precision ball bearing turbo :D

On controller at Fuji in the Lambo I got a Q time of 43.7 gonna run other Gr4 cars see if a different one is better for me at the same time its practice for me at the track.
 
Err, in the thumbnail there is contact and you are half on the grass... I counted at least 2 significant contacts in that video. I'm not saying that you're part of it, yet when I hear people saying they still got a red S for a clean race, I imagine this is what's really going in. That was not contact free. Great driving though.
It probably isn't officially clean, I turned in on them once and they turned in on me once we touched but it was only small kisses not big contact so no big deal, I think I got a couple of the SR warnings in the race but you still get a blue S afterwards if you're not being silly. I don't think contact is automatically the worst thing ever, I'd much rather have a bit of wheel banging every now than driving around in a single-file line. As for track limits, half on the grass means 2 wheels on the tarmac so the game has no problem :cheers:.
 
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Too bad player level low or could separate controller from wheel users. Im alright on the controller but with a wheel I'm always faster, living in an apartment building my PS3 wheel caused me issues playing GT6 couldnt play but on the weekend afternoons :/ my wheel eventually broke :( is what it is. Nowadays money goes into the real whip a 2k sweet rig to me 2k looks like a Precision ball bearing turbo :D

On controller at Fuji in the Lambo I got a Q time of 43.7 gonna run other Gr4 cars see if a different one is better for me at the same time its practice for me at the track.

I'm using a G29 since Christmas. Lost a truck load of time at first. On Interlagos Gr3 I'm now only .5 of a sec off my controller time and know that once I get the hang of the wheel I'll be faster. Wheel is definitely smoother and more consistent but like I say, I'm still not as fast yet. I'm avoiding online races until I'm back to speed but really enjoying playing custom races with cars and tracks that I haven't used on daily's in ages.
 
It probably isn't officially clean, I turned in on them once and they turned in on me once we touched but it was only small kisses not big contact so no big deal, I think I got a couple of the SR warnings in the race but you still get a blue S afterwards if you're not being silly. I don't think contact is automatically the worst thing ever, I'd much rather have a bit of wheel banging every now than driving around in a single-file line. As for track limits, half on the grass means 2 wheels on the tarmac so the game has no problem :cheers:.

That's part of the problem imo. Once you're SR.S you get a budget to drive not so clean. Suzuka is always pretty generous with SR budgets, especially as a daily C. The guy who punted at least 2 cars off, with 4 sec time penalty each time and quit the race only lost a few SR points. On Sarthe last week, 2 4 sec penalties and not finishing the race would drop you to SR.A easily.

In SR.S there should be no budget to spend on contacts, however since the penalty system can't get things right it's a necessary evil. These kind of contacts don't cause much trouble until a little lag is introduced. Then one goes off road or goes wide and there is a problem. The alternative is not driving around in single file, the road is wide enough :)
 
That's part of the problem imo. Once you're SR.S you get a budget to drive not so clean. Suzuka is always pretty generous with SR budgets, especially as a daily C. The guy who punted at least 2 cars off, with 4 sec time penalty each time and quit the race only lost a few SR points. On Sarthe last week, 2 4 sec penalties and not finishing the race would drop you to SR.A easily.

In SR.S there should be no budget to spend on contacts, however since the penalty system can't get things right it's a necessary evil. These kind of contacts don't cause much trouble until a little lag is introduced. Then one goes off road or goes wide and there is a problem. The alternative is not driving around in single file, the road is wide enough :)
I think the problem is more that the SR system treats minor contact too harshly (as you can see with bump drafting, tbh Ovals should probably use different SR rules to circuits) whilst it is far too lenient with heavy contact, replacing the 5s penalties with drive-through's would be better but even then we can't trust the game to blame the right person.

I think it's overly simple to say that all contact is dirty/bad driving. I know we should never compare video games with real racing with actual drivers but look at Arnoux vs Villeneuve at Dijon, they were bouncing off each others cars but nowadays people consider it the greatest battle in F1 history.

Lag is another issue, if cars are jumping around so much that they're not raceable the game should disconnect them or ghost their car, sucks for them but it saves others.
 
That's part of the problem imo. Once you're SR.S you get a budget to drive not so clean. Suzuka is always pretty generous with SR budgets, especially as a daily C. The guy who punted at least 2 cars off, with 4 sec time penalty each time and quit the race only lost a few SR points. On Sarthe last week, 2 4 sec penalties and not finishing the race would drop you to SR.A easily.

In SR.S there should be no budget to spend on contacts, however since the penalty system can't get things right it's a necessary evil. These kind of contacts don't cause much trouble until a little lag is introduced. Then one goes off road or goes wide and there is a problem. The alternative is not driving around in single file, the road is wide enough :)

The flip side of this is that with SR capped at 99 you could drive 999 consecutive clean races and have your 1000th race be a bad race and suddenly your DR goes into meltdown and you end up back at B/B. I understand why SR isn't uncapped (it would give people with an SR of 999 license to have some extremely dirty races), but the cap isn't high enough to allow even 1 really bad race. I've seen live streams of some very fast and clean drivers have one unlucky race where they get hit / hit the wall / given some dubious penalties all through no fault of their own and they've lost 40,000 DR points in the process.

I'd probably set the cap at 150 and keep the DR demotions at about their current level, just to give SR.S drivers a little bit more headroom to have a bad race or two without massive demotions.
 
I think the problem is more that the SR system treats minor contact too harshly (as you can see with bump drafting, tbh Ovals should probably use different SR rules to circuits) whilst it is far too lenient with heavy contact, replacing the 5s penalties with drive-through's would be better but even then we can't trust the game to blame the right person.

I think it's overly simple to say that all contact is dirty/bad driving. I know we should never compare video games with real racing with actual drivers but look at Arnoux vs Villeneuve at Dijon, they were bouncing off each others cars but nowadays people consider it the greatest battle in F1 history.

Lag is another issue, if cars are jumping around so much that they're not raceable the game should disconnect them or ghost their car, sucks for them but it saves others.

I fully agree bump drafting should not be penalized (unless done in an unsafe manner in corners or at too high of a speed difference) And I'm definitely not saying all contact is dirty / bad driving. Lag comes in many forms making online racing incomparable to the real thing. First of all, everyone drives with different display lag and different ping times. Ping time is not constant, it's always varying a little bit with the odd spike here and there. You can't rely on door to door contact physics not to cause problems.

It's better to keep a little margin to compensate for any lag. What you see on your screen is not the same as what the other driver experiences on his screen. We're not racing in real time, it's all forward predicted to create the illusion of real time racing. The other cars you see on screen aren't actually that far ahead yet, just moved up a bit based on their lag and speed vector. The faster you go, the less certain the position is. For every 100 mph the car you see is predicted 1 meter ahead of where it actually is for every 22 ms of lag between you and the other car.

The greatest battle in F1 history would have ended with someone getting bumped off if it were played out online.



The flip side of this is that with SR capped at 99 you could drive 999 consecutive clean races and have your 1000th race be a bad race and suddenly your DR goes into meltdown and you end up back at B/B. I understand why SR isn't uncapped (it would give people with an SR of 999 license to have some extremely dirty races), but the cap isn't high enough to allow even 1 really bad race. I've seen live streams of some very fast and clean drivers have one unlucky race where they get hit / hit the wall / given some dubious penalties all through no fault of their own and they've lost 40,000 DR points in the process.

I'd probably set the cap at 150 and keep the DR demotions at about their current level, just to give SR.S drivers a little bit more headroom to have a bad race or two without massive demotions.

That's just another patch without fixing the underlying problem. A much simpler patch would be to limit the possible drop to one SR class if you have a good track record. One bad race shouldn't drop you more than 20 points. However that will be gamed as well, so the game should simply remove you from the race when you've lost 20 SR points to protect yourself and the other cars in the race. Unfortunately that will also be gamed now SR classes are mixed together and it's easy to bump and penalize the car ahead. That needs to be fixed first.
 
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Tonight's racing was pretty craptastic for me tonight :grumpy:. First off I started Race B with the M3. Usually it handles really well for me, but tonight I just could not get it to turn in and I ended up all over the place. I started P7/12 on a mixed grid of DR/A-D and finished P9. Optimistically the game gave me a door number of 1. Think I saw 3 orange SRs. It was a mess. :rolleyes:

SR down 1, DR down about 100.

Then on to Race C with the 08 NSX. Only 3 of the 13 were not driving the GT-R. I started P8 based on my '11 NSX time.

Race starts and we get through the first couple of corners, then the guy in front suddenly slows and I made contact. I eased back so he mainatained position, but then he started driving erratically and slowly. I suspect he was waiting for me to try passing him so he could knock me off :odd:. Meanwhile I was rammed by the people behind and knocked back to P12 :banghead:. After that I was the black comet of Suzuka. Talk about tail happy. I suspect the guy who caused me all the problems slipped PD a bribe to give me worn tyres to start on đź’ˇ. I struggled the whole race. Spun trying to get out of the sand trap, but somehow finished P9. I suspect P10-P13 quit before the end of the race.

SR back to 99, DR dropped another 240. DR/C, the journey continues :rolleyes:.
 
Dammit. Tried a morning Gr4 run ended up punting somebody :/

Going in turn one im a good 5 or 6 car lengths behind the lead pack I'm in 5th. I brake BEFORE my marker cuz of the group in front and stay wide. They are all turning in, things look fine until buddy pulls wide I guess to go around sonebody I didnt see. Just not stopping in time, I try to go wide on the grass but still manage to clip his right rear with my right front :/. I get a penalty and pull to the side, I serve it but still let the guy I punted go by before I get back on it, lost 2 more positions doing that but whatever I felt bad.

Lost 7 SR points now at 93 got to go to work so try n bring that back up later today.

I figure he should of at least checked his rear view before swerving out in front of me comming like that. Must of saw an opportunity and just went for it. I dunno, I'm always check my surroundings.
 
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Only finishes 65% of his races, yet does have 271 wins, 25% of finished races. He ran out of time to hit 1st out of the way and quit in the last lap, moving me up to a second place finish for 17 DR loss.


Such clowns destroy other riders their races. I also often look at profiles of drivers that strike me as particularly negative. That's exactly how these profiles look. You have found a nice example. It could be easily fixed. Such SR courses can be determined statistically very easily. If PD recognizes such a profile then such drivers should never become SR S. With such fluctuations in the values, it is obvious that this is not a clean driver. Instead of the current value, it would be better to evaluate the development over a certain period of time.
 
Lost 80 points yesterday in race B. Started 12 and ended 10th. So hard to improve my DR right now, simply because I am not fast enough! :ouch:
 
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What if they just made it so you had to maintain an A SR rating for X amount of races before you become eligable for SR S, like say 5/8 clean races before you’re eligable. Would that help to keep the rammers out of SR S a little better? The only people making it to Sr S then would be the good clean drivers, the rest wouldn’t make it through the 5/8 races before getting bumped back down a level or two. That way nothing else has to change.
 
What if they just made it so you had to maintain an A SR rating for X amount of races before you become eligable for SR S, like say 5/8 clean races before you’re eligable. Would that help to keep the rammers out of SR S a little better? The only people making it to Sr S then would be the good clean drivers, the rest wouldn’t make it through the 5/8 races before getting bumped back down a level or two. That way nothing else has to change.

Good idea. Perhaps allow one race forgiveness if you just got demoted to SR.A from one bad race. Multiple bad races and you have to pass your test again to re-enter SR.S. Perhaps make the requirement to level up based on the clean race bonus. (You still get the clean race bonus when punted off and not deemed your fault) One clean race bonus to enter SR.A, two consecutive clean race bonuses to enter SR.S. That's probably more than enough to keep the bumpers, wall bouncers and corner cutters out :lol:
 
Interlagos, Q time of 1.34.468. Two races in a row I start 2nd with the same asshole in 3rd, "JohnnyCool".

First race he punts me straight through the first turn and I am in last (13). I have to race my way through the field and end up 7th.

Second race, same slot, same asshole behind me. Before the race I actually send a message begging him not to punt me. Race starts and I take a different line to stay out of everyone's path on the first turn but this time he spins me after using me as a berm coming out of the turn and I end up in last again.

I'm really starting to think that its pointless to play this game. At least being last I was able to raise my SR back up to the B I lost in the Tokyo shenanigans.
 
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Good idea. Perhaps allow one race forgiveness if you just got demoted to SR.A from one bad race. Multiple bad races and you have to pass your test again to re-enter SR.S. Perhaps make the requirement to level up based on the clean race bonus. (You still get the clean race bonus when punted off and not deemed your fault) One clean race bonus to enter SR.A, two consecutive clean race bonuses to enter SR.S. That's probably more than enough to keep the bumpers, wall bouncers and corner cutters out :lol:
Though I love the idea, they need to work on the penalty system first. I've had my share of mistakes, and I've punted people a couple of times, usually because I miss a brake marker because I can't see due to traffic...working on keeping back. Most of my orange flags come from being bumped from behind, and being used as a berm in a corner. I have tried the get hit/bump the wall thing, and it works many times, but it seems the really dirty racers know what they can do to you that costs you, and is safe for them.
 
Though I love the idea, they need to work on the penalty system first. I've had my share of mistakes, and I've punted people a couple of times, usually because I miss a brake marker because I can't see due to traffic...working on keeping back. Most of my orange flags come from being bumped from behind, and being used as a berm in a corner. I have tried the get hit/bump the wall thing, and it works many times, but it seems the really dirty racers know what they can do to you that costs you, and is safe for them.

The reward is, that if you do manage to pass the test, you won't have to deal with these types anymore in SR.S! Yet indeed, fixing the bump and penalize the car ahead exploit needs to be fixed asap.
 
Been away a solid month and come back tooooooooooooooo interlagos Group 3 .. same as when i left!

Still doing same times, still find the Aston the best for getting on the gas hard. Rinse, repeat.


I raced you last night lol. You made me nervous on the final stretch to the finish line lol. GG. I posted the video in a earlier post.

I also saw JustAPig58 hit you into that pink car.
 
Had a few challenges at Fuji this morning.

My QT is getting me top 5 starts. The matchmaking is putting me with cars .1 sec apart or less. Overall I have been losing spots but keeping it close. Some aggressiveness. But it's needed since there's very little to gain an edge over cars so close in time.

I feel as though I've gotten to know this track well. Problem is, so have the other drivers. I've let a few cars past thinking I'd get the spot back. Which I was able to do yesterday. I haven't been able to today.
 
Had a few challenges at Fuji this morning.

My QT is getting me top 5 starts. The matchmaking is putting me with cars .1 sec apart or less. Overall I have been losing spots but keeping it close. Some aggressiveness. But it's needed since there's very little to gain an edge over cars so close in time.

I feel as though I've gotten to know this track well. Problem is, so have the other drivers. I've let a few cars past thinking I'd get the spot back. Which I was able to do yesterday. I haven't been able to today.

Yeah you have to be pretty aggressive once you start getting into the top 5 and above to keep, gain places or go for Dubs, people seem much more willing to bang it up to get the top places in a race. It makes it hard to keep SR up, it’s almost like you need to chase a dub, then do a farm race, then Repeat to keep SR up AND wins/top 5’s up, but that kills the overall numbers like win % and top 5 % though if you do it that way. Otherwise you just need to be fast enough to avaoid all the headaches lol. I haven’t found the perfect system yet, my new profile I’m keeping my SR clean but have very few wins, my old profile I was a little more agressive and racked up lots of wins but my SR was all over the place, there has to be a happy middle ground somewhere. :)
 
Well back to Interlagos, I saw a Beetle in the American top 10 (don’t know about now). I love the beetle so right now I clocked 134.430. I race three races. First race I maintained position in 4th place Second race I screwed up and fell to the back.

The third race I started 5th. There was a lot of contact and track cutting in front of me. I was able to keep my cool and finished 4th. Here’s the video of that race.



Yep that was me behind you. The contact was kind of everyone's fault, i could have been cleaner but tat pink porsche and I just couldn't get out of each other's way.

Interesting to see it confirmed as to where i feel fast and where i feel slow. i am very quick through the entire first sector, often nailing 23.7's, but struggle mightily in Sector 2, especially the 2nd to last turn and exiting from the last slow right hander.
 
Here is a video of my qualifying lap at Interlagos in the Porsche 911 RSR. Lap time: 1:33,398
The videos is from yesterday (wife claimed the tv for today:( )and I know I can improve a lot. Have only been using a wheel for a month now so it's still new to me. Even using manual gears in a racing game is new to me so excuse me for using tcs:p


And here is my first (kinda dirty) victory in daily race B.
 
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