"Daily" Race Discussion [Archive]

  • Thread starter Thread starter LordDrift
  • 79,453 comments
  • 1,317,158 views
Status
Not open for further replies.
I think the locking of BOP and non-tunability across all classes has been the biggest letdown of GTS. Like an earlier poster said 'throw us a bone' dogs got to eat too - not everyone is a noob PD.

Let's be honest, if tuning was allowed it would take 3 days for someone to find an optimum tune. Then every Wednesday we would come here to a "weekly tuning" thread to simply copy the optimum tune and use it to start laying down competitive times. The whole process would add another layer of complexity to deter people from playing while adding nothing but homework to the entire process.

I know some people love that homework and I'm sorry that they don't gain any competitive advantage from knowing how to tune the cars but if they want to keep the game accessible then they need to keep tuning out of it.
 
I've found, both Mustangs have excellent off-throttle tuck in. The brakes are indeed superb, but the car's car's turn really tight at the hairpins.
Only negative, is they're shock dampening. Not as soft as the Gr.3/Gr.4 RC F(which I feel have the best ride over curbs, of all the Gr.3/Gr.4 cars).

Both Mustangs may not be the best handling, but using that tuck in, aids with corner exit speed, Allowing Gr.3 Mustang to attack with its top speed advantage and Gr.4 Mustang's strength of torquey acceleration.

Good point on the turn in. It took me a couple of laps to figure but, for example, on T3 I was braking and turning the same as I would on the Lexus and not only were the brakes better but I was finding myself cutting across the drain on the inside left because the car turned in so much quicker than the Lexus. Still, for balance, smoothness and overall I am faster on the RCF Prototype but Mustang has potential.
 
Did a few races at Willow last night, and I am livid, not with anything that happened on track I got a couple of podiums and had a rivalry with a french girl where we pretty much shared the same piece of tarmac over 3 races, but livid with myself.

I was driving AT, with TC off completely, couldn't find any other settings to change, but I just couldn't go faster than a 1.32.4, and the more I tried, I actually went slower.

If I put all my best sectors into one lap, I reckon I could get about 1.31.8 but then I looked at a reference lap at 1.29, and still couldn't see where I was specifically losing time other than T5 which for the life of me couldnt figure out, even in the races, thats where I was losing time.

The one thing that did stand out from watching the reference lap was that the guy doing it was using faaaar more steering input than me.

I am loving and hating this in equal measure. Wifey watches on in bemusement, little does she know she is getting behind the wheel tonight. I honestly dont think it will be long before I will need a second PS4 after she has a go.
If you're gonna use AT in the Shelby, you might wanna try TCS 1. Depending on your speed, there are a couple places on the track where the transmission will drop down to 2nd gear, which just roasts the tires, and you lose time. And, I don't know if it really makes any difference, but I've been moving my brake bias towards the front, to avoid heating up the rears.
 
Last edited:
The speed, or lack thereof, in steering was my biggest adjustment. I used a controller exclusively for 20+years of racing games. And i am pretty sure i am only now, after a solid month of near daily use, am i starting to feel like i am edging out my ds4 speed. Using a life long real worl friend who we've always been very close on our times (sonofgod666 maybe you seen him?) And i have just started to be able to beat his times again. Tbh he has usually been a bit faster and always way more consistent. Changing from chase to hood cam didn't help the transition lol...

OT: i shaved my time down to a 1.29.763 with an opt of about .2 faster. Gained the most time in turn one, by realising i was taking it just a bit to hard. Also in the left after the hairpin. Even with the auto i have been able to keep in in 3rd gear, but i was braking/turning in just a bit late. Funny thing is my fast lap felt kinda sloppy. Think i can get a few more tenths, not gonna be challenging you guys down there at 29.2 though. WOW
 
My overtaking move almost came off. (I am the player who gets T-boned)



I would like to hear people's thoughts on my maneuver as I feel that some players equate being surprised to dirty driving. I thought it was a great move but clearly that opinion wasn't shared by the person I passed.

A for effort! 👍 I love that you tried that move. The other guy has nothing to complain about. He drove himself right into the dirt without being touched. Keep up the good work. :cheers:
 
6BK
@Pigems, @Majson83, @flamingchariot: I can see the appeal of being able to modify the cars and totally agree that it is a huge loss to those who have the know how. My own issue is not the know how but the time. It takes me nearly a week as it is trying to find out what car best suits a race, which is also one of the reasons I may be alone in liking weekly races. If I had to figure out the car that best suited while also having to build in all of the possible variables of tuning I'd probably not bother racing.

Agreed with Pigems, finding the right car is in a sense tuning for a track.

Agreed with Majason, The equalisation provided by locking tune and setting BOP is also very fair.
I also like that the cars are locked. It really comes down to time. I know from past experience that, with time and practice, I can run at a similar pace to @Pigems and @sturk0167 at most tracks, but this week I'm way behind because I haven't put in the time. I also know (somewhat) how to tune. When I got the PS4 and GTS last christmas, I did it because I had started playing GT4 on my old PS2 again. One of the things that I was doing was tweeking my tune on the Gillet Vertigo, trying to get it to keep up with the GT1 cars. I'm close, but it just doesn't have the stick.
Now, if PD wanted to add an EXTRA race for tuning, maybe leave it up for 2 weeks so those who have to work would have a chance to work out a tune, that would be something I could support. Who knows, with some time to figure out the car and a track I'm good on, I might be able to surprise and alien or two with my tweeked out rocketship. One can hope!
 
Let's be honest, if tuning was allowed it would take 3 days for someone to find an optimum tune. Then every Wednesday we would come here to a "weekly tuning" thread to simply copy the optimum tune and use it to start laying down competitive times. The whole process would add another layer of complexity to deter people from playing while adding nothing but homework to the entire process.

I know some people love that homework and I'm sorry that they don't gain any competitive advantage from knowing how to tune the cars but if they want to keep the game accessible then they need to keep tuning out of it.

There is tuning on F1 games and it works wonders. It sounds more daunting than it is. Yes you may have to copy paste a standard fast tune initially but as you tinker with setups and accrue knowledge the process will become second nature and you can tailor your ride to your exact liking as everyone has their own style of driving.
 
Hey @Pigems, check this one out. What happened was I went into the dirt and got loose, coming out of turn 1, so since my lap was screwed, I figured I'd hit something. The results were pretty spectacular. I may have inadvertently found the best "big air" spot on the track. 👍

The layout at Willow Springs is honestly insane. Their bizarre use of hard packed dirt mounds as barriers should be illegal. It makes for some fun game footage but in real life it's all just bizarre.

 
If you're gonna use AT in the Shelby, you might wanna try TCS 1. Depending on your speed, there are a couple places on the track where the transmission will drop down to 2nd gear, which just roasts the tires, and you lose time. And, I don't know if it really makes any difference, but I've been moving my brake bias towards the front, to avoid heating up the rears.

Actually just watched the reference lap again after reading your post, and I your bang on there, pretty much after T1 he spends most of the lap in 4th except for the obvious section after the long T2 but spends most of that in 3rd. Was thinking of experimenting with MT, probably seems like a really good track to give that a go.
 
Actually just watched the reference lap again after reading your post, and I your bang on there, pretty much after T1 he spends most of the lap in 4th except for the obvious section after the long T2 but spends most of that in 3rd. Was thinking of experimenting with MT, probably seems like a really good track to give that a go.
The first time I ever used manual transmission in this game was about 2 or 3 days ago. I found it to be helpful on this track, because you only need to switch between 3rd and 4th. I used it for the first time in a race yesterday, and it was mostly ok.

At the beginning of one race, after turn 1, I mistakenly shifted from 3rd to 2nd, and immediately lost 3 positions. :lol:

Now that I've used it, I understand why I was getting whipped so badly at Lago Maggiore Center in the Fiat or Mini (one of those two. I don't remember) a couple weeks ago.
 
It's way more complicated than that fior videos, the entire process is mind bogglingly difficult given it's 2019. Hopefully Sony gets a handle on it for the PS5.

Not a bad night at NGP, nabbed a win after a dirty first lap with an extremely aggressive Chilean. He was one of those guys that just HAD TO PASS YOU as soon as he caught you. We were quite a bit faster than the 3rd placed guy so we could have had a great fight but after him barging his way past me in the Mercedes complex and again on the OUTSIDE through the awkward left after the mercedes complex (just nonsense places for passing) i had enough and when i passed him back into the last turn I left him no space.

After that we lapped in the very low 59's so solid pace but a great potential race ruined. Regardless, got my win and my DR to an all time high of just under 27,000.

Staggered at the opace guys are running, i qualified with a 58.8 and i am still near 4% off the pace, 55's are absurd.

Similar on NB last night I was in 4th with an AMG in front that fast on the straight but was sliding and wobbling all over the place in secotor 1 and 2. He had such little control there was really nowhere to pass without running the risk of a crash. Atenza behind is no faster than me but a lot less patient. He pushes past both myself and the AMG on Schumacher S hitting both myself and the AMG in the process ruining what could have been a good battle. It reminds me of drivers in real life where you're on a motorway and there's a car in front going a little slow. You'd like to go faster but you're not about to drive through the guy in front. The car behind however wants to drive up your tail, flash lights and force you off the road ignoring the fact that your pace is being dictated by the slower car in front. A lot of players seem to think that because you are in front they have an automatic right to pass, ignoring the fact that they are only behind you because you're being slowed and can't pass without hitting someone.
 
So I finally managed to take some time and switch on my PS4. Just finished two Race Bs, one with the 997 and one with the AMG SLS (I had exceptionally good qualifying laps compared to my attempts in other cars).

To make a long story short: started 15th, finished 15th. Started 15th, finished 11th. Overall SR S (94, +6 from 88) but down to DR C (8400, -2800 from 11200). Dunno why I got such a Minus considering these were my first two races since five weeks.
 
This has probably been discussed before, but are there any actual "hardware limitations" involved in the fact that controller users aren't up to par with wheel users? I watched #1 Fuvaros' 1:54.2 replay before my second practice session and, aside from the obvious consistency, precision and throttle control issues with controllers, I wasn't turning as sharply as he was. The difference was actually extremely noticeable. I set controller sensitivity to 5 to no avail.

Granted, I'm kinda out of shape and only had two hours to practice, but is it really normal for me to struggle to clock laps almost 3 seconds off the pace at DR/A? :boggled:
 
Last edited:
This has probably been discussed before, but are there any actual "hardware limitations" involved in the fact that controller users aren't up to par with wheel users? I watched #1 Fuvaros' replay before my second practice session and, aside from the obvious consistency, precision and throttle control issues with controllers, I wasn't turning as sharply as he was. The difference was actually extremely noticeable. I set controller sensitivity to 5 to no avail.

Granted, I'm kinda out of shape and only had two hours to practice, but is it really normal for me to struggle to clock laps almost 3 seconds off the pace at DR/A? :boggled:

I just moved from controller to wheel. Granted I'm still only getting used to the wheel but I'm not really faster with it. Yes, immersion is much better and perhaps with a lot more practice I'll be outright faster but currently I'm not actually faster with wheel. Since I got the wheel I'm enjoying the game more so with that putting in more time so times have started to improve but that's as much down to increased practice.
 
It's way more complicated than that fior videos, the entire process is mind bogglingly difficult given it's 2019. Hopefully Sony gets a handle on it for the PS5.

Not a bad night at NGP, nabbed a win after a dirty first lap with an extremely aggressive Chilean. He was one of those guys that just HAD TO PASS YOU as soon as he caught you. We were quite a bit faster than the 3rd placed guy so we could have had a great fight but after him barging his way past me in the Mercedes complex and again on the OUTSIDE through the awkward left after the mercedes complex (just nonsense places for passing) i had enough and when i passed him back into the last turn I left him no space.

After that we lapped in the very low 59's so solid pace but a great potential race ruined. Regardless, got my win and my DR to an all time high of just under 27,000.

Staggered at the opace guys are running, i qualified with a 58.8 and i am still near 4% off the pace, 55's are absurd.

It being 2019 means nothing. I still can't understand half a word people are saying on my effing landline, never mind mobile phones. The sound quality is worse than it was 30 years ago. I'm still surprised when a video call actually somewhat works, it's still no better than it was 20 years ago with a webcam.

That said, it's not all that complicated. What I did is set the standard record time for videos to 30 minutes, long enough for any race. Then after the race tap or hold down the share button (depending on your settings) to save the recording to disk You can trim and upload it to a linked you tube account straight away yet I find it easier to copy it to a USB stick and let my laptop do the uploading so I can race on without compromising my connection on the ps4. Actually you can set your ps4 to automatically broadcast everything to you tube where it will be archived and be directly available.


When it comes to wheel vs controller, there are pros and cons for both. The controller advantage that comes to mind for me is that I can transition the steering from lock to lock in about a tenth of a second, because I only need to move my thumb an inch. Not sure anybody can do that with a wheel. I don't think I would need to do that in a race, but that's the thing that comes to mind.

Does the game flop the wheels the other way that fast though? I assume there is some dampening build in. I doubt the wheels are flip flopping between 0 and full turn when you use the d-pad to tap through the corner. I do sometimes quickly move my thumb the other way and back to catch an impending slide. However if the wheels would actually mimic my steering input 1:1 I doubt the car would survive in that instant. I'm more exaggerating my input to compensate for the dampening, at least that's how it occurs to me.

A wheel allows much finer control. To steer smoothly on a controller you're moving your thumb millimeters at a time, same for brake and gas inputs. The big advantage of a controller is, less shame for using assists :lol: (Plus less hassle, less trouble with the other half, can play in any position you like, always a spare around)

It all comes down to practice. Switching from KB+Mouse to controller for FPS, I went from dominating in Unreal Tournament to not being able to hit a thing in Halo. It took years to get as good on a controller. Now my kids have the reverse issue, started playing on controllers, now trying mouse aiming in Fortnight on laptop. They rather connect a controller to the laptop.
 
It took me a long time to get faster on the wheel then with the controller, I got my wheel when GT5 came out I believe, but I always used it on AT and right foot only until I started playing GT Sport in sport mode, I’ve always driven MT IRL(until my current car) but I found it hard to get used to in the game so I never bothered, but in a Sport mode I felt it was necessary in order to keep up and keep improving. At this point I couldn’t go back to AT and a DS4 without losing a ton of speed. Many props to the guys who make a DS4 fast! :cheers: :)
 
Last edited:
It took me a long time to get faster on the wheel then with the controller, I got my wheel when GT5 came out I believe, but I always used it on AT and right foot only until I started playing GT Sport in sport mode, I’ve always driven MT IRL(until my current car) but I found it hard to get used to in the game so I never bothered, but in a Sport mode I felt it was necessary in order to keep up and keep improving. At this point I couldn’t go back to AT and a DS4 without losing a ton of speed. :)

I tried doing a sector on Barcelona track experience on the DS4 last night and could not keep the car on the track. That was after only 4 weeks on the wheel. When I got the wheel I couldn't keep it on the track with that. You get used to whatever you have I suppose.

@Sven Jurgens; Yes, with DS4 I had to use counter steer assist, with wheel I don't. I found trail braking with DS4 easier, in fact, braking all round was easier with controller. Feathering the accelerator to avoid the tail going out however is much easier with wheel.
 
6BK
I tried doing a sector on Barcelona track experience on the DS4 last night and could not keep the car on the track. That was after only 4 weeks on the wheel. When I got the wheel I couldn't keep it on the track with that. You get used to whatever you have I suppose.

@Sven Jurgens; Yes, with DS4 I had to use counter steer assist, with wheel I don't. I found trail braking with DS4 easier, in fact, braking all round was easier with controller. Feathering the accelerator to avoid the tail going out however is much easier with wheel.

I turned CSA off a couple weeks ago and have not noticed any difference (it was on weak before). I was pretty smooth already on the DS4 after 5k races. I still use ABS on default, so that does most of the work. Feathering the gas is difficult with a controller indeed. The triggers on the DS4 aren't very good at all. The range is different on every controller and I'm on my 4th one already as they wear out and don't go to 100% anymore. (I fixed one, however while it got to 100% again, the range was even smaller making it closer into an on/off pedal) Props to those that drive without TCS on a controller. Perhaps the DS5 will finally have decent durable triggers.
 
This has probably been discussed before, but are there any actual "hardware limitations" involved in the fact that controller users aren't up to par with wheel users? I watched #1 Fuvaros' 1:54.2 replay before my second practice session and, aside from the obvious consistency, precision and throttle control issues with controllers, I wasn't turning as sharply as he was. The difference was actually extremely noticeable. I set controller sensitivity to 5 to no avail.

Granted, I'm kinda out of shape and only had two hours to practice, but is it really normal for me to struggle to clock laps almost 3 seconds off the pace at DR/A? :boggled:

I've said this before, I have the controller on 7 and still find the range of movement is just not enough. i imagine they do this to make it easier to use but feel like there is inherent understeer for controller users that may not be there for a wheel. TBH though, I think a lof of the turn in is in mastering trail braking, this game absolutely emphasises that skill to an extreme level.
 
I turned CSA off a couple weeks ago and have not noticed any difference (it was on weak before). I was pretty smooth already on the DS4 after 5k races. I still use ABS on default, so that does most of the work. Feathering the gas is difficult with a controller indeed. The triggers on the DS4 aren't very good at all. The range is different on every controller and I'm on my 4th one already as they wear out and don't go to 100% anymore. (I fixed one, however while it got to 100% again, the range was even smaller making it closer into an on/off pedal) Props to those that drive without TCS on a controller. Perhaps the DS5 will finally have decent durable triggers.

Have you tried any of the aftermarket non Sony brand controllers? I didn’t even know they existed until recently.
 
I've said this before, I have the controller on 7 and still find the range of movement is just not enough. i imagine they do this to make it easier to use but feel like there is inherent understeer for controller users that may not be there for a wheel. TBH though, I think a lof of the turn in is in mastering trail braking, this game absolutely emphasises that skill to an extreme level.
Exactly my sentiments. You can't achieve the same turning angles with a controller that wheel users can. And that's not just from comparisons between mine and top players' replays; I did, in fact, own a Driving Force Pro between 2008 and 2015.
 
Did 2 races last night and 2 this morning at NGP.

Back to max SR but DR dropping. I have yet to have a race I can be proud of this week at NGP. I always seem to find a way to fumble once every 4 laps.:dunce:
 
I just did a Willow Springs race and started 3rd. The guy starting 4th is a well-known guy, who I see all the time. I don't know what happened to him, but he finished DNF with a rating of --/E. He started the race as B/S.

@Sven Jurgens, a disconnect or rage quit couldn't do that much damage, could it?
 
After reading this thread, I decided to give the ‘16 Lexus a go. After a few laps, I manage to improve my previous best (with the RSR) with a massive....2/1000’s of a second :lol:


And on the subject of BoP and tuning.


I think tuning should be allowed. There’s no reason to not allow it. Yes, some will be getting faster, but I think it would get rid of this “car X is the fastest on track Y”-thing. It may also make more cars drivable for more people.

And not all tuning is to gain speed. Just making a car more predictable, so you trust it more, can make better, more consistent lap times.

The game is called “the real driving simulator”, it has real race cars in it...but we can’t tune them to our liking? It’s really stupid, since we can make onlinelobbies that have BoP on and tuning allowed. I highly doubt that all real GT3-cars has the exact same setting on the LSD as an example :rolleyes:


I keep seeing bad excuses from people that thinks tuning should be off. Mainly because that they “can’t tune”. Well....you couldn’t write when you were born either, but you seem to now. So apparently you have the ability to learn stuff.

The same goes for those who claim that they don’t have the time to tune a car. Yet, they can sit and go lap after lap after lap around the same track, in the chase for a faster lap. I don’t think that taking 10-15 seconds to go to the setupscreen ruins all of your gametime.

And I’m not saying this because I’m any good at tuning. I just think it sucks that I can’t even tune my LSD so the cars gets easier to drive without TCS.
And speaking of TCS, the difference between tuning allowed/not allowed will most likely not be any worse than the difference between me with only TCS & ABS and the ones that have every possible aid on, with a dashboard that’s flashing more often than R Kelly. I don’t use, or want to use, countersteer assist, but I’m still forced to race against people that do use it. Does it make them faster? Most likely not, but the same thing could’ve been accomplished by being able to tune your car to not snap-oversteer.


My final point in this post that got wayyy longer than I thought is; “allowed” isn’t the same as “mandatory”. If you don’t want to tune a car, don’t. That shouldn’t take away the opportunity for the rest of us
 
  • Like
Reactions: 6BK
Have you tried any of the aftermarket non Sony brand controllers? I didn’t even know they existed until recently.

No, I did not know they existed until right now. Next time my throttle goes below 100% I'll ask for a non brand alternative at my game store. Is there maybe an adapter to use a XBox One controller? They have good triggers afaik.


Exactly my sentiments. You can't achieve the same turning angles with a controller that wheel users can. And that's not just from comparisons between mine and top players' replays; I did, in fact, own a Driving Force Pro between 2008 and 2015.

Interesting, I always wondered about that. It does feel like the wheels don't turn far enough on some occasions. However I also have controllers with worn out analog sticks.... It's hard to find out where the difference is when the build quality of the DS4 is so low. At least GTS has the dead zone right. I have another controller where the cursor in games always drifts to the right.


I just did a Willow Springs race and started 3rd. The guy starting 4th is a well-known guy, who I see all the time. I don't know what happened to him, but he finished DNF with a rating of --/E. He started the race as B/S.

@Sven Jurgens, a disconnect or rage quit couldn't do that much damage, could it?

Nope, disconnect is -5. However I think it always says --/E when you get disconnected. Only if it was a red E then it would be his real rating.
 
Last edited:
@Sven Jurgens I’m not sure how many different kinds/brands there are but I believe Logitech makes one and for some reason I’m thinking I saw on the Thrustmaster website when I was updating my wheel that they make a PS4 controller as well, and the PS4 Pro controller but I don’t know if/how it’s different from a regular DS4. I’m actually surprised that no company had ever come out with a “Racing/Driving” controller aimed specifically at racing games, they’ve been around long enough and I can’t imagine a large percentage of players own a wheel. I wonder if a DriveHub could make an Xbox controller work on PS4? It does exactly that for wheels. :)
 
There's a fancypants one that starts with a K i think, it's as much as a PS-4, or close anyways.

I keep seeing bad excuses from people that thinks tuning should be off. Mainly because that they “can’t tune”.

I can tune, I am really, really good at it too. But I don't want it because all it will do is move the goal posts, the same guys will likely be fast but just faster now so we all have to do it to keep up.

The entire concept of GTS is not driving (despite the tagline), it's RACING, pick it up and bam you can race in evenly matched rooms against like minded racers. If you want to drive you have the wrong title, PC2 and Assetto Corsa do a far, far better job of driving simulation.

You add tuning and the loss of time will be massive, i just do not have the time for it. Two kids, wife, job etc ... I don't need the hassle despite, i suspect, gaining more than most as i curse the understeer in this game that would be easily curable with diff adjustments.

Before you say "just download the tune!" ... you're back to square one again, using someone else's tune rather than your own, your entire argument is that we are all different so how does your tune suit me?

This is what the rooms are for, daily races should be as they are IMHO with maybe some more tyre variety thrown in.
 
Last edited:
Status
Not open for further replies.
Back