"Daily" Race Discussion [Archive]

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Nope, except getting lucky not getting a penalty! You get bumped off track, the bumper tries to capitalize on his mistake, the next driver tries to take advantage of both of you. Good driving to keep your car steady under that barrage.

thanks to everyone who replied. people get aggressive on lap 4 lol.

only drove the GTR once. turns out the ford gt might be my favourite car at catalunya. did 2 races with it and my pre race laps were only .300 off my qualy time i set in the amg but during the race i felt more planted and consistent in the gt.
 
Everybody but me may have already known this, but it wasn't until yesterday that I realized that the Toyota 86 at Fuji doesn't need any TCS. I kept getting lap after lap in the 2:07s, with TCS 1. I couldn't believe I was almost 3 seconds slower that the the top guys, so I experimented with different things, and when I went to TCS 0, I broke into the 2:06s, right away. The car handles exactly the same, but is a bit quicker. Those who haven't tried it because, like me, they rely on TCS for control, should give it a shot. 👍

In hindsight, I probably should've tried it at DTG last week, too.
 
Yes @Stencedaddy none of that happens if the driver of the Ford GT drives properly. First of all they had a penalty and then were just desperate to get the place back but there was no time to pass cleanly unless you messed up badly, so they just lunged into a gap that didn't exist, what happened after was all as a result of that and they got what they deserved but so nearly got away with it, so will likely do the same thing again in the future.

Next week I'll probably be in the Gr2s at Suzuka but I wish it was a different track, oh and it could always be worse. Just watch, coming soon will be all three races at Tokyo, just with a different version of it. :scared::rolleyes::yuck::crazy:
 
I have no idea how you can jump on the throttle that fast coming out of the corners without TCS on and not go sideways... If I even think about hitting the throttle that hard my car is facing the walls. I also didn't know you could cut the corners and chicanes that much on this track, I may have to give it another try.

It took a while to learn but on GT Sport you can get on throttle early but it depends on how much throttle to steering you are giving it. This technique work on a lot of games (this is necessary if you want to go fast on iRacing) but it took months of practicing almost everyday to get it right just once. I still mess up a lot and wish I had a video of all the spins it took to get that lap. Also, I asked a previous GT Academy contestant on how to transfer speed from one sim to another and he told me to exploit the track as much as possible. I took his words to heart as he is much faster than me on another sim and helps me from time to time when I'm struggling.
 
I have no idea how you can jump on the throttle that fast coming out of the corners without TCS on and not go sideways... If I even think about hitting the throttle that hard my car is facing the walls. I also didn't know you could cut the corners and chicanes that much on this track, I may have to give it another try.

I used to always wonder this myself, but I finally figured it out not long ago. The biggest secret to it is that they are moving faster in general when they hit the gas, the faster your going when you floor it, the less the chances of the rear end breaking free. Just check the replays, look at your own speed at the apex or corner exit, then compare it to the top times. Odds are they are moving at a higher speed at those points of the track. :)

Also the faster drivers are generally really good at catching a car if and when it does start to slide.

And then there’s the 100% tires rule, always an important factor.

Edit: As mentioned above, the amount of turn on the wheel has a big effect as well, I forgot about that part. Thanks @iMikeTheKing
 
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2 things (both regarding how pitiful this week's and next week's races are):

I really miss driving this car. I would prefer LeMans, like Pigems said, but I'm willing to race it on any track, at this point.

The other thing is I found an old screenshot from back when the dailies were daily, and we got fresh combos every day. It was one of those cool races where you could bring any car that fit the criteria of being N400 or below.

Considering how enjoyable those things were, Sport Mode has really gone to hell. PD has lost touch with their customer base. Some of you guys who are fairly new to GT Sport, have no idea how much better it used to be. :(
 
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Next week's daily races are now up:

Race A: Tsukuba Circuit

6 Laps 12 Players Car(s): N100 | Specially Provided Car BoP: On Settings: Fixed Tire: Sports: Hard DR Limit: None

Race B: Tokyo Expressway - Central Outer Loop

6 Laps 16 Players Car(s): GR4 | Car from Garage BoP: On Settings: Fixed Tire: Racing: Hard DR Limit: None

Race C: Suzuka Circuit

10 Laps 20 Players Car(s): GR2 | Car from Garage BoP: On Settings: Fixed Tire: Racing: Medium DR Limit: None


I'm kind of speechless. Runs away.
Yaaaaaaay Suzuka :crazy:
 
The other thing is I found an old screenshot from back when the dailies were daily, and we got fresh combos every day. It was one of those cool races where you could bring any car that fit the criteria of being N400 or below.

Compared to the daily races we have now, this looks like a lobby race.

After the switch to weekly races, the variety in races has definitely dropped. Those N400 races shall be missed since chances are, we'll probably never see them again. :(
 
After some more qualifying I got a 28.7 at race A today. Seriously don’t know how to shave some more time off with a controller... time to get this wheel... But after this I want into a race and got 2nd at the starting grid and it wasn’t all for nothing:

Don’t mind the dutch language...
 

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Maybe a contributing writer should write an opinion piece about these weekly combos that are literally killing their own game for next week to go on the main page? I don't know, just an idea to gain some publicity to maybe catch PD's eyes and wake them up a bit?
We spoke to Kazunori Yamauchi about it, in person, directly, at the Paris World Tour event, and put it into the second interview piece we published.

I'd guess that they're set several weeks in advance (hence why we could pull down about two months worth a while ago), and if there are results from the conversation we won't see them until May-ish.
 
We spoke to Kazunori Yamauchi about it, in person, directly, at the Paris World Tour event, and put it into the second interview piece we published.

I'd guess that they're set several weeks in advance (hence why we could pull down about two months worth a while ago), and if there are results from the conversation we won't see them until May-ish.
That would make sense if the algorithm is set that far ahead. Here's to hoping they listened! Otherwise I'm not sure how this game will have the longevity to get them to the next hardware release in a couple years..
 
We spoke to Kazunori Yamauchi about it, in person, directly, at the Paris World Tour event, and put it into the second interview piece we published.

I'd guess that they're set several weeks in advance (hence why we could pull down about two months worth a while ago), and if there are results from the conversation we won't see them until May-ish.

Until that interview I was honestly starting to beleive they were doing it on purpose to try and drive people towards the FIA races instead of Daily Races, where the selections seem to be better, or at least more varied.
 
I love the new penalty zones, but the SR downs for getting bumped from behind are getting ridiculous at Barcelona.. I am now stuck at the lower SR because every time someone misses their braking point and ruin my race by bumping me from behind, I get the SR down and dropping a few places. Really frustrating.
 
I love the new penalty zones, but the SR downs for getting bumped from behind are getting ridiculous at Barcelona.. I am now stuck at the lower SR because every time someone misses their braking point and ruin my race by bumping me from behind, I get the SR down and dropping a few places. Really frustrating.

I saw a lot of accidents created by the penalty zone in my races from the back on Catalunya. 0.5 sec penalties are the worst as it messes up the pack when one car in it gets slowed just enough to become a dangerous obstacle. People running into ghosts are the primary source of secondary accidents created by the penalty zone. When there are multiple cars with penalties entering the zone I rather slow down and not get anywhere near the aftermath. Getting boxed in by ghosts, no thanks!

It would be better if auto-drive takes over and puts all the penalty cars on the side of the road in a penalty lane. Still better than it was before though, but could use some tweaks.
 
That would make sense if the algorithm is set that far ahead. Here's to hoping they listened! Otherwise I'm not sure how this game will have the longevity to get them to the next hardware release in a couple years..
Algorithm? What the hell? Wouldn't it make sense to have someone who actually competes in daily races actually sit down and think about what would make a nice car/track combo? If a 🤬 computer is coming up with this 🤬, I suppose that would explain it. And, it would show a great amount of apathy on behalf of the developers.
 
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Algorithm? What the hell? Wouldn't it make sense to have someone who actually competes in daily races actually sit down and think about what would make a nice car/track combo? If a 🤬 computer is coming up with this 🤬, I suppose that would explain it. And, it would show a great amount of apathy on behalf of the developers.
It's not. In the same interview, Kazunori Yamauchi explains that the Events Team at the World Tour events also comes up with the online events.
 
If I were Yamauchi and I cared when told that players are sick of being limited to the Japanese tracks within sport mode then I sure wouldn't dish out more of the same literally weeks later.
We spoke to Kazunori Yamauchi about it, in person, directly, at the Paris World Tour event, and put it into the second interview piece we published.

I'd guess that they're set several weeks in advance (hence why we could pull down about two months worth a while ago), and if there are results from the conversation we won't see them until May-ish.
 
1. You are guessing.
Based on the evidence - a few months ago we were able to look at future Daily Race events on the official site several weeks in advance. That suggests that the events are chosen... several weeks in advance.
2. There is no reason it has to be several weeks out and cannot be overwritten.
PD doesn't have to have a reason :lol:
 
PD doesn't have to have a reason :lol:
That's fantastic. However, players can use their lack of reasoning to not participate. We'll see how funny it is when people start losing interest in their product.

Side note: Hey @Pigems remember when we were talking about going way up high on the final turn at Fuji? I just finished second there, and the first place guy said to me afterwards "ever heard of track limits". Well, every time I went up there, I gained time on the guy in front of me and the guy behind me. I feel like if the game will allow it, and it's faster, why not use it.
 
I qualified for race B and so far so good. My intentions were to actually spend some time on qualifying, yet as usual I got bored and distracted driving alone on the track. So 1:47.4 will have to do.

First race I started 3rd with C/S on pole, A/S second, me at DR.1 in 3rd. It was uneventful to say the least. Watching the gaps grow to 2nd and 4th. The second race showed the miracles of matchmaking at work.
FUqd.jpg

Yeah, very even lobby. There are letters in between A and D....

Anywho, I made up two positions then gave one back. After 80 races of being conditioned to avoid everything at all cost I automatically moved out of the way when one of the A/S came in close at the chicane. 6th place it was.

Then finally, pole position. 2nd hung on for a bit but dropped off in the second lap. Easy triple star victory.

Next a second place start. For some reason I immediately shifted to 2nd at the start giving third the opportunity to overtake in T1. He was driving a Mustang and we had a close race where I finally took 2nd back at the start of the 4th lap by overtaking on the outside in T1. Fun race.

Last one, another pole position. Same as the other race starting on pole, triple star victory. Which now puts me at 85 clean races. It's a lot easier to keep it clean at the front (on a Friday) Of course I'll soon be matched further down the field. Currently back in DR.C
 
That's fantastic. However, players can use their lack of reasoning to not participate. We'll see how funny it is when people start losing interest in their product.

Side note: Hey @Pigems remember when we were talking about going way up high on the final turn at Fuji? I just finished second there, and the first place guy said to me afterwards "ever heard of track limits". Well, every time I went up there, I gained time on the guy in front of me and the guy behind me. I feel like if the game will allow it, and it's faster, why not use it.

Sweet, Thanks for the info man. :cheers:

I’ll be on shortly, and I’m fully stocked on RedBull. :D
 
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