Destiny: Become Legend (Now with More Iron!)

  • Thread starter Thread starter Crispy
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How's everyone's impressions of TTK so far? I'm getting tomorrow (2 days late and having no clue as to what will happen) and I'm looking for some opinions.
 
I still need to finish the missions. I got 2 of the 3 new subclasses but no character above 38 yet.
 
There is a bit of a backlash with people who are not purchasing The Taken King. It seems that a good chunk stuff was taken out and locked to those who purchase the TTK. That's a bit disappointing really. I do plan on buying it, but probably wont be able to for some time, which sucks because I was going to pick it up and at least mess around with the new patch. Now there's little reason to, for now.

http://kotaku.com/destiny-the-taken-king-leaves-old-players-behind-1731460036

https://www.reddit.com/r/DestinyThe...ose_left_behind_removed_content_and_what_its/
 
Going on my own throughout the quests. I killed 2 champions despite being at level 38 (now 39).
 
Level 40. 293 Light.

Legendary engrams (and drops!) out the bum.

Exotic engrams out the bum.

Telesto. Hawkmoon. Invective. Yup, my luck hasn't changed at all. :lol:

I am fully prepared knowing I'm not getting anything from the raid. This is how it always goes down.
 
Level 40. 293 Light.

Legendary engrams (and drops!) out the bum.

Exotic engrams out the bum.

Telesto. Hawkmoon. Invective. Yup, my luck hasn't changed at all. :lol:

I am fully prepared knowing I'm not getting anything from the raid. This is how it always goes down.
I am at 289 light. I think i could be at 290, but i wanted to look cool.

I have only gotten the hereafter sniper rifle. Really want telesto. Is it fun?
 
I got as of now 4 exotics that weren't from Xur. A new Light Beyond Nemesis, No Backup Plans were the Y2 ones. I also got the Stag, which is a Warlock helmet which looks ridiculous. Lastly, I got Zhalo Supercell. An arc auto-rifle which sort of reminds me of Bad Juju. It has really good range for an auto-rifle as well.
 
Quick question, is it still feasible to do VoG normal starting from lv. 25-26 and Crota normal starting from lv. 27-28, or have they scaled them more towards end game?
 
Quick question, is it still feasible to do VoG normal starting from lv. 25-26 and Crota normal starting from lv. 27-28, or have they scaled them more towards end game?

They're still end game activities, but they're considerably easier than King's Fall. As for feasible, that's entirely your call: have you done either before? If no, then I'd absolutely suggest doing both at least once on normal and heroic but the drops are going to cap at 170 so you'll probably scrap them instantly, however, the experiences themselves (VoG more so than Crota's End) are worth the trouble in and of themselves.

If you're just doing them for the hell of it, then why not. :p

Speaking of King's Fall, it is incredible by all means.
 
They're still end game activities, but they're considerably easier than King's Fall. As for feasible, that's entirely your call: have you done either before? If no, then I'd absolutely suggest doing both at least once on normal and heroic but the drops are going to cap at 170 so you'll probably scrap them instantly, however, the experiences themselves (VoG more so than Crota's End) are worth the trouble in and of themselves.

If you're just doing them for the hell of it, then why not. :p

Speaking of King's Fall, it is incredible by all means.

I've done both multiple times on the Xbox One version before TTK, but I'm starting all over on the PS4.

When you say that the weapons cap at 170, does that effectively mean those raids are now useless for maxing out your character?
 
I've done both multiple times on the Xbox One version before TTK, but I'm starting all over on the PS4.

When you say that the weapons cap at 170, does that effectively mean those raids are now useless for maxing out your character?

No, no, you can still get experience for your character and move them along toward 40 but the drops themselves (like the possible exotic chest in VoG) won't drop Y2 goods or even Y2 values of the same weapon. I'm unsure of the rare engram drops though as I haven't run VoG in a while.
 
I've done both multiple times on the Xbox One version before TTK, but I'm starting all over on the PS4.

When you say that the weapons cap at 170, does that effectively mean those raids are now useless for maxing out your character?
Most likely yes. You can get to 34 with them but not really any further. I did hear that they will be re-releasing some of the raid weapons though.

On a side note the missions after Oryx are quite interesting. Another VoG trip.
 
Hmm, seems pretty strange as that's a sizeable chunk of end-game content gone from the game. Surely they could have re-engineered the raids to make them tougher and give Y2 goods as a reward?

Have they done the same thing with Prison of Elders?
 
Hmm, seems pretty strange as that's a sizeable chunk of end-game content gone from the game. Surely they could have re-engineered the raids to make them tougher and give Y2 goods as a reward?

Have they done the same thing with Prison of Elders?
It's not end game though. Think of it as a chapter and a chapter review. You cannot realistically complete any TTK content until you at least get through majority of the game. VoG, due to the immediate boost to level 25 available, could be tried at once, but it still won't be easy. Because of the changes in gun structure, you're going to need to re-think how to do the raids. It is a shame though that the Y1 raid weapons do not offer an immediate upgrade or infusion choice.
 
everyone should do the daily cos if you do a think you can get a 310 exotic sniper, it is basically black hammer

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It'll be in the rotation again, and it's getting nerfed anyway.

So, yeah. Oh and the Y2 Black Hammer is also broken so there's also that.

They were doing so well and now it's slowly creeping down the same 🤬 mountain all over again.
 
It'll be in the rotation again, and it's getting nerfed anyway.

So, yeah. Oh and the Y2 Black Hammer is also broken so there's also that.

They were doing so well and now it's slowly creeping down the same 🤬 mountain all over again.
I found a weird old gun that the Gunsmith broke down today into just experience points.

Also, grabbed all of the test guns with all 3 characters. All of them can be done on patrols.
 
I found a weird old gun that the Gunsmith broke down today into just experience points.

Also, grabbed all of the test guns with all 3 characters. All of them can be done on patrols.
I'm pretty sure you are talking about the items that pop up as legendary and look like fusion rifles but show up in the missions slots right? If so there is a lot of talk on reddit about those maybe being for the Sleeper Simulant exotic fusion rifle. I'm just happy they help raise my gunsmith for these class exclusive guns and for getting more options when turning in the arms day orders.

And you'll definitely want to do all of the gunsmith stuff the level 2 fusion rifle Susanoo good charge time and impact, the elemental perk is a little odd and not all that useful but makes the gun unique at least and in my experience the impact makes it so the thing tears though most shields weather the types match or not. This thing is more or less permanent on my secondary slot for my warlock. It will take a very good sniper rifle to displace this thing and I hated fusion rifles before this.

And then there is the Tlaloc scout rifle. I already have a bias towards scout rifles and while nothing will replace Mida in my heart this thing has replaced it in my load out. I just wish I could buy more for the other characters.
 
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I'm pretty sure you are talking about the items that pop up as legendary and look like fusion rifles but show up in the missions slots right? If so there is a lot of talk on reddit about those maybe being for the Sleeper Simulant exotic fusion rifle. I'm just happy they help raise my gunsmith for these class exclusive guns and for getting more options when turning in the arms day orders.

And you'll definitely want to do all of the gunsmith stuff the level 2 fusion rifle Susanoo good charge time and impact, the elemental perk is a little odd and not all that useful but makes the gun unique at least and in my experience the impact makes it so the thing tears though most shields weather the types match or not. This thing is more or less permanent on my secondary slot for my warlock. It will take a very good sniper rifle to displace this thing and I hated fusion rifles before this.

And then there is the Tlaloc scout rifle. I already have a bias towards scout rifles and while nothing will replace Mida in my heart this thing has replaced it in my load out. I just wish I could buy more for the other characters.
I want a new scout rifle. Despite being underpowered I killed Oryx using my VoC.
 
I want a new scout rifle. Despite being underpowered I killed Oryx using my VoC.
You get one for doing the taken champions quest line with Petra in the reef, you also have to do the wolves on Mars and then a Lost and found quest line from Petra and she will hand you a 290 Boolean Gemini scout rifle.
Oh and the scout rifle should only require level 30, perfect to hand to those Alta when you start working on them. ;)
 

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