DiRT Rally Thread

Picked this up cheap for when my primary game doesn’t have events I like.
OMG.
Such a fun single player experience!
Works great out of box just turned camera shake to min.
Ffb out of box good. Tweaked it for a slightly lighter wheel.
Tarmac is meh, but wow super immersive group b at night in snow in Sweden. Smashing through a creek in Wales and water splashing up and momentarily obscuring view...
First impression 3 hours later is man what a kick! Keeps you on the edge of your seat!
Now I have one roadracer I play and one rally.
Super nice game for twenty bucks!
 
v-physics 2.0 however killed some of the cars, like the 2000 series (focus, impreza etc). Cars have either no weight or downforce at all. The moment you touch one side of the road you may very well be done, and some other issues the game had from the beginning that killed the fun a little bit physics wise.

You can still play physics v1 in other categories such as group A anyway (Escort Cosworth, Lancia Delta etc) whcih will give you the actual amazing driving experience the game had during its first months of life.

Tarmac physics are overall bad. You need to dial down almost to zero some things like roll bars in car setup and differentials for proper tarmac experience, otherwise it feels from weird to bad.

Another problem codemasters games have always had is the lack of content regarding stages. Dirt rally is just 2 stages per country, being ther rest either smaller variations or sprint cuts. Dirt Rally 2.0 is pointing out to be the same stages wise. In other words will be lacking once more. They give you plenty of cars, few tracks. They always do the same, when it should be the other way around. Plenty of stages and less cars. This is a rally game after all, so stages are above anything else in importance, followed by physics, and then ok car roster.

One of the things that worries me the most about DR2 is that we still don't even know whether this time we will be able to play online staggered stages vs other players instead of ****ing online events, which was the most glaring feature absence on dr1. Codemasters ain't answering to this in their forums, so we can expect once again, that we won't be able to race rally only against others on dirt rally2. Bad move again.
 
Hey gang, first time posting around here. Anyhow, does anyone here compete in the daily/ weekly challenges of Dirt Rally? I’ve been away from the game for a bit, but it feels a lot more competitive than a month ago. Where I used to get within the top 20 regularly, I now struggle to compete. Are there more people playing now that 2.0 is coming out? Or maybe I’ve gotten that bad during my break from the game?
 
Does anyone have this issue with VR mode? After a couple of stages it gets impossible to calibrate the headset, pressing start won't help, it just faces the copilot.

Happens ALL the times and it is pretty annoying.

:confused:
 
Does anyone have this issue with VR mode? After a couple of stages it gets impossible to calibrate the headset, pressing start won't help, it just faces the copilot.

Happens ALL the times and it is pretty annoying.

:confused:
Never had that happen to me! Always pressing start recenters everything! Does it happen for you in other games?! Could it be that, God forbid, your PSVR is defected?
 
Does anyone have this issue with VR mode? After a couple of stages it gets impossible to calibrate the headset, pressing start won't help, it just faces the copilot.

Happens ALL the times and it is pretty annoying.

:confused:

No haven't had a problem with that. If the 'Options' button doesn't centre it, I'd suggest try a full calibration back out in Settings. Good luck.
 
Never had that happen to me! Always pressing start recenters everything! Does it happen for you in other games?! Could it be that, God forbid, your PSVR is defected?

No haven't had a problem with that. If the 'Options' button doesn't centre it, I'd suggest try a full calibration back out in Settings. Good luck.

I don't think it is the VR, this problem just shows up with Dirt rally (usually after 40/50 mins of playing) and there's no way to adjust it (I have to quit the game and start again). I also tried do place the camera in different places but it makes no difference.

I use the VR in a lot of other games and never had a problem like that. :(
 
I don't think it is the VR, this problem just shows up with Dirt rally (usually after 40/50 mins of playing) and there's no way to adjust it (I have to quit the game and start again). I also tried do place the camera in different places but it makes no difference.

I use the VR in a lot of other games and never had a problem like that. :(
I forgot to mention that initially I had the camera mounted on the monitor for the rig, but the vibrations would cause the image to flick around. Mic stand mount has isolated it, but sounds different to your issue.
 
I forgot to mention that initially I had the camera mounted on the monitor for the rig, but the vibrations would cause the image to flick around. Mic stand mount has isolated it, but sounds different to your issue.

Yep, i have it on the top of the tv
 
Pikes Peak.....tik tak tik tak....

Finishing up a custom championship in D4 and then I'll make a return to the mighty mountain . I feel a sudden urge to go after my personal best.....:lol:
 
It's a real shame there is no hill climb in DR2, even though they couldn't get PP I feel they should have retained the discipline, perhaps with a few other courses, I find it really enjoyable.

It's fantastic and it looks also gorgeous. I wish they kept hillclimb as well. There has been talk about Mont Ventoux but it never made it. Would be great dlc for DR2.
 
I think I just jumped into this game way too late, but it finally clicked with me.
After playing Dirt 4 and feeling the physics a bit off and pivoty, I decided to give Dirt Rally 1 one more time.
And well, I was getting more feedback from my wheel and the game.
It finally clicked on me.
I like the game now.

However, I feel I might jump on Dirt 2 right away to feel "in the group".
 
I wish we could use any cars on pikes peak. Too bad they limit us to 4 or 5 car models. Also reverse would've been cool.
Im having a ball in wet tarmac with the 5speed peugeot with g29, i tinkered with my ffb settings and it feels fun.
 
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I wish we could use any cars on pikes peak. Too bad they limit us to 4 or 5 car models. Also reverse would've been cool.
Im having a ball in wet tarmac with the 5speed peugeot with g29, i tinkered with my ffb settings and it feels fun.
You need SLRE for that, only current gen title I know of that let's you run the full case list up the Peak.
 
Wow. I bought the game yesterday as it was pretty cheap and didn't expect much. Playing it on PS4, this is the first car game where i actually believe I am driving the car - actually in Monte Carlo stages. So similar to real life experience - probably until now I only played Xbox 360 Forza and on twisty roads Forza 4 feels definitely much more like a game, whereas driving in Dirt Rally Monte Carlo stages I have the same feelings and fears as in real life. Which I really did not have with RBR. Even if it simulates driving better, RBR is far from the feeling I have in real cars., both visually and physically, modeling the physics. I have driven on icy, snow covered roads a lot and I can tell you in real life I have to be even more careful, the car, especially on ice, can lose it any moment and end up in the ditch or a tree, so I am not frustrated at all if I crash driving real fast in Dirt Rally. I hear the physics model in Dirt Rally 2 is worse or not good at all, so I guess I will stick to Dirt Rally one.
 
Wow. I bought the game yesterday as it was pretty cheap and didn't expect much. Playing it on PS4, this is the first car game where i actually believe I am driving the car - actually in Monte Carlo stages. So similar to real life experience - probably until now I only played Xbox 360 Forza and on twisty roads Forza 4 feels definitely much more like a game, whereas driving in Dirt Rally Monte Carlo stages I have the same feelings and fears as in real life. Which I really did not have with RBR. Even if it simulates driving better, RBR is far from the feeling I have in real cars., both visually and physically, modeling the physics. I have driven on icy, snow covered roads a lot and I can tell you in real life I have to be even more careful, the car, especially on ice, can lose it any moment and end up in the ditch or a tree, so I am not frustrated at all if I crash driving real fast in Dirt Rally. I hear the physics model in Dirt Rally 2 is worse or not good at all, so I guess I will stick to Dirt Rally one.
I'm not sure where you heard that the physics in DR2 are worse from, but it's not accurate.
 
I'm not sure where you heard that the physics in DR2 are worse from, but it's not accurate.
Yeah i just got dirt rally 2 and with a wheel in cockpit view i tried the stratos on a fast New Zealand stage with no degradation yet and it feels really good.. I didn't like the stratos in dr1 much.
I noticed the lighting changes when you move your seat front or back to simulate the eye adjustment to more or less cover from outside light. So u see a little better outside if you don't move your seat too much forward.
@Scaff do you notice any lag in wrc8 with a wheel especially in the centre?
Because in wrc7 it's pretty bothersome and i read some say there still is.
 
Yeah i just got dirt rally 2 and with a wheel in cockpit view i tried the stratos on a fast New Zealand stage with no degradation yet and it feels really good.. I didn't like the stratos in dr1 much.
I noticed the lighting changes when you move your seat front or back to simulate the eye adjustment to more or less cover from outside light. So u see a little better outside if you don't move your seat too much forward.
@Scaff do you notice any lag in wrc8 with a wheel especially in the centre?
Because in wrc7 it's pretty bothersome and i read some say there still is.
I've not personally noticed it, so it's either gone or minimised to the degree that it doesn't register with me.
 
As for simulating driving a car, thanks to Dirt Rally 1.0 I realized how important it is to see what you see in real life, hear what you hear in real life and be able to steer, accelerate and brake in a way that makes sense. I tried Assetto Corsa to see why so many people think it is a rarely accurate simulator. The feeling was awfully distant from real life. I understand the sim simulates lots of different details of driving a car realistically, but the result is extremely artificial. Imagine a sim, where you would have only simulation of basic things, but the sound would be the same as in a real car, the visuals would be same and the car would react to steering, acceleration and braking, just like in real life, having the same acceleration, braking and top speed and corning figures, without simulation of tire temperature, camber, engine temperature, brake temperature, road temperature, tire pressure, wind direction, air temperature, suspension setup, none of those things, just a simple simulation of the most basic things. I would enjoy that kind of sim a thousand times more than Assetto Corsa. So Dirt Rally Monte Carlo stages make me really smile.
 
It may be nonsense, I just came across one opinion, of course, different people have different opinions.
Opinions that can and are supported by observable data.

Take for example the Monte stages that you love so much, DR doesn't replicate the effect of individual ice patches and the effect the have on the contact patch. As a result you never get that rug to the left or right as you acceleration or brakes when crossing them, in DR2.0 you do.


As for simulating driving a car, thanks to Dirt Rally 1.0 I realized how important it is to see what you see in real life, hear what you hear in real life and be able to steer, accelerate and brake in a way that makes sense. I tried Assetto Corsa to see why so many people think it is a rarely accurate simulator. The feeling was awfully distant from real life. I understand the sim simulates lots of different details of driving a car realistically, but the result is extremely artificial. Imagine a sim, where you would have only simulation of basic things, but the sound would be the same as in a real car, the visuals would be same and the car would react to steering, acceleration and braking, just like in real life, having the same acceleration, braking and top speed and corning figures, without simulation of tire temperature, camber, engine temperature, brake temperature, road temperature, tire pressure, wind direction, air temperature, suspension setup, none of those things, just a simple simulation of the most basic things. I would enjoy that kind of sim a thousand times more than Assetto Corsa. So Dirt Rally Monte Carlo stages make me really smile.
I would have to utterly disagree that AC feels artificial in any way.

Your past comes across as you prefer a sim that places visual and aural accuracy over that of the physics engine, nothing wrong with that at all, but what it doesn't do is make titles of that nature more accurate in terms of physics.

You also don't get


... "the car would react to steering, acceleration and braking, just like in real life, having the same acceleration, braking and top speed and corning figures"...

... without...

"simulation of tire temperature, camber, engine temperature, brake temperature, road temperature, tire pressure, wind direction, air temperature, suspension setup"...

... and quite a bit more being simulated.
 
Opinions that can and are supported by observable data.

Take for example the Monte stages that you love so much, DR doesn't replicate the effect of individual ice patches and the effect the have on the contact patch. As a result you never get that rug to the left or right as you acceleration or brakes when crossing them, in DR2.0 you do.



I would have to utterly disagree that AC feels artificial in any way.

Your past comes across as you prefer a sim that places visual and aural accuracy over that of the physics engine, nothing wrong with that at all, but what it doesn't do is make titles of that nature more accurate in terms of physics.

You also don't get


... "the car would react to steering, acceleration and braking, just like in real life, having the same acceleration, braking and top speed and corning figures"...

... without...

"simulation of tire temperature, camber, engine temperature, brake temperature, road temperature, tire pressure, wind direction, air temperature, suspension setup"...

... and quite a bit more being simulated.

I know what you mean as it comes to simulation. But according to what you say dirt rally is crap compared to assetto corsa, but I have driven lots of cars on all kinds of surfaces in my life and dirt rally monte carlo stages is subjectively about hundred times closer than assetto to what I feel when driving IRL. If Dirt Rally 2 is even better, great. Assetto subjectively felt like 90 percent computer stuff and 10 percent believing I drive a car. Dirt Rally is like the opposite, 90 percent believe I am actually driving, 10 percent it is a pc/ console game.

Anyway, here is another surprise video / for me at least/ how close Dirt Rally is to the real thing, I thought a rally driver would wiggle the steering wheel much more, but this driver steering input is basically like normal everyday driving. Probably the right way to control Fulvia.

 
BTW nobody can disagree with what other people feel... you cannot disagree with my headache or excitement or boredom. Anyway, are there any leaderboards like I can compare my best stage times with the world?
 
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