Do you still support PD?

  • Thread starter Thread starter tecknical
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Ahha! I've read almost all 23 of this thread and all i saw was bull! Damnet if you didn't support PD why are you even on this forum posting about it in the first place! If your going to rank on a game your so dedicated to that you go on a forum for that game, i don't think it makes any sense for you to say anything bad! Because at one point, you were ALL fantasized about GT5, and you all know it! Just my 2 and ahalf cents to all this:sly:
 
Ahha! I've read almost all 23 of this thread and all i saw was bull! Damnet if you didn't support PD why are you even on this forum posting about it in the first place! If your going to rank on a game your so dedicated to that you go on a forum for that game, i don't think it makes any sense for you to say anything bad! Because at one point, you were ALL fantasized about GT5, and you all know it! Just my 2 and ahalf cents to all this:sly:

fantasizing about GT5 was like fantasizing about Katy Pretty. Sure looks pretty when you see only what they want you to see but who knows what's underneath. And after you spent a year with the lady you might be disappointed.

same with gt5. it looked pretty in the trailers cause that's all they wanted us to see. no details like no leaderboard, no mechanical damage (i'm talking launch here), shoddy leveling system, lack of A-Spec events, etc. But after we lived with the game for a while some of us are disappointed
 
100% support!!
Just I hope they're come with some DLC soon:)
I really hope they did a Premium version of the Bugatti Veyron, one of the most amazing car ever made need a premium version:)
 
2iw7tbq.gif


Okay, really, normally posting on forums isn't my sorta thing but I registered just to respond to this. He doesn't have to care about what a group of people feel about the game in order to post here. Hell, he doesn't have to care about what anyone thinks in order to post here, least of all on a subject like "do you still support PD?". Jumping on him isn't going to change that.

Now then, so this isn't massively off topic, do I still support PD? I suppose. I never did in the past, I hated GT up until GT5. Do I enjoy GT5? Yeah, it's fun, I play it every now and then when I'm not playing something else. Whining about crap in a well made game which has a lot of dev support since release just goes to show that no matter what a developer does, from PD to freaking BioWare, not everyone is always going to be happy. Play the game or not, enjoy it in the future or don't, but complaining because you don't get what you want is lame.

No, perhaps the word caring was too much but you certainly do need to show some respect to what others think about the game so in turn, they can show some respect when the times comes for you to voice your opinion which I just don't see around here. The amount of people complaining about those complaining about the game is stunning.

I've personaly never jumped into a thread where people praise the game and started calling them fanboys and tools because it's been almost a year since it's release, so I don't see why I should be treated that way.
 
I've personaly never jumped into a thread where people praise the game and started calling them fanboys and tools because it's been almost a year since it's release, so I don't see why I should be treated that way.

It's to bad that most of these people don't see your point, or ever will.
 
I still have the game so why would I have no place here? I still give positive feedabck along with negative feedback in most of the threads. I love the "Realistic photos" thread and make an appearance in there quite often to see the postive parts of the game. I also reply in other threads providing positive feedback. I am waiting and hoping PD will patch the game to make all the cars premium. I have not given up yet. I still have the game. Havent played in a while but I do still have the game.

Let's see. You originally posted this:

CAMAROBOY69
I didnt buy GT5 and at this point I have no interrest at all in buying GT6. And thats coming from someone that owns ALL the GT games including the PAL and JPN versions. You might think people will buy it but the reality is, some people truly have given up on PD... Including myself.

But then, you edited your post. Which either tells me you are lying, or hiding something.

But whatever.
 
I was going to chase down some of the things I said earlier, but what the heck, I'll just start from scratch.

There are a few problems with these complaint threads.
  • This isn't the first game Polyphony Digital or Kazunori have produced.
Some of you act like it's the only Gran Turismo ever made. If that was the case, then you would have all kinds of ground to stand on. Who would blindly buy a second game with such strange features as a paint shop without a drop of paint?

But Gran Turismo has an enviable legacy. This was a game which was instrumental in getting the sports car market reinvigorated. Getting the racing game market to explode in popularity. Getting millions of people involved in the love of the automobile. It became THE game people think of in terms of overall automotive sports, the game all other racing games were compared and contrasted to, even from other genres. The reason is that Kaz and Team Polyphony know how to make a good game.

Sure, GT5 is a weird creature. It has elements no one likes, outside of a few oddballs, things that really muck up the whole feel and essence of the game. It has things missing, things that wouldn't be that hard to fix - more on that in a sec. People herald a certain upstart competitor that took the formula in its entirety and made their own series based on it, Forza. They point to it as the game which GT5 should have been. And yes, it has some great ideas, things which Kaz and the team would be well served to consider including in Gran Turismo. However, many of these same fans act like the Forza games have nothing wrong with them, or things that only a hater would complain about. Oh well on them, because the Forza boards have been the scenes of some pretty heated riots and a number of fans stating they were done with the series, unless drastic fixes were made. And this across all three games in the series.

Kaz and PD have shown through four GTs and a Tourist Trophy that they know how to make great racing games which have outsold the competition handily. Writing them off now as a lost cause is a bit thoughtless, if you ask me. Work on GT5 is far from over.
  • The game has been out for almost a year now.
And some of you have been reposting essentially the same thing for months now. You act like because you haven't got an email or tweet from Kazunori that no one there gives a rat tail what you think. Which brings me to this:
  • The game has been patched and improved periodically during the past many months.
Some of you act like GT5 is the same game from release day. Well, it's not. Sure, many of the same irritating things are still there: the paint shop is still empty of paint and you have to collect those goofy paint chips, the XP system is intact, A-Spec is still skimpy on races, many tracks aren't used, leaderboards are absent, as are many online features, etc etc.

But the game has been improving steadily, as much as you might deny it. More changes are promised. And this is in spite of a cataclysm which wiped part of the country off the map and killed thousands of people, and a move of a good part of the studio across the country.

I know that many of you have no clue how game production works, and think that converting 800 Standard cars to Premiums shouldn't take more than a few weeks. Or that a whole new GT5 that would make you happy could be done in a month or two. Some of you feel insulted, for whatever reason, and think that Kaz and the entire team have gone chronically stupid for releasing GT5 as it was. And aren't listening to a darn thing anyone has said.

Well, you guys have no clue.

You forget how long the game was delayed while the team tried to create a damage system for you when they originally didn't want to have one that wasn't perfect. When it was revealed in videos, almost everyone complained about it. It was delayed even more when they removed it and tried to cobble something minor in its place. And added even more features people were begging for, like time of day changes and weather, better bot AI, skidmarks, among numerous others.

So, Kaz and Polyphony are still hard at work on this game, as well as GT6, when they were all hoping to take off from this incredible effort for a couple of months to decompress and refresh, so they could start over on the next installment for us.

They may not be supporting you guys, but they are supporting the rest of us.

This is why I support them.
 
I was going to chase down some of the things I said earlier, but what the heck, I'll just start from scratch.

There are a few problems with these complaint threads.
  • This isn't the first game Polyphony Digital or Kazunori have produced.
Some of you act like it's the only Gran Turismo ever made. If that was the case, then you would have all kinds of ground to stand on. Who would blindly buy a second game with such strange features as a paint shop without a drop of paint?

But Gran Turismo has an enviable legacy. This was a game which was instrumental in getting the sports car market reinvigorated. Getting the racing game market to explode in popularity. Getting millions of people involved in the love of the automobile. It became THE game people think of in terms of overall automotive sports, the game all other racing games were compared and contrasted to, even from other genres. The reason is that Kaz and Team Polyphony know how to make a good game.

Sure, GT5 is a weird creature. It has elements no one likes, outside of a few oddballs, things that really muck up the whole feel and essence of the game. It has things missing, things that wouldn't be that hard to fix - more on that in a sec. People herald a certain upstart competitor that took the formula in its entirety and made their own series based on it, Forza. They point to it as the game which GT5 should have been. And yes, it has some great ideas, things which Kaz and the team would be well served to consider including in Gran Turismo. However, many of these same fans act like the Forza games have nothing wrong with them, or things that only a hater would complain about. Oh well on them, because the Forza boards have been the scenes of some pretty heated riots and a number of fans stating they were done with the series, unless drastic fixes were made. And this across all three games in the series.

Kaz and PD have shown through four GTs and a Tourist Trophy that they know how to make great racing games which have outsold the competition handily. Writing them off now as a lost cause is a bit thoughtless, if you ask me. Work on GT5 is far from over.
  • The game has been out for almost a year now.
And some of you have been reposting essentially the same thing for months now. You act like because you haven't got an email or tweet from Kazunori that no one there gives a rat tail what you think. Which brings me to this:
  • The game has been patched and improved periodically during the past many months.
Some of you act like GT5 is the same game from release day. Well, it's not. Sure, many of the same irritating things are still there: the paint shop is still empty of paint and you have to collect those goofy paint chips, the XP system is intact, A-Spec is still skimpy on races, many tracks aren't used, leaderboards are absent, as are many online features, etc etc.

But the game has been improving steadily, as much as you might deny it. More changes are promised. And this is in spite of a cataclysm which wiped part of the country off the map and killed thousands of people, and a move of a good part of the studio across the country.

I know that many of you have no clue how game production works, and think that converting 800 Standard cars to Premiums shouldn't take more than a few weeks. Or that a whole new GT5 that would make you happy could be done in a month or two. Some of you feel insulted, for whatever reason, and think that Kaz and the entire team have gone chronically stupid for releasing GT5 as it was. And aren't listening to a darn thing anyone has said.

Well, you guys have no clue.

You forget how long the game was delayed while the team tried to create a damage system for you when they originally didn't want to have one that wasn't perfect. When it was revealed in videos, almost everyone complained about it. It was delayed even more when they removed it and tried to cobble something minor in its place. And added even more features people were begging for, like time of day changes and weather, better bot AI, skidmarks, among numerous others.

So, Kaz and Polyphony are still hard at work on this game, as well as GT6, when they were all hoping to take off from this incredible effort for a couple of months to decompress and refresh, so they could start over on the next installment for us.

They may not be supporting you guys, but they are supporting the rest of us.

This is why I support them.

You seem to insult many of the non-supporters here as if they're the stupid ones, when in reality there is a good amount that have put forth why they're angry, and have done so in a legitimate way. From the time they started to release was a massive chunk or time especially if we're to believe the long work hours and sleepless days they put in building the game. Transfering the cars over, then retrimming them to be HD quality and then try to put a cockpit and view in them...for 800 cars is quite a task, but a team of people on it for five years isn't possible? Is that what you're trying to tell those of us that see it slightly to massively different than you? Not all of us believe or see it like you have typed out, we're not fools and we know that you don't clap your hands or do an indian dance and BOOM! you have all 1000+ cars are premium. Yet 3, 4, or possibly 5 years sounds realistic.

I have yet to see anyone ask for a brand new GT5 game that would be asinine. I agree the game is steadily being fixed, and that's great, but I do understand how people could be mad about it when most games they buy don't need to be updated over and over they may start to ask what was being built those five years. Hence why people were mad at not having a complete game that many spent $110 USD plus tax of hard earned money. The talk about the Tsunami/Earthquake is getting annoying and redundant, we have sympathy for them but the game was released four months before it, with five years development in it...explain that it doesn't take five years to build a damage model.

The Forza bit I actually 100% agree with you upon, FM has it's problems as well especially when you compare lighting and physics to a superior GT game in that sense. Now FM4 isn't out yet so that could all change but as it stands you're right about that. I will give Turn 10 a lot of respect for having such a wide and sweeping variety of cars like newer rufs and the Morgan (a car I've wanted to badly drive) as well as classic aussie cars. Something people will obviously turn off the PS3 and go to Xbox 360. You also make a good point on how GT has made car lovers out of many people and made them want to following racing, but that is what has probably turned on PD, the fact that there fans now follow automobile news and racing they now want to see that in the game that made them fall in love with the car scene. They want and hope for a modern GT, but you cant say they really have that when only a handful of cars are modern or newer. For example one thing people complain about is newer merc cars but also the Gt500 Mustang that has been around for several years now and is a ford licensed car, or just a newer Mustang and not the premium GT that is quite old compared to what ford has done with the car.

Your last statement I disagree with but see where you might be coming from, the problem with it is. There are a great number of people who criticize the game only because they love the GT series and want to see the game they know PD can make. It like saying "not sure why people complain about the governmet so much" when they do so because they believe in it and are tired of it being something that isn't fufilling the greatness it can be.

Just something to think about good chat though:tup:
 
Toronado
My god.

...

Take cover everyone! We've got a "the spirit of GT" post! This is not a drill! Women and children first!

Umm he's actually pretty spot on, after seeing some of your other posts it seems as if you get a kick out of finding EVERY single flaw with the game and then flame people when they bring up positive things within the game.
 
I think a lot of hate stems from the fact that many fans really don't see a legitimate alternative to GT5 on the PS3, so all of GT5's short comings become magnified. Thats why so many fans are like "well Forza has such and such...............", because we know that GT5 is pretty much the only decent sim on the console, and we want it to cover as many bases as possible with great variety, quantity and of course quality. Thats also the reason why so many "haters" stick around. Imagine if Forza and GT were cross platform, that would be something now. :)
 
Where's that Simon Pegg clapping gif? Tenacious, you deserve it. That was an epic post no matter what anyone thinks.
 
Tenacious D
I was going to chase down some of the things I said earlier, but what the heck, I'll just start from scratch.

There are a few problems with these complaint threads.

[*]This isn't the first game Polyphony Digital or Kazunori have produced.
Some of you act like it's the only Gran Turismo ever made. If that was the case, then you would have all kinds of ground to stand on. Who would blindly buy a second game with such strange features as a paint shop without a drop of paint?

But Gran Turismo has an enviable legacy. This was a game which was instrumental in getting the sports car market reinvigorated. Getting the racing game market to explode in popularity. Getting millions of people involved in the love of the automobile. It became THE game people think of in terms of overall automotive sports, the game all other racing games were compared and contrasted to, even from other genres. The reason is that Kaz and Team Polyphony know how to make a good game.

Sure, GT5 is a weird creature. It has elements no one likes, outside of a few oddballs, things that really muck up the whole feel and essence of the game. It has things missing, things that wouldn't be that hard to fix - more on that in a sec. People herald a certain upstart competitor that took the formula in its entirety and made their own series based on it, Forza. They point to it as the game which GT5 should have been. And yes, it has some great ideas, things which Kaz and the team would be well served to consider including in Gran Turismo. However, many of these same fans act like the Forza games have nothing wrong with them, or things that only a hater would complain about. Oh well on them, because the Forza boards have been the scenes of some pretty heated riots and a number of fans stating they were done with the series, unless drastic fixes were made. And this across all three games in the series.

Kaz and PD have shown through four GTs and a Tourist Trophy that they know how to make great racing games which have outsold the competition handily. Writing them off now as a lost cause is a bit thoughtless, if you ask me. Work on GT5 is far from over.

[*]The game has been out for almost a year now.
And some of you have been reposting essentially the same thing for months now. You act like because you haven't got an email or tweet from Kazunori that no one there gives a rat tail what you think. Which brings me to this:

[*]The game has been patched and improved periodically during the past many months.
Some of you act like GT5 is the same game from release day. Well, it's not. Sure, many of the same irritating things are still there: the paint shop is still empty of paint and you have to collect those goofy paint chips, the XP system is intact, A-Spec is still skimpy on races, many tracks aren't used, leaderboards are absent, as are many online features, etc etc.

But the game has been improving steadily, as much as you might deny it. More changes are promised. And this is in spite of a cataclysm which wiped part of the country off the map and killed thousands of people, and a move of a good part of the studio across the country.

I know that many of you have no clue how game production works, and think that converting 800 Standard cars to Premiums shouldn't take more than a few weeks. Or that a whole new GT5 that would make you happy could be done in a month or two. Some of you feel insulted, for whatever reason, and think that Kaz and the entire team have gone chronically stupid for releasing GT5 as it was. And aren't listening to a darn thing anyone has said.

Well, you guys have no clue.

You forget how long the game was delayed while the team tried to create a damage system for you when they originally didn't want to have one that wasn't perfect. When it was revealed in videos, almost everyone complained about it. It was delayed even more when they removed it and tried to cobble something minor in its place. And added even more features people were begging for, like time of day changes and weather, better bot AI, skidmarks, among numerous others.

So, Kaz and Polyphony are still hard at work on this game, as well as GT6, when they were all hoping to take off from this incredible effort for a couple of months to decompress and refresh, so they could start over on the next installment for us.

They may not be supporting you guys, but they are supporting the rest of us.

This is why I support them.

Does anything more need to he said haters?
 
I was going to chase down some of the things I said earlier, but what the heck, I'll just start from scratch.

There are a few problems with these complaint threads.
  • This isn't the first game Polyphony Digital or Kazunori have produced.
Some of you act like it's the only Gran Turismo ever made. If that was the case, then you would have all kinds of ground to stand on. Who would blindly buy a second game with such strange features as a paint shop without a drop of paint?

But Gran Turismo has an enviable legacy. This was a game which was instrumental in getting the sports car market reinvigorated. Getting the racing game market to explode in popularity. Getting millions of people involved in the love of the automobile. It became THE game people think of in terms of overall automotive sports, the game all other racing games were compared and contrasted to, even from other genres. The reason is that Kaz and Team Polyphony know how to make a good game.

Sure, GT5 is a weird creature. It has elements no one likes, outside of a few oddballs, things that really muck up the whole feel and essence of the game. It has things missing, things that wouldn't be that hard to fix - more on that in a sec. People herald a certain upstart competitor that took the formula in its entirety and made their own series based on it, Forza. They point to it as the game which GT5 should have been. And yes, it has some great ideas, things which Kaz and the team would be well served to consider including in Gran Turismo. However, many of these same fans act like the Forza games have nothing wrong with them, or things that only a hater would complain about. Oh well on them, because the Forza boards have been the scenes of some pretty heated riots and a number of fans stating they were done with the series, unless drastic fixes were made. And this across all three games in the series.

Kaz and PD have shown through four GTs and a Tourist Trophy that they know how to make great racing games which have outsold the competition handily. Writing them off now as a lost cause is a bit thoughtless, if you ask me. Work on GT5 is far from over.
  • The game has been out for almost a year now.
And some of you have been reposting essentially the same thing for months now. You act like because you haven't got an email or tweet from Kazunori that no one there gives a rat tail what you think. Which brings me to this:
  • The game has been patched and improved periodically during the past many months.
Some of you act like GT5 is the same game from release day. Well, it's not. Sure, many of the same irritating things are still there: the paint shop is still empty of paint and you have to collect those goofy paint chips, the XP system is intact, A-Spec is still skimpy on races, many tracks aren't used, leaderboards are absent, as are many online features, etc etc.

But the game has been improving steadily, as much as you might deny it. More changes are promised. And this is in spite of a cataclysm which wiped part of the country off the map and killed thousands of people, and a move of a good part of the studio across the country.

I know that many of you have no clue how game production works, and think that converting 800 Standard cars to Premiums shouldn't take more than a few weeks. Or that a whole new GT5 that would make you happy could be done in a month or two. Some of you feel insulted, for whatever reason, and think that Kaz and the entire team have gone chronically stupid for releasing GT5 as it was. And aren't listening to a darn thing anyone has said.

Well, you guys have no clue.

You forget how long the game was delayed while the team tried to create a damage system for you when they originally didn't want to have one that wasn't perfect. When it was revealed in videos, almost everyone complained about it. It was delayed even more when they removed it and tried to cobble something minor in its place. And added even more features people were begging for, like time of day changes and weather, better bot AI, skidmarks, among numerous others.

So, Kaz and Polyphony are still hard at work on this game, as well as GT6, when they were all hoping to take off from this incredible effort for a couple of months to decompress and refresh, so they could start over on the next installment for us.

They may not be supporting you guys, but they are supporting the rest of us.

This is why I support them.
And this, is just backup for this:

Does anything more need to he said haters?


While you have many good thoughts, and a reasonable post overall, with some very good points, you blow it through the finish by implying everyone that isn't happy with GT5 is stupid.

Maybe your reply was to the general idiots that do think 800 standards can be made premium in two months, but you didn't say anything about whom you were talking to, which means this post is either to everyone that isn't happy with GT5, or nobody at all.

You say PD "knows" how to make a good game, I would have agreed before GT5's release, but now I can't be so sure, and it's got nothing to do with how long things take. It's got to do with Kaz's elitism, and/or Sony's agendas, most likely both.
In any case, they've been recycling for the better of 15 years now, across three gaming consoles worlds apart in technology, and it just doesn't work that way anymore. Taking 10 year old "replications" of cars and simply upscaling the graphics and trying to "convert" the physics you programmed from them only goes so far.
Aside from watching the game play itself, what feature does GT5 have that no other game has?
GT1 was a pinnacle of innovation.
GT2 increased the quality and quantity of all those innovation, plus rally.
GT3 was on a new platform, again had ground breaking graphics, most realistic console physics seen, also, again.
GT4 had everything expected from GT3 and more, adding more innovations, mixing old with new, most exciting was the addition of the legendary and less known then Nurburgring, along with some other real tracks.

What's GT5 got? Built for a brand new-platform, with more power then ever, and we got some new features for the lesser 1% that own 3d TV's, we can use the eye to pan the camera, if we want to strap a "super-nerd" rig to our heads. How a grown man retains dignity and respect playing a video game with a camera strapped to his head for "realism" is beyond me, I have pride.
I guess B-Spec is innovative in how much of game time it takes up should a player want to complete the game. 👍

4 years after the system's release, they finally came out with 200 new cars, and 4 new real tracks, that's including Daytona.
If we only count from PS3 launch, 4 years, for 200 cars and 4 real world tracks plus some addition variations. 10 if you want to be fancy and count the variations as new tracks, no I won't include Monza and Monza minus chicanes 2 new tracks in any sense.

So 4(6) years for 200 cars and 10 real tracks.
Call me an idiot for thinking that's pitiful.
 
Photomode/Photo Travel is the only worthwhile feature of the game. And the only reason I'm able to use it is because of duped cars in my garage. If it hadn't been for that, I wouldn't have been able to assemble less than half of my current garage.

I was willing to give PD a chance before they patched duping out, but after it, I'm irrevocably against any GT game. I'm sorry, but I'm not going to slog through 3-5 lap processions of dodging railway cars. And no, I'm not going to grind seasonals. I'm just not going to grind, period. And I'm not stupid enough to rubberband on Indy.

PD have no idea about game design, for them it seems to stop with HD graphics and they seriously need to go back to the drawing board. Reputation and legacy can only take you so far.
 
Photomode/Photo Travel is the only worthwhile feature of the game. And the only reason I'm able to use it is because of duped cars in my garage. If it hadn't been for that, I wouldn't have been able to assemble less than half of my current garage.

I was willing to give PD a chance before they patched duping out, but after it, I'm irrevocably against any GT game. I'm sorry, but I'm not going to slog through 3-5 lap processions of dodging railway cars. And no, I'm not going to grind seasonals. I'm just not going to grind, period. And I'm not stupid enough to rubberband on Indy.

PD have no idea about game design, for them it seems to stop with HD graphics and they seriously need to go back to the drawing board. Reputation and legacy can only take you so far.
Finding your own challenges is part of any game after a certain time, but it seems game after game PD has relied more and more on everyone "finding their own thing" out of what they already have.

Essentially for me, GT5 has been, from day one, a "go find something to do yourself" game, which works well for me to a point, but actual gameplay is always good to have, no matter the game.
 
CSLACR, you're too right. The thing about "finding your own challenges" is that not everybody has patience, or desire, to test themselves in that way. When you do, though, oh how gratifying it is.

https://www.gtplanet.net/yamauchi-interview-reveals-more-on-gt5-development/

Thanks Tenacious D. I found this article/interview through an utterly random search, then I found that this thread is still going strong.
The first number of comments are even good to read. People should get to reading that interview, especially if you've been turned off by GT5.

The future of GT? Considering GT5 was unfinished by the two years that Kaz wanted.

From the interview:
Then he showed us a look at another set of game features that he says make Gran Turismo what is today, a reference in the world of driving simulations. Arcade and GT Modes are the same as previous versions, but taken to the next generation. That is, new graphics, new physics, new details. In the shop there will be many accessories to improve your cars. The master was particularly proud of this facet of the game. He commented that we can change almost every imaginable piece of the vehicle, not just the typical sections of the engine, brakes, etc.
That should mean 2 additional free years of adding content, free because the foundation of the game would have been over with.

So 4(6) years for 200 cars and 10 real tracks.
Call me an idiot for thinking that's pitiful.
Most of the premiums are from 2005-2010. It makes sense that they were busy replicating physics and other research. Tourist Trophy, GT PSP and a scrapped GT HD and a little bit of GT5 Prologue which had a fraction of GT5 content, even as it was updated greatly.
I think you seem to forget the awesome transition from GT4 to GT5 in terms of new content and how difficult it all must've been.


Journalist: Why did it take so long? And what is yet to come to perfect the game?

Kazunori Yamauchi: All the parts of GT are very difficult to develop and there's quite a gap between just completing something and perfecting it. In the process there's a lot of work involved between and sometimes that means getting rid of what you already have and starting afresh. That's what took the longest.

As I mentioned, we're already doing an update on the 27th to refine the usability of the game to make it a better experience. I think it's going to be hard to find an end to that process.


Gran Turismo 5 has been a long time coming. Once upon a time, Kazunori Yamauchi promoted a summer 2008 Japan launch, and shortly before we got there Sony America told the world GT5 was "about a year away". Sony Europe said the racing game would be out for Christmas 2009. Fast-forward to 2009. In June, Yamauchi said Gran Turismo 5 was "at a point [where] we can release it any time we want", and a few months later he confirmed a March 2010 release date for Japan. A European launch, he added, European launch would likely be in the same timeframe. Yamauchi added to the smiles by saying, in October 2009, that Gran Turismo 5 was "basically complete".
That definitely means that the first part of the development was about the foundation of GT5, as Kaz has said before.

And why has Gran Turismo 5 taken so long? Because of Motor Toon Grand Prix on PSone, that's why. Autoweek heard how Yamauchi and his team had been crunching hard trying to "adjust it so it would be perfect". Sony thought the game was fit for release, though, and twisted Yamauchi's arm. It's a decision he's regretted for his entire career.

"At the time, I probably wasn't thinking very clearly, being as exhausted as I was, and I talked myself into thinking this was good enough and it went to release," he recalled. "But all the things I thought were not enough yet, the users said the exact same thing when the game came out.

"That was something I regretted very much when that happened because I knew it was coming. And that happened at the beginning of my career, and it was something I vowed would never happen again."
 
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CSLACR
You say PD "knows" how to make a good game, I would have agreed before GT5's release, but now I can't be so sure, and it's got nothing to do with how long things take. It's got to do with Kaz's elitism, and/or Sony's agendas, most likely both.
In any case, they've been recycling for the better of 15 years now, across three gaming consoles worlds apart in technology, and it just doesn't work that way anymore. Taking 10 year old "replications" of cars and simply upscaling the graphics and trying to "convert" the physics you programmed from them only goes so far.
Aside from watching the game play itself, what feature does GT5 have that no other game has?
GT1 was a pinnacle of innovation.
GT2 increased the quality and quantity of all those innovation, plus rally.
GT3 was on a new platform, again had ground breaking graphics, most realistic console physics seen, also, again.
GT4 had everything expected from GT3 and more, adding more innovations, mixing old with new, most exciting was the addition of the legendary and less known then Nurburgring, along with some other real tracks.

What's GT5 got? Built for a brand new-platform, with more power then ever, and we got some new features for the lesser 1% that own 3d TV's, we can use the eye to pan the camera, if we want to strap a "super-nerd" rig to our heads. How a grown man retains dignity and respect playing a video game with a camera strapped to his head for "realism" is beyond me, I have pride.
I guess B-Spec is innovative in how much of game time it takes up should a player want to complete the game. 👍

4 years after the system's release, they finally came out with 200 new cars, and 4 new real tracks, that's including Daytona.
If we only count from PS3 launch, 4 years, for 200 cars and 4 real world tracks plus some addition variations. 10 if you want to be fancy and count the variations as new tracks, no I won't include Monza and Monza minus chicanes 2 new tracks in any sense.

So 4(6) years for 200 cars and 10 real tracks.
Call me an idiot for thinking that's pitiful.

Considering the entire pd team is made up of about 150 people, and the fact that most of them arent modelers, thats not so pitiful. They had to design the entire car inside and out, model all the nuts and bolts, the interior design, and all that, and it had to actually look like the car; i cant even draw a car that looks real! I dont know about you but thats a pretty tall order for less than 100 people, and add the tracks on top of that. I admit 4-6 years is a bit... Lengthy, but certainly not pitiful
 
Gran turismo 5 is the first GT with network,& PD did it good IMO...i really admire PD's attitude

tires simulation/more precise physics that casual players will never notice/ferrari&lambo's debut(ferrari cost KAZ 10 years&i know KAZ is a huge fan of porsche)/more&more deeply cooperation with automaker....I won't play some illusory vehicles from HALO,in this realm,i prefer newey's design,and i'm very glad to feel it...GT5 deserves my allegiance,just like previously.

PD always contributes to automotive industry,not a bootlicker.
 
In one simple word, yeah.

I mean, I appreciate the Gran Turismo series for what it is to me, a game. And a GREAT one at that. Everyday I look forward to hooking up my g27 and to relax with my GT5. Some people just can't accept it all, or some people want more then they need.

I don't expect people to listen to this, but just enjoy what you have.

Simple 👍
 
jagdrag77
In one simple word, yeah.

I mean, I appreciate the Gran Turismo series for what it is to me, a game. And a GREAT one at that. Everyday I look forward to hooking up my g27 and to relax with my GT5. Some people just can't accept it all, or some people want more then they need.

I don't expect people to listen to this, but just enjoy what you have.

Simple 👍

Agreed +1

You too Tenacious D, well put
 
Gran turismo 5 is the first GT with network,& PD did it good IMO...i really admire PD's attitude

tires simulation/more precise physics that casual players will never notice/ferrari&lambo's debut(ferrari cost KAZ 10 years&i know KAZ is a huge fan of porsche)/more&more deeply cooperation with automaker....I won't play some illusory vehicles from HALO,in this realm,i prefer newey's design,and i'm very glad to feel it...GT5 deserves my allegiance,just like previously.

PD always contributes to automotive industry,not a bootlicker.

Sweetness. Great, great points.

Heads up, though, you need a space after your commas. I'm only telling you, because grammar is part of the rules for the forum.

Welcome home, though. That sounds creepy.
 
People buying GT5 are supporting PD, look at the sales figures.

Mario Kart Wii is the most supported @ 28.09
GT5 is @ 6.44
Forza Motorsport 3 (X360) @ 4.91

The only thing this brings is that as long as they sell sufficiently these companies will continue to make the software.

I support PD. Since I love to drive in GT5.
A lot of people seem to agree, if it would not sell there would a change at PD, Sony would make sure.

The direction taken with communities, clothing, gifting, etc... would not have been my choice, but as long as they deliver so I can have a good race I'll accept and buy the next version.
 
60k more sales till it's in the top 10 best selling racing games of all time. Right after it knocks off NFS Underground from number 10.

In under one year, that's just amazing. PD already has 4 of them up there. 👍

Well, not already, but what an adventure it must have been for Kaz. He's lived his DREAM. Games, cars, race car driver.
 
Considering the entire pd team is made up of about 150 people, and the fact that most of them arent modelers, thats not so pitiful. They had to design the entire car inside and out, model all the nuts and bolts, the interior design, and all that, and it had to actually look like the car; i cant even draw a car that looks real! I dont know about you but thats a pretty tall order for less than 100 people, and add the tracks on top of that. I admit 4-6 years is a bit... Lengthy, but certainly not pitiful
Hence the "should Polyphony hire more people" thread.

As a consumer, they are a "company" to me, as they should be to everyone that has no financial interest (real money, not internet talk), if a company has demand for increased output, smart money expands, this has already been thoroughly discussed, so I won't go into great detail.

Long story short - I'm a consumer, company demands are not of great importance to me unless I work for said company - another long story short - If your company is to small (despite being the biggest racing franchise in ever) to keep up with the extra work modern tech requires, expand.

And that's how we get back to 200 cars, 10 tracks in 4 (6) years.


https://www.gtplanet.net/forum/showthread.php?t=220733
Check out the thread there, someone posts saying "vote for GT5 as best racing game of the year" and it seems at least a third of GT website browsers are not voting for GT5. Not even the best in it's year? That, my friends, is a far cry from previous GT games.
 
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Hence the "should Polyphony hire more people" thread.

As a consumer, they are a "company" to me, as they should be to everyone that has no financial interest (real money, not internet talk), if a company has demand for increased output, smart money expands, this has already been thoroughly discussed, so I won't go into great detail.

Long story short - I'm a consumer, company demands are not of great importance to me unless I work for said company - another long story short - If your company is to small (despite being the biggest racing franchise in ever) to keep up with the extra work modern tech requires, expand.

And that's how we get back to 200 cars, 10 tracks in 4 (6) years.


https://www.gtplanet.net/forum/showthread.php?t=220733
Check out the thread there, someone posts saying "vote for GT5 as best racing game of the year" and it seems at least a third of GT website browsers are not voting for GT5. Not even the best in it's year? That, my friends, is a far cry from previous GT games.
There must not be a recession going on in your own fantasy world.
 
And I should have stopped reading after, "Hence the "should Polyphony hire more people" thread." steve30x, you read the twitter thread. You might know what I mean.

And something crazy, steve30x, the 3D visor is epic. I found you commenting on another site when I was reading through the comments. It's a REALLY small world. And that site is a big one. A crappy big one though. This I know you know what I mean.
 
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