Do you still support PD?

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pd gave everything the fans wanted.

rally. check.
nascar. check.
top gear. check
night racing. check
dynamic weather. check
lobbies. check
damage. check

Seriously if you are not satisfied, then put your mouth where your money is and go play other games. GT is not the only driving sim out there.
I know I'm not the only one who didn't ask for any of those things?
Except lobbies, which not having would have killed the game

Damage is great, but I didn't ask for it and it's embarrassing telling friends with an xbox that GT5 has damage if they actually look up pictures.

then put your mouth where your money is and go play other games. GT is not the only driving sim out there.
There it is again! :p
Always the final, go-to move anymore. "If you don't agree GT5 is perfect, go buy something else."

I'm sure PD loves hearing everyone saying "go buy something else instead", probably their wet dreams come true.
 
I think the GT series is looking bright for the long term as most of the building blocks are in place for future GTs to improve the game element and also make everything more streamlined.

... Then the PS4 gets released and we will have to endure the same *hit we have right now. "Ohh, they need to get used to the new hardware... They need to build a new OS for that new system... The ultra premium cars look so good, you know how time consuming it was to add them... They had to put alot of ressources into GT PSVita!!!! (will be the same as GTPSP. all car modells will be taken from the precessor, small changes and its done)...



Ok, lets forget for a minute that we are talking about Gran Turismo. Listen to this story:


A game developer releases several trailers of a racing game. The graphics look awesome, the car roster is very interesting (WRC! Super GT! LMP1! Supercars! normal every day cars and sport cars!!!!) and there are 1000 of it. They tease you with stuff like day night transition and dynamic weather. They announce about 30 locations and 70 tracks. They hype you up with the online mode and a offical from sony says "that the sounds are one of the best things in GT5".
Months later the game gets released and you get your copy, only to find out...
- That there are only 200 "awesome" looking cars and 800 are from last gen, some of them dating back to 2001 and almost all of them were left untouched.
- You find out that the car roster isn`t that interesting as you thought it would be because main part of the cars (which are last gen) consist of clone cars or cars you don`t like (f.e. every day vehicles, japanese eco boxes or generally, everything japanese)
- Then you notice that there are only very few WRC events, only one Super GT race (which only lasts 10 laps), only 3 premium prototypes, two F1 cars which can`t be used in any single player races
- Later you recognize that some tracks look very bad and outdated, like the 800 bad locking cars
- It even gets worse... the hyped up features "day/night/weather" are only avaible on very few tracks
- Maybe you wan`t to play online because your in desperate search for a challenge you won`t get in that game because the AI is so dumb. But online gets depressing too, some very important options (only FR/FF, street/race cars, only stock vehicles, type of start etc) are missing.
- last but not least, almost every car sounds the same (a 88C-V sounds the same as a Audi R10 (DIESEL!!!!)) and alot of them sound like vacuum cleaners.

Now tell me, what would you think about the game developer in that story?
 
But that doesn't matter, GT5 wasn't the only game being developed which means they were focusing on TT and GTpsp (as stated before). I agree it still took pretty long for it's release but many people have to realize that in those 5 years they weren't 100% focused on GT5, also not to mention that they're understaffed as it is...
Which makes even less sense when you consider Kazunori is on the Board of Directors. He could have easily passed the task off to some third-party developer and just collaborate with whomever from time to time whilst still focusing core effort on GT5.
You don't just fail to understand Japanese developers, but developers in general. NO ONE wants to outsource their stuff or let another developer take over their game. Insomniac let High Impact Games work on some PSP Ratchet & Clank games because they were headed by a number of ex-Insomiacs, and recruited some talented like-minded people. And even then, Insomniac was constantly making sure the product was up to their standards. Naughty Dog hired them to do a Jak & Daxter game because they're old buds with Insomniac, saw the quality of work that they did, and made the call because J&D fans were getting tired of waiting for ND to make another game. Unfortunately, it was another PSP game, but oh well.

But this sort of things doesn't happen often, because the result loses the essence of the original and the fans usually dump on it. I think NFS is the only franchise to improve at all. I really should have just spent the time to explain it like this for all the "PD should outsource stuff" folk who don't have a clue about this. And they also ignore all the problems with Forza, which likely occur because there are any number of shiops working on it.

I don’t get why people use one rule for one and another rule for another. Why the double standards.
Because then it softens the arguments against GT5 if you apply the same arguments to any other developer.

And the CEO of that company is, again, on the Board of Directors. Do you see the problem here?
No.

Likely, but that's not the point. The point being T10 knows how to appropriate their resources when they're overwhelmed, as evident in Forza 3. You can sit there (not you directly) and moan about all of the non-functioning cockpits you want to, at least every car has 'em. And then people say "well, at least GT5 could have had the black borders GTPSP had." What kind of blatant hypocrisy is that?
You can argue those "misappropriation of resources" all you want, but you're not being consistent, which is about normal for every argument around here. GT5 has some pretty strange flaws. Well, so does every Forza - and I would argue, even worse core flaws. Even though Microsoft is pretty much made of money compared to every other company than Apple, and Apple actually makes stuff - and that works pretty much as advertised, they evidently "misappropriated a bunch of resources" to produce car models that make your decals upside down, flipped, reversed, or just not there at all on some surfaces You can set up the car suspensions completely wrong and still race competitively. You can't flip many cars in GT5 without superhuman effort, so the physics are flawed. But when drifting is easier in Forza, somehow, those physics are just fine.

As I posted before, is bringing things up like this biased? Or ignoring them?

ha i rather polyphony kept all their stuff in house. Unlike turn 10. That's why after 4 forza games their cars can't match PD and their lighting pales in comparison.

In house design means quality control is maintained. The moment you hand over car modelling to some dev in india or vietnam, thats when standards drop. And car models is one of GT's biggest strengths

and by the way, since GT4, PD has released

Tourist trophy
GT5P
GTPSP.

so yeah PD were not simply making GT5 in that time
I just had to reiterate this because it seems to be lost on a few members here.

If you really believe making the same game over and over with only adding some cars and tracks will continue to sell for the rest of time, you're more than welcome to, but as long as people are posting with logic it'll get shot down.
Gee, this describes every PC sim racer exactly... I guess they suck too.

Yes, it would be nice if standards dropped. ;) (POW!) (ZING!)
As I said before, racing a car is sure a lot more fun than not racing a car. Kapow.

I know I'm not the only one who didn't ask for any of those things?
Dude, you'll have to

1. Show me where you're a paid consultant for any video game developer.

2. Tell us your membership history here.

Because the things mentioned were most definitely being asked for over the last six years, since a few weeks after GT4 was released. It doesn't matter what you want. No game is being made to your exacting specifications, nor mine. You aren't the center of the universe, as much as it might seem like it to you.

Ok, lets forget for a minute that we are talking about Gran Turismo. Listen to this story:

A game developer releases several trailers of a racing game. The graphics look awesome, the car roster is very interesting (WRC! Super GT! LMP1! Supercars! normal every day cars and sport cars!!!!) and there are 1000 of it. They tease you with stuff like day night transition and dynamic weather. They announce about 30 locations and 70 tracks. They hype you up with the online mode and a offical from sony says "that the sounds are one of the best things in GT5".
Months later the game gets released and you get your copy, only to find out...
- That there are only 200 "awesome" looking cars and 800 are from last gen, some of them dating back to 2001 and almost all of them were left untouched.
- You find out that the car roster isn`t that interesting as you thought it would be because main part of the cars (which are last gen) consist of clone cars or cars you don`t like (f.e. every day vehicles, japanese eco boxes or generally, everything japanese)
I had to stop there, because obviously Gran Turismo games just aren't for you.

I know all of you complainers who get bent out of shape because of Standard cars and tracks think most people feel the same way you do. Well, I noticed that thread has pretty much fallen off the first few pages.

So have the threads complaining about how many Japanese cars are in the lineup. Or the number of Skylines.

You guys still act like everyone agrees with you and is just all over this board keeping these complaint threads alive with your pet peeves. When... they aren't. If you'll notice, the boards are pretty much what you'd expect with any other racer, full of questions, suggestions, gushing about some discovery, advice on races, tracks or cars...

And all this with a GT5 which does indeed have some pretty darn squirrely aspects to it.

But when people complain about the number of Skylines or Subarus, as if you actually had to buy them all in order to progress, I have to groan. No, you don't have to buy them in order to get to some other event, unless there's a specific Skyline event in GT5. But so what, there are other events with specific cars like Miatas. Just like Forza has car-specific events. Other than that possibility, you don't even have to LOOK at them.

When it comes to Gran Turismo, people will complain about any number of things that won't make it better or more fun. They complain as if the game isn't being improved at all. The game comes out with issues, they complain about it. PD fixes things, they complain about that!

I have a feeling there are restaurants that hate to see some of you guys. ;)
 
You don't just fail to understand Japanese developers, but developers in general. NO ONE wants to outsource their stuff or let another developer take over their game. Insomniac let High Impact Games work on some PSP Ratchet & Clank games because they were headed by a number of ex-Insomiacs, and recruited some talented like-minded people. And even then, Insomniac was constantly making sure the product was up to their standards. Naughty Dog hired them to do a Jak & Daxter game because they're old buds with Insomniac, saw the quality of work that they did, and made the call because J&D fans were getting tired of waiting for ND to make another game. Unfortunately, it was another PSP game, but oh well.

I don't see how this changes anything. You basically just said "PD wouldn't have done it unless they could handpick who did it," when there was nothing stopping them from doing so like all of the other Sony developers did.

But this sort of things doesn't happen often, because the result loses the essence of the original and the fans usually dump on it.
There's a tinge of irony mentioning this as a reason against outsourcing considering how hated GTPSP is for exactly that reason, but I also think you are dramatically understating just how frequently it does happen.
 
I had to stop there, because obviously Gran Turismo games just aren't for you.

I know all of you complainers who get bent out of shape because of Standard cars and tracks think most people feel the same way you do. Well, I noticed that thread has pretty much fallen off the first few pages.

So have the threads complaining about how many Japanese cars are in the lineup. Or the number of Skylines.

You guys still act like everyone agrees with you and is just all over this board keeping these complaint threads alive with your pet peeves. When... they aren't. If you'll notice, the boards are pretty much what you'd expect with any other racer, full of questions, suggestions, gushing about some discovery, advice on races, tracks or cars...

And all this with a GT5 which does indeed have some pretty darn squirrely aspects to it.

But when people complain about the number of Skylines or Subarus, as if you actually had to buy them all in order to progress, I have to groan. No, you don't have to buy them in order to get to some other event, unless there's a specific Skyline event in GT5. But so what, there are other events with specific cars like Miatas. Just like Forza has car-specific events. Other than that possibility, you don't even have to LOOK at them.

When it comes to Gran Turismo, people will complain about any number of things that won't make it better or more fun.
They complain as if the game isn't being improved at all. The game comes out with issues, they complain about it. PD fixes things, they complain about that!

I have a feeling there are restaurants that hate to see some of you guys. ;)

Wait a moment dude. I never said that I hate GT5. Actually I still have alot of fun playing it (mainly online). I just wanted to show some points which can make you feel disappointed by PD. I was disappointed after the first week of playing it.

About the cars, I wrote "f.e.", which stands for "for example". Maybe you like GT4s car list, so it means that you have no problem with it. Someone else maybe hates american muscle cars and thinks that there are to many of them. I used japanese ever day cars and clone cars as an example because I dislike them and I see this argument very often on this site.

I dont care about Forza. Its for 360 and I have played Forza 2 and I would take even the release GT5 above it every day.

Its actually guys like you who think that criticism (800 standard cars, day/night/weather transition only on a few tracks) is dumb and these issues wouldnt improve the gameplay.

Do you really want to tell me that for example fully functional leaderbords like in GT5P wouldn`t improve this game? I spend hours and hours in time trial mode. For me it would be a big improvement. When I started GT5P I was a very poor driver but I practised alot till I was able to atleast reach the Top 200 on difficult tracks (Suzuka, Eiger) with my favorite cars. Maybe Im still medicore but it helped me to understand this game better.
Cockpit view for every car would be a huge improvement too. Have you ever tried to race without HUD in a premium car? If not try it, Im sure that you will like it.
More options for server hosts would be nice too. Its not hard to add them and they will help alot of guys like me, who host special races (Super GT, classic cars, Le Mans Prototypes, street cars only). I always get headache before a online race in my room starts because there are just way to many morons who don`t read the server title.

You say that PD consistently improves this game but I can`t aggree with you.
For me helmets/suits via update isn`t an improvement, those things don`t improve driving and they should have been in this game from the very first day.
Fixing the glitches which appear in seasonal time trials isn`t an real improvement too. Its just PD`s fault to begin with.
 
You don't just fail to understand Japanese developers, but developers in general. NO ONE wants to outsource their stuff or let another developer take over their game. Insomniac let High Impact Games work on some PSP Ratchet & Clank games because they were headed by a number of ex-Insomiacs, and recruited some talented like-minded people. And even then, Insomniac was constantly making sure the product was up to their standards. Naughty Dog hired them to do a Jak & Daxter game because they're old buds with Insomniac, saw the quality of work that they did, and made the call because J&D fans were getting tired of waiting for ND to make another game. Unfortunately, it was another PSP game, but oh well.

I want you to reread this, and then if you're capable, come back with a point that makes sense. All I see here is "PD didn't want a third-party developing their game because they couldn't watch over them or handpick them, which is bull.

Still tirelessly making redundant excuses it seems. Oh, and that point contradicts itself.

---

The rest I'm not even going to bother with replying to, because quite frankly, I just don't care enough.
 
You don't just fail to understand Japanese developers, but developers in general. NO ONE wants to outsource their stuff or let another developer take over their game. (blah blah blah)
I don't see how this changes anything. You basically just said "PD wouldn't have done it unless they could handpick who did it," when there was nothing stopping them from doing so like all of the other Sony developers did.
Oh no! I did not say this at all. I said Insomniac did it and was pretty happy to because it was made from people who used to work for Insomniac, and thus were guys they found capable and trustworthy. You must have forgotten that part. But nowhere in my post did I suggest Kaz would or should do the same thing. Frankly, I'd have been fine with them farming out GT PSP because of the crater it made in GT5's schedule and probably the flow of development too. But this is Kaz's baby, and you can't make him do whatever you want to. Evidently, even SONY can't push their company man too far, which is really rare to have such an independent guy on any board of directors. It's been pointed out before what low esteem such people have in the business world of Japan, unless they have a golden touch.

GT5 to you may be the rotten spam of the series, but it's sold about 6.5 million units around the world in nine months, and the number of games which can boast the same are pretty darn few.

I used japanese ever day cars and clone cars as an example because I dislike them and I see this argument very often on this site.
I see it occasionally, but the threads on this point seem to be pretty far down in the list, ne c'es pas? Oh, but I suppose European and American "clone cars" are fine. Maybe only a handful of people care about it.

Its actually guys like you who think that criticism (800 standard cars, day/night/weather transition only on a few tracks) is dumb and these issues wouldnt improve the gameplay.

Once again, way to twist words. I dare you to find ONE post in which I said GT5 is fine and didn't need any improvements or changes. It's guys like you - and Terrarium - which make dialog here pretty much a hopeless endeavor. But on the Standard cars and tracks issue, yes, I like them just fine, they're on the disc and there's nothing you can do about it. And if it causes you grief, I don't give a fot.

You say that PD consistently improves this game but I can`t aggree with you.
Hm... if you haven't seen any patches, or discussions here on changes PD has made to the game - while having to deal with earthquakes and power failures from some disaster or other for weeks no less, sorry, can't help you.

Fixing the glitches which appear in seasonal time trials isn`t an real improvement too. Its just PD`s fault to begin with.
I'm sure you'd be all giddy if they really had done nothing. ;)

I want you to reread this, and then if you're capable, come back with a point that makes sense. All I see here is "PD didn't want a third-party developing their game because they couldn't watch over them or handpick them, which is bull.

Still tirelessly making redundant excuses it seems. Oh, and that point contradicts itself.

---

The rest I'm not even going to bother with replying to, because quite frankly, I just don't care enough.
Same here, Terrarium. Sorry I haven't put two coherent words together you found to resemble lucid actual thought. Maybe I'll just not reply to you anymore, and you can do the same, since I can't seem to be smart like you. Ya know, just to save time and board space or something.

Strangely enough, I seem to be able to communicate just fine with other folk who don't have a closet full of axes to grind...
 
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Gee, this describes every PC sim racer exactly... I guess they suck too.
I'm not playing them.


As I said before, racing a car is sure a lot more fun than not racing a car. Kapow.
So no cars would be in GT5 if they dropped standards because they outsourced to make more premiums?:dunce:

Amazazing how the car count always drops below what it already is for premiums when standards being removed is mentioned. I guess that's part of fanboy 101 then.


Dude, you'll have to

1. Show me where you're a paid consultant for any video game developer.

2. Tell us your membership history here.

Because the things mentioned were most definitely being asked for over the last six years, since a few weeks after GT4 was released. It doesn't matter what you want. No game is being made to your exacting specifications, nor mine. You aren't the center of the universe, as much as it might seem like it to you.
No I don't.
And I never said nobody asked for them, feel free to quote, or stop making things up to suit your attempt at an argument.
I said and write this down - I didn't. In response to someone saying "you asked" - No, I didn't.


I know all of you complainers who get bent out of shape because of Standard cars and tracks think most people feel the same way you do. Well, I noticed that thread has pretty much fallen off the first few pages.
Yeah, they seem to crop up from everywhere, go figure.

You guys still act like everyone agrees with you and is just all over this board keeping these complaint threads alive with your pet peeves. When... they aren't. If you'll notice, the boards are pretty much what you'd expect with any other racer, full of questions, suggestions, gushing about some discovery, advice on races, tracks or cars...
Not everybody has the patience to deal with hearing "driving game" and "without standards GT5 would have 70 cars" and the other idiotic responses fanboys give.


When it comes to Gran Turismo, people will complain about any number of things that won't make it better or more fun. They complain as if the game isn't being improved at all. The game comes out with issues, they complain about it. PD fixes things, they complain about that!

I have a feeling there are restaurants that hate to see some of you guys. ;)
I've yet to complain at a restaurant, I just go elsewhere if it sucks.

And feel free to say exactly why someone "shouldn't" complain about a "bug fix" patch introducing more bugs.
 
GT5 to you may be the rotten spam of the series, but it's sold about 6.5 million units around the world in nine months, and the number of games which can boast the same are pretty darn few.

Sonic The Hedgehog sold several million copies. That particular game would have been better (or at the very least no worse) if someone at Sega crapped in the box before the game was sent out to retailers.


Sales mean absolutely nothing in this discussion. And don't put words in my mouth. GT4 and GTPSP are both far worse than GT5 ever was. Which is why I don't play either of them anymore but still play GT2, GT3 and GT5.









That being said, thank you for clarifying what you meant about GTPSP's development.
 
WHAT? :D
Aw crap. That wasn't what you said :/.
That's a new response, I've never heard that before.

GT5 defense list:
Standards are better than nothing, so PD should never outsource, because then there would only be 0-70 cars.
Standards are better than nothing, and outsourcing would result in improper cars (insinuating there are no improperly modeled cars already :rolleyes: )
GT5 sold a bunch of copies, and I find sales relevant to quality.
Leave Britney alone!
And my personal favorite, "GO PLAY SOMETHING ELSE"!

It's always the same thing, new people pop in, can't be bothered to read more than one or two posts, and bring up what they somehow believe is something nobody's ever heard, which is always one or all of the above.
 
cslacr, Actually I took your response to his comparison and pointed out your 2 different ways of thinking that should have been the same way of thinking. Giving Tenacious D the "Check" in this verbal game of checkers.


Nice list though! :cheers:
 
That's a new response, I've never heard that before.

GT5 defense list:
Standards are better than nothing, so PD should never outsource, because then there would only be 0-70 cars.
Standards are better than nothing, and outsourcing would result in improper cars (insinuating there are no improperly modeled cars already :rolleyes: )
GT5 sold a bunch of copies, and I find sales relevant to quality.
Leave Britney alone!
And my personal favorite, "GO PLAY SOMETHING ELSE"!

It's always the same thing, new people pop in, can't be bothered to read more than one or two posts, and bring up what they somehow believe is something nobody's ever heard, which is always one or all of the above.

Same can go for the other side, a whole bunch of ignorant people who claim to know the process of game development.

We have what we have as there are different variables, for good or for worse, and I'm sure the people at PD know that better than you, and will try to expand on that.
 
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Same can go for the other side, a whole bunch of ignorant people who claim to know the process of game development.

Exactly why I dont get in on that argument anymore.
Its all speculations ,taking things out of context, and misunderstandings so its a very pointless argument because there isnt a solid foundation.
Bottom line we dont know what they did in those 5 or 6 years. so please dead this argument once and for all.
 
I'm not playing them.
So? You made a statement: essentially that racing games that only add new cars and tracks are doomed.

If you think that the only thing added to GT5 are more cars and tracks, you could check out a couple hundred threads around this section talking about quite a pile of newness. Just because the things you wanted to see aren't in, doesn't mean it's the same old GT4 with Premiums added. If you think so, oh well.

So no cars would be in GT5 if they dropped standards because they outsourced to make more premiums?:dunce:
Not gonna happen in GT6 either. Oh well.

Amazazing how the car count always drops below what it already is for premiums when standards being removed is mentioned. I guess that's part of fanboy 101 then.
Confused... I said what?

And I never said nobody asked for them, feel free to quote, or stop making things up to suit your attempt at an argument.
I said and write this down - I didn't. In response to someone saying "you asked" - No, I didn't.
Going to check on this after the post...

Edit:
pd gave everything the fans wanted.
(list)
I know I'm not the only one who didn't ask for any of those things?
So, if you didn't ask for certain things, they're irrelevant? Still not getting it...

Oh wait, I geddit now. If YOU asked for it, it's relevant. Gotcha.

Yeah, they (threads about Standards) seem to crop up from everywhere, go figure.
Haven't seen any lately. Like, for months.

Not everybody has the patience to deal with hearing "driving game" and "without standards GT5 would have 70 cars" and the other idiotic responses fanboys give.
Not sure there's a point to this reply... hmm, nope, point not found. Has nothing to do with hundreds of people posting things that aren't complaints, versus a couple dozen who are.

And feel free to say exactly why someone "shouldn't" complain about a "bug fix" patch introducing more bugs.
Hm... not sure where I said this either. In fact, pointless response is pointless. Going to write some fiction now.
 
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We are well aware that the car looks like crap. But let me repeat this again for you: It. Is. A. Glitch.

The 2.0GT is literally the exact same model as the Spec B, and the 2.0GT doesn't look anywhere near as poorly rendered as the Spec B. The Spec B didn't look anywhere near that bad back when it was featured in GT4. And finally, there are several other cars that suffered from the same problem but were fixed through patches, as well as several other cars that still have those problems (ie. having lower quality meshes and textures than they did in GT4) that PD still need to fix.



PD screwed up the LoD settings for the car. They did it for several others as well. This is not news. It has been known since the game came out that some of the Standards looked worse in GT5 than they used to in previous games because of it, and PD have been slowly fixing them since 1.06. It is a bug in the game, and once PD fix it the car will look fine.

hmmmm lets see again, its not a glitch, you see it better in ps2 cause the resolution, but the real model its not that great, the problem in gt5 is that you see the car in high resolution and you can see the "real" model:yuck:...
the model was designed for a ps2 resolution, so it looks so bad on ps3, its not a glitch, its the real model.


Uploaded with ImageShack.us
 
So? You made a statement: essentially that racing games that only add new cars and tracks are doomed.

If you think that the only thing added to GT5 are more cars and tracks, you could check out a couple hundred threads around this section talking about quite a pile of newness. Just because the things you wanted to see aren't in, doesn't mean it's the same old GT4 with Premiums added. If you think so, oh well.


Not gonna happen in GT6 either. Oh well.


Confused... I said what?


Going to check on this after the post...

Edit:


So, if you didn't ask for certain things, they're irrelevant? Still not getting it...

Oh wait, I geddit now. If YOU asked for it, it's relevant. Gotcha.


Haven't seen any lately. Like, for months.


Not sure there's a point to this reply... hmm, nope, point not found. Has nothing to do with hundreds of people posting things that aren't complaints, versus a couple dozen who are.


Hm... not sure where I said this either. In fact, pointless response is pointless. Going to write some fiction now.
To copy your response to everything you didn't like, hmm... nope, no point.
I win, your post has no point.:dunce: That's how we do this right?:sly:
 
hmmmm lets see again, its not a glitch, you see it better in ps2 cause the resolution, but the real model its not that great, the problem in gt5 is that you see the car in high resolution and you can see the "real" model:yuck:...
the model was designed for a ps2 resolution, so it looks so bad on ps3, its not a glitch, its the real model.
I don't even know what to say. Really.

The sheer balls-out inanity of your argument, made against side-by-side photographic evidence that is far better than what you brought to the table, tells me that you simply have to be a troll. Because there isn't a single combination of words in this post that works out to be a true statement, nor one that a rational-thinking human being would make based on the evidence present.






Did you even look at the post where I proved how wrong you were, or are you just flying by the seat of your pants? Because your own picture proves you wrong.
 
i don't even know what to say. Really.

The sheer balls-out inanity of your argument, made against side-by-side photographic evidence that is far better than what you brought to the table, tells me that you simply have to be a troll. Because there isn't a single combination of words in this post that works out to be a true statement, nor one that a rational-thinking human being would make based on the evidence present.






Did you even look at the post where i proved how wrong you were, or are you just flying by the seat of your pants? Because your own picture proves you wrong.


what im tryng to say its that the car model is bad, cause it was made for a ps2 resolution!

If you see the model in high resolution you will see the bad model.

Gotcha?
 
what im tryng to say its that the car model is bad, cause it was made for a ps2 resolution!

If you see the model in high resolution you will see the bad model.

Gotcha?

How does more resolution make the car itself have less? I'm having trouble understanding this.
 
lol

Toronado, I think this is one of the few time's I agree with you!! :P
(Referencing the model Glitch)


It's crazy on the other side of the coin. :sly:
 
How does more resolution make the car itself have less? I'm having trouble understanding this.
Think of a 640 x 480/480p video stretched on a 1920 x 1080/1080p TV. I think that's how it works. lol
 
How does more resolution make the car itself have less? I'm having trouble understanding this.

Higher Res = more detail, so I think he means it's easier to see the model's faults at the higher res. @ Toronado is your car image from GT4's photo mode? Did PD use higher poly models for that mode like they do in 5?
Could be why they look so different.
 
Except GT4 could already be upscaled to 1080(i) and none of the apparent jagged edges were there in GT4's photomode. So being ported over to GT5, textures and all, wouldn't change that. It's a visual glitch, or more appropriately, a bug.

Happens quite often in PC games as well.
 
what im tryng to say its that the car model is bad, cause it was made for a ps2 resolution!

If you see the model in high resolution you will see the bad model.

Gotcha?
Which would be fine, except it is not the same model. It is a lower quality model than what was used in GT4.


The GT5 one is explicitly and obviously lower quality, and the only thing you need to do to see that is look at the foglights in the photo you just posted and compare them to the photo you posted the other day from GT5. This is ignoring the post I made directly comparing the two from the side that shows clear as day that they aren't even remotely alike in quality. You also seem to have a funny idea of what upscaling actually does considering how much you throw the term around.



Higher Res = more detail, so I think he means it's easier to see the model's faults at the higher res.
Those faults don't transfer over the the normal Legacy 2.0 if that was true, and the normal 2.0 looks fine in GT5. And those faults would have been visible in GT4 if they existed in that game, because upscaling doesn't work that way.

@ Toronado is your car image from GT4's photo mode? Did PD use higher poly models for that mode like they do in 5?
GT5 uses the Photomode models for the Standard cars .
 
This really shouldn't be still going on: the Legacy does suffer from an LOD glitch in GT5, as evidenced by Toronado's image from GT4. Want another example? Just load up GT5 and look at the car in your garage. It looks normal. Or, well, like the GT4 Photomode image, since the Standard models in GT5 are the Photomode models of GT4.

Linking Toronado's post again - if the model were always that bad, it would have horribly pixelated pillars in the GT4 image. Which it doesn't.

(NINJA-EDIT) Curses, foiled again!
 
Because there isn't a single combination of words in this post that works out to be a true statement
Nu-uh:
hmmmm lets see again, its not a glitch, you see it better in ps2 cause the resolution, but the real model its not that great, the problem in gt5 is that you see the car in high resolution and you can see the "real" model...
the model was designed for a ps2 resolution, so it looks so bad on ps3, its not a glitch, its the real model.

:D See?
 
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