And the CEO of that company is, again, on the Board of Directors. Do you see the problem here?
What does sales numbers have to do with the fundamental misappropriation of resources?
No. Again, misappropriation of resources. Even moreso when you consider all of the excessively frivolous details, some of which are (still) flat out wrong.
Likely, but that's not the point. The point being T10 knows how to appropriate their resources when they're overwhelmed, as evident in Forza 3. You can sit there (not you directly) and moan about all of the non-functioning cockpits you want to, at least every car has 'em. And then people say "well, at least GT5 could have had the black borders GTPSP had." What kind of blatant hypocrisy is that?
Ahem...I'm drifiting from my point, excuse me...
As much development time? No, they don't, T10 is limited to one game per every two years. PD takes more than double that to release one. Again, misappropriation of resources. Claiming it takes you up to 6 months for one single car is nothing to be shocked at, it's downright appalling.
He is but there is a reason why they let him do what he wants and that is because the GT series is still the biggest franchise for the PlayStation brand.
It justifies these side projects and Sony I’m sure will force some of them projects to be made in the first place.
I don’t think it is, more extra use of resources which makes the team work flat out hard.
Turn 10 do know how to use their resources reasonably well but I can’t see PD at the moment also getting another 300 people working on the game to make the resources even. I don’t know about you, but I think if PD combined with Naughty Dog, Santa Monica Studios would do a good job making a game with their resources but they would still be outnumbered by Turn 10 in terms of total people working on the game. Kaz being part of board of directors will have to make a strong case to Sony to allow him to have 4 times as many people working on the game just to get even with Turn 10 even if they are beating all the competition already when it comes to the main thing that maybe matters to them.
About cockpit view, personally I think T10 has shown they have a bad use of resources for that department. I mean the people who they outsource to must be fed up of them. First you get cars with no cockpits to get modelled, then with them, now with interiors and again with more compartments and detail. If T10 made up their mind earlier, I’m sure there would have been a lot more cars at Auto Vista quality. With a lot more man power you can afford to do these things and like I said T10 have more car modellers working on their games in the last 4 years than PD have in total working on the entire game which includes, track and car modelling, AI and game design. It is not by miracle T10 are so much ahead with cars with cockpit view. I expect the gap to grow at a vast rate of knots if PD does not expand to become three times the size.
Six months is the time for one premium car and 4 weeks for a standard car. It is not appalling considering the level of detail gone into it. I think that is the time it takes for one modeller. Sure if they had 3 times as many modellers then they would make a lot more cars to be in the game but they don’t have that extra resource to do so. Can you name another game that is currently released that has as many interior views as GT5 out the box or any game on the PlayStation platform that has as many cockpit views? It shows you they are not behind massively in terms of car count, just that one company is spending a lot of resources to raise bar in that department beyond the level PD has taken it. I have you know that there is two GT games with cockpit view for every car, release of FM4 will make it equal numbers

.
Have PD not released GT PSP, GT5P and Tourist Trophy over the last few years, then I hear what you are saying if there last game was GT4, which would lead to non stop development just on GT5. I sometimes think that if people called GT5P was called GT5 and GT5 was called GT6, people would think the development would have been halved.
The fact of the matter is the game you say only they spend two years, well Forza 1 spent 4 years and each game since then has been an evolution off it whether it be physics or cars. FM4 has scrapped the tyre data in previous games but everything T10 has done since 2001 has gone into developing their core product, this also includes DLC. They have released less games in the same time frame, had double or triple the resources most of the time and people think that by releasing a game with a different number reduces the actual development time gone into it. I’m sure there are features in Forza 4 that have been worked on as early as Forza 2, just because they released another game does not wipe everything they did so in total they spent two years making the game. The resources that went into releasing and supporting the game would be similar to GT5P, but all the assets go back into the core product.
Back to being more on topic, what annoys me is when people keep saying to Kaz on the forums to go back to work and stop racing. This is the guy who I think has 36 hour days due to working and when he goes to events or races which maybe the only holiday time he gets, they all aid the game. I think it is disrespectful to say such things to him considering he is a workaholic like the rest of the team. People even call PD lazy; I think that is the total opposite of what they are.