Do you think GTA5 would be good with steering wheel physics

  • Thread starter Thread starter FuSiioN_HaVoC
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I hope they have wheel support and at the very least, the same physics model from MCLA.

EDIT: Oh yeah. And Cockpit view.
 
I think you're confusing GTA with GT.

The wheel is irrelevant, personally. I'd much rather they focused on the game physics, gameplay, the gaming environment and so on. Driving physics yes, but driving support is less important.

Let's have a good storyline, exciting, non-formulaic missions, plenty to do in sandbox mode and personally, train and plane stealability...
 
I think you're confusing GTA with GT.

The wheel is irrelevant, personally. I'd much rather they focused on the game physics, gameplay, the gaming environment and so on. Driving physics yes, but driving support is less important.

Let's have a good storyline, exciting, non-formulaic missions, plenty to do in sandbox mode and personally, train and plane stealability...

I'd rather like them to make physics which are fun with the controller and make the car behave fairly realistically but like you said, focus on the gameplay, maybe some diverse missions (less 'drive somewhere, shoot people' rubbish) and other entertaining things to do.
 
Would be cool if it automatically switched to steering wheel mode when you enter a car, but then again, GTA does include shooting outside the car. How would you aim? Lol.

As for dirving physics on GTA, I did like it on GTA IV, but hope for improvement in GTA V.
 
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