Downloadable cars for GT5p

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Yeah, hehe there is the matter of affordability and what sort of budget people are on. Personally I wouldn't mind if it was free, but PD are swinging around on the issue and are looking to charge for future downloads. It's a matter of economics and profitability.

I'm not a rich bugger either, I play on a 68cm TV with a pad in a 2 bedroom flat which I rent. But I always got more money for Gran Turismo, hell I spend enough on beer and petrol anyways. What's 20 bucks these days? Not a lot really. A six pack of nice beer?

At the end of the day, rich people get to afford Ferrari's whilst I potter around in a Holden. Good on the rich blokes, poor old me. But we're not talking massive amounts of money here, we're talking in terms of entertainment.

A movie ticket costs me $16AU and lasts 2 hours. I'd much rather spend that on Gran Turismo for a few cars and hours, if not WEEKS of entertainment.

And on the issue of expensive cables, have any of you bought a cheap HDMI lead? My wife did for her TV and it's SHOCKING! Hehe, hence I recommend spending good dollars on a decent cable!

;)
 
That is never going to happen, its going to take quite a while to make 30 cars and 5 tracks it would be at least £10 for all that.

Why not? Perhaps you are thinking in terms of just 1 person buying.

Well, lets assume that all 50 million people in the world that bought GT5 Prologue bought a pack for £3.50.
That would give PD a gross profit of £175,000,000 just from those 30 cars and 5 tracks.

See why DLC is overpriced? You dont need to worry about families not getting money.....I think you need to think a little bit more about value for money.
 
Why not? Perhaps you are thinking in terms of just 1 person buying.

Well, lets assume that all 50 million people in the world that bought GT5 Prologue bought a pack for £3.50.
That would give PD a gross profit of £175,000,000 just from those 30 cars and 5 tracks.

See why DLC is overpriced? You dont need to worry about families not getting money.....I think you need to think a little bit more about value for money.

50 million people didn't buy prologue, 50 million have bought into the GT franchise. Big difference.
 
50 million people didn't buy prologue, 50 million have bought into the GT franchise. Big difference.

Woops, rofl, good point. Im slow today :dunce:

Well, my point still stands, having a look again, if we presumed all of 2.2 million people bought a pack at £3.50, this would give PD a gross profit of:
£7,700,000

Still a substantial figure for only 30 cars and 5 tracks.
 
That is never going to happen, its going to take quite a while to make 30 cars and 5 tracks it would be at least £10 for all that.

Very true. Especially if PD have the rights for Porche, Lamborghini, Bugatti, etc. I think £10 for a DLC pack of those cars would be well worth it. PD would be entitled to charge for them because of the money they would of had to pay for the rights of using those cars in the game.
 
Very true. Especially if PD have the rights for Porche, Lamborghini, Bugatti, etc. I think £10 for a DLC pack of those cars would be well worth it. PD would be entitled to charge for them because of the money they would of had to pay for the rights of using those cars in the game.

So, say they released 10 packs of cars for you to buy, you would pay that £100 extra? Just because they have Porsche or whoever?
You people are rich and insane.

£10 is too far and I will never pay that much just for a pack of extra cars or tracks unless it was like 100 cars or something.
 
I will pay whatever they cost as it adds more fun to the game and will make the game last longer.
 
The issue I have with downloadable content is that it can compromise the core game. Now I have no problem with the concept of paying for additional content that is created after the games release and would have not been included in the game if a downloadable service was not available. To me that is additional content, not releasing such a car that would or should have otherwise been in the game in the first place.

On the subject of GT5:P, is any content released now actually additional content, additional to GT5:P's core maybe, but not to GT5. To tihnk I would have to pay for cars and tracks in GT5:P only to have to pay for them again in GT5 is ridiculous. I am under no illusions that it takes time and money for PD to create this stuff, but there is a line between legal theft and good business. Now this is in no way a rant at PD, I had that rant back when they proposed the micro-transactions idea for GT:HD Classic which i am glad they pulled. The negative reprecussions of that being a success could have very big.

I don't expect, nor do I want PD to release every car and track they are moddeling for GT5 into GT5:P. I do expect we will get something but not everything. PD will keep a nice gulf between GT5:P and GT5 otherwise what would be the point in GT5. The problem would arise if I had to pay to download X, Y and Z car packs, then when GT5 came out I'd have to buy the game for car pack A, B and C and the game would already come with X, Y and Z. Where the money I've spent on thoes cars gone to, thin air. No Sony's pockets, I am effectively paying them twice for certain content in the game. I would be equally imorral for PD to release a car pack for GT5:P as a paid downlaod then not release it into GT5 forcing people who buy GT5 to pay for the download too, this is not additional content this is holding content back.

Another issue with paid downloads I have is price, they are vastly overpriced. I was looking at Forza 2's DLC the other day and I worked it out that to download the 31 additional cars released would cost me over £15 (Around $30 USD), now call me what you want but that is stupid money for what you get. The full game retails for £30 so why does such a small fraction of content equate to 50% of that cost. This injustice is magnified when you also consider the fact that it is the full game that costs a lot more to package and distribute, it is the full game where shops and middle men take a percentage of the sale and it is the full game that includes development costs and work loads dedicated to building or updating the game engine, reseraching the physics behind the engine etc. The DLC costs next to nothing to host, and to make it the costs are certainly not higher than making the cars and tracks for the packaged game, so why is it so expensive compared to packaged content when it costs less to make and distribute and when the company creating the content get's a larger share of the finacial pie on sale of said content.

Like I said, I'm not against paying for downloads, the devlopers have used thier money and man power to make them. But, that is provided that they are additional, and that the costs arn't astonomically high compared to what's on the disk.
 
So, say they released 10 packs of cars for you to buy, you would pay that £100 extra? Just because they have Porsche or whoever?
You people are rich and insane.

£10 is too far and I will never pay that much just for a pack of extra cars or tracks unless it was like 100 cars or something.

The way I look at it is, if a game gives me pleasure in playing it and there is eventually a DLC pack for that game which enhances the game further, it then enhances my experience of playing that game even further. if PD realease the DLC over the coarse of a year, then £100 doesn't work out to much. think of it this way, if you go out for a good weekend to some bars and a restaurant, then you could easily blow £100 in two days.
 
If a pub is charging £3 for a pint of beer would you be happy to go to a pub that is charging £9 for half a pint of the same beer. That is effectively the same pricing structure companies use on DLC in relation to the cost content. You might say "yeah but £9 isn't much and it's going to quench my thirst", but you've still been royally ripped off and to do it happily and willingly isn't something I plan on accepting I should do.
 
The issue I have with downloadable content is that it can compromise the core game. Now I have no problem with the concept of paying for additional content that is created after the games release and would have not been included in the game if a downloadable service was not available. To me that is additional content, not releasing such a car that would or should have otherwise been in the game in the first place.

Exactly 👍.

I'm not opposed to additional content that was developed after the initial release of the game. I'd be irritated paying for content that should have been released in the full game but wasn't because Polyphony rushed the game to market before everything was finished.

If they released 10 different track and car packs for £10 ($20) each, I would feel very alienated. It's unlikely, but it's already been done with Rock Band. I seriously doubt that anyone would be willing to pay £100 just to get all of the downloadable content. At that point, it's not really a matter of thriftiness, it's a matter of "Hmm, I can only afford ramen for the next three months."

If GT5 costs $60 and there are 200 cars in it, then we'd be paying 30 cents for each car on the disk (excluding tracks and other features, just for simplicity's sake). Now, if they charged $2 for each downloadable car, that would be a six-fold price markup. That would be an enormous ripoff. It doesn't matter if the $200 cost is spread out over the period of a year; it's still a sham. It would be like paying $20,000 for a Tercel, but it's "okay" because you're only paying $83 a month over 20 years for it.
 
I've spoken to the Beta Testers team about this and they've shot the pay-per-car downloads out of the water. They say that Kazunori isn't considering micro-downloads due to lack of interest in people willing to pay for them. I told them that Kazunori had been talking about it about a year ago and the answer was that he's now taken micro-downloads off the table.

But with the next update due in August and the pay-per-view TV feature, I reckon they might be testing the water for a pay-per-car function within the game. I'm certain that within the next year, they will have to ask people to pay for something because they can't keep giving us free updates all the time.

Have you noticed that they've started using "The next FREE update of Gran Turismo Prologue will be performed on...."?

Makes me think that the one after that will be "The next $50 update of Gran Turismo...."

Don't say I didn't tell you so!

;)
i'm not sure about that aero, because i wouldn't be intrested in buying tv episodes from GTTV unless it was something like my dream car that i couldn't find anywhere else on the internet/youtube.

but i 100% definately would be intrested in buying cars online. and yes i also noticed the "FREE" statement in the news section :lol:
 
I think they've mentioned the next free update because afte rthat there will be updates adding some pay to download programs on GT:TV which is something Sony have announced is happening.
 
OK, now this is just a theory yet, but i think Kaz is planning to evolve GT5P into full GT5 through continuous updates some for free, some for cash. I think I've read something like that between the lines in interviews ?? I like that idea somehow ... innovating isn't it :)
The only problem I see with this we will need very large HDDs, GT5 would be around... 50 gigs? Of course the full game would be released on disk afterwards 👍
Personally I would be more than happy with Trial Mountain, El Capitan and some JGTC cars for the next update :) ok... and the Ring :D
 
Now I'm on the side of DLC(for the sake of this discussion) but $2 a car is insane. A pack for prologue where you are paying roughly $1 for 4 cars doesn't seem unreasonable. Keep in mind you don't have to buy it, and there is no way 100% of prologue owners will. There are plenty of competitive cars already here so it is not ruining the core gameplay. The add-on is for people who have gotten their $40 worth (if not more) from the initial game.

If they released the ring for free, I wouldn't need any extra content before GT5 anyway.
 
I like this Thread.


But this what im sayin, If i pay DLC they might as well be ALL of the cars on the wish list. There's no way that im gonna spend $40 on GTP5 and being a consumer beta tester (Which I Don't Mind), Buying the new DFGT $149, Then buying GT-TV episodes $?, and then buying GT5 $60. Thats $249 I have already spent in your franchise and then knowing PD this series of the game will last At least 5 years. So roughly i would people will dip another $200 in DLC.

Point Blank, Make it worth the money. Listen to the people up the physics, Super impress me with tuning aspect, **** even include a Junkyard do something to make our jaws drop so we cant remember how much we just put in your franchise.


P.S I was SO serious about the Junkyard, Because if they have damage and they make it that if you wrecked hard enuff it will be unrepairable Then there is room for a junkyard and then if you link that junkyard to the net worldwide the possibility's are endless.

Thanks

O'Ryan S
 
I like this Thread.


But this what im sayin, If i pay DLC they might as well be ALL of the cars on the wish list. There's no way that im gonna spend $40 on GTP5 and being a consumer beta tester (Which I Don't Mind), Buying the new DFGT $149, Then buying GT-TV episodes $?, and then buying GT5 $60. Thats $249 I have already spent in your franchise and then knowing PD this series of the game will last At least 5 years. So roughly i would people will dip another $200 in DLC.

Point Blank, Make it worth the money. Listen to the people up the physics, Super impress me with tuning aspect, **** even include a Junkyard do something to make our jaws drop so we cant remember how much we just put in your franchise.


P.S I was SO serious about the Junkyard, Because if they have damage and they make it that if you wrecked hard enuff it will be unrepairable Then there is room for a junkyard and then if you link that junkyard to the net worldwide the possibility's are endless.

Thanks

O'Ryan S

But the thing is, they aren't going to put features like that in a car or track pack, they would just stick that in an actual update, so you're going to have to put up with working out whether spending extra money on more cars is worth it or not.
 
If a pub is charging £3 for a pint of beer would you be happy to go to a pub that is charging £9 for half a pint of the same beer. That is effectively the same pricing structure companies use on DLC in relation to the cost content. You might say "yeah but £9 isn't much and it's going to quench my thirst", but you've still been royally ripped off and to do it happily and willingly isn't something I plan on accepting I should do.

I take it that you enjoy going out for a pint or two of beer, just the same as I do. £3 a pint is the going price for a decent beer. Take into account that 80% of the £3 you pay for that pint is tax, then were being ripped off for that pint. So we have a choice, dont buy the pint of beer and not get ripped off, or buy it and accept the price you pay for it. Same goes for DLC for games, either dont buy it, or buy it and accept the price you pay for it.
 
I take it that you enjoy going out for a pint or two of beer, just the same as I do. £3 a pint is the going price for a decent beer. Take into account that 80% of the £3 you pay for that pint is tax, then were being ripped off for that pint. So we have a choice, dont buy the pint of beer and not get ripped off, or buy it and accept the price you pay for it. Same goes for DLC for games, either dont buy it, or buy it and accept the price you pay for it.

First of all, and OT, I'm impressed with the price of beer in the UK :crazy:

Secondly, of course that the option is "either dont buy it, or buy it and accept the price you pay for it", BUT ...

When companies set the prices of their products, they have to consider how many people will choose option A, how many will choose option B. They spend lots of money trying to figure out just that, at any given price.

As for me, if PD reads this, I just have to say that I won't buy anything into Prologue. I'll wait and buy it all (hundreds of cars, 50+ tracks) at a total cost of 69,99 euros ... when GT5 comes out. Seems to me that's good value for money.

However the problem will be after GT5 comes out, because it is very probable that they keep releasing additional cars and additional tracks for it.

Only thing is that, when that happens, we'll have already between one and two years of experience in that market, because of Ferrari Challenge (full game already released, car and track DL packs promised to be out soon, price yet to be known).


About prices, I agree with what Scaff wrote about DL packs in Ferrari Challenge in this page: https://www.gtplanet.net/forum/showthread.php?t=94573&page=40
 
I think there should not be any DLC that costs money for GT5 Prologue. Note how I bolded Prologue.

For the full GT5, future DLC after the game has come out would be reasonable if it's done like Forza 2.

i.e. ~$5 for a pack of like 8 to 12 cars that are new or at least special (i.e. not some "version" of a Skyline or something dumb like that, but a brand new car, ideally a car that wasn't out at game launch).

Consider the Peugeot 908, Mitsu Lancer Evo X, BMW E92 M3. These were cars that were not available when Forza 2 released in June 2007. Not all cars in the Forza DLC packs were brand new, some were probably not too difficult for them (i.e. 430 Scuderia, LP640, since Murcielago and F430 already in-game).

So if GT5 comes out in 2010 let's say, and like 3 months later some new Ferrari comes out, I wouldn't mind paying like $5 for a 10 car pack a few months later that included that Ferrari along with some other worthy cars that are new to GT series.
 
why not offer a customer a choice when buying the game which brand he wants to drive. Say you buy the GT5 version, after the buy you put in the disk and you can pick your 5 car favorite online out of a database. With those 5 cars it's possible to finish the complete GT5.

Or another one. Buy a specific car manufacturer GT5 version.
I would buy the Gran Turismo 5 Peugeot Manufacturer Pack
Someone else would buy the Gran Turismo Ferrari Pack

ACtually I'm only interested in a couple of cars to drive in GT5. 5 car garage would be more the enough for me ;)

Just a thought....
 
I take it that you enjoy going out for a pint or two of beer, just the same as I do. £3 a pint is the going price for a decent beer. Take into account that 80% of the £3 you pay for that pint is tax, then were being ripped off for that pint. So we have a choice, dont buy the pint of beer and not get ripped off, or buy it and accept the price you pay for it. Same goes for DLC for games, either dont buy it, or buy it and accept the price you pay for it.
You missed my point, but yeah I like the odd pint or three. The point is that paying over the odds for the DLC is like going into a pub that is charging three times the going rate for half as much beer as the first pub, in principal anyway. However the facts are we're actually being robbed even more than that and the deleopers and publishers love the fact that many people don't care. How does pub number 2 charging £30 for half a pint sound.

If GT5 comes with 30 tracks and 370 cars and it sells for £40 you can divide that (for simplicitys sake) as each item being valued at 1p, yes 1 pence per car or track. Now realistically I'm not expecting PD or anyone for that matter to come out and say "here's a new car to download for 1p" but I do expect some value for my money. £15.50 for 31 cars in Forza 2 is simply daylight robbery.

Now forget about what you as a person are willing to pay for DLC, taking into account that what you get on the disk is worth per item (and that doesn't begin to factor in the research and development of the games engine or recouping the office running costs etc) how can someone come out and justify charging more for content that costs the same to make but is a lot cheaper to distribute? Putting your personal feelings towards the value of your own money aside, if your the sames man and I'm the punter and you're trying to charge me £5 for an addon that actually has a disk value of 20p yout yours is cheaper to distribute, and I ask why is yours so much more expensive? Giving an honest answer, what would you say?
 
i.e. ~$5 for a pack of like 8 to 12 cars that are new or at least special (i.e. not some "version" of a Skyline or something dumb like that, but a brand new car, ideally a car that wasn't out at game launch)

I agree with this, but I'd HAVE to be able to pick what cars in that "pack" I wanted. I have awful visions of seeing a car I'd love to drive, something unusual perhaps, and it being rolled into a pack with ten other cars I have no interest in whatsoever.

I think I'd be quite willing to pay for a pick'n'mix pack at the right price 👍
 
I agree with this, but I'd HAVE to be able to pick what cars in that "pack" I wanted. I have awful visions of seeing a car I'd love to drive, something unusual perhaps, and it being rolled into a pack with ten other cars I have no interest in whatsoever.

I think I'd be quite willing to pay for a pick'n'mix pack at the right price 👍

In Forza 2 you can pay for each car individually, but you do get a discount if you buy them all together (versus buying all of them individually).
 
Well here's my 2 cents...Lets say they only sell 1,000,000 copies and they make only $5 a copy well thats $5,000,000 so i think downloads should be free.
 
Well here's my 2 cents...Lets say they only sell 1,000,000 copies and they make only $5 a copy well thats $5,000,000 so i think downloads should be free.

That would be good if their financial balance is zero when the game goes on sale. Since they're not making any money before the game is released but are using resources to create content, they are steadily accumulating financial losses. So, I would expect that either Polyphony or Sony will financially be in the red before GT5 is released, which means they might have to charge for DLC to get out of that debt.
 
But the thing is, they aren't going to put features like that in a car or track pack, they would just stick that in an actual update, so you're going to have to put up with working out whether spending extra money on more cars is worth it or not.

Right i understand that those features arent gonna be in the packs but what im saying is make the game so that we wont mind buying DLC. If they scan the GTP5 threads they will have a perfect game with the exception of some dumb ideas that get tossed around.

And then they have to figure out if you buy Cars will you still have to buy it within the game or its automatically in the garage. That will set the medium between the people who play the game as a simulation or the people who play the game to buy the $6 Bugatti to beat everyone online in the Daytona track.
 
Looks like a lot of people here are either short on cash or tightarses, hehe!

I can't wait for downloadable content. I can't wait for an extra 10 cars, 20 cars, 50 cars. I want to own a piece of Gran Turismo that 5 year old kids can't own.

At the end of the day you choose what you spend your money on. If you want to argue about how much we're required to spend on the ULTIMATE Gran Turismo experience, let me break it down for you blokes.

50" Sony XD 1080p TV = $4000AU ($3000US)
1 Sony PlayStation3 console = $600AU ($400US)
1 Monster HDMI cable = $300AU ($200US)
1 DFGT Steering Wheel = $200AU ($150US)
1 Raceframe and Seat = $180AU ($135US)
1 Gran Turismo 5 Prologue Game = $60AU ($40US)

Total Cost = Over $5300AU ($4000US)

"I'm too cheap to pay for DLC" = PRICELESS

You paid 200 dollars for an hdmi cable... ?
 

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