Draft of Proposed BC5 rules - please read and comment

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I don't mind if it is submitted as a scenario for one of the regular rounds as well, but this is exactly the kind of user-submitted idea for which I added the Wild Cards.
 
1.6: Points will be awarded to each Team/Driver per Round as follows:

1st: +20p
2nd: +16p
3rd: +12p
4th: +8p
5th: +7p
6th: +6p
7th: +5p
8th: +4p
9th: +3p
10th: +2p


Will this be final, if we get more then 10 teams, too?

I wouldn´t like to see any driver with a valid run going home with 0 points - the same as a driver with a DNF or a DQ.
 
Yep, I'd agree with Madbesl's point.

I probably won't concern the boards that are blessed with fast guys throughout thier team.. (unless maybe they have to throw in a reserve driver into a race that doesn't suit him). But often the slower boards have intense battle for the lower placings in the final results, and sometimes just one wooden spoon point can tip the balance when it's all over.
 
I count 11 teams now-

Hows this?


1st 21
2nd 18
3rd 15
4th 13
5th 11
6th 9
7th 8
8th 7
9th 6
10th 5
----
11th 4
12th 3
13th 2
14th 1


+1 point for fast lap
 
That loooks good to me Jim 👍. Would give us "Also runs" something to scrap for ;)

Hopefully it woudn't mess up Dukes excelent work so far (at least not too much)

TT just made the count today, so thats 12 boards now
 
I was actually considering adopting the Speed World Challenge points system:
the rulebook
Points are awarded to the drivers based on their finishing position in each class. The points for all races are awarded as follows:

1st, 30 pts
2nd, 27
3rd, 25
4th, 23
5th, 21
6th, 20
7th, 19
8th, 18
9th, 17
10th, 16
11th, 15
12th, 14
13th, 13
14th, 12
15th, 11
16th, 10
17th, 9
18th, 8
19th, 7
20th, 6
21st, 5
22nd, 4
23rd, 3
24th, 2
25th, 1

In addition to the base point system, one point will be awarded to any driver who leads a lap in each class and one point to the driver who leads the most laps in each class per race.
In lieu of the last paragraph I was going to award 2 points to the fastest single lap in the race.

The 30-point system will shift the average scores upward, of course, but it has the added bonuses of allowing for expansion and improving the middle-tier action as well. It's not quite as top-heavy as the initial points proposal.
 
I'd suggest starting the races on september 1st, and put the deadlines at the end of december, one day at a time. The 48 hour is, I think, a bad idea because it draws out the results too much. The BC is an intense event and would suffer from having results coming in during a period of three weeks.
 
Arwin
I'd suggest starting the races on september 1st, and put the deadlines at the end of december, one day at a time.
I'd really rather not drag this out over the next 6 months. I understand the point of wanting to have practice time and accomodate schedules, but I think having 90+ days to run is just too long. Interest and focus will never stay togethter that long.
The 48 hour is, I think, a bad idea because it draws out the results too much. The BC is an intense event and would suffer from having results coming in during a period of three weeks.
I initially had it at 24-hour intervals, and overwhelming popular opinion said that 24 hours was too short and requested 48-72 hour intervals. Also, if you think that interest would suffer having the results spread over three weeks, I'm curious as to why you'd prefer to have the driving drawn out over three months?

I'm not attacking your points, I'm just curious.
 
Well, folks, it seems like we've got the schedule and the team configurations nailed down.

Lets move the discussion on to the proposed Categories outlined above. With the addition of the Wild Card proposals, are they complete enough? Any that should be changed? I'd like to get the teams going on their round proposals, and so we need to finalize the categories.

Any thoughts?
 
The only scenario that concerns me is 4.5.Some of the past rally races have been less than ideal car wise (ok they sucked) :yuck: It would be logical to use a rally car in a rally but we always end up using some over-powered piece of junk that has no business in a rally.

4.5 should be for WRC type cars only.
 
what about Group B rally cars, or them old rally cars. I think they should be open to suggestion as well.
 
Small_Fryz
what about Group B rally cars, or them old rally cars. I think they should be open to suggestion as well.
Yes, I meant 'Rally Cars' to include all the race-bodied cars that were built for rally competition in their original form.

If somebody wants to submit a non-rally car on dirt tires, they can do so as a Wild Card, but it's unlikely to win enough votes to replace one of the other rounds.
 
Well, OK, got me there. I forgot I made that comment.

If there's popular dislike for leaving 1.4.5 open, then we can restrict that to WRC cars. However, if it's not popular, other non-rally cars are not likely to be proposed or voted for, meaning the rule may be unnecessary.

By the way, the intent of the two Arcade rounds is to make sure at least some of the races are pure driver contests. That's not to say other rounds can't be proposed as Arcade rounds, as well.
 
I see the reasoning by having classes of races but I dont see any option for an 'original type of race, ie a oneshot or a reverse run of a circuit that dont have one. Both are possible. Can you not leave one at least for something out of the ordinary?
Or is a oneshot attempt too realistic?
 
Wity
I see the reasoning by having classes of races but I dont see any option for an 'original type of race, ie a oneshot or a reverse run of a circuit that dont have one. Both are possible. Can you not leave one at least for something out of the ordinary?
Or is a oneshot attempt too realistic?
That's what the Wild Card proposals are for. Each team submits 11 proposals for the 10 rounds. If one (or more) of the Wild Cards proves more popular than one of the regularly-submitted rounds, we'll run that instead. That's how I was trying to open up the proposals a little.

Personally, I love oneshots, but they don't seem overly popular in the grand scheme of the BC universe.

Welcome aboard, Wity, and good luck with your team!
 
Duke
By the way, the intent of the two Arcade rounds is to make sure at least some of the races are pure driver contests. That's not to say other rounds can't be proposed as Arcade rounds, as well.
I would disagree 100% that arcade races are the pure drivers races.The ability to tune a car to suit a specific track and driving style is what racing is,not racing a one size fits all arcade car.

This other part about some can be arcade races even if not listed as arcade races i simply dont get.Leave the gray areas to the FIA please and lets have a solid set of guidelines to follow.
 
JB (and other interested parties), how would you feel about an IROC style race?

While difficult (impossible, actually) to tech inspect a Sim IROC, an Arcade IROC might be the way to most closely replicate this...I think that's the real intent of an Arcade race, as far as being a "driver contest."

Just a thought...
 
Ah thanks for the info Duke. Tell you what mate you've took on one of the tasks no one ever wants to repeat. Good luck to you in managing it.

Actually only a one shot is what racing really is. Running a race repeatedly then submitting a time is a test of how nimble your thumbs are and how your brain remembers timing more than anything else.

Funnily enough women are proven to be far better than men at repetive work. If there were more women like Lotus into racing then they'd dominate the scene.

(GOD HELP US)

:)
 
IforceV8
I would disagree 100% that arcade races are the pure drivers races.The ability to tune a car to suit a specific track and driving style is what racing is,not racing a one size fits all arcade car.
I agree that's what most professional racing is all about, and I like professional racing. But what about, say, SCCA Showroom Stock? Or Spec Miata? That's truly great racing with very limited prep and tuning. Not that there isn't some flexibility in the alignment adjustments, but it's very limited compared to more prepared cars. Yet the Runoffs manage to be some of the most exciting racing all year. Club racing is a ball to watch and be in.
This other part about some can be arcade races even if not listed as arcade races i simply dont get.Leave the gray areas to the FIA please and lets have a solid set of guidelines to follow.
If you want me to dictate, I'll dictate. But there's room in the scenarios listed for teams to submit both arcade and sim mode races. Then the teams can vote on them. If the arcade races aren't popular, they won't get picked. But I would like to keep at least 2 rounds out of 10 - one tarmac, one dirt (or snow, I'm not being literal here) - as arcade races to factor the settings adjustments out of it. It's wonderful to have a car sublimely dialed in to suit you. But as a friend of mine, a semi-pro racer and chassis engineer on Chrysler's PVO team says, the car should be set up for its theoretical engineered best performance, and then it's up to the driver to adapt his driving style to get the most out of the car.

While I'm not pretending that the arcade cars are set up near perfection, this is a test of how well the driver can adapt to the idiosyncracies of a given vehicle. That's what I'm getting at. It also speaks to the IROC format that NQ mentions.
Wity
Actually only a one shot is what racing really is. Running a race repeatedly then submitting a time is a test of how nimble your thumbs are and how your brain remembers timing more than anything else.
I agree, which is at least partly why I'm a perennial backmarker in OLR. But that idea does not seem to sit too well in the BC environment. By all means submit some oneshots, either as regular rounds or your Wild Card; maybe it will get some votes.
 
OK Duke.My arguement is based on a misunderstanding of the rules,please disregard my last post.When i read that 2 races are to be in arcade mode i for some reason assumed that the others must be in GT mode.

:cheers:
 
IforceV8
OK Duke.My arguement is based on a misunderstanding of the rules,please disregard my last post.When i read that 2 races are to be in arcade mode i for some reason assumed that the others must be in GT mode.

:cheers:
Cheers, indeed. I am soliciting feedback so that we can all have a good time in this; I'm not getting grumpy at the criticism. Thanks for your input and please keep it up.
 
You're doing a grand Job Duke 👍 They could use you in the UN mate :)

Personaly, I like the idea of the wide availiible choice of race format. Theres some great ideas flying in from all angles, that should exploit many of the new aspects of GT4. Looking forward to seeing the 100 plus races that make the voting list.. We're gonna be like kids in a chocolate factory :drool:. Gonna be a long haul test running them though :nervous:.
 
Hi

I have tested nearly all Cars on Rally routes but there are only a few of non-Rally Cars, that make fun !


But this two Cars are genial for Rally's :
Volkswagen New Beetle RSi
Audi RS4 2001

laters
 
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