Firstly. Just to let you know. We've changed all our GT mode race selection to "NOS installed but not be used during the races": in-line with Rico's suggestion.
As far as replay variation suggestions goes. I think if I had a job on the Replay committe.
1. I'd make a little list of the final 10 race details (the ones we can varify).. Car, model, correct year, what the specified power should read in the fade-up replay screen. Tyres front and rear. event etc.
2. I'd have a quick check over the replay icon in the replay theatre before launching to see if there wasn't any imdieate mistakes of car model, track etc.
3. Then when the replay is launched I'd check off the details on the list with the info that the black fade up screen gives for a few fleeting seconds.
Car make/ model / year / Tyres Front & rear / and What the event reads.. this usualy shows something like..
Single race = Arcade race
Event Race = GT Mode race
Free run = Free run, either GT mode or Arcade (you can't tell)
4. If they all checked out, I'd look for any other obvious mistakes.. Right track.. wrong direction etc.
.5 I'd make a note of any AI line up present, just to check with other runs in case something was amiss. One issue I pointed out weeks ago concerned Arcade and family cup races. It's possible to select a lower difficulty level i.e 9 instead of 10 and get the same (or very close) AI line up.
6 I'd view the run the first time not looking for infringments but at top speeds (Especially where Nos was involved) Because imho it's possible to sneek a few squirts without it registering as one notch on the gague (especially if players have adjusted the balance of it). not too important on longer races but on a 2 lapper makes a difference.
7. Then it's down to looking for infringments.. Offs / wall touches / AI contact for any penalties ( the hard part)
I've found that using the select button alone to pause and restart can be a little slow. I'd use the select button to pause and the Triangle button to restart.. it might just be me but it seems to jog forwad more precisely that way. Also use the many camera angles to shed light on any close calls. I personally wouldn't dismiss the use of slow-mo video on really tough calls beacause although they don't reveal any further contact details, they do show any speed drops more acurately, especially where invisible walls are concerned.
Without an edit programe, anything further I reckon we'll all have to put down to honour and trust. We're all grown ups here, and I really can't see anyone risking the public lynching and humiliation that follows when a confirmed cheat is caught.
So lets just cross our fingers and enjoy the First BC on GT4.
Prolly no help but just feedback as requested
