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- SweetLilPoppet
- SweetLilPoppet
So, forza engine sounds are 99% bliss, but what about engine sounds which are bad/ inaccurate??? Are there even any?? Curious for people's thoughts
Off the top of my head, the LFA is probably the biggest offender.
The one that annoys me is the NA Miata/MX5. It's got an annoying warble at ~6000rpm, presumably as it shifts from one sample to another. Most noticeable in the higher gears as it shifts through that range slower.
It's a shame because I've got a real one. I'd drive it all the time in game, but it's just annoying to listen to.
All the rotaries apart from the 787b get tiring very fast.
And be prepared for the most mechanical sound in the game if you put a racing exhaust and racing cam on an 86.
I don't really know how to explain it, but you can try it for yourself.
It's kinda like there is someone banging pots and pans impossibly fast, compared to something like an ITR, which sounds like butter.
The one that annoys me is the NA Miata/MX5. It's got an annoying warble at ~6000rpm, presumably as it shifts from one sample to another. Most noticeable in the higher gears as it shifts through that range slower.
Huh, I never noticed because I always ditch the original engine for a rotary in every Forza.Gah. Since it's my go-to car for mostly everything in the lower classes, I deal with this far too often. The wa-wa-wa'ing just drives me nuts.
I think the 787b, it sounds good but just like GT5, at high rpms its just annoying, it sounds fake and if you hit the rev limiter, your ears will start to bleed. Others, I'll nominate the AM DBR9 and the McLaren F1 GT1 car.
if you hit the rev limiter, your ears will start to bleed.
Off the top of my head, the LFA is probably the biggest offender.
I don't like the way the Lamborghini V12's sound.
They sound far too mechanical and raspy, gets annoying after a while.
Same with the F50 from cockpit view, sounds mechanical.
The F50 sounds really nice if you look back from 3rd person though.
All the rotaries apart from the 787b get tiring very fast.
And be prepared for the most mechanical sound in the game if you put a racing exhaust and racing cam on an 86.
What do you mean by "mechanical"???
... as well as positive/negative torque being clearly audible.
Indeed.
The only one I've come across is the 3-rotor engine you can drop on the RX-7. In FM4 it's supposed to be the Furai's engine, in FM3 it was the 20B from the Cosmo. It still sounds the same. Like a 2-rotor. This is the only inaccurate sample I've heard so far.
Other than that, the sounds are pure sex in FM4. Samples are so accurate it hurts, and even though a bit too Hollywood-ish, as in over-the-top, the attention to detail Turn10 has achieved is very impressive. In some cases, I wish they weren't so loud though. They don't go over the limit of annoyance like in Shift (*pukes a bit on mouth), but I'm sure city cars shouldn't sound like full-blown racecars.
I am a very happy car enthusiast... Thanks Forza.
I remember loving but not loving the Mercedes DTM car... its handling was so awesome but I would get tired of the engine sound. I don't know how realistic it was, but I usually ended up switching to the Takata Dome NSX instead even though it felt a bit weird and I never put together a good tune that dialed out its little issues.
Haven't played FM4 since I got Assetto Corsa but I do miss it sometimes
Tried out FM5 yet? I know the feeling BTW. Had gone to Dirt 3 and Horizon for a while.. but once went back to FM4.. didn't realize how much I missed it. Now I'm hooked again, and playing ONLY that! *Just like ol' times*
Pgr4 had very accurate sounds, perhaps the best on 360.I think PGR4 is still the best sounding game of last generation.