Evolution GT - a new PS2 racing sim

  • Thread starter Thread starter MasterGT
  • 70 comments
  • 5,949 views
Messages
2,176
Canada
Toronto, Ontario, Canada
Messages
MastrGT
I haven't seen anything about this game here. I thought this was going to be a PC-only game, but apparently not.

Evolution GT

Cheers,

MasterGT
 
How can they say this is the best looking graphics you'll ever see on the PS2 when GT4 is clearly much more pleasing to look at.

Other then that it doesn't look that bad, I might rent it.
 
SCAR was a huge letdown....hopefully this will be better, certainly is looking the business.
 
IGN have it down for PC and PS2. With regards to the graphics, some of the pics I've seen do look close to, even better than GT4's, but they're no doubt pics from the PC version and not the PS2 version.
evolution-gt-20060214112452231.jpg


One thing I have noticed, is every pic featuers car's racing the same model, there no pic where theres a CLio v and A3, it's all Clio v Clio, C6R v C6R, A4 DTM v A4 DTM ect.
 
Theres 7 car in this shot, so more than GT4 or EPR which is nice if it turns out to be as good a sim as thoes for the PS2.
evolution-gt-20060214112457903.jpg
 
Due date: April 2006

Evolution GT, Black Bean’s [the publisher] highly anticipated racing simulation video game, is set to hit the streets this spring. The game features an expansive single player career mode and breaks new ground in racing simulation with unique features.

With some of the best AI seen in a racing game players can expect intense rivalries to develop between teams and individual AI controlled drivers. The opponents you face want to win just as much as you do! Feel the pressure as they try to force you into making mistakes and use the teachings of Gabriele Tarquini (BTCC and ETCC Champion) to gain the edge! Coupled with a superb physics model where every car drives like its real world counterpart and a revolutionary skills systems which allows players to create and modify the driver depending on their style of drive, Evolution GT is a total immersion racing experience that literally lets you BE THE DRIVER!

Set on tracks across Europe, Evolution GT puts gamers in the control of fully licenced vehicles from some of the best known manufacturers from across the globe including Audi, VW, Renault, Opel, Chevrolet and TVR.

Evolution GT’s features include:
· 35 fully licenced and destructible cars
· 28 tracks including the famous Donington Park, Hockenhiem and also tracks in cities like London
· Career mode with driver development system
· Challenge mode to push players skills to the limit!
· Win and use extra gear to increase your skills for the next race
· Unique features like cunning overtaking and the tiger effect where players have the ability to avoid accidents before they happen!
· Split screen action
 
As far as Black Bean is concerned, they publish PAL games.

US distribution: TBA

Grrrrr!

MasterGT
 
MasterGT
As far as Black Bean is concerned, they publish PAL games.

US distribution: TBA

Grrrrr!

MasterGT

That's what I'm thinking, too. I'm seeing "European Exclusive" for this one, which means I'll probably be ignoring it. No sense reading all about a game that I'll never play.
 
Well, it seems like a good deal for those wanting a game other than the GT series. Almost every company is going to want to compete in a certain game segment. This even includes the sim racer segment. Will it surpass GT4 and even Forza? Probably not. Does it have a chance to be an underrated sleeper among good racing games? Maybe. I've completely ripped Forza Motorsport before it came out, and look how good this game ended up. This game has a little promise to it. I'm giving it credit because it's only a demo, and you never know about a game until it's released. It's the same way I've felt about a non-racing game I'm really looking forward to, "Okami."

I hope that people don't get thrown off by seeing GT associated with "Evolution" to make it "Evolution GT." I guess a plus for some people is being able to race Bugattis as the pictures indicated. Other than that, we have yet to see what this bad boy can do.
 
Wow -- I have no idea how this slipped under my radar. It looks very interesting indeed, though I'm a bit peeved that the review mentioned Forza and GT4 several times without even mentioning Enthusia once.

It remains to be seen how realistic the game really is, of course, and I'll definitely be giving the PC demo a spin. It looks like the car selection is not only small, but uninspired....I think the street/road courses may make up for it, though.

JohnBM01
I've completely ripped Forza Motorsport before it came out, and look how good this game ended up.

Really terrible? :lol:
 
No thanks... if the graphics don't beat GT4 nothing else about it will i.e. physics, cars and tracks. Although the "destructible" cars sound interesting since there's no pic of it.
 
Try Enthusia Professional Racing. Concerning physics (and some other minor things, like the AI), it is THE BEST sim available for the PS2.
 
Rented it... hated it... I don't know why people like that game still? The physics seemed as bad as an NFS:U type game.

BTW, my standard is GTR so ya all have tough competetion to sway me. :lol:
 
Eh :odd:, did you play the same EPR as everone else? The physics are superb, if you've driven a car in real life you'd know that. In EPR I got to drive a couple of cars I've driven irl and I found them to handle, drive, feel more like the real ones than and cars in GT4. GTR is a great game, but you can't compare EPR to GTR because none of the cars are the same, GTR is GT race cars, EPR is road cars and some race cars, and the only race cars in EPR you can get in GTR are mod's which the chances are drive nothing like the real thing, the standard GTR cars can be vouched for, but some kid ripping the physics moff an already made car and giving them to a car he's putting in the game wth a few tweaks here and there isn't making that car handle like the real one. GT4 is like a sim with airbags, you get ABS that you can't turn off to help you in the corners from spinning, all the tyre's have too much traction under certain stresses including the road tyre's, and some of the race cars are so off theres no point even going there. Though since your a GTR guy you'll already realise this, GTR ad GT4's GT cars don't feel the same, of close, and GTR has the better combination.
 
Perhaps I misread what you wrote there, FPS_n00b -- I was under the impression that you were saying, "if the graphics in this game aren't better than GT4's graphics, then the physics, cars, and tracks won't be better, either." Quite a daft statement, I think, and I'm glad that it appears to have been a misinterpretation.

Anyway, Enthusia gets my vote for PS2 sim king -- I'm not sure what versions of NFS:U you played, but they must have been a helluva lot more dynamic and realistic than the ones I've played. :lol:

GT4's understeer is too strong (or its oversteer is too weak, depending on how you look at it), all of the tires are grippier than they should be (the "economy" and "comfort" tires are comparable to real-world performance rubber), limited slip differentials don't do anything, wheelspin won't rotate the car unless you make it do so, all of the game's movements are stiff and twitchy, and momentum/inertia are improperly modeled -- for example, the rear end of a car has no momentum in a drift, so it's impossible to spin out unless you overcorrect (which is very easy to do, again, because of the lack of momentum in the rear).

Now, I'm not saying that Enthusia is perfect -- Live for Speed is the closest you can get to perfection -- but it's pretty damned close for a PS2 game, and it's very fun to play. :D

Anyway, it would be nice if Evolution GT offered the same level of realism as Enthusia, but I think the car selection and tracks would only occupy me for so long......... :indiff:
 
35 cars is on the scarce side, but this game's got the Zonda F! On an unrelated note, I really want GT Legends but I haven't been able to purchase it yet.
 
For me, Live for Speed and Enthusia are the best, with LFS holding the edge in realism and online play, but Enthusia holding the edge in cars/tracks...

LFS/EPR > GTR/GTL > Arcade-style racing games (NFS, Midnight Club, Outrun 2, Ridge Racer, PGR, etc.) > Sega GT > TRD series > Misc. PC sims > GT4 > Forza
 
I don't think he meant that, I think he was just talking in general about how much he likes the games.
 
I originally got hooked on Gran Turismo because I discovered cars. I was hardly interested in cars and videogames when I started out with GT2 back in 2002. Now half of my waking hours are spent daydreaming about cars. GT4 is a disappointment because it doesn't deliver that feeling of discovery as well as GT2 did, where you win a race and you get a car you don't know much about, and then you go totally gaga over it. In other words, its just gotten old. If someone presented me with all the best sim racers on the planet (GT4, Forza, Enthusia, LFS, GTR etc) and told me I could have any one I want for free, then I would choose Forza, because everything I've read and heard about it suggest that it can help me discover cars all over again. Too bad its only on Xbox. :indiff: Realism is nice and all, but I don't think I'm the sort of guy who would clamour for the most realistic physics possible.

Anyway, I hope Evolution GT turns out to be a great game.
 
Back