- 7,588
- Whateversville
- Flerbizky
I'm pretty sure the billion of copies pre-ordered of the Prologue alone has been enough of a feedback already for Kaz and his crew.
Newsflash, they've never given a damn about realism and they will never bother with visible damage, improved AI, clearer sound, decent online features, a bearable penalty system and all those elements that would make GT a true simulator and a far more enjoyable videoludical experience as long as the franchise keeps printing moneys at this rate.
At least half of the aforementioned elements of the game(play) have been cyclicly announced several times while each episode of GT was in production, just to end up being inexorably put on the sides right before the release every single damn time because apparently, even though the development team has been working for the largest publisher out there and on the most advanced entertaining systems on the market for the past decade, they kept being held back by misteryous and unspecified system limitations and/or unforgiving deadlines (then why couldn't they simply lower the details, the number of the cars on track or the sheer # of models in the game instead but I'm digressing), so I wouldn't get my hopes up if I was in a fan's shoes.
Kazunori Yamauchi is a friggin liar, and all of his pre-release PR'ish unsubstantial campaigning doesn't hold any credibility whatsoever anymore, wake up.
Besides, haven't you seen the reaction the fanboys (aka, 98% of this website population btw) showcased the day the F2007 was announced?
"OMFGAAHHSJKSFDBESTESTRACING SIMULATORANDFRANCHISEOFTHEHISTORYOFVIDEOGAMES!!!111one!1!"
Seriously though, with such an idiotic and hopelessly braindead audience, do you seriously feel like blaming them? I sure as hell don't.
Meh!.. Go play with your Xbox Forza Fanboy...