- 4,880
- CoolColJ, GTP_CoolColJ
Same mod author - I like this, immersive and theme fitting for a 210 year old Pipboy,
and metal looking
http://www.nexusmods.com/fallout4/mods/3275/?


I think that perk is broken. You get a 200% boost instead of 20%
Another performance tweak.
https://www.reddit.com/r/pcgaming/comments/3t1hpy/fallout_4_pc_multithreaded_toggle_commands/
While looting and shooting underground I had four messages to help settlements under attack in quick succession.
Later in returning to Sanctuary Preston was not to pleased, I looked at the settlement stats via Pip-Boy to find many were out of food and water.
I think I'll abandon the Minutemen they're obviously useless.
I really would like a mod to be able to build my own faction.
All my settlements have more than enough sentry guns of all types, It's annoying to keep fixing pumps and re-planting.The attacks probably damaged crops and water pump etc
Did you have any sentry guns?
I only use it sparingly, since I only have a few fusion cores to spare (though I did steal back the ones I gave to Vault 81). But the mirelurk hunters still thrash me.I don't know if you use power armour ( I don't ) but I found a set behind one of the walls
So I finally got around getting to the Glowing Sea...
And I should have left earlier in the day because it was night time when I got there, pouring rain, thunder/Rad storm, and with the darker nights and weather mod, it was some scary stuff!
RAD levels were insane, and I didn't bring enough Rad Aways even though my Power Armour had well over 1200 RAD resistance... just had no time to relax and explore, while getting attacked by Ghouls and deathclaws
Had to bee line straight to my quest target.
Although I was suprised how relatively easy it was (on hard level) to kill the Deathclaws, although none of them were above level 16, and me at 30 (actually gained 1.5 levels here).
I was expecting them to be much higher level.
The Castle mission with the Mirelurks was a lot harder
But that 2 shot combat rifle I have might have helped a lot.
Also had Danse with me and he helps a lot as well.
Found first nasty bug.
In settlement-building mode, it's almost impossible to place an object because the object hangs up in the air rather than being at ground level.
I have managed to place a couple of plants on a roof, and two more on top of a hedge. But it's rare that I can place anything.
Anyone else seeing this issue?
i know, so my solution was the laser gatling gun. It will destroy everything.The Brotherhood scribes you have to escort to find data are morons. Immediately failed the quest when I got to the location because the guy ran in, alerted the entire pack of ghouls and got himself killed before I could eliminate any ghoul.
So I finally got around getting to the Glowing Sea...
And I should have left earlier in the day because it was night time when I got there, pouring rain, thunder/Rad storm, and with the darker nights and weather mod, it was some scary stuff!
RAD levels were insane, and I didn't bring enough Rad Aways even though my Power Armour had well over 1200 RAD resistance... just had no time to relax and explore, while getting attacked by Ghouls and deathclaws
Had to bee line straight to my quest target.
Although I was suprised how relatively easy it was (on hard level) to kill the Deathclaws, although none of them were above level 16, and me at 30 (actually gained 1.5 levels here).
I was expecting them to be much higher level.
The Castle mission with the Mirelurks was a lot harder
But that 2 shot combat rifle I have might have helped a lot.
Also had Danse with me and he helps a lot as well.
All my settlements have more than enough sentry guns of all types, It's annoying to keep fixing pumps and re-planting.
You can assign people to defend and scavange, so why don't the ones assigned to farm re - sow, they all have trade routes. Being part of a group, i.e. the Minutemen, with 20+ settlements and yet no Minutemen will go to defend or go to the rescue.
I only use it sparingly, since I only have a few fusion cores to spare (though I did steal back the ones I gave to Vault 81). But the mirelurk hunters still thrash me.
They're nasty. They seem to be a creature that preys on mirelurks, so they're quick and hardy. They do seem a little vulnerable to status damage - a laser weapon with burning effects seems to be pretty effective in taking them down. If you take a risk and go to the Vault under Malden Middle School, you can pick up some nice gear; I have an automatic laser rifle with quantum gyro lens and burning damage. It chews through fusion cells, but it also chews through the scenery.I encountered a Mirelurk Hunter only once so far and I was already half dead. It wiped me out in seconds.
I ran into Swan by pure accident and I was not prepared at all while on hard difficulty. Plus I was not in power armor. After throwing out several cryo mines, taking jet along with psycho, multiple saves, and a fair amount of luck, I finally beat him. Just wow did not see anything like that coming at all and it was at night.The mirelurk hunters aren't a problem. It's the mirelurk queens that pop up behind you with no warning.
I need to take on Swan at some point. Just need to figure out the best way to attack him. I've got X-01 power armor and 77 fusion cores so I'm pretty sure I'm set for anything at this point.
The mirelurk hunters aren't a problem. It's the mirelurk queens that pop up behind you with no warning.
I need to take on Swan at some point. Just need to figure out the best way to attack him. I've got X-01 power armor and 77 fusion cores so I'm pretty sure I'm set for anything at this point.
I have not done the Glowing sea and reading posts on it like yours has put me off, anyway last night I came across a chem which does -35000 rads, yes that is right. I have seven of them so might give the Glowing sea a go.Weird, I went back to the Glowing sea with the same Power Armour with 1200+ rad resistance, and I hardly took any radiation damage with a storm going and some light rain later on.
The mirelurk hunters aren't a problem. It's the mirelurk queens that pop up behind you with no warning.
I need to take on Swan at some point. Just need to figure out the best way to attack him. I've got X-01 power armor and 77 fusion cores so I'm pretty sure I'm set for anything at this point.
Mirelurk kings haven't been an issue for me. Just the queens. I was approaching the factory or whatever it is in the northeast near coastal cabin when I got to the concrete wall outside of the factory, and since I was crouched, the [HIDDEN] went immediately to [DANGER]. I initially assumed it might have been whatever was at the factory, possibly raiders. I was very wrong. Mirelurk queen.
I haven't been back to that area since.
I haven't found neither to be hard, but the King did scare the hell out of me. Was just walking around and saw a blip on the radar, and then all of a sudden this thing was already in my face.Mirelurk Kings can be annoying too but definitely not as annoying as queens![]()
The mirelurk hunters aren't a problem. It's the mirelurk queens that pop up behind you with no warning.
I need to take on Swan at some point. Just need to figure out the best way to attack him. I've got X-01 power armor and 77 fusion cores so I'm pretty sure I'm set for anything at this point.
I have not done the Glowing sea and reading posts on it like yours has put me off, anyway last night I came across a chem which does -35000 rads, yes that is right. I have seven of them so might give the Glowing sea a go.
I don't know how to do the hidden spoiler to say what it is.