- 4,881
- CoolColJ, GTP_CoolColJ
Yeah rotate exists on all platforms. On PC, you can also hold E and then rotate. The rotate speed is slowed down a bit.
That also allows you to move the item up/down in the vertical plane, with mouse scroll wheel. It's all in the in game help file when you pause.
Same for console versions
You can also edit the fallout.ini file on PC to make the overall item rotate speed much slower than vanilla - which is way too fast!
see here, plus other helpful tweaks like making entering into workshop mode faster, items snapping to a 45 degrees angles or whatever you want, and grid snapping
http://www.nexusmods.com/fallout4/mods/5048/?
http://www.nexusmods.com/fallout4/m...t4/ajax/moddescription/?id=952&preview=&pUp=1
from mine
[Workshop]
fItemRotationSpeed=1.0000
fSnapRotationDegrees=45.000000
fSnapHorizontalUnits=32.000000
fSnapVerticalUnits=32.000000
bWorkshopEnableGridBasedSnapping=0
---
Had an encounter today, that I thought this was scripted, but it appears to be emergent upon loading and retrying.
Was talking to a Mr handy at the general Atomic Galleria, and while in the chat display, I heard all sorts of commotion and firing, turned around a Legendary Mirelurk Hunter was bearing down on me!
It triggered a mine at the nearby car which exploded and then later set off the car, with Mr Gutsys there all firing, plus me and my companion - all hells breaks loose
reloaded a a few times, then skipped the speech and went down to the nearby lake which is not that close, and yes the MireLurk Hunter comes out of the water area and moved all the way there on it's own will, and was not scripted
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