Fallout 4

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Aren't excess food and water shared between settlements?
I know you can do the trade route for settlements, what I am not sure about is food and water not assigned, what happens to it.
If I grow lots of food at a location and have no - one assigned to it, but then put a trade route to another location, does this get used or just left. Can I assign some one from the other location to go and harvest it and take back to his settlement, definately needs looking into.

I do know that the excess food and water assigned goes into workshop and it's this that gets used for trade routes, it's the unassigned I'm not sure about.
 
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That pip boy view is useless, mines always bugged too mate, I've never had anyone leave my settlements so I wouldn't worry about it.



I was about level 40, maybe a bit lower, when I went there, and I took Cait. I never give stimpacks to my companions, as they get up pretty quickly by themselves anyway when they're downed. Early in the game I explored all of the top half of the map, and did a fair few side missions, so I was over level 20 before I even went to diamond city. This approach has helped me stay ahead of the curve difficulty wise I think. I play on hard too, and I haven't actually found a single part of the game I'd describe as hard. I only ever have to use VATS when I'm surrounded, or otherwise in a pickle, and I kept finding so many good weapons early in the game.

Early on I would strip every gun I found of it's mods if they were better than what I had, and I'd keep putting the better mods on my own guns. This allows you to have all the best mods without leveling up your skills to craft them yourself, and then later on as you play you find more and more legendary weapons.

I went to the Glowing Sea at level 12 with a solid set of BoS T-60 Power Armor. I took Nick Valentine with me.

I have to say, I was legitimately scared half to death when I saw a giant scorpion 50 yards away submerge into the ground and pop up out of the ground right behind me. When I saw him go into the ground I was like "oh 🤬 where'd he go?" I wasted a good 300 rounds on all those scorpions.

Then I didn't understand why I couldn't kill that super mutant in the cave until I looked up that I was supposed to come 'in peace' (abit of a change from the BoS guns'a'blazin, kill everything in sight sorta thing).

Aren't excess food and water shared between settlements? That's been the backbone of my plan for some time now - to use Sanctuary, Sunshine Tidings Co-op, Graygarden and Greentop Nursery to produce massive amounts of food and water, and to share them around with smaller settlements like Outpost Zimonja or settlements that don't have ready access to land like the Starlight Drive-In.

How do you do that, by the way? Don't you need that leadership perk? (I think its called town leader)
 
How do you do that, by the way? Don't you need that leadership perk? (I think its called town leader)
Yes, Rank 1 Local Leader. Go into build mode, and find settlers. Press RB/R1 (don't know what it is on PC, sorry) and you can assign them to a settlement. Resources from each workstation will then be available at the other. However, there are some settlers - like Mama Murphy, Marcy and Jun Long - who you cannot send to other settlements l.
 
Yes, Rank 1 Local Leader. Go into build mode, and find settlers. Press RB/R1 (don't know what it is on PC, sorry) and you can assign them to a settlement. Resources from each workstation will then be available at the other. However, there are some settlers - like Mama Murphy, Marcy and Jun Long - who you cannot send to other settlements l.

Nice to know. I'm only level 14 or 15 still, and I'm trying to make my character a tank early on with damage resistance, health, added damage to automatic weapons, etc. I think one of my next rank-ups I'll try it.
 
How do you do that, by the way? Don't you need that leadership perk? (I think its called town leader)
Yes, Rank 1 Local Leader. Go into build mode, and find settlers. Press RB/R1 (don't know what it is on PC, sorry) and you can assign them to a settlement. Resources from each workstation will then be available at the other. However, there are some settlers - like Mama Murphy, Marcy and Jun Long - who you cannot send to other settlements.
 
Am I the only one who wishes that there was some way of disposing of corpses in your settlements? My settlers at Sunshine Tidings Co-op have to sleep in rooms with the remains of radroaches and ghouls.
You can move them, by holding the action button (A on my Xbox One controller) and then dump them somewhere out of sight. They'll disappear by themselves after a while too BTW. Can't move the skeletons, etc. that way as far as I know though.

How are you arranging your beds?
Always the ped with the head/foot end up against the wall, so the settler can access it from either way. That said, I'll shuffle them around a bit to see if that helps.

It doesn't appear to matter if they can access it or not BTW, I've noticed that if they can't access it, they'll just stand around all night. :lol:
 
You can move them, by holding the action button (A on my Xbox One controller) and then dump them somewhere out of sight. They'll disappear by themselves after a while too BTW. Can't move the skeletons, etc. that way as far as I know though.
If you've had them disappear I'm envious. Every time I move them they come back, I moved Ghouls out of County Crossing, built some structures and on my next visit they're back, one actually in a wall. The only ones I cannot do are the Mutants at Somerville as I'm not strong enough to shift.
 
SJC ALPHA
If you've had them disappear I'm envious. Every time I move them they come back, I moved Ghouls out of County Crossing, built some structures and on my next visit they're back, one actually in a wall. The only ones I cannot do are the Mutants at Somerville as I'm not strong enough to shift.
I'm pretty sure that the game auto-clears all junk/dead bodies from the game world every 28 in-game days. Maybe you haven't waited long enough?
 
I recall someone saying something about there only being a certain number of bodies that the game can handle before the counter is reset.
 
I recall someone saying something about there only being a certain number of bodies that the game can handle before the counter is reset.
Ah, that might be it. I just remember Skyrim doing a cleanup of all loose items/bodies every in-game month since the save bloating was pretty bad. It doesn't seem to be an issue for Fallout 4 though.
 
Eks
I'm pretty sure that the game auto-clears all junk/dead bodies from the game world every 28 in-game days. Maybe you haven't waited long enough?

Definately waited long enough, I even still have the Bloatflies in Sanctuary Hills you kill with Codsworth at the start.
I have dead Ghouls in Croup manor, County Crossing, Jamaica Plain, Sunshine Tidings, have Mole rats in Starlight, Mutants at Somerville, Forged at The Slog, Child of the Atom at the Lighthouse and Mirelurks at Spectacle Island, plus more and I'm past 684 days ( I remember seeing it a little while back ), not saying you're wrong it's probably my game.
Been thinking of deleting everything of the console and try again, and see what happens.
Even though I've reached level 87 I like the game enough to start again.
 
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Is the accumulation of so many dead enemies having an impact on the game's performance? Or is it just an annoyance? If it's the latter then I don't think it's worth starting over for. :p
 
Eks
Is the accumulation of so many dead enemies having an impact on the game's performance? Or is it just an annoyance? If it's the latter then I don't think it's worth starting over for. :p
As far as I'm aware it hasn't impacted on the game, the loading times have gotten longer but that's expected with these type of games.
It is an annoyance sometimes, having to build around dead Mutants for example or traders Brahmin getting caught on them but it's not game breaking. If what you say is true about the game 'cleaning up ' after a certain period, then with this and other things happening I'll probably delete and re-install.
I did see elsewhere about a mod for the PC people where you can scrap practicularly everything, things like litter, leaves etc, if this came to console it would be interesting. Maybe I could remove them that way as there is talk of mods coming to console.
 
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Well that's an odd situation. Bodies in my settlements only last a few in game days, if that. Which is annoying as some of the time I'd not loot them on purpose due to weight (don't have that now thanks to the Strong Back perk being maxed out) then I'd get back to the settlement after fast traveling to Diamond City to sell the stuff and they'd be gone.

Also, nice little Easter Egg of sorts, Deacon, when he's your follower, if you're in Diamond City, he'll wear Diamond City Security clothing as a way to "keep his cover low". Other guards will make comments on it like "Hey, your friend looks... familiar".
 
Also on the dead bodies subject. Am I the only one who has the bodies from the Drumlin Diner and Covenant still, there's other places as well, on the plus side when I visit these places I can keep getting their equipment, though the bodies are naked.
 
All my bodies seem to disappear after a while as far as I've noticed.
 
Negative sir, definitely impacting happiness here. As soon as I go back to the settlement and hang around for a couple of hours, it goes straight back up, without changing anything. The settlers even complain about 'the bed situation' via the audio dialogues, so it's definitely not just a pip boy thing.

Had it happen with large and other settlements as well (this is my fourth started game, in my first one I had several settlements at 20+), just the first time I made a screenshot of it.
I already explained in perfect detail the problem you are having. It is not the pip boy. Please re-read my reply to you.

I was about level 40, maybe a bit lower, when I went there, and I took Cait. I never give stimpacks to my companions, as they get up pretty quickly by themselves anyway when they're downed. Early in the game I explored all of the top half of the map, and did a fair few side missions, so I was over level 20 before I even went to diamond city. This approach has helped me stay ahead of the curve difficulty wise I think. I play on hard too, and I haven't actually found a single part of the game I'd describe as hard. I only ever have to use VATS when I'm surrounded, or otherwise in a pickle, and I kept finding so many good weapons early in the game.

Early on I would strip every gun I found of it's mods if they were better than what I had, and I'd keep putting the better mods on my own guns. This allows you to have all the best mods without leveling up your skills to craft them yourself, and then later on as you play you find more and more legendary weapons.
Yup that instantly explains why the Glowing sea was so easy to you if you were level 40. I believe I was somewhere around level 10-15 and on hard difficulty.

Last night I stepped up to VERY hard difficulty and wow what a great challenge that is. Also keep in mind I almost never wear power armor for the extra challenge.
 
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On bodies.

There are two bodies just across the bridge at Sanctuary, on the way to Red Rocket. A dog and a naked Raider. Been there since maybe day one, and I'm now at level 56, so they died a long time ago.

I've tried dragging the Raider away countless times, dumping him in the river, or off into the scrub but he keeps returning after a while. The dog is another problem. He's too heavy to move. Which makes this dog heavier than Super Mutants!

Some ghouls are too heavy to move as well.

I have not tried to lift a Behemoth yet. That was a missed experiment.
 
I already explained in perfect detail the problem you are having. It is not the pip boy. Please re-read my reply to you.
Sorry, but you're wrong. I have double the amount necessary for sustaining the settlers yet when this bug happens, it drops happiness until you go back there for a bit. What he is saying is correct.
 
I already explained in perfect detail the problem you are having. It is not the pip boy. Please re-read my reply to you.
It's not a resource issue. I have more resources than needed by the current population (currently 12 food, 20 beds on an 8 settler population). It's a bug, not a problem in me managing the settlement. I know how the mechanism works perfectly after 178 hours in the game.

I have 20 beds, when I fast travel somewhere else the game shows I have only 3. This causes settlers to be unhappy and ultimately leave. When I fast travel back, go into workshop mode in the settlement, numbers go back to normal and (slowly) happiness goes back up and settlers come back in. This has nothing to do with resource management, it's a bug, plain and simple.
 
Yes, Rank 1 Local Leader. Go into build mode, and find settlers. Press RB/R1 (don't know what it is on PC, sorry) and you can assign them to a settlement. Resources from each workstation will then be available at the other. However, there are some settlers - like Mama Murphy, Marcy and Jun Long - who you cannot send to other settlements.

I'm only at Charisma 3 and I need Charisma 5 or 6, going to take me a little bit.

One thing I really dislike is the Brotherhood of Steel mission to have local farms give up their supplies to the BoS. They had me go through Sanctuary. I own the settlement, and would happily give up my crops for the BoS, but my settlers won't.

Because I have such low Charisma too, I can't persuade any of them to give up the crops, so I've had to either kill them or pay 1000 caps (obviously killed them because it's way cheaper), but I'm not going to kill one of my own settlers. I guess I'll just have to wait to get a higher Charisma.
 
I'm only at Charisma 3 and I need Charisma 5 or 6, going to take me a little bit.

One thing I really dislike is the Brotherhood of Steel mission to have local farms give up their supplies to the BoS. They had me go through Sanctuary. I own the settlement, and would happily give up my crops for the BoS, but my settlers won't.

Because I have such low Charisma too, I can't persuade any of them to give up the crops, so I've had to either kill them or pay 1000 caps (obviously killed them because it's way cheaper), but I'm not going to kill one of my own settlers. I guess I'll just have to wait to get a higher Charisma.
If you want to increase Charisma try wearing a nice sequin dress or something, I think there's drugs that give you a temporary boost of Charisma too.
 
If you want to increase Charisma try wearing a nice sequin dress or something, I think there's drugs that give you a temporary boost of Charisma too.
Or glasses. Or paint your power armour in the Vault-Tec livery (which actually looks reslly good).
 
The Pompadour Wig adds +1 to Charisma and only weighs 0.2. And a sequin dress adds +3. Pop some drugs and foods and it's easy to get CHR up to 13
 
On bodies.

There are two bodies just across the bridge at Sanctuary, on the way to Red Rocket. A dog and a naked Raider. Been there since maybe day one, and I'm now at level 56, so they died a long time ago.
I think some bodies are fixed in place in the game, those two over the bridge, the Brahmin further on and the Brahmin bodies at Taffington Boathouse won't disappear.
The way my game is it would not surprise me if people have had these disappear though.
One thing that came to mind was that the bodies at Covenant and Drumlin Diner are named people, this could be the difference, just a thought.
 
I finally completed the Unlikely Valentine mission and boy was it difficult to complete. I probably died about 200 times in the station and the vault, with hours of game time being wasted on it. Skinny's henchmen are downright brutal and I had to kill him with 2 grenades because he wasn't loosing health when I shot him god dammit.
 
I finally completed the Unlikely Valentine mission and boy was it difficult to complete. I probably died about 200 times in the station and the vault, with hours of game time being wasted on it. Skinny's henchmen are downright brutal and I had to kill him with 2 grenades because he wasn't loosing health when I shot him god dammit.

What level were you on and your gear?
I ask because when I faced them it was pretty easy.
 
I got Fallout 4 as a Christmas gift. Oh man have I made progress. :lol:

My character, Kaylee, is level 28. Currently she has 8 settlements to her name.

Early in the game, she obtained T-60 power armor from the Brotherhood of Steel, which she then turned her back on the faction and brutally killed everyone on the Prydwen on a drug-induced rampage. Elder Maxson, Paladin Danse, and Captain Kells included. Originally I just did this for kicks and was going to reload from before the save afterwards, but I felt so accomplished after the feat that I not only continued the game, but proceeded to hunt down every BoS member that I could find off of the Prydwen. They continue to hunt Kaylee down in vertibirds to this point. :lol:

Most recently she took back Ford Independence from the mirelurks nesting inside of it, and now she seeks to ally with more settlements around the Commonwealth and scavenge for resources to build those settlements into massive cities.

Oh, and about settlements, anyone find it annoying how you can't scrap/move skeletons in the workshop? You won't believe how many times I've had to build around them at Starlight Drive-in. :banghead:
 
Oh, and about settlements, anyone find it annoying how you can't scrap/move skeletons in the workshop? You won't believe how many times I've had to build around them at Starlight Drive-in. :banghead:
Yes that's really annoying. I built a three storey house over a skeleton thinking after I put foundation down, it'd dissappear underground. Nope. Now from time to time, there's an annoying rattle noise because of it.
 
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