- 27
- Canada
Oh I haven't left, I do travel some though. Was just away for a few days for my son's College Graduation for instance.
In general I suggest trying things out and doing lots of measurements, slo-mo video analysis, splits... Then make some mods to address things that seem to be of concern. Most ideas will tend to fail however the process is geek-fun and sometimes you will find some gold nuggets. I have found many in sim land and have posted about a few to a limited extent.
Someone mentioned using lock angle to improve countersteer. This is not AT ALL what I am talking about and diminishes immersion in order to gloss over or cover up inadequate wheel performance. Sim > Arcade steering from my perspective however some feel otherwise. Some don't care for immersion (which is fine) but I want it. As much as I can get without the wheel holding back my on-track antics.
What I have noted, measured, documented, and shared is something different than the Just Change Lock Angle strategy. I found that many sim wheels slightly hold back "Driver Intent". As in achievable wheel RPMs directly due to hand speed inputs. Actual / physical steering wheel movement in your hands as opposed to someone's idea to just move your real hands very slightly on the real steering wheel and then seeing the virtual sim wheel on screen move a huge amount due to artificial wheel angle / lock angle adjustment. That's way too fake, and it is unnecessary. I did lots of before / after studies comparing actual achievable wheel rpms during actual race or qually laps. Comparing a normal drag and uber low drag wheel I could not achieve the same level of car control which turned out to be wheel speed related. Posted about it elsewhere. You can do some of your own comparisons if you'd like since the human factor is necessarily involved.
Racer.. I work in web-development. Its a highly competitive field yet we share discoveries and methods freely via Stack Overflow and you wanna know what the result of that is?
Community Growth. Plain and simple the whole community benefits from sharing of information. Not just one individual like you seem to think and no one is penalized for sharing what they know and we are talking about an industry worth millions. Stack overflow also hosts a bunch of information on all sorts of different programming languages too.
The point is, we are all geeks, we all try stuff and we share discoveries. I thought the point of a community forum like this one was to share ideas and knowledge. All you have done so far is talk about your own unverified accomplishments and then in some twisted as **** way you expect us to just follow you somehow..
The whole thing is bizzare and almost surreal.
Anyway, I stopped chasing the zero-drag counter steer unicorn loooong ago because I develped space butter. I even made a video and posted it for folks to see how awesome it was. It was endorsed by Princess Lea and Han Solo so what more could I ask for?
Also, this thread was about the CSP - V2's so how about we keep it "On Topic" as you so often tell us to do? No one cares about your zero drag wheel ******** and we especially don't care about it on this thread.
You shared your CSP mod, some ppl like it.. others disagreed. If you have something else to add in that regard go ahead. But if you wanna talk about wheel drag again I am out. THAT SHIP HAS SAILED BRO!!!!