Fanatec Gran Turismo DD Extreme Wheel

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I'm looking for settings for the DD+ which I've only had for a few days. I'm having a bit of trouble. Is it possible to keep the settings from the 8nm and use them on the DD+? Thanks!
 
I'm looking for settings for the DD+ which I've only had for a few days. I'm having a bit of trouble. Is it possible to keep the settings from the 8nm and use them on the DD+? Thanks!
I feel like it’s probably seen as no good by experts but you might give auto setup a go just for a point of reference.

I’ve been using it with in game setting
FFB 6 and sensitivity 10 and quite like it.
Changing car classes I don’t typically even change FFB any longer.

Will be lots of haters but should seen how it compares to your custom settings
 
Just in case, the DD Extreme Wheel is on sale with 25% off (weird because there was 0 sale on black friday) but if anyone reading the thread was on the fence about buying one, now might be the time ;)
 
Hi,

I am going around in circles here now...

Hardware as listed below. I am running driver 455. I think I need to update the drivers and firmware to be able to access the Full Force "thing". That said, there do seem to be some issues with the latest driver / firmware updates.

So my question is...

Is there a driver between 455 and the latest that is stable for my setup or... Should I wait until there is another update that may come along in the future?

This may have been asked before and I apologise if so, like I said - I am going round in circles here now.

Best regards to all here.

Ian.
Console only? drivers don’t matter but for PC and fanalab yes. The app is still needs work but some like it for game configs now

do you want or care about Full Force? If no and you’re happy stay as is

But your setup doesn’t have any major issues w CS RS wheel so you can go forward as far as you want

468 had improved force feedback but no FF tweaks and may lock up if FF turned up high

474 force feedback had some changes IMO not so great but better FF and may lock up

1.2 “supposed” to fix lock ups but have not run it yet

so no simple choices as to “best” - there will be more updates as there are still fixes needed
 
Managed to install Fanatec app 1.2.... Did the firmware updates and at last NFR with no issues....

As for Fullforce in GT7 works fine but in PS5 mode (blue led light) is in "low volume". In PS4 mode (light blue light) is way louder.....
Nevertheless Fullforce in GT7 is a bit grainy.

I think the Fullforce demo in the app is way better and informative. Gt7 's version is mediocre.
 
Managed to install Fanatec app 1.2.... Did the firmware updates and at last NFR with no issues....

As for Fullforce in GT7 works fine but in PS5 mode (blue led light) is in "low volume". In PS4 mode (light blue light) is way louder.....
Nevertheless Fullforce in GT7 is a bit grainy.

I think the Fullforce demo in the app is way better and informative. Gt7 's version is mediocre.
Logitech TrueForce is 100x better in iRacing. I think its a GT7 issue. It was actually incredible but was ruined with an update mid 2024.
 
Moved on to the lastest FW 2.7.1.3 and WQR 1.2.11 with no dramas and am pretty happy w it. FF is a really nice addition to GT7

Personally don’t find the FF too soft - think treble on your stereo if you turn it up too high - but that’s personal preference based on what I feel while driving a RL sports car. Yeah it would be more intense in a GT3 or other race car so maybe that’s what people are missing so each to their own

What I do think they could do is add a bit more impluse related effects, like gear shifts, bump stops and other mechanicals to add some additional background “music” but I’d like to control the mix. Really needs 2 or 3 sliders to allow it to be tuned

Also a bit of drag you can’t tweak in game level while driving - but you can on the wheel
 
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Moved on to the lastest FW 2.7.1.3 and WQR 1.2.11 with no dramas and am pretty happy w it. FF is a really nice addition to GT7

Personally don’t find the FF too soft - think treble on your stereo if you turn it up too high - but that’s personal preference based on what I feel while driving a RL sports car. Yeah it would be more intense in a GT3 or other race car so maybe that’s what people are missing so each to their own

What I do think they could do is add a bit more impluse related effects, like gear shifts, bump stops and other mechanicals to add some additional background “music” but I’d like to control the mix. Really needs 2 or 3 sliders to allow it to be tuned

Also a bit of drag you can’t tweak in game level while driving - but you can on the wheel
Did you update the firmware via the latest public release APP which is 1.1 or the newest BETA 1.2.0.5?
 
Can someone tell me which FW does the BMW GT3 V2 Wheel get shipped with.
New Fanatec App 1205 and the included FW doesnt feel right on that Rim.
At least not with GT7.
It was the first time i did an update to that Rim.
Now it says FW3.
No idea what it was on before...
Hopefully someone over here can provide some info.
 
FMW
Did you update the firmware via the latest public release APP which is 1.1 or the newest BETA 1.2.0.5?
Those versions came from the app 1.2.0.5 Beta - again note in this case BETA refers to the app not specific FW per se that gets bundled w the app
Can someone tell me which FW does the BMW GT3 V2 Wheel get shipped with.
New Fanatec App 1205 and the included FW doesnt feel right on that Rim.
At least not with GT7.
It was the first time i did an update to that Rim.
Now it says FW3.
No idea what it was on before...
Hopefully someone over here can provide some info.
BMW V2 FW 3 showed up as new in driver package 450 which was on Dec 21, 2022 - which is like ages ago - likely to fix issue w FW version display if I read the changelog

FW 2 showed up 431 Nov 2021 as new

However that wheel is pretty basic in function so what’s up in GT7?
 
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Can someone tell me which FW does the BMW GT3 V2 Wheel get shipped with.
New Fanatec App 1205 and the included FW doesnt feel right on that Rim.
At least not with GT7.
It was the first time i did an update to that Rim.
Now it says FW3.
No idea what it was on before...
Hopefully someone over here can provide some info.
The BMW V2 wheel rim has been on FW version 3 since December 2022. There have been no updates to that rim since then in terms of FW. If you bought it within the last two years, it should have come with FW3 from the get go.

Those versions came from the app 1.2.0.5 Beta - again note in this case BETA refers to the app not specific FW per se that gets bundled w the app

BMW V2 FW 3 showed up as new in driver package 450 which was on Dec 21, 2022 - which is like ages ago - likely to fix issue w FW version display if I read the changelog

FW 2 showed up 431 Nov 2021 as new

However that wheel is pretty basic in function so what’s up in GT7?
Thanks for confirming. I had suspected the Beta APP can pull new FW. I was just curious if the "public release" APP version 1.1 can also pull newer FW versions? If so, I'd rather load the Public Release APP and update FW because it seems the 1.2.0.5 Beta APP seems to be having hanging/crashing issues at the moment.
 
FMW
Thanks for confirming. I had suspected the Beta APP can pull new FW. I was just curious if the "public release" APP version 1.1 can also pull newer FW versions? If so, I'd rather load the Public Release APP and update FW because it seems the 1.2.0.5 Beta APP seems to be having hanging/crashing issues at the moment.
FW updates are handled the same way in the new app as they have always been w the driver packages in the past

Each install update comes w a set of FW and related information - whatever is installed on your PC can only install the versions included w the zip file - nothing gets pulled from the net except a notice that new FW is available

If you want a specific FW version you MUST install a driver or app version that has those included w the download files

And the app or the driver doesn’t really care if you have different FW on your wheel and base - they don’t have to match each other or the PC driver/app version

So you can install the beta app, run the FW install and then uninstall the app and load the 1.1 version - just don’t install the FW - if you’d rather have that one. And it will still show you as having the latest FW anyway

BTW The new app still has the old FW manager grafted on - tho they plan to reskin it

Marcel told me someday they plan to deploy a more useful functionality but until then every FW update means another round of uninstall reinstall of whatever the latest app is beta or otherwise
 
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FW updates are handled the same way in the new app as they have always been w the driver packages in the past

Each install update comes w a set of FW and related information - whatever is installed on your PC can only install the versions included w the zip file - nothing gets pulled from the net except a notice that new FW is available

If you want a specific FW version you MUST install a driver or app version that has those included w the download files

And the app or the driver doesn’t really care if you have different FW on your wheel and base - they don’t have to match each other or the PC driver/app version

So you can install the beta app, run the FW install and then uninstall the app and load the 1.1 version - just don’t install the FW - if you’d rather have that one. And it will still show you as having the latest FW anyway

BTW The new app still has the old FW manager grafted on - tho they plan to reskin it

Marcel told me someday they plan to deploy a more useful functionality but until then every FW update means another round of uninstall reinstall of whatever the latest app is beta or otherwise
Cool! Thanks. 😊
I’ll load it if my base suffers the “base freeze” issue with Full Force on, but so far so good.
 
Running the 474 FW and had my first lockup in GT7 w Full Force on Lake Maggiore event - those curbs you feel FF

set to 100 on wheel and 150 in game - use controller vibration setting for FF

set to 90 on wheel 150 ig and no recurrence - yet anyway

Still holding off on the later FW releases in app 1.1 and 1.2

EDIT: according to Maurice the 1.2 app base version 2.7.1.3 and QR 1.2.1.1 will fix this -
I’m now on 474 2.6.1 and had some sort of freeze maybe?
Doing WG short course in power pac race and halfway through the race everything went bonk.
Throttle pinned car not moving and and nothing I could do to exit.
Grabbed my controller to kill gt7 and still wheel was unresponsive but would not power off.
Hand to unplug my wheelbase to kill the glitch.
Powered back on and all was working fine.

Had 2-1/2 hours of league racing before that and glad it didn’t happen then.

Is this what is termed “freeze” or something else?
 
I’m now on 474 2.6.1 and had some sort of freeze maybe?
Doing WG short course in power pac race and halfway through the race everything went bonk.
Throttle pinned car not moving and and nothing I could do to exit.
Grabbed my controller to kill gt7 and still wheel was unresponsive but would not power off.
Hand to unplug my wheelbase to kill the glitch.
Powered back on and all was working fine.

Had 2-1/2 hours of league racing before that and glad it didn’t happen then.

Is this what is termed “freeze” or something else?
That is precisely the “freeze” that people are reporting as having and exactly the method Fanatec has said to undo the freeze. Unplugging the base is the only way to unfreeze it.
The new firmware found in the new Beta 1.2.0.5 app apparently fixes it.

I’ve yet to have the issue, but I don’t have the controller vibration witching the game set to 150. Mine is set to 105, which is default as I have never touched that setting.
 
FMW
That is precisely the “freeze” that people are reporting as having and exactly the method Fanatec has said to undo the freeze. Unplugging the base is the only way to unfreeze it.
The new firmware found in the new Beta 1.2.0.5 app apparently fixes it.

I’ve yet to have the issue, but I don’t have the controller vibration witching the game set to 150. Mine is set to 105, which is default as I have never touched that setting.
Thanks for clarifying. Thought it was the freeze folks were referring to.

Yeah. My vibration strength is at 80 so mine was not maxed at 150 either.
 
FMW
I’ve yet to have the issue, but I don’t have the controller vibration witching the game set to 150. Mine is set to 105, which is default as I have never touched that setting.
Where do you find these numbers ???? 105 ? 150 ?
 
Also a bit of drag you can’t tweak in game level while driving - but you can on the wheel
That’s what I don’t like. I have it at 100 in the wheel but I would like more, depending on the car. An effects slider in the game would be ideal, but hey.

Btw, I think this "-We’ve added simulated friction to select force-feedback steering wheel controllers to bring the steering feel closer to that of a real car. You’ll now notice a smoother, more authentic resistance as you turn the wheel.” is what’s doing the heavy lifting in making the FFB feel much better. They call it simulated friction but I think it might be what other games call dynamic damping.

Overall I’m a huge fan of the new FFB. PD did a great job.
 
I'm not entirely sure why, but yesterday after an hour and a half of playing, the base and the game froze for a few moments after disabling the DS5's vibration. Is there a connection ? Afterwards, I re-enabled the vibration, and there were no further problems for two hours of gameplay.
 
@RS60NR @FMW Thank you Guys for clarification.
Amazing how helpful you are.
The reason i'm asking is to rule out EXACTLY which components have what sort of influence to the FFB .
Base, Wqr and Wheel, depending on some individual FW combos, the difference can be very noticeable depending on each specific combination.
@super_gt
Is mixing different FW from different Drivers a bad idea in general?

Are there any negative long term side effects?
The reason which gives me headache is not wanting to cause Hardware defect.
 
As for Fullforce in GT7 works fine but in PS5 mode (blue led light) is in "low volume". In PS4 mode (light blue light) is way louder.....
Nevertheless Fullforce in GT7 is a bit grainy.
I tried FullForce in PS4 mode and I like it better, it feels stronger and the curbs feel more real.
In PS5 mode, I don't like it and turn it off.
 
Where do you find these numbers ???? 105 ? 150 ?
It's under the Controller options menu. You will see you can turn it off and on then you can set the value between 0-150. Mine is set to 105 (Not sure if that's default as I have never touched this settings ever) You will also notice you can do this for up to four individual controllers. 1p-4p. I forgot this game had the ability to play with split screen.
 
I tried FullForce in PS4 mode and I like it better, it feels stronger and the curbs feel more real.
In PS5 mode, I don't like it and turn it off.
Didn't you find it a bit grainy? Too robotic feel ?
The deference in terms of volume, do you think is Polyphony Digital's fault or Fanatec's ?
And last but not least PS4 mode vs Ps5 mode in terms of game compatibility, is there any deference?
 
Is mixing different FW from different Drivers a bad idea in general?

Are there any negative long term side effects?
The reason which gives me headache is not wanting to cause Hardware defect.
May cause functional issues, not sure if it can actually damage HW. For base and WQR I’d say keep them mostly close between releases if not matching - I’ve had to run a slightly different WQR a while back but that’s been resolved

Different wheel FW is sometimes useful for certain issues, like the Formula V2.5 miss shifts, it was found that going back to shipping FW helped. Supposedly fixed in a hotfix to the latest
 
Okay everyone, good morning. I've been testing various features of the new update with Gran Turismo 7 and unfortunately, something's not right with the firmware. The force feedback is more or less okay, but something's definitely off. The steering wheel doesn't feel right, and there are also significant differences in the force feedback quality between different games.

The main problem is that, compared to my previous firmware 455, which had very strong and good force feedback in Gran Turismo 7, as well as in Motor Fest and Forza Horizon 5, the latest version now gives the steering wheel a very strange clacking, rattling, thumping, knocking, metallic feeling. You can still perceive the signal very well through this strange clacking; the full force feedback itself feels good, if it weren't for this strange background clacking/knocking. I'm really getting desperate. I've tried everything imaginable over the last few days to isolate and eliminate the knocking, but unfortunately, without success. I'd be very interested if some of the people here in the forum who also use DD+ could tell me how it is for them, because I really have no idea what it is, and honestly, I think I'll go back to firmware version 455 and do without Full Force because, all things considered, this isn't the Full Force we expected after waiting almost two years, and if this is really what it's supposed to be, well, I don't know. Like I said, I hope you can give me some tips or pointers, but this isn't how it's supposed to be.

Another thing I've noticed with the latest firmware is this: in games like Forza Horizon 5 and Motorfest, the force feedback, which was extremely detailed and very realistic under driver version 455, is now practically nonexistent. You feel almost nothing; you don't feel the suspension, the springs, or the tires anymore. There's only weight transfer, and it's all very, very strange. With the old driver 455, you could feel the road effects and the force feedback in general very well and in great detail. Since the update to driver 474, which is included in the latest version 1.2.0.5, absolutely nothing of that remains. It's a completely new game, and as I said, I don't know why. I've tried different firmware versions, including the quick release, but it didn't help. It just feels awful, catastrophic. So, this is all really very strange.


Am I really the only one who notices this? It can't be! I'm genuinely surprised. The steering wheel has a very, very strange feeling – this knocking, this clicking – and it only occurs when you activate full force. Otherwise, the force feedback is more or less good, but as soon as you activate full force, you naturally notice all the added effects. You feel the engine revs, you feel the gear changes, you feel the tires very clearly when they lose traction. So the whole thing works phenomenally well and feels great, and on its own, as a separate signal, it's very good. This signal is essentially added to the old force feedback, which was always very good, and then it's up to us to adjust it to our own needs, to how intense we want the game to be. The problem is simply that if this knocking in the background weren't there, if these signals weren't being processed, if this clicking weren't there, then it would be phenomenal and the best force feedback I've ever experienced. But this damn knocking – I just can't isolate it, I can't filter it out. I've tried everything without success. Is it the same for you? Do you not hear any knocking or clicking?
 
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So guys good morning together I have now tested different functions of the new update with Gran Turismo 7 and unfortunately I have to say something is not right with the firmware it just does not fit the Force Feedback is more or less good but something is not right there the steering wheel does not feel good and there are also big differences in the quality of the Force Feedback in different games.

The main problem is that compared to my previous firmware 455 which had a very strong and good force feedback in Gran Turismo 7 but also in engine fixed and Forza Horizon 5 it is now with the latest version so that the steering wheel conveys a very funny rattling rattling throbbing metallic feeling signal can still be perceived very well through this strange rattling through this strange rattling it feels good on the full force and for itself if not this strange background rattling knocking would be I am really desperate have now really last days about everything Possible tries to isolate the knocking to eliminate and unfortunately without success. I would be very interested if some of the people here in the forum who also use the DD+ could possibly tell me how it is with them because I really have no idea what that is and without lying I think I will go back to the firmware version 455 and give up full force because by and large always honest this is not the full force what we expected we need to wait almost two years now and if this is really supposed to be so I don't know people as I said I hope you can somehow give some tips Or give a hint but that is not in the sense of the inventor.

What else I noticed with the latest firmware is the following with games like Forza Horizon 5 and engine fixed is the Force Feedback which was extremely detailed under the driver 455 and very realistic so it is now that actually nothing from the Force Feedback anymore but also really nothing left is left you feel as good as nothing you feel no suspension no suspension the tires you no longer feel there is only a weight shift and that is somehow all very very strange. With the old driver 455 was so that you felt the effects of the road and in general the force feedback very very good and detailed since the update to driver 474 which is included in the latest case from 1.2.0.5 version is really nothing left of it it is a completely new game and as I said I do not know why different variants of the firmware tried from the quick release not it did not bring anything it just feels ****** catastrophic so that is really all very strange.
I’m not feeling a knocking rattling type effect as you are describing and find the current setup in GT7 quite engaging. Hopefully not some internal defect.

Finding the level of FF to use is focus of my current testing

PS4 mode is much stronger, maybe as much as twice but still trying to determine what other differences are there between the two as Fanatec docs provide NO information other than match the connected system

I did test other games w the newest FW - PMR is OK, the ITM functionality w PBME not fixed but the data comes thru. Agree FH5 is different and a bit flat so needs some work w settings. As its known that FH series is still on older Fanatec SDK maybe that’s one reason why the older driver feels better to you - don’t know if they will ever support the newer version tho
 
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