PirovacBoy
Premium
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- Cologne/Germany
- PirovacBoy
So currently I'm using the Fanatec App 1.2.0.5.
I'm running FW 2.6.1.5 and 1.1.0.4.
Wheel FW 3.
I think I managed to get rid of the Wheelbase thump/clunk more or less
To my surprise it's completely gone as soon as I switch to PS4 Mode.
In PS5 Mode it's almost completely gone , but nevertheless still present, yet way less pronounced and distracting compared to my previous FW combo installed which happened to be FW 2.7.1.3 and FW 1.2.0.3 ? Actually the one that came with the AppInstaller 1.2.0.5.
And again to my surprise both Forza Horizon 5 as well as Motorfest came back alive the moment I downgraded to Driver 474 and the included FW for both the Wheelbase and the WQR.
So I was asking myself if the installing order plays a role in regards of possible issues.
And to add some more of my observations testing both PS4/PS5 Modes in GT7.
In PS5 Mode the FFB/FF implementation feels nice and smooth delivering the trusted and well optimized FFB as always, with a very detailed yet not overwhelming amount of FF Effects.
Both feel merged very parallel with none feeling like an added layer which doesn't fit into the perceived Wheel feeling
On the other Hand though , this absolutely can not be said for using the PS4 Mode .
Here it seems as if the FF implementation doesn't add to the driving experience at all.
It's way too pronounced even at low to very low values .
It just doesn't fit .
On top of that it's way too harsh and the separation between the information within the signal feels way too unseparated.
In PS5 Mode the Vibrations are buttery smooth , with a buzzing feel riding curbs, a more rattling effect as soon as the tires lock up and a nice general shaking riding the tarmac or a very instant feel for loss of traction for both understeer as well as oversteer .
In general very distinguishable .
In PS4 Mode it feels way more punchy and impactful, yet it's by far not as separated and precise .
It's comparable to the big shopping centers , displaying their newest TVs to show off how bright and colorful they are .
On first glance they might appear superior to the less shiny ones yet once at home you start to realize their flashy image comes at a Price.
Precision.
For example when I use PS5 mode , depending on which side left or right my tires hit kerbs and roll over them, my Rig shakes and rumbles on the given and corresponding side too only one side of my Rig is shaking.
Even a front to back effect is precisely distinguishable.
Understeer shatter so Front of the car, it shakes the front with more grunt than the back of my rig.
And the opposite effect kicks in when my rear locks up or i loose traction on the rear
Here somehow it is felt more pronounced in the back of my rig.
And a full slide with all four tires sliding is felt equally strong throughout my Rig.
In PS4 Mode this is completely absent.
It just shakes the whole Rig the same .
To me it feels like PS5 mode is getting or decoding a stereo signal a more precise version compared to PS4 mode only outputting a mono signal , strong and hefty yet not precise at all .
So for me my conclusion is the following.
PS5 Mode all day there is no way or benefit using PS4 Mode in GT7.
For Horizon 5 and Motorfest the PS4 mode is a must and not just a necessity.
Because to me personally I prefer precision and accuracy all day over sheer overkill and muddy ness.
Same goes for picture or audio quality.
Because in most cases less is more.
I'm running FW 2.6.1.5 and 1.1.0.4.
Wheel FW 3.
I think I managed to get rid of the Wheelbase thump/clunk more or less
To my surprise it's completely gone as soon as I switch to PS4 Mode.
In PS5 Mode it's almost completely gone , but nevertheless still present, yet way less pronounced and distracting compared to my previous FW combo installed which happened to be FW 2.7.1.3 and FW 1.2.0.3 ? Actually the one that came with the AppInstaller 1.2.0.5.
And again to my surprise both Forza Horizon 5 as well as Motorfest came back alive the moment I downgraded to Driver 474 and the included FW for both the Wheelbase and the WQR.
So I was asking myself if the installing order plays a role in regards of possible issues.
And to add some more of my observations testing both PS4/PS5 Modes in GT7.
In PS5 Mode the FFB/FF implementation feels nice and smooth delivering the trusted and well optimized FFB as always, with a very detailed yet not overwhelming amount of FF Effects.
Both feel merged very parallel with none feeling like an added layer which doesn't fit into the perceived Wheel feeling
On the other Hand though , this absolutely can not be said for using the PS4 Mode .
Here it seems as if the FF implementation doesn't add to the driving experience at all.
It's way too pronounced even at low to very low values .
It just doesn't fit .
On top of that it's way too harsh and the separation between the information within the signal feels way too unseparated.
In PS5 Mode the Vibrations are buttery smooth , with a buzzing feel riding curbs, a more rattling effect as soon as the tires lock up and a nice general shaking riding the tarmac or a very instant feel for loss of traction for both understeer as well as oversteer .
In general very distinguishable .
In PS4 Mode it feels way more punchy and impactful, yet it's by far not as separated and precise .
It's comparable to the big shopping centers , displaying their newest TVs to show off how bright and colorful they are .
On first glance they might appear superior to the less shiny ones yet once at home you start to realize their flashy image comes at a Price.
Precision.
For example when I use PS5 mode , depending on which side left or right my tires hit kerbs and roll over them, my Rig shakes and rumbles on the given and corresponding side too only one side of my Rig is shaking.
Even a front to back effect is precisely distinguishable.
Understeer shatter so Front of the car, it shakes the front with more grunt than the back of my rig.
And the opposite effect kicks in when my rear locks up or i loose traction on the rear
Here somehow it is felt more pronounced in the back of my rig.
And a full slide with all four tires sliding is felt equally strong throughout my Rig.
In PS4 Mode this is completely absent.
It just shakes the whole Rig the same .
To me it feels like PS5 mode is getting or decoding a stereo signal a more precise version compared to PS4 mode only outputting a mono signal , strong and hefty yet not precise at all .
So for me my conclusion is the following.
PS5 Mode all day there is no way or benefit using PS4 Mode in GT7.
For Horizon 5 and Motorfest the PS4 mode is a must and not just a necessity.
Because to me personally I prefer precision and accuracy all day over sheer overkill and muddy ness.
Same goes for picture or audio quality.
Because in most cases less is more.
