- 10,850
- Belgium
- bramturismo
One thing I've noticed in a lot of graphics engines since Crysis came on the market is the shadow aura every object and person in the game seems to emit. Pay especially close attention to the aura the old man emits on the background in the house in that german video.
This also heavily annoyed me in Battlefield 3. They are using so much shadowing that it's becoming highly unrealistic and flawed as objects are casting shadows onto background when there either is no light source, or the light source is coming from a completely different angle than the shadow seems to be giving an impression of.
That said, though. The game looked marvelous when the character was running outdoors.
This also heavily annoyed me in Battlefield 3. They are using so much shadowing that it's becoming highly unrealistic and flawed as objects are casting shadows onto background when there either is no light source, or the light source is coming from a completely different angle than the shadow seems to be giving an impression of.
That said, though. The game looked marvelous when the character was running outdoors.