The only person ever to beat Immortal in the finish is Art, who was later penalized then the official winner was Pawel. That was in Tokyo. Now I hope la Sarthe will give some great drafting action, bump-draft duos/groups, and pit strategies. And since this is the penultimate race of the season, I have some ideas for Season 3.
Formation laps, limited to 80mph and you can warm up tires and then line up on the grid. Someone then calls out the time (So let's say someone calls out "50," we go when it says 50 seconds on the total time board, this applies to all times) and that's when we start. Will add realism. I wouldn't mind if this was there or not applied, it's just an idea.
No ABS. This car isn't impossible to drive without ABS, plus it will add lock-ups and better braking battles. Realistic, and I'd highly recommend it. Some might be put off by this, though.
Regulated tire compounds. You have to use 2 different tires like in real F1, for some tracks it's softs/meds, softs/hards, hards/meds, but will be hard to enforce. Again, adds a bit of realism.
Safety car periods. Will be I think the hardest to employ, but either an F2007 or the leading car acts like the safety car, all the cars catch up to the leader, then a lap where you can pit, then everyone catches up again, and start again on the 3rd lap. 3 laps of safety car period. Safety car periods only occur if two cars are involved in an incident and both cars type "SC." Allows drivers to catch up, but no fly-bys to lapped drivers. 60-80mph speed limit.
Again, our current formula is perfect, these are just some ideas.