Ferrari Formula One Championship, The Original Series

  • Thread starter Thread starter Rich S
  • 800 comments
  • 50,005 views

Which Ferrari F1 car would you use?

  • Ferrari F10

    Votes: 12 28.6%
  • Ferrari F2007

    Votes: 13 31.0%
  • Both cars pitted against each other

    Votes: 17 40.5%

  • Total voters
    42
  • Poll closed .
Rich: If I wanted to show you some additions I made to the excel sheet how would I upload it to you to see if you'd want to include them?
 
Dam how did i miss the race , i believe ive failed 2 understand GMT time so im confued as 2 when we racing now ? , its funny cuz i missed the malaysian GP as well dam DVR didnt record it .

Go to google, Yahoo or some other search engine. Type in: GMT, and click on the Greenwhich page. It will tell you what time it is. 👍

Rich: If I wanted to show you some additions I made to the excel sheet how would I upload it to you to see if you'd want to include them?
I dont know. :nervous:
 
I created the spreadsheet so I can change the security settings on it. If you want to edit it, create an igoogle account and PM me with your account email address or ID. Something like that. I can then add you too a listof people who can edit the spreadsheet. If Rich and Tool do it then Rich can update points and Tool can make his changes.
 
Driver entry :D

Jimmy281090/Ferrari F2007
 
Just a note for the spreadsheet, my PSN is spelt wrong. It's the same as my GTP name, not nfscarson :)
 
Couple of issues:
-Back markers (lapped cars)
-my crazy lounge
-no shows

First of all, in the case of a disconnect towards the end of a race, I will give the person a 10 second penalty added to the place their in at the time of the disconnect. And you must have completed atleast 50% of the laps. I think thats fair.

reventon, read the first post of the thread. All races start at 7:00 PM GMT (Greenwich mean time). The practice opens every time at 6:15 PM Greenwich mean time.


I think if a person has been lapped, they are not allowed to unlap themselves unless the lapper makes a mistakes, that way the lapper does not have to worry about going faster and always looking behind themself to see if the lapped car will take them out. That happened to me twice and NEARLY cost me the race on the last lap.

On a another note, i watched the replay and most of the F2007's didn't change to hard tyres on their pit stop, i was unsure before the race but i asked mustardaddict and he told me that we can use softs only for the first stint and for qualifying. Can we please be clear on the tyre issue especially for the F2007 drivers.
 
I didnt enforce any tire rule for Monza because of "Felix"and the caos he created before the start.

From now on F2007 drivers will have to qualify on HARDS and run the race on HARDS. Artmann, this is an important question: Did the replay indicate the tire type people were changing too?

As far as lapped cars go, they will be instructed to MOVE the F out of the way before the race starts. I didnt think of it as an issue since we have so many signed up and the GTP rules are posted on the first page. Obviously 60% of those signed up arent aware that racing has rules, and dont even know what time the race is at or maybe not even what day its on.
 
Just a note for the spreadsheet, my PSN is spelt wrong. It's the same as my GTP name, not nfscarson :)

Carson sounds nicer so I've decided to keep it that way because I am the master of the spreadsheet (its true).

Nah, just kidding, I'll change it now.
 
From now on F2007 drivers will have to qualify on HARDS and run the race on HARDS. Artmann, this is an important question: Did the replay indicate the tire type people were changing too?

Yes, the replay showed what tyres people choose. I mainly watched it for the backmarkers and it was ridiculous how they tried to unlap themselves immediately after getting lapped. And thanks for clearing up the tyre rule.
 
Okay thats good. I will MAKE SURE that they know racing lead lap cars will not be tolerated.
 
Yeah, I pitted on lap 16 after crashing in the 2nd chicane. Always best to pit after a spin, some Nascar guy taught me that.

Your car wasnt damaged though after that crash at the chicane and your tyres were still pretty good. I pitted when my fuel ran out i think it was on lap 30 or so, my softs really held on and i was even surprissed by it. If it wasnt for fuel i dont think i would have pitted 💡
 
Just discovered, if we use Weak Penalty system then when we lap a car, we can drive straight through them with no collision. Could be an option.
 
Your car wasnt damaged though after that crash at the chicane and your tyres were still pretty good. I pitted when my fuel ran out i think it was on lap 30 or so, my softs really held on and i was even surprissed by it. If it wasnt for fuel i dont think i would have pitted 💡

Yeah softs and Hards last the same in this game. But thats not necessarily unrealistic when you look at the options and primes from last year's F1. Some were able to make softer compound last as long ways. I made the distance so you have to do a stop. I'd like to use heavy damage, but I might get some walk offs. Not that it would matter perhaps, they dont show up anyway. ;)
Just discovered, if we use Weak Penalty system then when we lap a car, we can drive straight through them with no collision. Could be an option.

As for penalties, I wont use them because driving though other cars is fake, and lame. If you hold up lead lap cars I'll just penalize you or DQ you. There's no need to try and pass lead lappers, in the end all its doing is slowing yourself down and pi$$ing off the lead lap driver. The only reason to logically be pulling that $hit is to maliciously attack the other driver because your angry or jealous their on the lead lap.
 
I created the spreadsheet so I can change the security settings on it. If you want to edit it, create an igoogle account and PM me with your account email address or ID. Something like that. I can then add you too a listof people who can edit the spreadsheet. If Rich and Tool do it then Rich can update points and Tool can make his changes.

My changes were quite extensive (I was bored at work). Will I be able add a file for you guys to review before going live and see if you like the changes.

GT5_X2010 you've been PM'd.
 
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Yeah softs and Hards last the same in this game. But thats not necessarily unrealistic when you look at the options and primes from last year's F1. Some were able to make softer compound last as long ways. I made the distance so you have to do a stop. I'd like to use heavy damage, but I might get some walk offs. Not that it would matter perhaps, they dont show up anyway.

hards last longer and softs wear faster :P

hards also take longer to heat up but since the races are only 150 km , hards wont have any advantages.




I agree on the no penalty because driving ghost overtaking first of all is unrealistic and in reality you dont get a stop penalty on the spot , penalities are often -10 second at the end or drive through penalty (without anything done to the car) but keep in mind those penalties are given to each of the violation made so you can end up really having a huge disadvantage and even if there was theres still tons of shortcuts allowed and by the way the only way heavy damage is going to be good if the races are 300 km like the real grand prix because if its only 150 km then people wont catch up and with 150 km you only pit stop once so if you need to repair meaning you need to pit stop early , that is a huge disadvantage (instant loss) because in a 150 km race you only need to pit stop once.

I think if its no penalty , it should be heavy damage to teach people how overtaking works and never get used to the ghost overtaking

but then again if the race was only 150 km , its not that good to have heavy damage because again in a 150 km race you'd only have to pit stop once and if you had to repair earlier or later it is pretty much an instant podium loss unless everybody messed too then your just lucky ;D

But I'd like to see heavy damage :P if not this season next season!
 
My changes were quite extensive (I was bored at work). Will I be able add a file for you guys to review before going live and see if you like the changes.

GT5_X2010 you've been PM'd.

If you made your changes on google spreadsheets then PM me with the file link for your spreadsheet. Its in the sharing section. I'll add you to the list of people who can change it now.
 
hards last longer and softs wear faster :P

hards also take longer to heat up but since the races are only 150 km , hards wont have any advantages.




I agree on the no penalty because driving ghost overtaking first of all is unrealistic and in reality you dont get a stop penalty on the spot , penalities are often -10 second at the end or drive through penalty (without anything done to the car) but keep in mind those penalties are given to each of the violation made so you can end up really having a huge disadvantage and even if there was theres still tons of shortcuts allowed and by the way the only way heavy damage is going to be good if the races are 300 km like the real grand prix because if its only 150 km then people wont catch up and with 150 km you only pit stop once so if you need to repair meaning you need to pit stop early , that is a huge disadvantage (instant loss) because in a 150 km race you only need to pit stop once.

I think if its no penalty , it should be heavy damage to teach people how overtaking works and never get used to the ghost overtaking

but then again if the race was only 150 km , its not that good to have heavy damage because again in a 150 km race you'd only have to pit stop once and if you had to repair earlier or later it is pretty much an instant podium loss unless everybody messed too then your just lucky ;D

But I'd like to see heavy damage :P if not this season next season!

The last race at Monza was 200 km or so. Even at full distance the number of stops would be one, I think. I try to keep it below an hour because people have families and friends to deal with, who dont understand why a videogame is so important.

IF we get some new tracks with an update, I might add a race to the season, or subtract a track. I dont really think it'll happen, but anything's possible I guess.
 
hards last longer and softs wear faster :P

hards also take longer to heat up but since the races are only 150 km , hards wont have any advantages.
like mustrd said, it should be that the hards last longer and are slower but its not like that on the game, they last pretty much the same which males the hards pretty useless in that regards (they are slow and they dont last as long)
With regards to penalties and heavy damage, i agree with rich that it is inrealistic to overtake ghosts an once they have been lapped, its not fun to see your car as a ghost, also, if u make a mistake, u get penalised which is not really fair as i believe everyone makes mistakes. On the heavy damage issue, its a nice idea but what would happen if you got hit by someone or a lapped car and you are forced to pit? It wouldn't help he the got a penalty because It would have ruined your race. If people or when people start respecting the rules then i think we can enable It as everyone will be up to scratch and It will be nice to see people pit because of their own mistakes not because of others'
 
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I try to keep it below an hour because people have families and friends to deal with, who dont understand why a videogame is so important
could u be so kind to explain that to my family, oh and that u can't pause an online race.
 
If you made your changes on google spreadsheets then PM me with the file link for your spreadsheet. Its in the sharing section. I'll add you to the list of people who can change it now.

I uploaded a new excel file to the mix. Unfortunately the online excel viewer does not like some of my conditional formatting and other changes; so it doesn't quite work as it does for me just opening it in excel. I'll work on it some more and see what I can do. You can check it out though.

I fixed the points calculations, but the fastest lap isn't working still. The online viewer doesn't recognize an excel command I used. I believe it works 100% when DL'd into excel. Technically I made the file a .xlsx, but google seems to have converted it to .xls.

https://spreadsheets.google.com/ccc...3BMUklHVkVaRDlTLXU2R1E&hl=en&authkey=COP3uosP
 
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like mustrd said, it should be that the hards last longer and are slower but its not like that on the game, they last pretty much the same which males the hards pretty useless in that regards (they are slow and they dont last as long)
With regards to penalties and heavy damage, i agree with rich that it is inrealistic to overtake ghosts an once they have been lapped, its not fun to see your car as a ghost, also, if u make a mistake, u get penalised which is not really fair as i believe everyone makes mistakes. On the heavy damage issue, its a nice idea but what would happen if you got hit by someone or a lapped car and you are forced to pit? It wouldn't help he the got a penalty because It would have ruined your race. If people or when people start respecting the rules then i think we can enable It as everyone will be up to scratch and It will be nice to see people pit because of their own mistakes not because of others'

oh really? I guess the wearing rate is the same now

I remember an update like 2-3 months ago that made soft tyres last like 2x longer , which is unrealistic but obviously people were complaining about it so they made that update but those people usually are the ones who doesn't know how to save tyres or with hardcore suspension. That's what probably ruined it.

Tyres have a huge play on pit strategies , but on a 150 km race your gonna have to stop once anyway so its kinda messed up.



And on the heavy damage like what I said its not going to be that good on a 150 km race because if you need to pit earlier or pit later , before or after you pit stop at around the middle it is for sure an instant podium loss.

Because if it was 300 km , you have to pit stop 2-3x depending on your tyres or set up or how efficient you are so if you need to repair earlier or later then your next stop is further as well then sort out if you need to be efficient and saving on the tyres until your next stop or the finish line , its not like when its 150 km that when you need to repair earlier or later , you've just lost 20 seconds really....

Ill give you an example

Im going through Suzuka Circuit and im at 10/54 laps

and I suddenly crash then I would repair earlier but at the same time get new tyres , that means my next pit stop would and should be around 30+ laps and that also means that you could finish the remaining 54 laps. (tyres have a huge role on this , but you say the wearing is the same :P which I don't think is true but they did increase the durability of softs by 100%[x2] just 2-3months ago) But that also means you have to be saving your tyres , so all in all its just like a real f1 grand prix race , it has a lot to do with tyres , saving tyres , pit stop strategies changing when you crash.

In a 150 km race if you crash earlier or later its an instant loss because no matter what , you have to pit stop only once and if you needed to pit stop the second time any earlier or any later there's no recovering or sorting out , its not like in a 300 km race that you can sort and recover for your next pit with the right tyres or saving the tyres to push for the next stop then to finish line or the finish line.


but fuel also plays a big role in strategies because again when your car is lighter you can go faster , so if you load up to full on your first pit stop then your gonna have a hard time keeping the pace and also pit stop takes more time if your loading more than 20 liters.

Obviously I know that in the real 2010 season they carry more fuel load , around 170 liters to finish a whole grand prix race which totals to 300 km but that doesn't matter because having re fueling is also nice in terms of pit stop strategies.


But non of that matters if you crash too much because I know a lot of people complaining about heavy damage but its totally the driver's error to crash , unless someone crashed on you by purpose then he will be penalized anyway but its a loss for you but thats the reality.
 
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I uploaded a new excel file to the mix. Unfortunately the online excel viewer does not like some of my conditional formatting and other changes; so it doesn't quite work as it does for me just opening it in excel. I'll work on it some more and see what I can do. You can check it out though.

I fixed the points calculations, but the fastest lap isn't working still. The online viewer doesn't recognize an excel command I used. I believe it works 100% when DL'd into excel. Technically I made the file a .xlsx, but google seems to have converted it to .xls.

https://spreadsheets.google.com/ccc...3BMUklHVkVaRDlTLXU2R1E&hl=en&authkey=COP3uosP

That is much better than the one I made. I'm a novice on excel. You must be an expert. Rich, use Toolo's spreadsheet. Not mine.
 
That is much better than the one I made. I'm a novice on excel. You must be an expert. Rich, use Toolo's spreadsheet. Not mine.

I am not sure how I am going to fix the fastest lap tracker for the online viewers, but everything else should work. And if the sheet is DL'd/opened in excel it should all work. If everyone likes the format then I can incorporate it for the F2007 and F10 sheets.

I have an unhealthy obsession with excel spreadsheets.
 
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I switched over to Tool's sheet.
 
I switched over to Tool's sheet.

I think I forgot to change the starting grid order for Monza to the actual grid and not my random numbers used for testing. If someone has that info handy can you update. I'll likely be able to do it later after starting the replay when I get home.
 
If the season is balanced out after the tyre rules are implemented at Monaco, will we disregard Monza's results and re-run the race with the tyre reguations?
 
If the season is balanced out after the tyre rules are implemented at Monaco, will we disregard Monza's results and re-run the race with the tyre reguations?

Monza is in the books. Let's move on and make sure we have a 100% clarification (and most people agree) on the rules for upcoming races.
 
There should be an overall points tally along with the F10/F2007 leaderboards. Hard Tires on the F2007 will slow it down a tad. I might be able to win a race or two with the F10.
 
It's Jimmy281090 here.. Will the next race be this sunday yes? and the F2007 must run Racing Hard?
 
It's Jimmy281090 here.. Will the next race be this sunday yes? and the F2007 must run Racing Hard?
Yeah, Race Hards for the F2007. 6:15 P.M. GMT (Greenwhich mean time) on SUNDAY will be the next race.
 
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