FITT: "British Invasion" Congrats to - praiano63, DolHaus, Motor City Hami, Otaliema

Discussion in 'GT6 Tuning' started by Bowtie-muscle, Oct 29, 2014.

  1. Bowtie-muscle

    Bowtie-muscle

    Messages:
    3,997
    Location:
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    My opinion on this is that the run offs can help time and hurt time, if it does not red lap then no reason to not use them. However, if you will be testing, all cars should be given equal access to them. There are at least three corners on track where running a little wide helps these cars on exit, but be careful as one seems ok but if you go too far it will red lap. My best lap had extra run off on exit, believe it would be the first turn of the National course, pinching the car down would loose 3-4 tenths according to the following laps. Should try not to go too far off, I still had the inside tires on the rumble strips, which can upset the car in some sections of track.

    Anyone have an issue with this statement?

    @Motor City Hami - your in Sir, again, glad to see you join in. Rules are a little different but the cars are so close at these specs, both have 1 issue each they struggle to get removed. Will be interested in how they get approached.
     
    DolHaus likes this.
  2. xande1959

    xande1959

    Messages:
    1,399
    Location:
    Brazil
    - ASTON MARTIN DB9 Coupe '06
    [​IMG]

    -
    Specifications
    Performance Points:
    597 PP
    Max. Power:
    638 HP
    Weight:
    1400 kg
    Weight Distribution (F/R):
    5149 / -5049
    Displacement:
    5935 cc
    Max. Torque:
    525 ft-lb
    Drivetrain:
    FR
    Game Version:
    1.13
    Controller Type:
    Game Controller
    Tires
    Tires (Front):
    Racing: Hard
    Tires (Rear):
    Racing: Hard
    Parts & Modifications
    Flat Floor:
    Type A
    Wheel Model:
    RAYS 57Xtreme
    Suspension Kit:
    Height-Adjustable, Fully Customizable Suspension
    Transmission:
    Fully-Customizable Transmission
    Clutch:
    Triple-Plate Clutch Kit
    Engine:
    Stage 3
    Exhaust:
    Racing Exhaust
    Other Parts:



      • Racing Brake Kit
      • Carbon Fiber Driveshaft
      • Fully-Customizable Mechanical Limited-Slip Differential
      • Sports ECU
      • Intake Tuning
      • Isometric Exhaust Manifold
      • Catalytic Converter: Sports
    Suspension
    Ride Height (F/R):
    111 / 116
    Spring Rate (F/R):
    9.35 / 11.55
    Dampers - Comp. (F/R):
    3 / 8
    Dampers - Ext. (F/R):
    9 / 6
    Anti-Roll Bars (F/R):
    3 / 5
    Camber Angle (F/R):
    0.0 / 0.4
    Toe Angle (F/R):
    0.10 / -0.14
    Brake Balance (F/R):
    5 / 5
    Transmission
    Max. Speed:
    200 kph
    1st Gear:
    5681
    2nd Gear:
    4093
    3rd Gear:
    3111
    4th Gear:
    2468
    5th Gear:
    2044
    6th Gear:
    1767
    Final Gear:
    2.200
    Special Instructions:
    reset default /3.000 .200Kn/h 1.2.3.4.5.6. final Fear= 2.200
    Drivetrain
    Initial Torque (F/R):
    00 / 06
    Accel. Sensitivity (F/R):
    00 / 10
    Braking Sensitivity (F/R):
    00 / 09
    F/R Torque Distribution:
    5149 / -5049
    Power
    Power Limiter:
    97.4%
    Body
    Downforce (F/R):
    / 15
    Ballast Weight:
    30 kg
    Ballast Position:
    50%
    Driving Aids
    Traction Control:
    00
    ABS Level:
    1
    [​IMG]
    -
    with ds3 fastest lap 2: 01.6 **
    have a good time:cheers::tup:
     
    Last edited: Nov 25, 2014
  3. Bowtie-muscle

    Bowtie-muscle

    Messages:
    3,997
    Location:
    United States
    Just to be safe after an update, if anyone has access to their ps3 can they please check the Street and Pro cars and make sure that no changes have occurred? Always someone who feels there may be but most of the time is just placebo, but just for arguements sake.
     
    xande1959, Otaliema and DolHaus like this.
  4. Otaliema

    Otaliema

    Messages:
    5,489
    Location:
    United States
    installing it now.
    Patch 1.14 disccusion.
    OP has links to hidden features and changes and bug reporting.
    Looking Like the long missing community features are coming back maybe we can start offing prizes now!!! :cheers:That will help with participation maybe :confused:

    Ugg GT finished and now have to update my PS3 4.68 :banghead:
     
    Last edited: Nov 19, 2014
    xande1959, DolHaus and Bowtie-muscle like this.
  5. Otaliema

    Otaliema

    Messages:
    5,489
    Location:
    United States
    Patch 1.14 updates and changes that could have a direct impact on FITT events,
    Clubs
    Car sharing

    Looks likes it's just a car show room.
     
    Last edited: Nov 19, 2014
    DolHaus and Bowtie-muscle like this.
  6. Bowtie-muscle

    Bowtie-muscle

    Messages:
    3,997
    Location:
    United States
    Is it in the update?
     
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  7. DolHaus

    DolHaus

    Messages:
    3,865
    Location:
    England
    I've always gone with 2 wheels on or inside the white lines (track boundary) is a fair lap, anything else unless incurring an appreciable time penalty is potentially gaining an unfair advantage and therefore disallowed
     
    Otaliema likes this.
  8. Otaliema

    Otaliema

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    yes and appers to be working
    @ImToLegitToQuit and @shaunm80 are bot on my FL and both has stats in their data, dunno if the share is working or not I havnt gone to fav cars yet was getting my new scoobie
     
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  9. shaunm80

    shaunm80

    Messages:
    6,645
    Location:
    England
    Id like to think that I've got pretty impressive stats. :) I will try and share a car later and see if you or anyone else on my FL can see it, use it etc..
     
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  10. Otaliema

    Otaliema

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    5,489
    Location:
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    I will do the the same. we are pretty equal acutally IIRC
     
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  11. Bowtie-muscle

    Bowtie-muscle

    Messages:
    3,997
    Location:
    United States
    Should always have at minimum 2 tires on track, that would include the strips as that is the red lap guide line. All 4 off should be discouraged.
    You
    And you, are both on my FR, ignore my stats as I lose some races trying to use weaker cars. :sly:
     
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  12. Otaliema

    Otaliema

    Messages:
    5,489
    Location:
    United States
    I lose tons of races tuning cars lol, it dosn't show win % Liscense, Liscense awards, Game progress, Stars Cars owned, Total distance, Clubs *new fetaure*, Fav cars, and photo's and any information you want to share via inttroduction.
    @shaunm80 I have shared a MP4-12C can you see it?
     
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  13. shaunm80

    shaunm80

    Messages:
    6,645
    Location:
    England
    I couldn't see it in your favourite car section in the community.. I have put up a Ferrari 250 GT Berlinetta pass corto CN.2521 '61 for my friends to try and drive. I am pretty proud of this particular tune :)

    Edit: Infact @Bowtie-muscle I can't see any stats on your profile. According to my screen you are still a novice.. Thats a bit unfair on you. Id say your at least an amateur. :)
     
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  14. Bowtie-muscle

    Bowtie-muscle

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    3,997
    Location:
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    If we can share, we may (MAY) want to try an use for Pro testing? Thoughts?
     
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  15. Otaliema

    Otaliema

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    Present and NOT useable. had to exit and reload the community page to get it up. Looks like it's a car show off room right now.

    @Bowtie-muscle Car handling seems to have not been impacted.
     
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  16. shaunm80

    shaunm80

    Messages:
    6,645
    Location:
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    I would say it beats having to plug in numbers for each and every tune. As long as it works right :)
     
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  17. Bowtie-muscle

    Bowtie-muscle

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    Have to see if it works, but does not look as though according to @Otaliema .:grumpy:
     
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  18. DolHaus

    DolHaus

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    3,865
    Location:
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    I'm just updating now, will throw a few friend requests out once I'm done and see if we can't work it out :tup:
    Apparently the Motec i2 data logging software now works with GT data, looking into that as well

    http://www.motec.com/i2/i2downloads/
    (free software download, runs fine on my ancient PC so shouldn't present any problems for anyone else)
     
  19. Bowtie-muscle

    Bowtie-muscle

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    3,997
    Location:
    United States
    Send me an FR, long over due actually don't you think.
     
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  20. Otaliema

    Otaliema

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    5,489
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    Overdue FR sent :)
    Hows the i2 software work? save a replay and load it onthe computer than you can view the telemetry in it?
     
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  21. DolHaus

    DolHaus

    Messages:
    3,865
    Location:
    England
    I don't race online very often due to a patchy connection (well, decent connection, 200yr old house with 8ft thick stone walls :lol:) so I don't often send out requests, its nothing personal :tup:

    Thank you
    Not sure yet, I'm assuming that's how it works and hopefully it will give more usable/accurate data points
    As soon as I'm updated and running again I will begin investigations :tup:
     
    Otaliema likes this.
  22. Bowtie-muscle

    Bowtie-muscle

    Messages:
    3,997
    Location:
    United States
    I almost never go online but do have a really good connection. Just thought it might be helpful for future.
     
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  23. Otaliema

    Otaliema

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    5,489
    Location:
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    It's good to have mroe lines to chase in a seasonal most of the time, each of us has a difffering style and we each have a slighly differnet line for a corner so you can find the best line faster.
     
  24. DolHaus

    DolHaus

    Messages:
    3,865
    Location:
    England
    The Motec i2 stuff is mostly working as far as I can tell, not getting any data for suspension position/velocity at the moment but everything seems to be working and there is all sorts of useful numbers and graphs to stare blankly at :lol:
     
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  25. Otaliema

    Otaliema

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    5,489
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    Have downloaded it but not installed or loaded any data into it, does it have tire loading or temp?
     
  26. DolHaus

    DolHaus

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    3,865
    Location:
    England
    It does but they're not working (as far as I can tell)
    It does have a working "friction circle" though, that could be helpful for working out camber effects

    Plug a usb into your ps3 and you can transfer the data straight onto it rather than going through the whole tranfer to hardrive/quit game/copy/paste rigmarole. Nice touch I though
     
    Otaliema likes this.
  27. Otaliema

    Otaliema

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    5,489
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    hmm I think I have a cable for that....
     
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  28. DolHaus

    DolHaus

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    A male/male USB cable might work
     
  29. Otaliema

    Otaliema

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    Location:
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    yeah most USB are male/male you would need a A to A cable or a A to B/Micro/Mini junction, maybe a USB hub would do it.... have a couple of thouse.
     
  30. DolHaus

    DolHaus

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    Location:
    England
    Using some form of external hardware seems easier :lol:
    Your phone can be used for storage if you have a USB cable
     
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