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Fair enough
I guess that all people that say Forza has worse cockpit modelling than GT 5 must be either shown this or be shot in the head
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Fair enough
Well, they've been right about it. So far, at least. If all cars are modelled to that level, the gap's pretty much closed, though.
But as long as it was FM3 vs. GT5, it was a fair point, I think (again, as long as you ignored the standard cars, obviously).
Sometimes, opinions can get on your nerves, you know. Like when so many people say X (even people without knowledge about it) because everyone say X and therefore X must be true so X there is! But everyone who has some basic insight knows that X is not quite true and it is more like Y but still anyone believes X because so few people actually know what they are talking about and therefore people saying Y are in the minority.I don't see why any of us need to get angry over this and shout. Like I said above, it's all just opinions. Just try and respond in a matter of fact manner. Half the problems in this thread come about by the way we talk to one another. Chill people.
And standart lighting in FM3The cars are probably mostly the same as they were, which was already damn good:tup:
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MintBerryCrunchI did always feel the FM3 interiors left a lot to be desired. They had the details right, but the textures and lighting just looked too plain.
I mean, it was good enough for me, but every once in a while, on a long endurance race, I'd start looking closely at the interior and notice all of these little problems.
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Fair enough
zr1chrisRead the AUP. Your clearly in violation. This is why some of the Forza fans are getting a bad rep. It's because of the occasional quote like this.
Here is a really good read guys. This article basically sums up my thoughts on this (GT vs FM) comparison as well.
http://ps3.ign.com/articles/119/1196570p1.html
Credit goes to sems4arsenal for finding the article.
And standart lighting in FM3The cars are probably mostly the same as they were, which was already damn good:tup:
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This is a valid point in every way. But, come on, who didn't laugh the first time they saw the other train of Kubelwagen's approaching from the opposite direction on that track?Things improved slightly for the second event (featuring the 2004 Lotus Elise) but immediately plummeted into lunacy again for the final event: a Volkswagen Kubelwagen race. That nobody at Polyphony thought perhaps battles against the clock (featuring the kinds of supercars featured on every episode of the TV show) would've been a better idea than a race featuring a Nazi troop carrier is baffling.
Plasticky isn't a word.
The textures in FM were off, and they admitted that.
BUT the detail is there.
I laughed at the Samba Busses as wellThis is a valid point in every way. But, come on, who didn't laugh the first time they saw the other train of Kubelwagen's approaching from the opposite direction on that track?![]()
Keep in mind, though, that most of the interior shots have to be taken with heavily increased brightness to make stuff visible (just look at how bright the drivers shadow is)... That doesn't help the overall impression, at all.Really? Those buttons on the steering wheel. Last time I checked. Look like buttons that pop out slightly from the steering wheel. Not just buttons that are at the same level as the steering wheel and are given a different color and a dark outline to make it look like a button. You get that 3D feeling with GT5, and you just don't get it with FM Interior.
read one of my earlier posts. I race cars IRL.
You can say Forza is behind because it lacks day and night transition and weather but the same can be said about GT5 lacking graphics on 80% of their cars along with the lack of customization on the cars.
Then why is it advertised as "The Ultimate Driving Simulator"
Depending on where you go. GT5 could definitely beat out Forza on graphics. Forza's car models just don't look as... sharp (?) as GT5's.
Cars look like plastic in that first pic to me.
Guys remember what I posted earlier in this thread ....
There's alot of butthurt going on with all the goodness thats flooding us with FM4 so don't sweat the posts from people who should be enjoying their game right now instead of hating on Forza. Maybe something good will happen and GT5 will finally finish being "released" when Forza 4 hits.
Physics, graphics and feel.
Exactly. I always forget that FM is mostly owned by Microsoft. I think. That's just a fail in general if MS made it...
Now if Google made a console and full scale racing sim it might actually be done properly without bugs...
See, that's what makes debating here quite annoying, at times. Is that bolded part what you read into other statements or did you make that up from scratch?
I feel like you work for T10...
Who said Forza will be flawless? A quote would be handy.
One glaring flaw with Forza that bothers me is the game does not have a Honda Accord for God knows why.
wtf are you talking about? Of course Turn10 doesn't advertise "hey, we don't have proper pit-stops!", pretty much like PD does not advertise "hey, we don't have damage!". What's the point? All games have flaws. Do you seriously imply that having some modeling errors like a slightly off Enzo nose or some slightly misplaced headlights are GLARING FLAWS? I mean, SERIOUSLY?
Do I need to remind you that, to this day, no freakin' cockpit in GT5 has a functional fuel gauge?
damn, stop posting those gifs, it just slow my browser down.
GT5 interior are very good better than FM4 from the videos I have seen. When you watch your replay from the inside driver cam its amazing the driver follows the H pattern, and you can see his feet hit the pedals.
Here is a really good read guys. This article basically sums up my thoughts on this (GT vs FM) comparison as well.
http://ps3.ign.com/articles/119/1196570p1.html
Credit goes to sems4arsenal for finding the article.
Last time I drove a real SLS AMG, I don't recall it looking that plasticy... or having a lack of 3D feel.
GT5's car models just in general look better. They look sharper and are closer to real life. Forza's car models just look plasticy to me.
This is a valid point in every way. But, come on, who didn't laugh the first time they saw the other train of Kubelwagen's approaching from the opposite direction on that track?![]()
shhiny48Your opinion based arguments aren't even valid... "to you" no s#$t. Isn't most of this stuff based on opinion?
I'd really like to know how many people here race IRL. Because it's a small community of racers...
My reply is as valid as yours. As for real life racing don't you ever visit us in the GT forums? Make a poll there, a lot of us race.
Anyone can race in real life. Since you're so proud of it, might as well add it to your sig of digital racing.
I myself tried to get into it but I don't have the time, money, space for a race car, nor a track close enough to where I live. I do push the **** out of my cars (and others when asked, literally I've had friends with GSR swapped Honda Civics and track modified E30 M3s (former owner was track instructor) and nose heavy overpowered VWs hand me their keys and ask me for my opinion on the car demanding I go 10/10ths.)
And someone on a board I'm on races his VW R32 for a few years now and says the R32 handles nothing like it does in GT5. Modeling every car these games have you'll have instances where it feels good and right and others where it feels bad and nothing like it does... like... GT5's Veyron. Just check pros or even the Stig's time with it on TG! Look at how fast of a time it put down and how close it is to the cars listed, then take similar cars on any track and see how much of a whale that car is even on racing softs
One of the reasons why I love these 2 franchises in particular is because I can take any of a slew of cars on tracks I've never driven on and romp the crap out of them. If it feels real tome then I'm golden but I highly doubt that 99.99999999% of GT and Forza players ever raced those cars in real life yet most will talk about snap oversteer or how realistic you can trail brake on cars they've never driven.
We're in a online environment. Why would I post my real life activities on a gaming forum? Not much logic there.
Then why bring it up in the first place? To me your post screamed of 'I race my car in real life so I know better than those who's never raced legally on a track'.
Then again someone who has raced a car in real life (not just a single SCCA event) I'd hold his opinions of the digital version of his car more valid than someone who hasn't. I can only attest to cars I've driven hard or get a feeling if the physics in a game feel right because I've technically driven Porsches before but never a GT3 RS on the edge of grip/no grip around a bend like I do in these games.