Rather pointless yes, but remind you that FM2 physics model is closer to the GT5's physics model, I'll mention the hidden assist but because such assist have an effect on how you understand and perceive the grip from each car, I don't see how the hyped tire model have some relevance over this discussion since the grip levels for each car are affected by the hidden assist.
Needless to say that tyre model is better in FM3, but flawed at the same time because of the presence of such assist, I do get that it simulates things closer to the IRL(like the tyre warm up for example), but the tyre wearing model is almost identical to its predecessor.
I also consider that FM2 should be included into this conversation, since FM3 is technically a striped out version of FM2(difficulty) I don't see why such things shouldn't be consider.
Needless to say that tyre model is better in FM3, but flawed at the same time because of the presence of such assist, I do get that it simulates things closer to the IRL(like the tyre warm up for example), but the tyre wearing model is almost identical to its predecessor.
I also consider that FM2 should be included into this conversation, since FM3 is technically a striped out version of FM2(difficulty) I don't see why such things shouldn't be consider.